rAum, feedback RC2
OK, to tutaj będę wrzucał feedback:
- I personally would've liked a bit more Diablo influence in it: more places to go, less linear, items, stats, etc. But that is just my preference.
- That was a surprisingly sweet game. Though after killing Zygmut (or whatever it was), there was just nothing to do and nowhere to go. Was that the end?
- I didn't have any other issues with the game and when I beat the boss, I had a healing sprite. (moje teoria - duszek jest jako enemy, więc conditional się nie odpalił)
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on 2010-09-05 22:51 *
By cixot
Status changed from New to Invalid
Status changed from New to Invalid
Updating tickets (#368, #370, #420, #529, #570, #578, #592, #609, #610, #613, #619, #627, #629, #636, #637, #663, #664, #699, #710, #732, #734, #738, #742, #744, #747, #411, #616, #634, #638, #661, #668, #697, #698, #719, #735, #168, #282, #340, #355, #365, #371, #383, #561, #642, #665, #700)
wontfix
wontfix
on 2010-09-21 20:06 *
By Liosan
Status changed from Invalid to New
Status changed from Invalid to New
wrzucam tutaj, bo tu jest inny comment z tej strony, ok?
bobasaurus:
Nexus:
bobasaurus:
I played it through. The game was really great... reminded me of diablo, but faster with even more hordes of enemies. My only real complaint was the lack of spell slots (I was using the arrows for movement + qwe for slots control mode). Remembering the complex keyboard shortcuts for un-slotted spells was tough. I would also add some visual indicator on the character when low on health, reminding you to heal. Right now it's easy to forget checking and die when careless.
Nexus:
Nice game, I've also completed it :)
The graphics and sound effects are well done, it's really funny. Also the particles and spell effects look very good. However some spells seem to be imbalanced:
* Elemental revenge is pretty strong, yet consumes no mana? Is this a bug?
* To the contrary, spark rain doesn't seem to be very effective compared to its mana costs and cooldown time.
* Haste lasts only very shortly, you could make it last longer. Maybe a passive ability that permanently increases speed is another solution.
* I had problems casting some of the lightnings (I guess it was mainly Transfuse), nothing happened. I even died once because of that Wink
* The fire wall is easily penetrable by some enemies.
* Why does the healing look like you're bleeding? :D
Keep up the good work!