CgFX integration
Необходимо встроить в менеджер материалов поддержку CgFX
Leave a comment
(In revision:24df2ffc8ec5d4b075e0c67b8ecf0858d2d7052b) re #13
MaterialManagerImpl::GetEffect added
Branch:master
MaterialManagerImpl::GetEffect added
Branch:master
(In revision:e41bac78fabbde0280fd9d51e2aa6e93647c3393) re #13
Materials are now handling textures.
Branch:master
Materials are now handling textures.
Branch:master
on 2011-04-20 00:23 *
By nerzhulart
(In revision:d0b9d2a9a210917817fe7d772714645cbec7f5b1) Test #8 : Material parser implemented
MaterialFileXMLHandler.cpp : I used double cast in handler, but I think it's not best way and I don't know how to make it better.
Also there is some problem with wstrings equality checking. Operator == doesn't exist.
Re #13 : variables added
Re #16 : I added GetMaterialData method to the MaterialManager interface, but I don't know if is it right.
Branch:master
MaterialFileXMLHandler.cpp : I used double cast in handler, but I think it's not best way and I don't know how to make it better.
Also there is some problem with wstrings equality checking. Operator == doesn't exist.
Re #13 : variables added
Re #16 : I added GetMaterialData method to the MaterialManager interface, but I don't know if is it right.
Branch:master