Version 1, last updated by wycc at March 05, 2009 15:56 UTC
fileformat for animation
<metadata> <animation> ....</animation> <animation>....</animation> </metadata>
#
<animation>
<word timeline="1" start="3.1" end="6.3">
<action type="shift" target="40,100" />
<action type="scale" target="0.5,0.5" />
</word>
<word timeline="2" start="3.1" end="6.3">
<action type="alpah" target="0" />
</word>
</animation>
mbsvg
<svg>
<metadata>
<animation mbname="an1" scene=3>
</animation>
<animation mbname="an2" scene=4>
</animation>
<scenes>
<scene start=1 end=5 />
</scenes>
</metadata>
</svg>
TODO
- Package extention XPI,
- Write installation menu to install system from scratch
- Modify madbuilder to parse animation tag and list it in the UI.
- When the animation is click, call madswatter to edit the content in the animation tag.
- send the SVG file in the specified scene to the MadSwatter as well as the content of the animation tag.
- Modify the svga parser to generate animation codes according to the animation tag.