Gesture Recognition - Filtering
Converting enum input into a input object (array of enums).
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on 2012-03-14 09:55 *
By s3283777
Description changed from Getting Unity to call the C... to k-mean clustering algorithm
Summary changed from Gesture Recognition - Quantizer to Gesture Recognition - Vector Quantization
Description changed from Getting Unity to call the C... to k-mean clustering algorithm
Summary changed from Gesture Recognition - Quantizer to Gesture Recognition - Vector Quantization
on 2012-03-21 09:48 *
By peteskyking
Description changed from k-mean clustering algorithm to Converting enum input into ...
Summary changed from Gesture Recognition - Vector Quantization to Gesture Recognition - Quantization
Description changed from k-mean clustering algorithm to Converting enum input into ...
Summary changed from Gesture Recognition - Vector Quantization to Gesture Recognition - Quantization
on 2012-04-03 20:33 *
By BrettRogers
Good work :D
Afaik the operators are overloaded to work in the vector context. If that's why you decided to break down the code to components...
Oh, and I wasn't sure if you still wanted the filter to work for both players or not...
Afaik the operators are overloaded to work in the vector context. If that's why you decided to break down the code to components...
Oh, and I wasn't sure if you still wanted the filter to work for both players or not...
on 2012-04-08 15:45 *
By s3283777
Assigned to changed from BrettRogers to s3283777
Assigned to changed from BrettRogers to s3283777