Bugs
Posted by Ysil69 on 2013-10-14 02:04
Edit: Reinstalled fixed some stuff. Still getting some of the same bugs here though.
Shoal the Nereid still doesn't summon the ogre mage. Prevents one of the best helmets in the game.
Marl's still acting up. You finish his convo and he pestures you with a get out of my face auto response.
Shar-Teel doesn't engage in combat. When I dueled her she stopped fighting after one swing, and now she doesn't even do anything in combat. It's like she's stuck in puppet mode but isn't. I tried releasing her and picking her up again, no help. Also I can add her to a full party of 6 somehow...
Revenant doesn't accept hentolds dagger. He just goes into an offensive attack. Also that fight should be a +2 dagger and the revenant is supposed to be harder/worth more exp. It's supposed to be a choice between easy exp or a fight for a +2 dagger and good xp
"Easy way: Give the dagger back to the Revenant. He dies and you get 900 Exp.
Hard way: Decide to keep the dagger (it is a Dagger +2 after all, worth 1000 gp. in any shop!). You'll have to kill the Revenant and you'll get 3000 Exp."
Combat balance is way off. Some encounters like a pack of gnolls I can take no problem, but a cave bear wipes my party out.
Viconia's stats aren't right still. Having only 8 strength means she's pretty much useless in melee. They're very different from her bg1 stats. Not sure why you did that but the high charisma by taking away strength really sucks.
Safana warned me to do her quest, so I went straight to it. I stealthed passed the sirens and the carrion crawlers and the golems and looted the chest, but got no confirmation of completion from her. Talking to her caused her to leave and the quest is still set as incomplete in my journal. Now if I try to reacquire her she instantly leaves.
Ludrug the Gnoll doesn't do the duel properly. Attacking as a group, as an individual, and as an individual with just fists all leads to the "You lost you must now all die dialogue"
Fatigues somewhat bugged. I just rested at the temple for 8 hours, traveled 2 to bereghost and they're fatigued again. Second time I've had a fatigue right after resting.
Robes of Fire resistance have the same description as Electrical resistance.
Can't drop party member 5 or 6 when exchanging members. Easy fix though is to drop the party member prior to asking.
When talking to Lena and Samual lena was asking me to help samuel but I was attacked during the cutscene. I concluded it with the appropriate options, but her last response was leave me be. So I reloaded my quicksave to ask her again and now her and samuel aren't even there.
Timer on the Ankheg plate is off. He only offered to buy them not to make the armor, and after asking to see what he had for sale, exiting, and talking to him again, he immediately states they've begun to rot. I traveled straight from the farm, only 38 hrs. I'm supposed to have a ten day timer from the time of dialogue.
Also the armor should be medium armor not heavy. In BG1 it's usable by druids.
Shoal the Nereid still doesn't summon the ogre mage. Prevents one of the best helmets in the game.
Marl's still acting up. You finish his convo and he pestures you with a get out of my face auto response.
Shar-Teel doesn't engage in combat. When I dueled her she stopped fighting after one swing, and now she doesn't even do anything in combat. It's like she's stuck in puppet mode but isn't. I tried releasing her and picking her up again, no help. Also I can add her to a full party of 6 somehow...
Revenant doesn't accept hentolds dagger. He just goes into an offensive attack. Also that fight should be a +2 dagger and the revenant is supposed to be harder/worth more exp. It's supposed to be a choice between easy exp or a fight for a +2 dagger and good xp
"Easy way: Give the dagger back to the Revenant. He dies and you get 900 Exp.
Hard way: Decide to keep the dagger (it is a Dagger +2 after all, worth 1000 gp. in any shop!). You'll have to kill the Revenant and you'll get 3000 Exp."
Combat balance is way off. Some encounters like a pack of gnolls I can take no problem, but a cave bear wipes my party out.
Viconia's stats aren't right still. Having only 8 strength means she's pretty much useless in melee. They're very different from her bg1 stats. Not sure why you did that but the high charisma by taking away strength really sucks.
Safana warned me to do her quest, so I went straight to it. I stealthed passed the sirens and the carrion crawlers and the golems and looted the chest, but got no confirmation of completion from her. Talking to her caused her to leave and the quest is still set as incomplete in my journal. Now if I try to reacquire her she instantly leaves.
Ludrug the Gnoll doesn't do the duel properly. Attacking as a group, as an individual, and as an individual with just fists all leads to the "You lost you must now all die dialogue"
Fatigues somewhat bugged. I just rested at the temple for 8 hours, traveled 2 to bereghost and they're fatigued again. Second time I've had a fatigue right after resting.
Robes of Fire resistance have the same description as Electrical resistance.
Can't drop party member 5 or 6 when exchanging members. Easy fix though is to drop the party member prior to asking.
When talking to Lena and Samual lena was asking me to help samuel but I was attacked during the cutscene. I concluded it with the appropriate options, but her last response was leave me be. So I reloaded my quicksave to ask her again and now her and samuel aren't even there.
Timer on the Ankheg plate is off. He only offered to buy them not to make the armor, and after asking to see what he had for sale, exiting, and talking to him again, he immediately states they've begun to rot. I traveled straight from the farm, only 38 hrs. I'm supposed to have a ten day timer from the time of dialogue.
Also the armor should be medium armor not heavy. In BG1 it's usable by druids.
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