Burndown
To view a burndown chart, enter the start date of your iteration or Milestone, and the Milestone that you are working on. Remember to add a "Due date" when you add or edit the milestone. Enter the "work remaining" field whenever you add or edit a ticket. This chart will show your burndown and assigned workload for the selected Milestone.
Current work remaining
Open tickets for "EightBitsMileStone" milestone
Number | Ticket | Assigned to | Status | Current work remaining |
---|---|---|---|---|
#73 | Implement Tutorial Screen | Rafael Munhoz (munhra) | New | 0.00 |
#74 | Implement Credits Screen | Rafael Munhoz (munhra) | New | 0.00 |
#75 | Implement Store Screen | Rafael Munhoz (munhra) | New | 0.00 |
#70 | Adapt screen for other resolution | Rafael Munhoz (munhra) | New | 0.00 |
#76 | Implement Hud Layer | Rafael Munhoz (munhra) | New | 0.00 |
#77 | Implement Pause Screen | Rafael Munhoz (munhra) | New | 0.00 |
#78 | Implement Level Transition Screen | Rafael Munhoz (munhra) | New | 0.00 |
#90 | Implement the sound engine | Rafael Munhoz (munhra) | New | 0.00 |
#79 | Implement Game Over Screen | Rafael Munhoz (munhra) | New | 0.00 |
#69 | Game Scenes Mother Class | Rafael Munhoz (munhra) | New | 0.00 |
#80 | Level Selection | Rafael Munhoz (munhra) | New | 0.00 |
#81 | Bestiary Screen | Rafael Munhoz (munhra) | New | 0.00 |
#82 | Facebook Interaction | Rafael Munhoz (munhra) | New | 0.00 |
#68 | Band members life gauge | Rafael Munhoz (munhra) | New | 0.00 |
#72 | Mark the hit point on meele enemy | Rafael Munhoz (munhra) | New | 0.00 |
#83 | Implement Combo System | Rafael Munhoz (munhra) | New | 0.00 |
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