7 | 8 | ||
---|---|---|---|
31 | break; | 31 | break; |
32 | } | 32 | } |
33 | 33 | ||
34 | this.Target.Fight.SendToFight(new GameActionMessage((int)this.CastInfos.EffectType, this.Target.ActorId, this.Target.ActorId + "," + ShowValue + "," + this.Duration)); | 34 | if(CastInfos.EffectType != EffectEnum.AddRenvoiDamage) |
35 | this.Target.Fight.SendToFight(new GameActionMessage((int)this.CastInfos.EffectType, this.Target.ActorId, this.Target.ActorId + "," + ShowValue + "," + this.Duration)); | ||
35 | 36 | ||
36 | this.Target.Stats.AddBoost(this.CastInfos.EffectType, this.CastInfos.Value1); | 37 | this.Target.Stats.AddBoost(this.CastInfos.EffectType, this.CastInfos.Value1); |
37 | 38 |