78
19
        {
19
        {
20
            // On change le skin
20
            // On change le skin
21
            this.CastInfos.Value2 = this.Target.Skin;
21
            this.CastInfos.Value2 = this.Target.Skin;
22
            this.Target.Skin = this.CastInfos.Value3;
22
            this.Target.Skin = this.CastInfos.Value3 == -1 ? this.Target.Skin : this.CastInfos.Value3;
23
 
23
 
24
            this.Target.Fight.SendToFight(new GameActionMessage((int)EffectEnum.ChangeSkin, this.Caster.ActorId, this.Target.ActorId + "," +
this.CastInfos.Value2 + "," + this.Target.Skin + "," + this.Duration));
24
            this.Target.Fight.SendToFight(new GameActionMessage((int)EffectEnum.ChangeSkin, this.Caster.ActorId, this.Target.ActorId + "," +
this.CastInfos.Value2 + "," + this.Target.Skin + "," + this.Duration));
25
 
25