7 | 8 | ||
---|---|---|---|
19 | { | 19 | { |
20 | // On change le skin | 20 | // On change le skin |
21 | this.CastInfos.Value2 = this.Target.Skin; | 21 | this.CastInfos.Value2 = this.Target.Skin; |
22 | this.Target.Skin = this.CastInfos.Value3; | 22 | this.Target.Skin = this.CastInfos.Value3 == -1 ? this.Target.Skin : this.CastInfos.Value3; |
23 | 23 | ||
24 | this.Target.Fight.SendToFight(new GameActionMessage((int)EffectEnum.ChangeSkin, this.Caster.ActorId, this.Target.ActorId + "," + this.CastInfos.Value2 + "," + this.Target.Skin + "," + this.Duration)); | 24 | this.Target.Fight.SendToFight(new GameActionMessage((int)EffectEnum.ChangeSkin, this.Caster.ActorId, this.Target.ActorId + "," + this.CastInfos.Value2 + "," + this.Target.Skin + "," + this.Duration)); |
25 | 25 |