9a76eea2f5a4966f140916a40d0f5bf4b00fb01becea45defab258134a175bcf8a178f1ac7e4243e
22
    VOLUME_DEFAULT,
22
    VOLUME_DEFAULT,
23
    0,
23
    0,
24
    NULL,
24
    NULL,
 
 
25
    -1,
 
 
26
    -1,
25
    0,
27
    0,
26
    0,
28
    0,
27
    0,
29
    0,
...
 
...
 
400
    {
402
    {
401
        int i;
403
        int i;
402
 
404
 
403
        if((index < 0) || (index >= SID_MAXIMUM))
 
 
404
            return; /* no such sound */
 
 
405
 
 
 
406
        GameSounds[index].loaded = 0;
405
        GameSounds[index].loaded = 0;
407
        GameSounds[index].dsFrequency = 0;
406
        GameSounds[index].dsFrequency = 0;
408
 
407
 
...
 
...
 
653
 
652
 
654
                if(AL_NO_ERROR == alGetError())
653
                if(AL_NO_ERROR == alGetError())
655
                {
654
                {
656
                    const static ALfloat zero[3] = { 0.0f, 0.0f, 0.0f };
655
                    static const ALfloat zero[3] = { 0.0f, 0.0f, 0.0f };
657
                    alSourcefv(ActiveSounds[activeIndex].ds3DBufferP, AL_POSITION, zero);
656
                    alSourcefv(ActiveSounds[activeIndex].ds3DBufferP, AL_POSITION, zero);
658
 
657
 
659
                    if(AL_NO_ERROR == alGetError())
658
                    if(AL_NO_ERROR == alGetError())