| | 1 | #include <assert.h> |
| | 2 | #include <SDL/SDL.h> |
| | 3 | #include <GL/gl.h> |
| | 4 | #include "menus.h" |
| | 5 | #include <time.h> |
| | 6 | #include "system.h" |
| | 7 | #include "prototyp.h" |
| | 8 | #include "stratdef.h" |
| | 9 | #include "net.h" |
| | 10 | #include "hud.h" |
| | 11 | #include "userprofile.h" |
| | 12 | #include "avp_mp_config.h" |
| | 13 | #include "savegame.h" |
| | 14 | #include "psnd.h" |
| | 15 | #include "bh_types.h" |
| | 16 | |
| | 17 | extern void MakeMarineKeyConfigMenu(); |
| | 18 | extern void MakePredatorKeyConfigMenu(); |
| | 19 | extern void MakeAlienKeyConfigMenu(); |
| | 20 | extern void DrawSliderBar(int x, int y, int alpha); |
| | 21 | extern void DrawSlider(int x, int y, int alpha); |
| | 22 | extern void DrawRectangle(int x, int y, int w, int h, int alpha); |
| | 23 | extern void Rectangle(int x0, int y0, int x1, int y1, int r, int g, int b, int a); |
| | 24 | extern void DrawColourBar(int yTop, int yBottom, int rScale, int gScale, int bScale); |
| | 25 | extern void GetNextAllowedSpecies(int* species,int search_forwards); |
| | 26 | |
| | 27 | extern const char* marine_episodes[]; |
| | 28 | extern const char* predator_episodes[]; |
| | 29 | extern const char* alien_episodes[]; |
| | 30 | extern const char* marine_briefing_text[]; |
| | 31 | extern const char* alien_briefing_text[]; |
| | 32 | extern const char* predator_briefing_text[]; |
| | 33 | extern const char* cheat_modes[]; |
| | 34 | extern const char* coop_levels[]; |
| | 35 | extern const char* multiplayer_levels[]; |
| | 36 | static const char* BriefingTextString[5]; |
| | 37 | |
| | 38 | extern int MP_Species; |
| | 39 | extern uint8_t* Keyboard; |
| | 40 | extern int number_of_available_keys; |
| | 41 | |
| | 42 | extern struct AVP_USER_PROFILE UserProfile; |
| | 43 | SAVE_SLOT_HEADER SaveGameSlot[NUMBER_OF_SAVE_SLOTS]; |
| | 44 | |
| | 45 | extern char AAFontWidths[256]; |
| | 46 | extern int RealFrameTime; |
| | 47 | extern SCREENDESCRIPTORBLOCK ScreenDescriptorBlock; |
| | 48 | |
| | 49 | extern char IPAddressString[]; |
| | 50 | extern char MP_Config_Description[]; |
| | 51 | extern char MP_Config_Name[]; |
| | 52 | static AVP_MENUS Menus; |
| | 53 | extern MENU MenusData[]; |
| | 54 | |
| | 55 | extern int episode_to_play; |
| | 56 | extern int CloakingPhase; |
| | 57 | |
| | 58 | static int InputIsDebounced = 0; |
| | 59 | static int KeyDepressedCounter = 0; |
| | 60 | static int EpisodeSelectScrollOffset; |
| | 61 | static int MaximumSelectableLevel; |
| | 62 | static int KeyConfigSelectionColumn; |
| | 63 | |
| | 64 | static int Brightness[16]; |
| | 65 | |
| | 66 | static uint8_t MultipleAssignments[2][32]; |
| | 67 | |
| | 68 | static PLAYER_INPUT_CONFIGURATION PlayerInputPrimaryConfig; |
| | 69 | static PLAYER_INPUT_CONFIGURATION PlayerInputSecondaryConfig; |
| | 70 | |
| | 71 | CONTROL_METHODS PlayerControlMethods; |
| | 72 | |
| | 73 | static int MultiplayerConfigurationIndex; //just used for the configuration deletion stuff |
| | 74 | static const char* MultiplayerConfigurationName = NULL; //ditto |
| | 75 | |
| | 76 | static int HeightOfMenuElement(MENU_ELEMENT *elementPtr) |
| | 77 | { |
| | 78 | int h = MENU_ELEMENT_SPACING; |
| | 79 | |
| | 80 | switch(elementPtr->ElementID) |
| | 81 | { |
| | 82 | default: |
| | 83 | { |
| | 84 | if (Menus.FontToUse == MENU_FONT_BIG) |
| | 85 | h += MENU_FONT_HEIGHT; |
| | 86 | else |
| | 87 | h = HUD_FONT_HEIGHT+4; |
| | 88 | } |
| | 89 | break; |
| | 90 | case MENU_ELEMENT_LOADGAME: |
| | 91 | case MENU_ELEMENT_SAVEGAME: |
| | 92 | h = HUD_FONT_HEIGHT*2+4; |
| | 93 | break; |
| | 94 | case MENU_ELEMENT_TEXTFIELD_SMALLWRAPPED : |
| | 95 | h += HUD_FONT_HEIGHT*4; |
| | 96 | } |
| | 97 | |
| | 98 | return h; |
| | 99 | } |
| | 100 | |
| | 101 | static void SetBriefingTextToBlank() |
| | 102 | { |
| | 103 | BriefingTextString[0] = ""; |
| | 104 | BriefingTextString[1] = ""; |
| | 105 | BriefingTextString[2] = ""; |
| | 106 | BriefingTextString[3] = ""; |
| | 107 | BriefingTextString[4] = ""; |
| | 108 | } |
| | 109 | |
| | 110 | static void SetBriefingTextForEpisode(int episode) |
| | 111 | { |
| | 112 | int i=0; |
| | 113 | const char ** temp_ptr; |
| | 114 | |
| | 115 | switch(AvP.PlayerType) |
| | 116 | { |
| | 117 | default: |
| | 118 | SetBriefingTextToBlank(); |
| | 119 | return; |
| | 120 | case I_Marine: |
| | 121 | temp_ptr = marine_briefing_text; |
| | 122 | break; |
| | 123 | case I_Predator: |
| | 124 | temp_ptr = predator_briefing_text; |
| | 125 | break; |
| | 126 | case I_Alien: |
| | 127 | temp_ptr = alien_briefing_text; |
| | 128 | } |
| | 129 | |
| | 130 | for(; i < 5; i++) |
| | 131 | BriefingTextString[i] = temp_ptr[episode * 5 + i]; |
| | 132 | } |
| | 133 | |
| | 134 | static int NumberOfAvailableLevels() |
| | 135 | { |
| | 136 | int i; |
| | 137 | int maximumLevel; |
| | 138 | int numberOfBasicLevels; |
| | 139 | enum gamedifficulty maxDifficulty = I_Hard; |
| | 140 | |
| | 141 | episode_to_play = EpisodeSelectScrollOffset = 0; |
| | 142 | |
| | 143 | switch(AvP.PlayerType) |
| | 144 | { |
| | 145 | case I_Marine: |
| | 146 | maximumLevel = MAX_NO_OF_MARINE_EPISODES-1; |
| | 147 | numberOfBasicLevels = MAX_NO_OF_BASIC_MARINE_EPISODES; |
| | 148 | break; |
| | 149 | case I_Predator: |
| | 150 | maximumLevel = MAX_NO_OF_PREDATOR_EPISODES-1; |
| | 151 | numberOfBasicLevels = MAX_NO_OF_BASIC_PREDATOR_EPISODES; |
| | 152 | break; |
| | 153 | case I_Alien: |
| | 154 | maximumLevel = MAX_NO_OF_ALIEN_EPISODES-1; |
| | 155 | numberOfBasicLevels = MAX_NO_OF_BASIC_ALIEN_EPISODES; |
| | 156 | } |
| | 157 | |
| | 158 | for (i=0; i < numberOfBasicLevels; i++) |
| | 159 | { |
| | 160 | if (Not_Completed == UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]) |
| | 161 | return (MaximumSelectableLevel = i); |
| | 162 | else if (UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i] < maxDifficulty) |
| | 163 | maxDifficulty = UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]; |
| | 164 | } |
| | 165 | |
| | 166 | MaximumSelectableLevel = maximumLevel; |
| | 167 | |
| | 168 | switch(maxDifficulty) |
| | 169 | { |
| | 170 | default: |
| | 171 | case I_Easy: |
| | 172 | MaximumSelectableLevel -= 3; |
| | 173 | break; |
| | 174 | case I_Medium: |
| | 175 | MaximumSelectableLevel -= 1; |
| | 176 | case I_Hard: |
| | 177 | break; |
| | 178 | } |
| | 179 | |
| | 180 | return maximumLevel; |
| | 181 | } |
| | 182 | |
| | 183 | static int LevelMostLikelyToPlay(int number_of_episodes) |
| | 184 | { |
| | 185 | int i; |
| | 186 | |
| | 187 | for(i=0; i < number_of_episodes; i++) |
| | 188 | { |
| | 189 | if(I_Hard == UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]) |
| | 190 | continue; |
| | 191 | else |
| | 192 | break; |
| | 193 | } |
| | 194 | |
| | 195 | if(number_of_episodes == i) |
| | 196 | return 0; // All done |
| | 197 | |
| | 198 | if(!i) |
| | 199 | { |
| | 200 | for(; i < number_of_episodes; i++) |
| | 201 | { |
| | 202 | if(I_Medium == UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]) |
| | 203 | continue; |
| | 204 | else if(I_Hard == UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]) // bonus levels is set to I_Hard by default |
| | 205 | continue; |
| | 206 | else |
| | 207 | break; |
| | 208 | } |
| | 209 | |
| | 210 | if(number_of_episodes == i) |
| | 211 | return 0; // begin with new difficulty? |
| | 212 | } |
| | 213 | |
| | 214 | if(!i) |
| | 215 | { |
| | 216 | for(; i < number_of_episodes; i++) |
| | 217 | { |
| | 218 | if((I_Easy == UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]) |
| | 219 | || |
| | 220 | (I_Hard == UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i])) // bonus levels is set to I_Hard by default |
| | 221 | continue; |
| | 222 | else |
| | 223 | break; |
| | 224 | } |
| | 225 | |
| | 226 | if(number_of_episodes == i) |
| | 227 | return 0; // begin with new difficulty? |
| | 228 | } |
| | 229 | |
| | 230 | return i; |
| | 231 | } |
| | 232 | |
| | 233 | static void SetupNewMenu(enum MENU_ID menuID) |
| | 234 | { |
| | 235 | Menus.CurrentMenu = menuID; |
| | 236 | |
| | 237 | /* set pointer to the start of the menu's element data */ |
| | 238 | Menus.MenuElements = MenusData[menuID].MenuElements; // could use default |
| | 239 | |
| | 240 | Menus.FontToUse = MenusData[menuID].FontToUse; |
| | 241 | Menus.CurrentlySelectedElement = 0; |
| | 242 | Menus.UserEnteringText = 0; |
| | 243 | Menus.UserChangingKeyConfig = 0; |
| | 244 | Menus.PositionInTextField = 0; |
| | 245 | Menus.WidthLeftForText = 0; |
| | 246 | |
| | 247 | switch(menuID) |
| | 248 | { |
| | 249 | case MENU_MAIN: |
| | 250 | { |
| | 251 | AvP.PlayMode = SinglePlayer; |
| | 252 | static int do_once = 0; |
| | 253 | |
| | 254 | if (!do_once && AnyCheatModesAllowed()) |
| | 255 | { |
| | 256 | do_once = 1; |
| | 257 | MenusData->MenuElements[5] = MenusData->MenuElements[6]; |
| | 258 | MenusData->MenuElements[5].ElementID = MENU_ELEMENT_GOTOMENU; |
| | 259 | MenusData->MenuElements[6].ElementID = MENU_ELEMENT_QUITGAME; |
| | 260 | } |
| | 261 | } |
| | 262 | break; |
| | 263 | case MENU_SKIRMISH: |
| | 264 | netGameData.gameType = NGT_Coop; //force 'cooperative' game if using skirmish mode |
| | 265 | // no break; |
| | 266 | case MENU_MULTIPLAYER_HOSTSETUP: |
| | 267 | { |
| | 268 | MENU_ELEMENT *elementPtr; |
| | 269 | |
| | 270 | AvP.PlayMode = (MENU_SKIRMISH == menuID) ? Skirmish : NetworkHost; |
| | 271 | |
| | 272 | if(NGT_Coop == netGameData.gameType) |
| | 273 | { |
| | 274 | extern const char** CoopLevelNames; |
| | 275 | extern int NumCoopLevels; |
| | 276 | |
| | 277 | elementPtr = MenusData[MENU_SKIRMISH].MenuElements; |
| | 278 | elementPtr += 2; |
| | 279 | elementPtr->b.MaxSliderValue = NumCoopLevels - 1; |
| | 280 | elementPtr->d.TextSliderStringPointer = CoopLevelNames; |
| | 281 | |
| | 282 | elementPtr = MenusData[MENU_MULTIPLAYER_HOSTSETUP].MenuElements; |
| | 283 | elementPtr += 2; |
| | 284 | elementPtr->b.MaxSliderValue = NumCoopLevels - 1; |
| | 285 | elementPtr->d.TextSliderStringPointer = CoopLevelNames; |
| | 286 | } |
| | 287 | else |
| | 288 | { |
| | 289 | extern const char** MultiplayerLevelNames; |
| | 290 | extern int NumMultiplayerLevels; |
| | 291 | |
| | 292 | elementPtr = MenusData[MENU_MULTIPLAYER_HOSTSETUP].MenuElements; |
| | 293 | elementPtr += 2; |
| | 294 | elementPtr->b.MaxSliderValue = NumMultiplayerLevels - 1; |
| | 295 | elementPtr->d.TextSliderStringPointer = MultiplayerLevelNames; |
| | 296 | } |
| | 297 | |
| | 298 | LoadMultiplayerConfiguration("previous_game"); |
| | 299 | } |
| | 300 | break; |
| | 301 | /* |
| | 302 | case MENU_MULTIPLAYER_SAVECONFIG: |
| | 303 | Menus.UserEnteringText = 1; |
| | 304 | Menus.WidthLeftForText = 0; //will be calculated properly when menus are drawn |
| | 305 | break; |
| | 306 | */ |
| | 307 | case MENU_SELECT_EPISODE: |
| | 308 | { |
| | 309 | switch(AvP.PlayerType) |
| | 310 | { |
| | 311 | default: |
| | 312 | case I_Alien: |
| | 313 | Menus.MenuElements->b.MaxSliderValue = NumberOfAvailableLevels(); |
| | 314 | *Menus.MenuElements->c.SliderValuePtr = LevelMostLikelyToPlay(MAX_NO_OF_ALIEN_EPISODES); |
| | 315 | break; |
| | 316 | case I_Marine: |
| | 317 | Menus.MenuElements->b.MaxSliderValue = NumberOfAvailableLevels(); |
| | 318 | *Menus.MenuElements->c.SliderValuePtr = LevelMostLikelyToPlay(MAX_NO_OF_MARINE_EPISODES); |
| | 319 | break; |
| | 320 | case I_Predator: |
| | 321 | Menus.MenuElements->b.MaxSliderValue = NumberOfAvailableLevels(); |
| | 322 | *Menus.MenuElements->c.SliderValuePtr = LevelMostLikelyToPlay(MAX_NO_OF_PREDATOR_EPISODES); |
| | 323 | } |
| | 324 | } |
| | 325 | break; |
| | 326 | case MENU_ALIENKEYCONFIG: |
| | 327 | { |
| | 328 | MakeAlienKeyConfigMenu(); |
| | 329 | PlayerInputPrimaryConfig = UserProfile.AlienInputPrimaryConfig; |
| | 330 | PlayerInputSecondaryConfig = UserProfile.AlienInputSecondaryConfig; |
| | 331 | EpisodeSelectScrollOffset = 0; |
| | 332 | KeyConfigSelectionColumn = 0; |
| | 333 | } |
| | 334 | break; |
| | 335 | case MENU_MARINEKEYCONFIG: |
| | 336 | { |
| | 337 | MakeMarineKeyConfigMenu(); |
| | 338 | PlayerInputPrimaryConfig = UserProfile.MarineInputPrimaryConfig; |
| | 339 | PlayerInputSecondaryConfig = UserProfile.MarineInputSecondaryConfig; |
| | 340 | EpisodeSelectScrollOffset = 0; |
| | 341 | KeyConfigSelectionColumn = 0; |
| | 342 | } |
| | 343 | break; |
| | 344 | case MENU_PREDATORKEYCONFIG: |
| | 345 | { |
| | 346 | MakePredatorKeyConfigMenu(); |
| | 347 | PlayerInputPrimaryConfig = UserProfile.PredatorInputPrimaryConfig; |
| | 348 | PlayerInputSecondaryConfig = UserProfile.PredatorInputSecondaryConfig; |
| | 349 | EpisodeSelectScrollOffset = 0; |
| | 350 | KeyConfigSelectionColumn = 0; |
| | 351 | } |
| | 352 | break; |
| | 353 | case MENU_MOUSEOPTIONS: |
| | 354 | PlayerControlMethods = UserProfile.ControlMethods; |
| | 355 | break; |
| | 356 | case MENU_SAVEGAME: |
| | 357 | case MENU_LOADGAME: |
| | 358 | ScanSaveSlots(); |
| | 359 | break; |
| | 360 | case MENU_SINGLEPLAYER: |
| | 361 | AvP.PlayMode = SinglePlayer; |
| | 362 | default: |
| | 363 | break; |
| | 364 | } |
| | 365 | |
| | 366 | /* count the number of elements in the menu */ |
| | 367 | { |
| | 368 | MENU_ELEMENT *elementPtr = Menus.MenuElements; |
| | 369 | Menus.NumberOfElementsInMenu = 0; |
| | 370 | Menus.MenuHeight = 0; |
| | 371 | |
| | 372 | do |
| | 373 | { |
| | 374 | elementPtr->Brightness = BRIGHTNESS_OF_DARKENED_ELEMENT; |
| | 375 | |
| | 376 | Menus.MenuHeight += HeightOfMenuElement(elementPtr); |
| | 377 | Menus.NumberOfElementsInMenu++; |
| | 378 | elementPtr++; |
| | 379 | |
| | 380 | } while(elementPtr->ElementID != MENU_ELEMENT_ENDOFMENU); |
| | 381 | } |
| | 382 | |
| | 383 | switch(menuID) |
| | 384 | { |
| | 385 | case MENU_BONUSOPTIONS: |
| | 386 | //UserProfile.active_bonus = 0; |
| | 387 | break; |
| | 388 | case MENU_MARINEKEYCONFIG: |
| | 389 | case MENU_ALIENKEYCONFIG: |
| | 390 | case MENU_PREDATORKEYCONFIG: |
| | 391 | Menus.MenuHeight += 50; |
| | 392 | break; |
| | 393 | case MENU_LEVELBRIEFING_BASIC: |
| | 394 | { |
| | 395 | /* find available difficulty levels */ |
| | 396 | if(!episode_to_play) |
| | 397 | { |
| | 398 | Menus.NumberOfElementsInMenu = 3; |
| | 399 | // highlight a suitable level of difficulty |
| | 400 | // default to medium difficulty for first level |
| | 401 | Menus.CurrentlySelectedElement = 1; |
| | 402 | } |
| | 403 | else |
| | 404 | { |
| | 405 | switch(UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[episode_to_play-1]) |
| | 406 | { |
| | 407 | default: |
| | 408 | case I_Easy: |
| | 409 | Menus.NumberOfElementsInMenu = 1; |
| | 410 | Menus.CurrentlySelectedElement = 0; |
| | 411 | break; |
| | 412 | case I_Medium: |
| | 413 | Menus.NumberOfElementsInMenu = 2; |
| | 414 | Menus.CurrentlySelectedElement = 1; |
| | 415 | break; |
| | 416 | case I_Hard: |
| | 417 | Menus.NumberOfElementsInMenu = 3; |
| | 418 | Menus.CurrentlySelectedElement = 2; |
| | 419 | } |
| | 420 | } |
| | 421 | } |
| | 422 | case MENU_LEVELBRIEFING_BONUS: |
| | 423 | SetBriefingTextForEpisode(episode_to_play); |
| | 424 | break; |
| | 425 | default: |
| | 426 | SetBriefingTextToBlank(); |
| | 427 | } |
| | 428 | } |
| | 429 | |
| | 430 | static void RenderBriefingText(int centreY, int brightness) |
| | 431 | { |
| | 432 | int lengthOfLongestLine = -1; |
| | 433 | int x,y,i; |
| | 434 | |
| | 435 | for(i=0; i < 5; i++) |
| | 436 | { |
| | 437 | int length = 0; |
| | 438 | |
| | 439 | const char *ptr = BriefingTextString[i]; |
| | 440 | |
| | 441 | if (ptr) |
| | 442 | while(*ptr) |
| | 443 | length += AAFontWidths[(uint8_t)(*ptr++)]; |
| | 444 | |
| | 445 | if (lengthOfLongestLine < length) |
| | 446 | lengthOfLongestLine = length; |
| | 447 | } |
| | 448 | |
| | 449 | x = (ScreenDescriptorBlock.SDB_Width - lengthOfLongestLine)/2; |
| | 450 | y = centreY - 3*HUD_FONT_HEIGHT; |
| | 451 | |
| | 452 | for(i=0; i < 5; i++) |
| | 453 | { |
| | 454 | RenderSmallMenuText(BriefingTextString[i], x, y, brightness, MENUFORMAT_LEFTJUSTIFIED/*,MENU_CENTREY-60-100,MENU_CENTREY-60+180*/); |
| | 455 | |
| | 456 | y += i ? HUD_FONT_HEIGHT : HUD_FONT_HEIGHT*2; |
| | 457 | } |
| | 458 | } |
| | 459 | |
| | 460 | static void RenderBriefingScreenInfo() |
| | 461 | { |
| | 462 | const char * episode_ptr; |
| | 463 | |
| | 464 | switch (AvP.PlayerType) |
| | 465 | { |
| | 466 | case I_Marine: |
| | 467 | episode_ptr = marine_episodes[episode_to_play]; |
| | 468 | break; |
| | 469 | case I_Predator: |
| | 470 | episode_ptr = predator_episodes[episode_to_play]; |
| | 471 | break; |
| | 472 | case I_Alien: |
| | 473 | episode_ptr = alien_episodes[episode_to_play]; |
| | 474 | break; |
| | 475 | default: |
| | 476 | episode_ptr = ""; |
| | 477 | } |
| | 478 | |
| | 479 | RenderSmallMenuText(episode_ptr, MENU_LEFTXEDGE, 120, ONE_FIXED, MENUFORMAT_LEFTJUSTIFIED); |
| | 480 | |
| | 481 | RenderBriefingText(ScreenDescriptorBlock.SDB_CentreY, ONE_FIXED); |
| | 482 | } |
| | 483 | |
| | 484 | int LengthOfSmallMenuText(const char *textPtr) |
| | 485 | { |
| | 486 | int width = 0; |
| | 487 | |
| | 488 | while (textPtr && *textPtr) |
| | 489 | { |
| | 490 | width += AAFontWidths[(unsigned int) *textPtr]; |
| | 491 | |
| | 492 | textPtr++; |
| | 493 | } |
| | 494 | |
| | 495 | return width; |
| | 496 | } |
| | 497 | |
| | 498 | static int IsFlamerInLevel(int level) |
| | 499 | { |
| | 500 | return (level != AVP_ENVIRONMENT_SUBWAY_MP && level != AVP_ENVIRONMENT_SUBWAY_COOP); |
| | 501 | } |
| | 502 | |
| | 503 | static int IsMinigunInLevel(int level) |
| | 504 | { |
| | 505 | return (level != AVP_ENVIRONMENT_SEWER); |
| | 506 | } |
| | 507 | |
| | 508 | static int IsSadarInLevel(int level) |
| | 509 | { |
| | 510 | switch(level) |
| | 511 | { |
| | 512 | case AVP_ENVIRONMENT_MASSACRE: |
| | 513 | case AVP_ENVIRONMENT_MEATFACTORY_MP: |
| | 514 | case AVP_ENVIRONMENT_MEATFACTORY_COOP: |
| | 515 | case AVP_ENVIRONMENT_HADLEYSHOPE_MP: |
| | 516 | case AVP_ENVIRONMENT_HADLEYSHOPE_COOP: |
| | 517 | case AVP_ENVIRONMENT_HIVE: |
| | 518 | case AVP_ENVIRONMENT_HIVE_COOP: |
| | 519 | case AVP_ENVIRONMENT_KENS_COOP: |
| | 520 | case AVP_ENVIRONMENT_LEADWORKS_MP: |
| | 521 | case AVP_ENVIRONMENT_LEADWORKS_COOP: |
| | 522 | return 0; |
| | 523 | default: |
| | 524 | return 1; |
| | 525 | } |
| | 526 | } |
| | 527 | |
| | 528 | static int IsSkeeterInLevel(int level) |
| | 529 | { |
| | 530 | return (level != AVP_ENVIRONMENT_LEADWORKS_MP && level != AVP_ENVIRONMENT_LEADWORKS_COOP); |
| | 531 | } |
| | 532 | |
| | 533 | static int IsSmartgunInLevel(int level) |
| | 534 | { |
| | 535 | return (level != AVP_ENVIRONMENT_NOSTROMO_MP); |
| | 536 | } |
| | 537 | |
| | 538 | static char MultiplayerBriefing[3][100]; |
| | 539 | |
| | 540 | static void AddMultiplayerBriefingString(const char* text) |
| | 541 | { |
| | 542 | int shortest = 0; |
| | 543 | int shortest_length =1000; |
| | 544 | int i=0; |
| | 545 | |
| | 546 | for(; i < 3; i++) |
| | 547 | { |
| | 548 | int length = strlen(MultiplayerBriefing[i]); |
| | 549 | |
| | 550 | if(length < shortest_length) |
| | 551 | { |
| | 552 | shortest = i; |
| | 553 | shortest_length = length; |
| | 554 | } |
| | 555 | } |
| | 556 | |
| | 557 | if(shortest_length + 3 + strlen(text) >= 100) |
| | 558 | return; |
| | 559 | |
| | 560 | if(shortest_length > 0) |
| | 561 | strcat(MultiplayerBriefing[shortest], " , "); |
| | 562 | |
| | 563 | strcat(MultiplayerBriefing[shortest], text); |
| | 564 | } |
| | 565 | |
| | 566 | static int SetBriefingTextForMultiplayer() |
| | 567 | { |
| | 568 | int level = NumberForCurrentLevel(); |
| | 569 | int num_not_available = 0; |
| | 570 | |
| | 571 | SetBriefingTextToBlank(); |
| | 572 | |
| | 573 | if ((level >= AVP_ENVIRONMENT_END_OF_MULTIPACK_LIST)) |
| | 574 | return 0; |
| | 575 | |
| | 576 | /* |
| | 577 | if(netGameData.customLevelName[0] != 0) |
| | 578 | { |
| | 579 | //custom level |
| | 580 | BriefingTextString[0] = netGameData.customLevelName; |
| | 581 | return; |
| | 582 | } |
| | 583 | */ |
| | 584 | |
| | 585 | MultiplayerBriefing[0][0] = '\0'; |
| | 586 | MultiplayerBriefing[1][0] = '\0'; |
| | 587 | MultiplayerBriefing[2][0] = '\0'; |
| | 588 | |
| | 589 | if(!netGameData.allowSmartgun || !IsSmartgunInLevel(level)) |
| | 590 | { |
| | 591 | AddMultiplayerBriefingString("Smartgun"); |
| | 592 | num_not_available++; |
| | 593 | } |
| | 594 | |
| | 595 | if(!netGameData.allowFlamer || !IsFlamerInLevel(level)) |
| | 596 | { |
| | 597 | AddMultiplayerBriefingString("Flamethrower"); |
| | 598 | num_not_available++; |
| | 599 | } |
| | 600 | |
| | 601 | if(!netGameData.allowSadar || !IsSadarInLevel(level)) |
| | 602 | { |
| | 603 | AddMultiplayerBriefingString("SADAR"); |
| | 604 | num_not_available++; |
| | 605 | } |
| | 606 | |
| | 607 | if(!netGameData.allowGrenadeLauncher) |
| | 608 | { |
| | 609 | AddMultiplayerBriefingString("Grenade Launcher"); |
| | 610 | num_not_available++; |
| | 611 | } |
| | 612 | |
| | 613 | if(!netGameData.allowMinigun || !IsMinigunInLevel(level)) |
| | 614 | { |
| | 615 | AddMultiplayerBriefingString("Minigun"); |
| | 616 | num_not_available++; |
| | 617 | } |
| | 618 | |
| | 619 | if(!netGameData.allowSmartDisc || !IsSkeeterInLevel(level)) |
| | 620 | { |
| | 621 | AddMultiplayerBriefingString("Skeeter Launcher"); |
| | 622 | num_not_available++; |
| | 623 | } |
| | 624 | |
| | 625 | if(!netGameData.allowPistols) |
| | 626 | { |
| | 627 | AddMultiplayerBriefingString("Pistol"); |
| | 628 | num_not_available++; |
| | 629 | } |
| | 630 | |
| | 631 | if(!netGameData.allowDisc) |
| | 632 | { |
| | 633 | AddMultiplayerBriefingString("Disc"); |
| | 634 | num_not_available++; |
| | 635 | } |
| | 636 | |
| | 637 | if(!netGameData.allowPistol) |
| | 638 | { |
| | 639 | AddMultiplayerBriefingString("Predator Pistol"); |
| | 640 | num_not_available++; |
| | 641 | } |
| | 642 | |
| | 643 | if(!netGameData.allowPlasmaCaster) |
| | 644 | { |
| | 645 | AddMultiplayerBriefingString("Shoulder Cannon"); |
| | 646 | num_not_available++; |
| | 647 | } |
| | 648 | |
| | 649 | if(!netGameData.allowSpeargun) |
| | 650 | { |
| | 651 | AddMultiplayerBriefingString("Speargun"); |
| | 652 | num_not_available++; |
| | 653 | } |
| | 654 | |
| | 655 | if(!netGameData.allowMedicomp) |
| | 656 | { |
| | 657 | AddMultiplayerBriefingString("Medicomp"); |
| | 658 | num_not_available++; |
| | 659 | } |
| | 660 | |
| | 661 | if (NGT_Coop == netGameData.gameType) |
| | 662 | BriefingTextString[0] = coop_levels[netGameData.levelNumber]; |
| | 663 | else |
| | 664 | BriefingTextString[0] = multiplayer_levels[netGameData.levelNumber]; |
| | 665 | |
| | 666 | if(num_not_available) |
| | 667 | { |
| | 668 | BriefingTextString[1] = "Unavailable weapons:"; |
| | 669 | BriefingTextString[2] = MultiplayerBriefing[0]; |
| | 670 | BriefingTextString[3] = MultiplayerBriefing[1]; |
| | 671 | BriefingTextString[4] = MultiplayerBriefing[2]; |
| | 672 | } |
| | 673 | |
| | 674 | return num_not_available; |
| | 675 | } |
| | 676 | |
| | 677 | static void RenderBriefingText2(int centreY, int brightness) |
| | 678 | { |
| | 679 | int i; |
| | 680 | int x = ScreenDescriptorBlock.SDB_CentreX; |
| | 681 | int y = centreY - 4 * HUD_FONT_HEIGHT; |
| | 682 | |
| | 683 | for(i=1; i < 5; i++) |
| | 684 | { |
| | 685 | RenderSmallMenuText(BriefingTextString[i], x, y, brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 686 | y += HUD_FONT_HEIGHT; |
| | 687 | } |
| | 688 | } |
| | 689 | |
| | 690 | static void RenderMenuElement(MENU_ELEMENT *elementPtr, int e, int y) |
| | 691 | { |
| | 692 | switch(elementPtr->ElementID) |
| | 693 | { |
| | 694 | case MENU_ELEMENT_STARTSKIRMISH: |
| | 695 | { |
| | 696 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 697 | |
| | 698 | if(SetBriefingTextForMultiplayer()) |
| | 699 | RenderBriefingText2(y, ONE_FIXED); |
| | 700 | } |
| | 701 | break; |
| | 702 | case MENU_ELEMENT_STARTMPGAME: //fall thru |
| | 703 | case MENU_ELEMENT_JOINMPGAME: // fall thru |
| | 704 | { |
| | 705 | //RenderBriefingText(ScreenDescriptorBlock.SDB_CentreY, ONE_FIXED); |
| | 706 | if(SetBriefingTextForMultiplayer()) |
| | 707 | RenderBriefingText2(y, ONE_FIXED); |
| | 708 | |
| | 709 | } // no break for you |
| | 710 | case MENU_ELEMENT_GOTOMENU: |
| | 711 | case MENU_ELEMENT_RESUMEGAME: |
| | 712 | case MENU_ELEMENT_RESTARTGAME: |
| | 713 | case MENU_ELEMENT_DIFFICULTYLEVEL: |
| | 714 | case MENU_ELEMENT_KEYCONFIGOK: |
| | 715 | case MENU_ELEMENT_RESETKEYCONFIG: |
| | 716 | case MENU_ELEMENT_SAVEMPCONFIG: |
| | 717 | case MENU_ELEMENT_RESETMPCONFIG: |
| | 718 | case MENU_ELEMENT_DELETEMPCONFIG: |
| | 719 | case MENU_ELEMENT_QUITGAME: |
| | 720 | case MENU_ELEMENT_STARTLEVELWITHCHEAT: |
| | 721 | case MENU_ELEMENT_SELECT_SPECIES: |
| | 722 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 723 | break; |
| | 724 | case MENU_ELEMENT_LEVELNAME: |
| | 725 | { |
| | 726 | extern char LevelName[]; |
| | 727 | RenderSmallMenuText("Environment", ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 728 | |
| | 729 | if(elementPtr->d.TextSliderStringPointer) |
| | 730 | { |
| | 731 | int index = *elementPtr->c.SliderValuePtr; |
| | 732 | const char *level_name = elementPtr->d.TextSliderStringPointer[index]; |
| | 733 | strncpy(LevelName, level_name, 39); |
| | 734 | |
| | 735 | if(index >= ((NGT_Coop == netGameData.gameType) ? MAX_NO_OF_COOPERATIVE_EPISODES : MAX_NO_OF_MULTIPLAYER_EPISODES)) |
| | 736 | { |
| | 737 | char *p = strstr(LevelName, "(c)"); |
| | 738 | |
| | 739 | if(NULL != p) |
| | 740 | { |
| | 741 | *p = '\0'; |
| | 742 | } |
| | 743 | else |
| | 744 | { |
| | 745 | p = strstr(LevelName, ".rif"); |
| | 746 | |
| | 747 | if(NULL != p) |
| | 748 | *p = '\0'; |
| | 749 | } |
| | 750 | strcat(LevelName, " (custom)"); |
| | 751 | RenderSmallMenuText(LevelName, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_LEFTJUSTIFIED); |
| | 752 | snprintf(LevelName, 40, "custom/%s", elementPtr->d.TextSliderStringPointer[index]); |
| | 753 | break; |
| | 754 | } |
| | 755 | } |
| | 756 | else |
| | 757 | { |
| | 758 | strcpy(LevelName, "FIX THIS"); |
| | 759 | } |
| | 760 | |
| | 761 | RenderSmallMenuText(LevelName, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 762 | } |
| | 763 | break; |
| | 764 | case MENU_ELEMENT_LOADSOUNDS: |
| | 765 | case MENU_ELEMENT_TOGGLE_MOUSE_GRAB: |
| | 766 | case MENU_ELEMENT_TOGGLE_FULLSCREEN: |
| | 767 | RenderSmallMenuText(*elementPtr->c.NumberPtr ? "On" : "Off", ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y,
elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 768 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 769 | break; |
| | 770 | case MENU_ELEMENT_TEXTSLIDER: |
| | 771 | { |
| | 772 | const char *textPtr = elementPtr->d.TextSliderStringPointer[*elementPtr->c.SliderValuePtr]; |
| | 773 | |
| | 774 | int length = LengthOfSmallMenuText(textPtr); |
| | 775 | |
| | 776 | if (length > (ScreenDescriptorBlock.SDB_Width - ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING*2)) |
| | 777 | { |
| | 778 | RenderSmallMenuText(textPtr, ScreenDescriptorBlock.SDB_Width-MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED); |
| | 779 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_Width-MENU_ELEMENT_SPACING*2-length, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 780 | } |
| | 781 | else |
| | 782 | { |
| | 783 | RenderSmallMenuText(textPtr, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 784 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 785 | } |
| | 786 | } |
| | 787 | break; |
| | 788 | case MENU_ELEMENT_SPECIES_TEXTSLIDER: |
| | 789 | { |
| | 790 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 791 | const char * textPtr = elementPtr->d.TextSliderStringPointer[*elementPtr->c.SliderValuePtr]; |
| | 792 | RenderSmallMenuText(textPtr, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 793 | } |
| | 794 | break; |
| | 795 | case MENU_ELEMENT_CHEATMODE_TEXTSLIDER: |
| | 796 | RenderSmallMenuText("Cheat Mode", ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 797 | RenderSmallMenuText(cheat_modes[*elementPtr->c.SliderValuePtr], ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y,
elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 798 | break; |
| | 799 | case MENU_ELEMENT_CHEATMODE_SPECIES_TEXTSLIDER: |
| | 800 | { |
| | 801 | const char *textPtr = elementPtr->d.TextSliderStringPointer[*elementPtr->c.SliderValuePtr]; |
| | 802 | RenderSmallMenuText (elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 803 | RenderSmallMenuText (textPtr, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 804 | } |
| | 805 | break; |
| | 806 | case MENU_ELEMENT_CHEATMODE_ENVIRONMENT_TEXTSLIDER: |
| | 807 | { |
| | 808 | const char *textPtr; |
| | 809 | |
| | 810 | if (*elementPtr->c.SliderValuePtr < MAX_NO_OF_MARINE_EPISODES) |
| | 811 | { |
| | 812 | textPtr = marine_episodes[*elementPtr->c.SliderValuePtr]; |
| | 813 | } |
| | 814 | else if ( *elementPtr->c.SliderValuePtr < MAX_NO_OF_PREDATOR_EPISODES + MAX_NO_OF_MARINE_EPISODES) |
| | 815 | { |
| | 816 | textPtr = predator_episodes[*elementPtr->c.SliderValuePtr - MAX_NO_OF_MARINE_EPISODES]; |
| | 817 | } |
| | 818 | else |
| | 819 | { |
| | 820 | textPtr = alien_episodes[*elementPtr->c.SliderValuePtr - MAX_NO_OF_MARINE_EPISODES - MAX_NO_OF_PREDATOR_EPISODES]; |
| | 821 | } |
| | 822 | |
| | 823 | RenderSmallMenuText ("Environment", ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 824 | RenderSmallMenuText (textPtr, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 825 | } |
| | 826 | break; |
| | 827 | case MENU_ELEMENT_TEXTFIELD: |
| | 828 | { |
| | 829 | if (NULL == elementPtr->menu_name) |
| | 830 | { |
| | 831 | if (Menus.UserEnteringText && (e == Menus.CurrentlySelectedElement)) |
| | 832 | { |
| | 833 | int b = GetSin(CloakingPhase & 4095); |
| | 834 | int x = RenderSmallMenuText(elementPtr->c.TextPtr, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness/2,
MENUFORMAT_CENTREJUSTIFIED); |
| | 835 | x = RenderSmallMenuText("I", x, y, MUL_FIXED(b, b), MENUFORMAT_CENTREJUSTIFIED); |
| | 836 | |
| | 837 | //work out how much space was left over |
| | 838 | if(Menus.PositionInTextField) |
| | 839 | Menus.WidthLeftForText = MENU_RIGHTXEDGE -x; |
| | 840 | else |
| | 841 | Menus.WidthLeftForText = MENU_RIGHTXEDGE - ScreenDescriptorBlock.SDB_CentreX; |
| | 842 | } |
| | 843 | else |
| | 844 | { |
| | 845 | RenderSmallMenuText(elementPtr->c.TextPtr, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 846 | } |
| | 847 | } |
| | 848 | else |
| | 849 | { |
| | 850 | RenderSmallMenuText(elementPtr->menu_name , ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 851 | |
| | 852 | if (Menus.UserEnteringText && e == Menus.CurrentlySelectedElement) |
| | 853 | { |
| | 854 | int b = GetSin(CloakingPhase & 4095); |
| | 855 | int x =
RenderSmallMenuText(elementPtr->c.TextPtr,ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING,y,elementPtr->Brightness/2,MENUFORMAT_LEFTJUSTIFIED); |
| | 856 | x = RenderSmallMenuText("I", x + LengthOfSmallMenuText(elementPtr->c.TextPtr), y, MUL_FIXED(b, b), MENUFORMAT_LEFTJUSTIFIED); |
| | 857 | |
| | 858 | //work out how much space was left over |
| | 859 | if(Menus.PositionInTextField) |
| | 860 | Menus.WidthLeftForText = MENU_RIGHTXEDGE -x; |
| | 861 | else |
| | 862 | Menus.WidthLeftForText = MENU_RIGHTXEDGE -(ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING); |
| | 863 | } |
| | 864 | else |
| | 865 | { |
| | 866 | RenderSmallMenuText(elementPtr->c.TextPtr, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_LEFTJUSTIFIED); |
| | 867 | } |
| | 868 | } |
| | 869 | } |
| | 870 | break; |
| | 871 | case MENU_ELEMENT_TEXTFIELD_SMALLWRAPPED: |
| | 872 | { |
| | 873 | if (!elementPtr->menu_name) |
| | 874 | { |
| | 875 | int left = MENU_LEFTXEDGE; |
| | 876 | int right = MENU_RIGHTXEDGE; |
| | 877 | int bottom = y + 4 * HUD_FONT_HEIGHT; |
| | 878 | |
| | 879 | if (Menus.UserEnteringText && e == Menus.CurrentlySelectedElement) |
| | 880 | { |
| | 881 | int output_x,output_y; |
| | 882 | int b = GetSin(CloakingPhase & 4095); |
| | 883 | output_x = RenderSmallMenuText("I", output_x, output_y, MUL_FIXED(b,b), MENUFORMAT_LEFTJUSTIFIED); |
| | 884 | |
| | 885 | //work out how much space was left over |
| | 886 | if(bottom - output_y < HUD_FONT_HEIGHT) |
| | 887 | { |
| | 888 | //no space left |
| | 889 | Menus.WidthLeftForText= 0; |
| | 890 | } |
| | 891 | else if(bottom - output_y >= 2 * HUD_FONT_HEIGHT) |
| | 892 | { |
| | 893 | //at least a whole line left |
| | 894 | Menus.WidthLeftForText = right - left; |
| | 895 | } |
| | 896 | else |
| | 897 | { |
| | 898 | //on the last line |
| | 899 | Menus.WidthLeftForText = right - output_x; |
| | 900 | } |
| | 901 | } |
| | 902 | } |
| | 903 | else |
| | 904 | { |
| | 905 | int left = ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING; |
| | 906 | int right = MENU_RIGHTXEDGE; |
| | 907 | int bottom = y + 4 * HUD_FONT_HEIGHT; |
| | 908 | |
| | 909 | RenderSmallMenuText(elementPtr->menu_name,
ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING,y+HUD_FONT_HEIGHT,elementPtr->Brightness,MENUFORMAT_RIGHTJUSTIFIED); |
| | 910 | |
| | 911 | if (Menus.UserEnteringText && e == Menus.CurrentlySelectedElement) |
| | 912 | { |
| | 913 | int output_x,output_y; |
| | 914 | int b = GetSin(CloakingPhase&4095); |
| | 915 | output_x = RenderSmallMenuText("I",output_x,output_y,MUL_FIXED(b,b),MENUFORMAT_LEFTJUSTIFIED); |
| | 916 | |
| | 917 | //work out how much space was left over |
| | 918 | if(bottom - output_y < HUD_FONT_HEIGHT) |
| | 919 | { |
| | 920 | //no space left |
| | 921 | Menus.WidthLeftForText = 0; |
| | 922 | } |
| | 923 | else if(bottom - output_y >= 2*HUD_FONT_HEIGHT) |
| | 924 | { |
| | 925 | //at least a whole line left |
| | 926 | Menus.WidthLeftForText = right - left; |
| | 927 | } |
| | 928 | else |
| | 929 | { |
| | 930 | //on the last line |
| | 931 | Menus.WidthLeftForText = right - output_x; |
| | 932 | } |
| | 933 | } |
| | 934 | } |
| | 935 | } |
| | 936 | break; |
| | 937 | case MENU_ELEMENT_NUMBERFIELD: |
| | 938 | { |
| | 939 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 940 | |
| | 941 | if(*elementPtr->c.NumberPtr != 0 || elementPtr->print_zero == 0) |
| | 942 | { |
| | 943 | char NumberString[50]={'\0'}; |
| | 944 | |
| | 945 | sprintf(NumberString, "%d ", *elementPtr->c.NumberPtr); |
| | 946 | |
| | 947 | if (elementPtr->d.TextSliderStringPointer != 0) |
| | 948 | strncat(NumberString, elementPtr->d.TextSliderStringPointer, 50 - strlen(NumberString)); |
| | 949 | |
| | 950 | RenderSmallMenuText(NumberString, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_LEFTJUSTIFIED); |
| | 951 | } |
| | 952 | else |
| | 953 | { |
| | 954 | RenderSmallMenuText(elementPtr->print_zero, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_LEFTJUSTIFIED); |
| | 955 | } |
| | 956 | } |
| | 957 | break; |
| | 958 | case MENU_ELEMENT_LOADMPCONFIG: |
| | 959 | case MENU_ELEMENT_LOADIPADDRESS: |
| | 960 | RenderSmallMenuText(elementPtr->c.TextPtr, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 961 | break; |
| | 962 | case MENU_ELEMENT_SLIDER: |
| | 963 | { |
| | 964 | int x = ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING+3; |
| | 965 | x += (201*(*elementPtr->c.SliderValuePtr))/elementPtr->b.MaxSliderValue; |
| | 966 | |
| | 967 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 968 | |
| | 969 | DrawSliderBar(ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING,y+1,elementPtr->Brightness); |
| | 970 | DrawSlider(x,y+4,elementPtr->Brightness); |
| | 971 | } |
| | 972 | break; |
| | 973 | case MENU_ELEMENT_SELECT_WINDOWSIZE: |
| | 974 | { |
| | 975 | char buf[64]; |
| | 976 | snprintf(buf, 64, "%dx%d", UserProfile.screen.width , UserProfile.screen.height); |
| | 977 | |
| | 978 | int length = LengthOfSmallMenuText(buf); |
| | 979 | |
| | 980 | if (length > (ScreenDescriptorBlock.SDB_Width - ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING*2)) |
| | 981 | { |
| | 982 | RenderSmallMenuText(buf, ScreenDescriptorBlock.SDB_Width-MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED); |
| | 983 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_Width-MENU_ELEMENT_SPACING*2-length, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 984 | } |
| | 985 | else |
| | 986 | { |
| | 987 | RenderSmallMenuText(buf, ScreenDescriptorBlock.SDB_CentreX+MENU_ELEMENT_SPACING, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 988 | RenderSmallMenuText(elementPtr->menu_name, ScreenDescriptorBlock.SDB_CentreX-MENU_ELEMENT_SPACING, y, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 989 | } |
| | 990 | } |
| | 991 | break; |
| | 992 | case MENU_ELEMENT_KEYCONFIG: |
| | 993 | { |
| | 994 | SDLKey *primaryKey = ((SDLKey *)&PlayerInputPrimaryConfig) + e - 2; |
| | 995 | SDLKey *secondaryKey = ((SDLKey *)&PlayerInputSecondaryConfig) + e - 2; |
| | 996 | const char * char_ptr_primary; |
| | 997 | const char * char_ptr_secondary; |
| | 998 | |
| | 999 | { |
| | 1000 | |
| | 1001 | char *tmp; |
| | 1002 | int i=0; |
| | 1003 | int tmp_key = *primaryKey; |
| | 1004 | |
| | 1005 | for (; i < 2; tmp_key = *secondaryKey ) |
| | 1006 | { |
| | 1007 | switch(tmp_key) |
| | 1008 | { |
| | 1009 | case SDLK_CLEAR: |
| | 1010 | tmp = ""; |
| | 1011 | break; |
| | 1012 | case SDL_BUTTON_LEFT: |
| | 1013 | tmp = "left Mouse"; |
| | 1014 | break; |
| | 1015 | case SDL_BUTTON_RIGHT: |
| | 1016 | tmp = "right Mouse"; |
| | 1017 | break; |
| | 1018 | case SDL_BUTTON_MIDDLE: |
| | 1019 | tmp = "middle Mouse"; |
| | 1020 | break; |
| | 1021 | case SDL_BUTTON_WHEELUP: |
| | 1022 | tmp = "mouse wheel up"; |
| | 1023 | break; |
| | 1024 | case SDL_BUTTON_WHEELDOWN: |
| | 1025 | tmp = "mouse wheel down"; |
| | 1026 | break; |
| | 1027 | default: |
| | 1028 | tmp = SDL_GetKeyName(tmp_key); |
| | 1029 | } |
| | 1030 | |
| | 1031 | if (i++) |
| | 1032 | char_ptr_secondary = tmp; |
| | 1033 | else |
| | 1034 | char_ptr_primary = tmp; |
| | 1035 | } |
| | 1036 | } |
| | 1037 | |
| | 1038 | if (e == Menus.CurrentlySelectedElement) |
| | 1039 | { |
| | 1040 | int x,g; |
| | 1041 | |
| | 1042 | if (KeyConfigSelectionColumn) |
| | 1043 | x = MENU_RIGHTXEDGE; |
| | 1044 | else |
| | 1045 | x = ScreenDescriptorBlock.SDB_CentreX; |
| | 1046 | |
| | 1047 | if (Menus.UserChangingKeyConfig) |
| | 1048 | g = 255; |
| | 1049 | else |
| | 1050 | g = 128; |
| | 1051 | |
| | 1052 | Rectangle(x-100, y-4, x+4, y+19, 0, g, 0, 255); |
| | 1053 | } |
| | 1054 | |
| | 1055 | if (Menus.UserChangingKeyConfig && e == Menus.CurrentlySelectedElement) |
| | 1056 | { |
| | 1057 | int b = GetSin(CloakingPhase & 4095); |
| | 1058 | |
| | 1059 | if (Menus.ChangingPrimaryConfig) |
| | 1060 | { |
| | 1061 | RenderSmallMenuText("_", ScreenDescriptorBlock.SDB_CentreX, y , MUL_FIXED(b,b), MENUFORMAT_RIGHTJUSTIFIED); |
| | 1062 | RenderSmallMenuText(char_ptr_secondary , MENU_RIGHTXEDGE, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED ); |
| | 1063 | } |
| | 1064 | else |
| | 1065 | { |
| | 1066 | RenderSmallMenuText(char_ptr_primary, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED ); |
| | 1067 | RenderSmallMenuText("_",MENU_RIGHTXEDGE,y,MUL_FIXED(b,b),MENUFORMAT_RIGHTJUSTIFIED); |
| | 1068 | } |
| | 1069 | } |
| | 1070 | else |
| | 1071 | { |
| | 1072 | |
| | 1073 | if (MultipleAssignments[0][e-2]) |
| | 1074 | RenderSmallMenuText_Coloured(char_ptr_primary, ScreenDescriptorBlock.SDB_CentreX, y, ONE_FIXED, MENUFORMAT_RIGHTJUSTIFIED, ONE_FIXED, ONE_FIXED, 0 ); |
| | 1075 | else |
| | 1076 | RenderSmallMenuText(char_ptr_primary, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED ); |
| | 1077 | |
| | 1078 | if (MultipleAssignments[1][e-2]) |
| | 1079 | RenderSmallMenuText_Coloured(char_ptr_secondary, MENU_RIGHTXEDGE, y, ONE_FIXED, MENUFORMAT_RIGHTJUSTIFIED, ONE_FIXED, ONE_FIXED, 0 ); |
| | 1080 | else |
| | 1081 | RenderSmallMenuText(char_ptr_secondary, MENU_RIGHTXEDGE, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED ); |
| | 1082 | |
| | 1083 | } |
| | 1084 | |
| | 1085 | RenderSmallMenuText(elementPtr->c.TextPtr, MENU_LEFTXEDGE, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED ); |
| | 1086 | } |
| | 1087 | default: |
| | 1088 | break; |
| | 1089 | } |
| | 1090 | } |
| | 1091 | |
| | 1092 | static void RenderMenu() |
| | 1093 | { |
| | 1094 | MENU_ELEMENT *elementPtr = Menus.MenuElements; |
| | 1095 | int e; |
| | 1096 | int y; |
| | 1097 | |
| | 1098 | if (Menus.MenusState == MENUSSTATE_MAINMENUS) |
| | 1099 | { |
| | 1100 | RenderSmallMenuText("Aliens Versus Predator", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 1101 | |
| | 1102 | if ((Menus.CurrentMenu == MENU_LEVELBRIEFING_BASIC) || (Menus.CurrentMenu == MENU_LEVELBRIEFING_BONUS)) |
| | 1103 | { |
| | 1104 | y = ScreenDescriptorBlock.SDB_CentreY + HUD_FONT_HEIGHT*5; |
| | 1105 | RenderBriefingScreenInfo(); |
| | 1106 | } |
| | 1107 | else |
| | 1108 | { |
| | 1109 | y = MENU_CENTREY - (Menus.MenuHeight)/2; |
| | 1110 | } |
| | 1111 | } |
| | 1112 | else |
| | 1113 | { |
| | 1114 | y = (ScreenDescriptorBlock.SDB_Height - Menus.MenuHeight)/2; |
| | 1115 | } |
| | 1116 | |
| | 1117 | for (e = 0; e < Menus.NumberOfElementsInMenu; e++, elementPtr++) |
| | 1118 | { |
| | 1119 | int targetBrightness; |
| | 1120 | |
| | 1121 | if (e == Menus.CurrentlySelectedElement) |
| | 1122 | targetBrightness = BRIGHTNESS_OF_HIGHLIGHTED_ELEMENT; |
| | 1123 | else |
| | 1124 | targetBrightness = BRIGHTNESS_OF_DARKENED_ELEMENT; |
| | 1125 | |
| | 1126 | if (targetBrightness > elementPtr->Brightness) |
| | 1127 | { |
| | 1128 | elementPtr->Brightness += BRIGHTNESS_CHANGE_SPEED; |
| | 1129 | |
| | 1130 | if(elementPtr->Brightness > targetBrightness) |
| | 1131 | elementPtr->Brightness = targetBrightness; |
| | 1132 | } |
| | 1133 | else |
| | 1134 | { |
| | 1135 | elementPtr->Brightness -= BRIGHTNESS_CHANGE_SPEED; |
| | 1136 | |
| | 1137 | if(elementPtr->Brightness < targetBrightness) |
| | 1138 | elementPtr->Brightness = targetBrightness; |
| | 1139 | } |
| | 1140 | |
| | 1141 | RenderMenuElement(elementPtr, e, y); |
| | 1142 | y += HeightOfMenuElement(elementPtr); |
| | 1143 | } |
| | 1144 | } |
| | 1145 | |
| | 1146 | static void RenderEpisodeSelectMenu(int numberOfBasicLevels, const char **textPtr) |
| | 1147 | { |
| | 1148 | MENU_ELEMENT *elementPtr = &Menus.MenuElements[Menus.CurrentlySelectedElement]; |
| | 1149 | int currentEpisode = *(elementPtr->c.SliderValuePtr); |
| | 1150 | int centrePosition = currentEpisode * 65536 + EpisodeSelectScrollOffset; |
| | 1151 | char *TextPtr; |
| | 1152 | int i; |
| | 1153 | |
| | 1154 | RenderSmallMenuText("Select Episode", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 1155 | |
| | 1156 | for (i=0; i <= elementPtr->b.MaxSliderValue; i++) |
| | 1157 | { |
| | 1158 | int y = MUL_FIXED(i*65536-centrePosition, 100); |
| | 1159 | |
| | 1160 | if (y >= -150 && y <= 150) |
| | 1161 | { |
| | 1162 | int targetBrightness = (i == currentEpisode) ? BRIGHTNESS_OF_HIGHLIGHTED_ELEMENT : BRIGHTNESS_OF_DARKENED_ELEMENT; |
| | 1163 | |
| | 1164 | if (targetBrightness > Brightness[i]) |
| | 1165 | { |
| | 1166 | Brightness[i] += BRIGHTNESS_CHANGE_SPEED; |
| | 1167 | |
| | 1168 | if(Brightness[i] > targetBrightness) |
| | 1169 | Brightness[i] = targetBrightness; |
| | 1170 | } |
| | 1171 | else |
| | 1172 | { |
| | 1173 | Brightness[i] -= BRIGHTNESS_CHANGE_SPEED; |
| | 1174 | |
| | 1175 | if(Brightness[i] < targetBrightness) |
| | 1176 | Brightness[i] = targetBrightness; |
| | 1177 | } |
| | 1178 | |
| | 1179 | int b = Brightness[i]; |
| | 1180 | int yCoord = MENU_CENTREY+y-60; |
| | 1181 | |
| | 1182 | RenderSmallMenuText(textPtr[i], MENU_LEFTXEDGE+150, yCoord, b, MENUFORMAT_LEFTJUSTIFIED); |
| | 1183 | |
| | 1184 | if (MaximumSelectableLevel >= i) |
| | 1185 | { |
| | 1186 | if (i < numberOfBasicLevels) |
| | 1187 | { |
| | 1188 | switch(UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]) |
| | 1189 | { |
| | 1190 | case I_Easy: |
| | 1191 | TextPtr = "Completed on Easy"; |
| | 1192 | break; |
| | 1193 | case I_Medium: |
| | 1194 | TextPtr = "Completed on Medium"; |
| | 1195 | break; |
| | 1196 | case I_Hard: |
| | 1197 | TextPtr = "Completed on Hard"; |
| | 1198 | break; |
| | 1199 | case Not_Completed: |
| | 1200 | default: |
| | 1201 | TextPtr = "Not yet completed"; |
| | 1202 | } |
| | 1203 | } |
| | 1204 | else |
| | 1205 | { |
| | 1206 | TextPtr = (Not_Completed == UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[i]) ? "Not yet completed" :
"Completed"; |
| | 1207 | } |
| | 1208 | } |
| | 1209 | else |
| | 1210 | { |
| | 1211 | TextPtr = (i == elementPtr->b.MaxSliderValue) ? "Not yet available - to acess complete game on Hard" : "Not yet available - to
acess complete game on Medium"; |
| | 1212 | } |
| | 1213 | |
| | 1214 | RenderSmallMenuText(TextPtr, MENU_LEFTXEDGE+150, yCoord+30, b, MENUFORMAT_LEFTJUSTIFIED ); |
| | 1215 | } |
| | 1216 | } |
| | 1217 | |
| | 1218 | if (EpisodeSelectScrollOffset > 0) |
| | 1219 | { |
| | 1220 | EpisodeSelectScrollOffset -= MUL_FIXED(EpisodeSelectScrollOffset*2+8192, RealFrameTime<<1); |
| | 1221 | |
| | 1222 | if (EpisodeSelectScrollOffset < 0) |
| | 1223 | EpisodeSelectScrollOffset = 0; |
| | 1224 | } |
| | 1225 | else if (EpisodeSelectScrollOffset < 0) |
| | 1226 | { |
| | 1227 | EpisodeSelectScrollOffset += MUL_FIXED(-EpisodeSelectScrollOffset*2+8192, RealFrameTime<<1); |
| | 1228 | |
| | 1229 | if (EpisodeSelectScrollOffset > 0) |
| | 1230 | EpisodeSelectScrollOffset = 0; |
| | 1231 | } |
| | 1232 | } |
| | 1233 | |
| | 1234 | static void RenderKeyConfigurationMenu() |
| | 1235 | { |
| | 1236 | MENU_ELEMENT *elementPtr = Menus.MenuElements; |
| | 1237 | int centrePosition; |
| | 1238 | int i, y; |
| | 1239 | int centreY = ScreenDescriptorBlock.SDB_CentreY +25; |
| | 1240 | |
| | 1241 | { |
| | 1242 | int b = ONE_FIXED; |
| | 1243 | if (!(Menus.CurrentlySelectedElement >= 2)) |
| | 1244 | b /= 4; |
| | 1245 | |
| | 1246 | //RenderSmallMenuText(MenusData[Menus.CurrentMenu].MenuTitle, ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 1247 | DrawRectangle(10, (ScreenDescriptorBlock.SDB_CentreY + 25 - 115), (ScreenDescriptorBlock.SDB_Width-20), 250, b); |
| | 1248 | } |
| | 1249 | |
| | 1250 | y = centreY-160; |
| | 1251 | |
| | 1252 | for (i = 0; i < 2; i++, elementPtr++) |
| | 1253 | { |
| | 1254 | int targetBrightness = (i == Menus.CurrentlySelectedElement) ? BRIGHTNESS_OF_HIGHLIGHTED_ELEMENT : BRIGHTNESS_OF_DARKENED_ELEMENT; |
| | 1255 | |
| | 1256 | if (targetBrightness > elementPtr->Brightness) |
| | 1257 | { |
| | 1258 | elementPtr->Brightness += BRIGHTNESS_CHANGE_SPEED; |
| | 1259 | |
| | 1260 | if(elementPtr->Brightness > targetBrightness) |
| | 1261 | elementPtr->Brightness = targetBrightness; |
| | 1262 | } |
| | 1263 | else |
| | 1264 | { |
| | 1265 | elementPtr->Brightness -= BRIGHTNESS_CHANGE_SPEED; |
| | 1266 | |
| | 1267 | if(elementPtr->Brightness < targetBrightness) |
| | 1268 | elementPtr->Brightness = targetBrightness; |
| | 1269 | } |
| | 1270 | |
| | 1271 | RenderMenuElement(elementPtr, i, y); |
| | 1272 | y += HeightOfMenuElement(elementPtr); |
| | 1273 | } |
| | 1274 | |
| | 1275 | centrePosition = Menus.CurrentlySelectedElement * ONE_FIXED; |
| | 1276 | |
| | 1277 | if (centrePosition < 2 * ONE_FIXED) |
| | 1278 | centrePosition = 2* ONE_FIXED; |
| | 1279 | |
| | 1280 | for (i=2; i < Menus.NumberOfElementsInMenu; i++, elementPtr++) |
| | 1281 | { |
| | 1282 | y = MUL_FIXED(i*65536-centrePosition,20); |
| | 1283 | |
| | 1284 | if (y >= -100 && y <= 100) |
| | 1285 | { |
| | 1286 | int targetBrightness; |
| | 1287 | |
| | 1288 | if (i == Menus.CurrentlySelectedElement) |
| | 1289 | targetBrightness = BRIGHTNESS_OF_HIGHLIGHTED_ELEMENT; |
| | 1290 | else |
| | 1291 | targetBrightness = BRIGHTNESS_OF_DARKENED_ELEMENT; |
| | 1292 | |
| | 1293 | elementPtr->Brightness = targetBrightness; |
| | 1294 | RenderMenuElement(elementPtr, i, centreY+y); |
| | 1295 | } |
| | 1296 | } |
| | 1297 | |
| | 1298 | if (EpisodeSelectScrollOffset > 0) |
| | 1299 | { |
| | 1300 | EpisodeSelectScrollOffset -= MUL_FIXED(EpisodeSelectScrollOffset*2+8192, RealFrameTime<<1); |
| | 1301 | |
| | 1302 | if (EpisodeSelectScrollOffset < 0) |
| | 1303 | EpisodeSelectScrollOffset=0; |
| | 1304 | } |
| | 1305 | else if (EpisodeSelectScrollOffset < 0) |
| | 1306 | { |
| | 1307 | EpisodeSelectScrollOffset += MUL_FIXED(-EpisodeSelectScrollOffset*2+8192, RealFrameTime<<1); |
| | 1308 | |
| | 1309 | if (EpisodeSelectScrollOffset > 0) |
| | 1310 | EpisodeSelectScrollOffset=0; |
| | 1311 | } |
| | 1312 | } |
| | 1313 | |
| | 1314 | static void RenderLoadSaveGameMenu(int save_menu) |
| | 1315 | { |
| | 1316 | MENU_ELEMENT *elementPtr = Menus.MenuElements; |
| | 1317 | int e; |
| | 1318 | int y; |
| | 1319 | |
| | 1320 | if (Menus.MenusState == MENUSSTATE_MAINMENUS) |
| | 1321 | y = MENU_CENTREY - (Menus.MenuHeight)/2; |
| | 1322 | else |
| | 1323 | y = (ScreenDescriptorBlock.SDB_Height - Menus.MenuHeight)/2; |
| | 1324 | |
| | 1325 | for (e = 0; e < Menus.NumberOfElementsInMenu; e++, elementPtr++) |
| | 1326 | { |
| | 1327 | char buffer[100]; |
| | 1328 | SAVE_SLOT_HEADER *slotPtr = &SaveGameSlot[e]; |
| | 1329 | int targetBrightness; |
| | 1330 | |
| | 1331 | if (e == Menus.CurrentlySelectedElement) |
| | 1332 | { |
| | 1333 | Rectangle(MENU_LEFTXEDGE, y-2, MENU_RIGHTXEDGE, y+4+HUD_FONT_HEIGHT*2, 0, 128, 0, 255); |
| | 1334 | |
| | 1335 | targetBrightness = BRIGHTNESS_OF_HIGHLIGHTED_ELEMENT; |
| | 1336 | } |
| | 1337 | else |
| | 1338 | { |
| | 1339 | targetBrightness = BRIGHTNESS_OF_DARKENED_ELEMENT; |
| | 1340 | } |
| | 1341 | |
| | 1342 | if (targetBrightness > elementPtr->Brightness) |
| | 1343 | { |
| | 1344 | elementPtr->Brightness+=BRIGHTNESS_CHANGE_SPEED; |
| | 1345 | |
| | 1346 | if(elementPtr->Brightness > targetBrightness) |
| | 1347 | elementPtr->Brightness = targetBrightness; |
| | 1348 | } |
| | 1349 | else |
| | 1350 | { |
| | 1351 | elementPtr->Brightness-=BRIGHTNESS_CHANGE_SPEED; |
| | 1352 | |
| | 1353 | if(elementPtr->Brightness < targetBrightness) |
| | 1354 | elementPtr->Brightness = targetBrightness; |
| | 1355 | } |
| | 1356 | |
| | 1357 | sprintf(buffer, "%d.", e+1); |
| | 1358 | RenderSmallMenuText(buffer, MENU_LEFTXEDGE+20, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED); |
| | 1359 | |
| | 1360 | if (slotPtr->SlotUsed) |
| | 1361 | { |
| | 1362 | int numberOfBasicEpisodes; |
| | 1363 | |
| | 1364 | const char * episode_ptr; |
| | 1365 | const char * species; |
| | 1366 | |
| | 1367 | switch(slotPtr->player_type) |
| | 1368 | { |
| | 1369 | case I_Marine: |
| | 1370 | { |
| | 1371 | episode_ptr = marine_episodes[slotPtr->Episode]; |
| | 1372 | species = "Marine"; |
| | 1373 | numberOfBasicEpisodes = MAX_NO_OF_BASIC_MARINE_EPISODES; |
| | 1374 | } |
| | 1375 | break; |
| | 1376 | case I_Predator: |
| | 1377 | { |
| | 1378 | episode_ptr = predator_episodes[slotPtr->Episode]; |
| | 1379 | species = "Predator"; |
| | 1380 | numberOfBasicEpisodes = MAX_NO_OF_BASIC_PREDATOR_EPISODES; |
| | 1381 | } |
| | 1382 | break; |
| | 1383 | case I_Alien: |
| | 1384 | { |
| | 1385 | episode_ptr = alien_episodes[slotPtr->Episode]; |
| | 1386 | species = "Alien"; |
| | 1387 | numberOfBasicEpisodes = MAX_NO_OF_BASIC_ALIEN_EPISODES; |
| | 1388 | } |
| | 1389 | } |
| | 1390 | |
| | 1391 | RenderSmallMenuText(species, MENU_LEFTXEDGE+30, y, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 1392 | RenderSmallMenuText(episode_ptr, ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 1393 | |
| | 1394 | if (numberOfBasicEpisodes > slotPtr->Episode) |
| | 1395 | { |
| | 1396 | const char *ptr; |
| | 1397 | |
| | 1398 | switch (slotPtr->Difficulty) |
| | 1399 | { |
| | 1400 | case 0: |
| | 1401 | ptr = "Training"; |
| | 1402 | break; |
| | 1403 | case 1: |
| | 1404 | ptr = "Realistic"; |
| | 1405 | break; |
| | 1406 | case 2: |
| | 1407 | ptr = "Director's Cut"; |
| | 1408 | break; |
| | 1409 | default: // should not happen |
| | 1410 | ptr = "fix this2"; |
| | 1411 | } |
| | 1412 | |
| | 1413 | RenderSmallMenuText(ptr, MENU_RIGHTXEDGE-30, y, elementPtr->Brightness, MENUFORMAT_RIGHTJUSTIFIED); |
| | 1414 | } |
| | 1415 | |
| | 1416 | sprintf(buffer, "%s %02d:%02d:%02d", "Time Elapsed: ", slotPtr->ElapsedTime_Hours, slotPtr->ElapsedTime_Minutes,
slotPtr->ElapsedTime_Seconds); |
| | 1417 | RenderSmallMenuText(buffer, MENU_LEFTXEDGE+30, y+HUD_FONT_HEIGHT+1, elementPtr->Brightness, MENUFORMAT_LEFTJUSTIFIED); |
| | 1418 | |
| | 1419 | sprintf(buffer, "%s: %d", "Saves left: ", slotPtr->SavesLeft); |
| | 1420 | RenderSmallMenuText(buffer, ScreenDescriptorBlock.SDB_CentreX, y+HUD_FONT_HEIGHT+1, elementPtr->Brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 1421 | RenderSmallMenuText(ctime(&slotPtr->TimeStamp), MENU_RIGHTXEDGE-30, y+HUD_FONT_HEIGHT+1, elementPtr->Brightness,
MENUFORMAT_RIGHTJUSTIFIED); |
| | 1422 | } |
| | 1423 | else |
| | 1424 | { |
| | 1425 | RenderSmallMenuText("Emtpy Save Slot", ScreenDescriptorBlock.SDB_CentreX, y, elementPtr->Brightness, MENUFORMAT_CENTREJUSTIFIED); |
| | 1426 | } |
| | 1427 | |
| | 1428 | y += HeightOfMenuElement(elementPtr); |
| | 1429 | } |
| | 1430 | |
| | 1431 | if (Menus.MenusState == MENUSSTATE_MAINMENUS) |
| | 1432 | { |
| | 1433 | RenderSmallMenuText("Load Game", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 1434 | } |
| | 1435 | else |
| | 1436 | { |
| | 1437 | y = (ScreenDescriptorBlock.SDB_Height - Menus.MenuHeight)/2 - 30; |
| | 1438 | |
| | 1439 | if(save_menu) |
| | 1440 | { |
| | 1441 | static char text [22]= "Number of saves left "; |
| | 1442 | |
| | 1443 | switch(PlayerStatus.saves_left) |
| | 1444 | { |
| | 1445 | case 0: |
| | 1446 | text[21] = '0'; |
| | 1447 | break; |
| | 1448 | case 1: |
| | 1449 | text[21] = '1'; |
| | 1450 | break; |
| | 1451 | case 2: |
| | 1452 | text[21] = '2'; |
| | 1453 | break; |
| | 1454 | case 3: |
| | 1455 | text[21] = '3'; |
| | 1456 | break; |
| | 1457 | case 4: |
| | 1458 | text[21] = '4'; |
| | 1459 | break; |
| | 1460 | default: |
| | 1461 | text[21] = '?'; |
| | 1462 | } |
| | 1463 | |
| | 1464 | RenderSmallMenuText(text, ScreenDescriptorBlock.SDB_CentreX, y, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 1465 | } |
| | 1466 | else |
| | 1467 | { |
| | 1468 | RenderSmallMenuText("Load Game", ScreenDescriptorBlock.SDB_CentreX, y, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 1469 | } |
| | 1470 | } |
| | 1471 | } |
| | 1472 | |
| | 1473 | static int get_new_env(int slot, int force_load) |
| | 1474 | { |
| | 1475 | AvP.Difficulty = SaveGameSlot[slot].Difficulty; |
| | 1476 | SetBriefingTextForEpisode(SaveGameSlot[slot].Episode); |
| | 1477 | |
| | 1478 | //see if we will need to change level |
| | 1479 | if(force_load || (SaveGameSlot[slot].player_type != AvP.PlayerType) || (SaveGameSlot[slot].Episode != episode_to_play)) |
| | 1480 | { |
| | 1481 | AvP.PlayerType = SaveGameSlot[slot].player_type; |
| | 1482 | episode_to_play = SaveGameSlot[slot].Episode; |
| | 1483 | SetLevelToLoadForSinglePlayer(episode_to_play); |
| | 1484 | return 1; |
| | 1485 | } |
| | 1486 | |
| | 1487 | return 0; |
| | 1488 | } |
| | 1489 | |
| | 1490 | static void InteractWithMenuElement(enum MENU_ELEMENT_INTERACTION_ID interactionID) |
| | 1491 | { |
| | 1492 | MENU_ELEMENT *elementPtr = &Menus.MenuElements[Menus.CurrentlySelectedElement]; |
| | 1493 | |
| | 1494 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1495 | Sound_Play(SID_MENUS_SELECT_ITEM, "r"); |
| | 1496 | else |
| | 1497 | Sound_Play(SID_MENUS_CHANGE_ITEM, "r"); |
| | 1498 | |
| | 1499 | switch(elementPtr->ElementID) |
| | 1500 | { |
| | 1501 | case MENU_ELEMENT_SELECT_SPECIES: |
| | 1502 | { |
| | 1503 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1504 | { |
| | 1505 | AvP.PlayerType = Menus.CurrentlySelectedElement; |
| | 1506 | SetupNewMenu(elementPtr->b.MenuToGoTo); |
| | 1507 | } |
| | 1508 | } |
| | 1509 | break; |
| | 1510 | case MENU_ELEMENT_GOTOMENU: |
| | 1511 | { |
| | 1512 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1513 | SetupNewMenu(elementPtr->b.MenuToGoTo); |
| | 1514 | } |
| | 1515 | break; |
| | 1516 | case MENU_ELEMENT_SAVEMPCONFIG: |
| | 1517 | { |
| | 1518 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1519 | { |
| | 1520 | if(MP_Config_Name[0]) |
| | 1521 | SaveMultiplayerConfiguration(MP_Config_Name); |
| | 1522 | |
| | 1523 | SetupNewMenu(elementPtr->b.MenuToGoTo); |
| | 1524 | } |
| | 1525 | } |
| | 1526 | break; |
| | 1527 | case MENU_ELEMENT_TEXTFIELD: |
| | 1528 | { |
| | 1529 | Menus.UserEnteringText = 1; |
| | 1530 | Menus.PositionInTextField = strlen(elementPtr->c.TextPtr); |
| | 1531 | Menus.WidthLeftForText = 0; //will be calculated properly when menus are drawn |
| | 1532 | elementPtr->c.TextPtr[Menus.PositionInTextField] = 0; |
| | 1533 | } |
| | 1534 | break; |
| | 1535 | case MENU_ELEMENT_TEXTFIELD_SMALLWRAPPED: |
| | 1536 | { |
| | 1537 | Menus.UserEnteringText = 1; |
| | 1538 | Menus.PositionInTextField = strlen(elementPtr->c.TextPtr); |
| | 1539 | Menus.WidthLeftForText = 0; //will be calculated properly when menus are drawn |
| | 1540 | } |
| | 1541 | break; |
| | 1542 | case MENU_ELEMENT_NUMBERFIELD: |
| | 1543 | { |
| | 1544 | if(interactionID == MENU_ELEMENT_INTERACTION_DECREASE) |
| | 1545 | { |
| | 1546 | (*elementPtr->c.NumberPtr)--; |
| | 1547 | |
| | 1548 | if(*elementPtr->c.NumberPtr < 0) |
| | 1549 | *elementPtr->c.NumberPtr = 0; |
| | 1550 | } |
| | 1551 | else if(interactionID == MENU_ELEMENT_INTERACTION_INCREASE) |
| | 1552 | { |
| | 1553 | (*elementPtr->c.NumberPtr)++; |
| | 1554 | |
| | 1555 | if(*elementPtr->c.NumberPtr > elementPtr->b.MaxValue) |
| | 1556 | *elementPtr->c.NumberPtr = elementPtr->b.MaxValue; |
| | 1557 | } |
| | 1558 | else |
| | 1559 | { |
| | 1560 | *elementPtr->c.NumberPtr = 0; |
| | 1561 | } |
| | 1562 | } |
| | 1563 | break; |
| | 1564 | case MENU_ELEMENT_DUMMYTEXTSLIDER: |
| | 1565 | case MENU_ELEMENT_DUMMYTEXTSLIDER_POINTER: |
| | 1566 | break; |
| | 1567 | case MENU_ELEMENT_SLIDER: |
| | 1568 | { |
| | 1569 | if ((interactionID == MENU_ELEMENT_INTERACTION_SELECT) || (interactionID == MENU_ELEMENT_INTERACTION_INCREASE)) |
| | 1570 | { |
| | 1571 | if (*elementPtr->c.SliderValuePtr < elementPtr->b.MaxSliderValue) |
| | 1572 | *elementPtr->c.SliderValuePtr += 1; |
| | 1573 | } |
| | 1574 | else |
| | 1575 | { |
| | 1576 | if (*elementPtr->c.SliderValuePtr > 0) |
| | 1577 | *elementPtr->c.SliderValuePtr -= 1; |
| | 1578 | } |
| | 1579 | } |
| | 1580 | break; |
| | 1581 | case MENU_ELEMENT_TOGGLE_MOUSE_GRAB: |
| | 1582 | { |
| | 1583 | extern void toggle_mouse_grab(); |
| | 1584 | UserProfile.grabmouse ^= 1; |
| | 1585 | toggle_mouse_grab(); |
| | 1586 | } |
| | 1587 | break; |
| | 1588 | case MENU_ELEMENT_TOGGLE_FULLSCREEN: |
| | 1589 | { |
| | 1590 | extern int SetVideoMode(); |
| | 1591 | UserProfile.fullscreen ^= 1; |
| | 1592 | SetVideoMode(); |
| | 1593 | } |
| | 1594 | break; |
| | 1595 | case MENU_ELEMENT_LOADSOUNDS: |
| | 1596 | case MENU_ELEMENT_LEVELNAME: |
| | 1597 | case MENU_ELEMENT_TEXTSLIDER: |
| | 1598 | { |
| | 1599 | if ((interactionID == MENU_ELEMENT_INTERACTION_SELECT) || (interactionID == MENU_ELEMENT_INTERACTION_INCREASE)) |
| | 1600 | { |
| | 1601 | *elementPtr->c.SliderValuePtr += 1; |
| | 1602 | |
| | 1603 | if (*elementPtr->c.SliderValuePtr > elementPtr->b.MaxSliderValue) |
| | 1604 | *elementPtr->c.SliderValuePtr = 0; |
| | 1605 | } |
| | 1606 | else |
| | 1607 | { |
| | 1608 | *elementPtr->c.SliderValuePtr -= 1; |
| | 1609 | |
| | 1610 | if (*elementPtr->c.SliderValuePtr < 0) |
| | 1611 | *elementPtr->c.SliderValuePtr = elementPtr->b.MaxSliderValue; |
| | 1612 | } |
| | 1613 | } |
| | 1614 | break; |
| | 1615 | case MENU_ELEMENT_SPECIES_TEXTSLIDER: |
| | 1616 | { |
| | 1617 | if ((interactionID == MENU_ELEMENT_INTERACTION_SELECT) || (interactionID == MENU_ELEMENT_INTERACTION_INCREASE)) |
| | 1618 | { |
| | 1619 | *elementPtr->c.SliderValuePtr += 1; |
| | 1620 | |
| | 1621 | if (*elementPtr->c.SliderValuePtr > elementPtr->b.MaxSliderValue) |
| | 1622 | *elementPtr->c.SliderValuePtr = 0; |
| | 1623 | |
| | 1624 | GetNextAllowedSpecies(elementPtr->c.SliderValuePtr, 1); |
| | 1625 | } |
| | 1626 | else |
| | 1627 | { |
| | 1628 | *elementPtr->c.SliderValuePtr -= 1; |
| | 1629 | |
| | 1630 | if (*elementPtr->c.SliderValuePtr < 0) |
| | 1631 | *elementPtr->c.SliderValuePtr = elementPtr->b.MaxSliderValue; |
| | 1632 | |
| | 1633 | GetNextAllowedSpecies(elementPtr->c.SliderValuePtr, 0); |
| | 1634 | } |
| | 1635 | } |
| | 1636 | break; |
| | 1637 | case MENU_ELEMENT_CHEATMODE_SPECIES_TEXTSLIDER: |
| | 1638 | { |
| | 1639 | if ((interactionID == MENU_ELEMENT_INTERACTION_SELECT) || (interactionID == MENU_ELEMENT_INTERACTION_INCREASE)) |
| | 1640 | { |
| | 1641 | *elementPtr->c.SliderValuePtr += 1; |
| | 1642 | |
| | 1643 | if (*elementPtr->c.SliderValuePtr > elementPtr->b.MaxSliderValue) |
| | 1644 | *elementPtr->c.SliderValuePtr = 0; |
| | 1645 | |
| | 1646 | CheatMode_GetNextAllowedSpecies(elementPtr->c.SliderValuePtr, 1); |
| | 1647 | } |
| | 1648 | else |
| | 1649 | { |
| | 1650 | *elementPtr->c.SliderValuePtr -= 1; |
| | 1651 | |
| | 1652 | if (*elementPtr->c.SliderValuePtr < 0) |
| | 1653 | *elementPtr->c.SliderValuePtr = elementPtr->b.MaxSliderValue; |
| | 1654 | |
| | 1655 | CheatMode_GetNextAllowedSpecies(elementPtr->c.SliderValuePtr, 0); |
| | 1656 | } |
| | 1657 | } |
| | 1658 | break; |
| | 1659 | case MENU_ELEMENT_CHEATMODE_TEXTSLIDER: |
| | 1660 | { |
| | 1661 | if ((interactionID == MENU_ELEMENT_INTERACTION_SELECT) || (interactionID == MENU_ELEMENT_INTERACTION_INCREASE)) |
| | 1662 | { |
| | 1663 | *elementPtr->c.SliderValuePtr += 1; |
| | 1664 | |
| | 1665 | if (*elementPtr->c.SliderValuePtr > elementPtr->b.MaxSliderValue) |
| | 1666 | *elementPtr->c.SliderValuePtr = 0; |
| | 1667 | |
| | 1668 | CheatMode_GetNextAllowedMode(elementPtr->c.SliderValuePtr, 1); |
| | 1669 | } |
| | 1670 | else |
| | 1671 | { |
| | 1672 | *elementPtr->c.SliderValuePtr -= 1; |
| | 1673 | |
| | 1674 | if (*elementPtr->c.SliderValuePtr < 0) |
| | 1675 | *elementPtr->c.SliderValuePtr = elementPtr->b.MaxSliderValue; |
| | 1676 | |
| | 1677 | CheatMode_GetNextAllowedMode(elementPtr->c.SliderValuePtr, 0); |
| | 1678 | } |
| | 1679 | } |
| | 1680 | break; |
| | 1681 | case MENU_ELEMENT_CHEATMODE_ENVIRONMENT_TEXTSLIDER: |
| | 1682 | { |
| | 1683 | if ((interactionID == MENU_ELEMENT_INTERACTION_SELECT) || (interactionID == MENU_ELEMENT_INTERACTION_INCREASE)) |
| | 1684 | { |
| | 1685 | *elementPtr->c.SliderValuePtr += 1; |
| | 1686 | |
| | 1687 | if (*elementPtr->c.SliderValuePtr > elementPtr->b.MaxSliderValue) |
| | 1688 | *elementPtr->c.SliderValuePtr = 0; |
| | 1689 | |
| | 1690 | CheatMode_GetNextAllowedEnvironment(elementPtr->c.SliderValuePtr, 1); |
| | 1691 | } |
| | 1692 | else |
| | 1693 | { |
| | 1694 | *elementPtr->c.SliderValuePtr -= 1; |
| | 1695 | |
| | 1696 | if (*elementPtr->c.SliderValuePtr < 0) |
| | 1697 | *elementPtr->c.SliderValuePtr = elementPtr->b.MaxSliderValue; |
| | 1698 | |
| | 1699 | CheatMode_GetNextAllowedEnvironment(elementPtr->c.SliderValuePtr, 0); |
| | 1700 | } |
| | 1701 | } |
| | 1702 | break; |
| | 1703 | case MENU_ELEMENT_QUITGAME: |
| | 1704 | { |
| | 1705 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1706 | { |
| | 1707 | AvP.MainLoopRunning = 0; |
| | 1708 | Menus.MenusState = MENUSSTATE_OUTSIDEMENUS; |
| | 1709 | } |
| | 1710 | } |
| | 1711 | break; |
| | 1712 | case MENU_ELEMENT_DELETEMPCONFIG: |
| | 1713 | { |
| | 1714 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1715 | { |
| | 1716 | //DeleteMultiplayerConfigurationByIndex(MultiplayerConfigurationIndex); |
| | 1717 | //go back to the load config menu |
| | 1718 | //SetupNewMenu(MENU_MULTIPLAYER_LOADCONFIG); |
| | 1719 | } |
| | 1720 | } |
| | 1721 | break; |
| | 1722 | case MENU_ELEMENT_DIFFICULTYLEVEL: |
| | 1723 | { |
| | 1724 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1725 | { |
| | 1726 | AvP.Difficulty = (Menus.CurrentMenu == MENU_LEVELBRIEFING_BASIC) ? Menus.CurrentlySelectedElement : I_Hard; |
| | 1727 | Menus.MenusState = MENUSSTATE_STARTGAME; |
| | 1728 | SetLevelToLoadForSinglePlayer(episode_to_play); |
| | 1729 | } |
| | 1730 | } |
| | 1731 | break; |
| | 1732 | case MENU_ELEMENT_SELECTEPISODE: |
| | 1733 | { |
| | 1734 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT && MaximumSelectableLevel >= *elementPtr->c.SliderValuePtr) |
| | 1735 | { |
| | 1736 | int number_of_bacis_levels; |
| | 1737 | |
| | 1738 | switch(AvP.PlayerType) |
| | 1739 | { |
| | 1740 | case I_Alien: |
| | 1741 | number_of_bacis_levels = MAX_NO_OF_BASIC_ALIEN_EPISODES; |
| | 1742 | break; |
| | 1743 | case I_Marine: |
| | 1744 | number_of_bacis_levels = MAX_NO_OF_BASIC_MARINE_EPISODES; |
| | 1745 | break; |
| | 1746 | case I_Predator: |
| | 1747 | number_of_bacis_levels = MAX_NO_OF_BASIC_PREDATOR_EPISODES; |
| | 1748 | } |
| | 1749 | |
| | 1750 | SetupNewMenu((episode_to_play < number_of_bacis_levels) ? MENU_LEVELBRIEFING_BASIC : MENU_LEVELBRIEFING_BONUS); |
| | 1751 | } |
| | 1752 | else |
| | 1753 | { |
| | 1754 | /* This code is reached when an EPISODE element has been |
| | 1755 | activated but not "selected" i.e. the user wants to change |
| | 1756 | the current episode, not start playing the current episode */ |
| | 1757 | if (interactionID == MENU_ELEMENT_INTERACTION_INCREASE) |
| | 1758 | { |
| | 1759 | if (*elementPtr->c.SliderValuePtr < elementPtr->b.MaxSliderValue) |
| | 1760 | { |
| | 1761 | *elementPtr->c.SliderValuePtr +=1; |
| | 1762 | EpisodeSelectScrollOffset -= ONE_FIXED; |
| | 1763 | } |
| | 1764 | } |
| | 1765 | else if (*elementPtr->c.SliderValuePtr > 0) |
| | 1766 | { |
| | 1767 | *elementPtr->c.SliderValuePtr -= 1; |
| | 1768 | EpisodeSelectScrollOffset += ONE_FIXED; |
| | 1769 | } |
| | 1770 | } |
| | 1771 | } |
| | 1772 | break; |
| | 1773 | case MENU_ELEMENT_STARTLEVELWITHCHEAT: |
| | 1774 | { |
| | 1775 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1776 | { |
| | 1777 | Menus.MenusState = MENUSSTATE_STARTGAME; |
| | 1778 | AvP.PlayerType = CheatMode_Species; |
| | 1779 | AvP.Difficulty = I_Hard; |
| | 1780 | SetLevelToLoadForCheatMode(CheatMode_Environment); |
| | 1781 | } |
| | 1782 | } |
| | 1783 | break; |
| | 1784 | case MENU_ELEMENT_STARTSKIRMISH: |
| | 1785 | case MENU_ELEMENT_STARTMPGAME: |
| | 1786 | { |
| | 1787 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1788 | { |
| | 1789 | //save the 'Previous Game' multiplayer configuration |
| | 1790 | strcpy(MP_Config_Description, "previous_game"); |
| | 1791 | SaveMultiplayerConfiguration("previous_game"); |
| | 1792 | |
| | 1793 | if (InitAVPNetGameForHost(UserProfile.PlayerName, MP_Species, netGameData.gameType, netGameData.levelNumber)) |
| | 1794 | { |
| | 1795 | Menus.MenusState = MENUSSTATE_STARTGAME; |
| | 1796 | |
| | 1797 | if(netGameData.gameType == NGT_Coop) |
| | 1798 | SetLevelToLoadForCooperative(netGameData.levelNumber); |
| | 1799 | else |
| | 1800 | SetLevelToLoadForMultiplayer(netGameData.levelNumber); |
| | 1801 | } |
| | 1802 | } |
| | 1803 | } |
| | 1804 | break; |
| | 1805 | case MENU_ELEMENT_JOINMPGAME: |
| | 1806 | { |
| | 1807 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1808 | { |
| | 1809 | Menus.MenusState = MENUSSTATE_STARTGAME; |
| | 1810 | netGameData.myStartFlag = 1; |
| | 1811 | } |
| | 1812 | } |
| | 1813 | break; |
| | 1814 | case MENU_ELEMENT_LOADMPCONFIG: |
| | 1815 | { |
| | 1816 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1817 | { |
| | 1818 | //LoadMultiplayerConfigurationByIndex(Menus.CurrentlySelectedElement); |
| | 1819 | SetupNewMenu(elementPtr->b.MenuToGoTo); |
| | 1820 | } |
| | 1821 | } |
| | 1822 | break; |
| | 1823 | case MENU_ELEMENT_LOADIPADDRESS: |
| | 1824 | { |
| | 1825 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1826 | { |
| | 1827 | LoadIPAddress(elementPtr->c.TextPtr); |
| | 1828 | SetupNewMenu(elementPtr->b.MenuToGoTo); |
| | 1829 | } |
| | 1830 | } |
| | 1831 | break; |
| | 1832 | case MENU_ELEMENT_SELECT_WINDOWSIZE: |
| | 1833 | { |
| | 1834 | extern void change_video_mode(int); |
| | 1835 | change_video_mode(((interactionID == MENU_ELEMENT_INTERACTION_SELECT) || (interactionID == MENU_ELEMENT_INTERACTION_INCREASE))); |
| | 1836 | } |
| | 1837 | break; |
| | 1838 | case MENU_ELEMENT_RESUMEGAME: |
| | 1839 | { |
| | 1840 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1841 | Menus.MenusState = MENUSSTATE_OUTSIDEMENUS; |
| | 1842 | } |
| | 1843 | break; |
| | 1844 | case MENU_ELEMENT_RESTARTGAME: |
| | 1845 | { |
| | 1846 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1847 | { |
| | 1848 | Menus.MenusState = MENUSSTATE_OUTSIDEMENUS; |
| | 1849 | AvP.RestartLevel = 1; |
| | 1850 | AvP.MainLoopRunning = 0; |
| | 1851 | } |
| | 1852 | } |
| | 1853 | break; |
| | 1854 | case MENU_ELEMENT_KEYCONFIG: |
| | 1855 | { |
| | 1856 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1857 | { |
| | 1858 | Menus.UserChangingKeyConfig = 1; |
| | 1859 | Menus.ChangingPrimaryConfig = !KeyConfigSelectionColumn; |
| | 1860 | } |
| | 1861 | else |
| | 1862 | { |
| | 1863 | KeyConfigSelectionColumn = !KeyConfigSelectionColumn; |
| | 1864 | } |
| | 1865 | } |
| | 1866 | break; |
| | 1867 | case MENU_ELEMENT_KEYCONFIGOK: |
| | 1868 | { |
| | 1869 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1870 | { |
| | 1871 | switch (Menus.CurrentMenu) |
| | 1872 | { |
| | 1873 | case MENU_MARINEKEYCONFIG: |
| | 1874 | { |
| | 1875 | UserProfile.MarineInputPrimaryConfig = PlayerInputPrimaryConfig; |
| | 1876 | UserProfile.MarineInputSecondaryConfig = PlayerInputSecondaryConfig; |
| | 1877 | } |
| | 1878 | break; |
| | 1879 | case MENU_PREDATORKEYCONFIG: |
| | 1880 | { |
| | 1881 | UserProfile.PredatorInputPrimaryConfig = PlayerInputPrimaryConfig; |
| | 1882 | UserProfile.PredatorInputSecondaryConfig = PlayerInputSecondaryConfig; |
| | 1883 | } |
| | 1884 | break; |
| | 1885 | case MENU_ALIENKEYCONFIG: |
| | 1886 | { |
| | 1887 | UserProfile.AlienInputPrimaryConfig = PlayerInputPrimaryConfig; |
| | 1888 | UserProfile.AlienInputSecondaryConfig = PlayerInputSecondaryConfig; |
| | 1889 | } |
| | 1890 | break; |
| | 1891 | case MENU_MOUSEOPTIONS: |
| | 1892 | UserProfile.ControlMethods = PlayerControlMethods; |
| | 1893 | default: |
| | 1894 | break; |
| | 1895 | } |
| | 1896 | |
| | 1897 | SaveUserProfile(); |
| | 1898 | } |
| | 1899 | } |
| | 1900 | break; |
| | 1901 | case MENU_ELEMENT_RESETKEYCONFIG: |
| | 1902 | { |
| | 1903 | if (interactionID == MENU_ELEMENT_INTERACTION_SELECT) |
| | 1904 | { |
| | 1905 | switch (Menus.CurrentMenu) |
| | 1906 | { |
| | 1907 | case MENU_MARINEKEYCONFIG: |
| | 1908 | { |
| | 1909 | UserProfile.MarineInputPrimaryConfig = DefaultMarineInputPrimaryConfig; |
| | 1910 | UserProfile.MarineInputSecondaryConfig = DefaultMarineInputSecondaryConfig; |
| | 1911 | } |
| | 1912 | break; |
| | 1913 | case MENU_PREDATORKEYCONFIG: |
| | 1914 | { |
| | 1915 | UserProfile.PredatorInputPrimaryConfig = DefaultPredatorInputPrimaryConfig; |
| | 1916 | UserProfile.PredatorInputSecondaryConfig = DefaultPredatorInputSecondaryConfig; |
| | 1917 | } |
| | 1918 | break; |
| | 1919 | case MENU_ALIENKEYCONFIG: |
| | 1920 | { |
| | 1921 | UserProfile.AlienInputPrimaryConfig = DefaultAlienInputPrimaryConfig; |
| | 1922 | UserProfile.AlienInputPrimaryConfig = DefaultAlienInputSecondaryConfig; |
| | 1923 | } |
| | 1924 | default: |
| | 1925 | break; |
| | 1926 | } |
| | 1927 | } |
| | 1928 | } |
| | 1929 | break; |
| | 1930 | case MENU_ELEMENT_RESETMPCONFIG: |
| | 1931 | { |
| | 1932 | //reset the multiplayer configuration |
| | 1933 | extern void SetDefaultMultiplayerConfig(); |
| | 1934 | SetDefaultMultiplayerConfig(); |
| | 1935 | } |
| | 1936 | break; |
| | 1937 | case MENU_ELEMENT_LOADGAME: |
| | 1938 | { |
| | 1939 | int slot = Menus.CurrentlySelectedElement; |
| | 1940 | |
| | 1941 | if(slot >= 0 && slot < NUMBER_OF_SAVE_SLOTS) |
| | 1942 | { |
| | 1943 | if(SaveGameSlot[slot].SlotUsed) |
| | 1944 | { |
| | 1945 | LoadGameRequest = slot; |
| | 1946 | |
| | 1947 | if(Menus.MenusState == MENUSSTATE_INGAMEMENUS) |
| | 1948 | { |
| | 1949 | if (!get_new_env(slot, 0)) |
| | 1950 | AvP.RestartLevel = 1; |
| | 1951 | |
| | 1952 | AvP.MainLoopRunning = 0; |
| | 1953 | } |
| | 1954 | else |
| | 1955 | { |
| | 1956 | get_new_env(slot, 1); |
| | 1957 | } |
| | 1958 | |
| | 1959 | Menus.MenusState = MENUSSTATE_STARTGAME; |
| | 1960 | } |
| | 1961 | } |
| | 1962 | } |
| | 1963 | break; |
| | 1964 | case MENU_ELEMENT_SAVEGAME: |
| | 1965 | { |
| | 1966 | int slot = Menus.CurrentlySelectedElement; |
| | 1967 | |
| | 1968 | if(slot >= 0 && slot < NUMBER_OF_SAVE_SLOTS) |
| | 1969 | { |
| | 1970 | Menus.MenusState = MENUSSTATE_STARTGAME; |
| | 1971 | |
| | 1972 | if(!PlayerStatus.Alive || (CHEATMODE_NONACTIVE != UserProfile.active_bonus) || (PlayerStatus.saves_left < 1)) |
| | 1973 | { |
| | 1974 | //empty |
| | 1975 | } |
| | 1976 | else |
| | 1977 | { |
| | 1978 | SaveGame(slot); |
| | 1979 | } |
| | 1980 | } |
| | 1981 | } |
| | 1982 | break; |
| | 1983 | default: |
| | 1984 | assert("UNKNOWN MENU ELEMENT"==0); |
| | 1985 | } |
| | 1986 | } |
| | 1987 | |
| | 1988 | static void ActUponUsersInput() |
| | 1989 | { |
| | 1990 | if (Menus.UserEnteringText) |
| | 1991 | { |
| | 1992 | MENU_ELEMENT *elementPtr = &Menus.MenuElements[Menus.CurrentlySelectedElement]; |
| | 1993 | |
| | 1994 | if (Keyboard[SDLK_ESCAPE] || Keyboard[SDLK_RETURN]) |
| | 1995 | { |
| | 1996 | elementPtr->c.TextPtr[Menus.PositionInTextField] = 0; |
| | 1997 | Menus.UserEnteringText = 0; |
| | 1998 | |
| | 1999 | // KJL 10:09:35 09/02/00 - when the user has entered their name, |
| | 2000 | // move down to the next option. If the user enters a null |
| | 2001 | // string, replace it with a placeholder name |
| | 2002 | if((Menus.CurrentMenu == MENU_SKIRMISH) || (Menus.CurrentMenu == MENU_MULTIPLAYER_MAINSTART)) |
| | 2003 | { |
| | 2004 | if(!Menus.PositionInTextField) |
| | 2005 | strcpy(elementPtr->c.TextPtr, "DeadMeat"); |
| | 2006 | |
| | 2007 | Menus.CurrentlySelectedElement++; |
| | 2008 | } |
| | 2009 | } |
| | 2010 | else if (Keyboard[SDLK_BACKSPACE] || Keyboard[SDLK_DELETE]) |
| | 2011 | { |
| | 2012 | if (Menus.PositionInTextField > 0) |
| | 2013 | elementPtr->c.TextPtr[--Menus.PositionInTextField] = 0; |
| | 2014 | } |
| | 2015 | else if(Keyboard[SDLK_LEFT]) |
| | 2016 | { |
| | 2017 | if (Menus.PositionInTextField > 0) |
| | 2018 | --Menus.PositionInTextField; |
| | 2019 | } |
| | 2020 | else |
| | 2021 | { |
| | 2022 | if (Menus.PositionInTextField < elementPtr->b.MaxTextLength) |
| | 2023 | { |
| | 2024 | signed int key = SDLK_FIRST; |
| | 2025 | |
| | 2026 | for (; key < number_of_available_keys; key++) |
| | 2027 | { |
| | 2028 | if (key != SDLK_ESCAPE && key != SDLK_RETURN) |
| | 2029 | { |
| | 2030 | if (Keyboard[key]) |
| | 2031 | { |
| | 2032 | if (Menus.PositionInTextField < elementPtr->b.MaxTextLength) |
| | 2033 | { |
| | 2034 | //see if there is room for this character |
| | 2035 | if(Menus.FontToUse == MENU_FONT_BIG && elementPtr->ElementID != MENU_ELEMENT_TEXTFIELD_SMALLWRAPPED) |
| | 2036 | { |
| | 2037 | //using large font |
| | 2038 | //allocate 32 pixels for each new character for the moment |
| | 2039 | //the true amount used will be worked out when the font is drawn |
| | 2040 | //Might cause a slight glitch for fast typists , but I forgot about |
| | 2041 | //the damned kerned fonts until after I'd written most of this |
| | 2042 | if(Menus.WidthLeftForText < 32) |
| | 2043 | break; |
| | 2044 | |
| | 2045 | Menus.WidthLeftForText -= 32; |
| | 2046 | } |
| | 2047 | else |
| | 2048 | { |
| | 2049 | //using small font |
| | 2050 | if(Menus.WidthLeftForText < AAFontWidths[(uint8_t)key]) |
| | 2051 | break; |
| | 2052 | |
| | 2053 | Menus.WidthLeftForText -= AAFontWidths[(uint8_t)key]; |
| | 2054 | } |
| | 2055 | |
| | 2056 | elementPtr->c.TextPtr[Menus.PositionInTextField++] = key; |
| | 2057 | elementPtr->c.TextPtr[Menus.PositionInTextField] = 0; |
| | 2058 | } |
| | 2059 | |
| | 2060 | break; |
| | 2061 | } |
| | 2062 | } |
| | 2063 | } |
| | 2064 | |
| | 2065 | } |
| | 2066 | } |
| | 2067 | |
| | 2068 | memset(&Keyboard[0], 0, number_of_available_keys); //SDL_EnableKeyRepeat(0, SDL_DEFAULT_REPEAT_INTERVAL); does not work |
| | 2069 | } |
| | 2070 | else if (Menus.UserChangingKeyConfig) |
| | 2071 | { |
| | 2072 | if (Keyboard[SDLK_ESCAPE]) |
| | 2073 | { |
| | 2074 | Menus.UserChangingKeyConfig = 0; |
| | 2075 | } |
| | 2076 | else |
| | 2077 | { |
| | 2078 | int key = SDLK_FIRST; |
| | 2079 | |
| | 2080 | for (; key < number_of_available_keys; key++) |
| | 2081 | { |
| | 2082 | if (!(key == SDLK_ESCAPE) && !(key >= SDLK_0 && key <= SDLK_9) && !( key == SDLK_RETURN)) |
| | 2083 | { |
| | 2084 | if (Keyboard[key]) |
| | 2085 | { |
| | 2086 | if (Menus.ChangingPrimaryConfig) |
| | 2087 | { |
| | 2088 | *(((SDLKey*)&PlayerInputPrimaryConfig)+Menus.CurrentlySelectedElement-2) = key; |
| | 2089 | Menus.UserChangingKeyConfig=0; |
| | 2090 | } |
| | 2091 | else // changing Secondary |
| | 2092 | { |
| | 2093 | *(((SDLKey*)&PlayerInputSecondaryConfig)+Menus.CurrentlySelectedElement-2) = key; |
| | 2094 | Menus.UserChangingKeyConfig=0; |
| | 2095 | } |
| | 2096 | break; |
| | 2097 | } |
| | 2098 | } |
| | 2099 | } |
| | 2100 | } |
| | 2101 | } |
| | 2102 | else |
| | 2103 | { |
| | 2104 | if ((Keyboard[SDLK_ESCAPE] || Keyboard[SDL_BUTTON_RIGHT]) && (Menus.CurrentMenu != MENU_MAIN)) |
| | 2105 | { |
| | 2106 | switch(Menus.CurrentMenu) |
| | 2107 | { |
| | 2108 | /* |
| | 2109 | case MENU_MULTIPLAYER_CONFIG_JOIN: |
| | 2110 | AddNetMsg_PlayerLeaving(); |
| | 2111 | NetSendMessages(); |
| | 2112 | break; |
| | 2113 | */ |
| | 2114 | case MENU_GAMEOPTIONS: |
| | 2115 | SetDetailLevelsFromMenu(); |
| | 2116 | break; |
| | 2117 | case MENU_BONUSOPTIONS: |
| | 2118 | //UserProfile.active_bonus = CHEATMODE_NONACTIVE; |
| | 2119 | break; |
| | 2120 | case MENU_SKIRMISH: |
| | 2121 | case MENU_MULTIPLAYER_HOSTSETUP: |
| | 2122 | case MENU_MULTIPLAYER_MAINSTART: |
| | 2123 | default: |
| | 2124 | break; |
| | 2125 | } |
| | 2126 | |
| | 2127 | if(InputIsDebounced) |
| | 2128 | { |
| | 2129 | if (Menus.CurrentMenu == MENU_INGAME) |
| | 2130 | Menus.MenusState = MENUSSTATE_STARTGAME; |
| | 2131 | else |
| | 2132 | SetupNewMenu(MenusData[Menus.CurrentMenu].ParentMenu); |
| | 2133 | |
| | 2134 | InputIsDebounced = 0; |
| | 2135 | } |
| | 2136 | } |
| | 2137 | else if (Keyboard[SDLK_RETURN] || Keyboard[SDLK_SPACE] || Keyboard[SDL_BUTTON_LEFT]) |
| | 2138 | { |
| | 2139 | if (InputIsDebounced) |
| | 2140 | { |
| | 2141 | InteractWithMenuElement(MENU_ELEMENT_INTERACTION_SELECT); |
| | 2142 | InputIsDebounced = 0; |
| | 2143 | } |
| | 2144 | } |
| | 2145 | else if (Keyboard[SDLK_UP] || Keyboard[SDL_BUTTON_WHEELUP]) |
| | 2146 | { |
| | 2147 | if (InputIsDebounced) |
| | 2148 | { |
| | 2149 | switch (Menus.CurrentMenu) |
| | 2150 | { |
| | 2151 | case MENU_SELECT_EPISODE: |
| | 2152 | InteractWithMenuElement(MENU_ELEMENT_INTERACTION_DECREASE); |
| | 2153 | break; |
| | 2154 | case MENU_MARINEKEYCONFIG: |
| | 2155 | case MENU_PREDATORKEYCONFIG: |
| | 2156 | case MENU_ALIENKEYCONFIG: |
| | 2157 | { |
| | 2158 | if (Menus.CurrentlySelectedElement > 0) |
| | 2159 | { |
| | 2160 | Menus.CurrentlySelectedElement--; |
| | 2161 | //Sound_Play(SID_MENUS_CHANGE_ITEM, "r"); |
| | 2162 | } |
| | 2163 | } |
| | 2164 | break; |
| | 2165 | default: |
| | 2166 | { |
| | 2167 | Menus.CurrentlySelectedElement--; |
| | 2168 | |
| | 2169 | if (Menus.CurrentlySelectedElement < 0) |
| | 2170 | Menus.CurrentlySelectedElement = Menus.NumberOfElementsInMenu-1; |
| | 2171 | |
| | 2172 | Sound_Play(SID_MENUS_CHANGE_ITEM, "r"); |
| | 2173 | } |
| | 2174 | } |
| | 2175 | InputIsDebounced = 0; |
| | 2176 | } |
| | 2177 | else |
| | 2178 | { |
| | 2179 | KeyDepressedCounter += RealFrameTime; |
| | 2180 | } |
| | 2181 | } |
| | 2182 | else if (Keyboard[SDLK_DOWN] || Keyboard[SDL_BUTTON_WHEELDOWN]) |
| | 2183 | { |
| | 2184 | if (InputIsDebounced) |
| | 2185 | { |
| | 2186 | switch (Menus.CurrentMenu) |
| | 2187 | { |
| | 2188 | case MENU_SELECT_EPISODE: |
| | 2189 | InteractWithMenuElement(MENU_ELEMENT_INTERACTION_INCREASE); |
| | 2190 | break; |
| | 2191 | case MENU_MARINEKEYCONFIG: |
| | 2192 | case MENU_PREDATORKEYCONFIG: |
| | 2193 | case MENU_ALIENKEYCONFIG: |
| | 2194 | { |
| | 2195 | if (Menus.CurrentlySelectedElement < Menus.NumberOfElementsInMenu-1) |
| | 2196 | { |
| | 2197 | Menus.CurrentlySelectedElement++; |
| | 2198 | Sound_Play(SID_MENUS_CHANGE_ITEM, "r"); |
| | 2199 | } |
| | 2200 | break; |
| | 2201 | } |
| | 2202 | default: |
| | 2203 | { |
| | 2204 | Menus.CurrentlySelectedElement++; |
| | 2205 | |
| | 2206 | if (Menus.CurrentlySelectedElement >= Menus.NumberOfElementsInMenu) |
| | 2207 | Menus.CurrentlySelectedElement= 0; |
| | 2208 | |
| | 2209 | Sound_Play(SID_MENUS_CHANGE_ITEM, "r"); |
| | 2210 | break; |
| | 2211 | } |
| | 2212 | } |
| | 2213 | |
| | 2214 | InputIsDebounced = 0; |
| | 2215 | } |
| | 2216 | else |
| | 2217 | { |
| | 2218 | KeyDepressedCounter += RealFrameTime; |
| | 2219 | } |
| | 2220 | } |
| | 2221 | else if (Keyboard[SDLK_LEFT]) |
| | 2222 | { |
| | 2223 | if (InputIsDebounced) |
| | 2224 | { |
| | 2225 | InteractWithMenuElement(MENU_ELEMENT_INTERACTION_DECREASE); |
| | 2226 | InputIsDebounced = 0; |
| | 2227 | } |
| | 2228 | else |
| | 2229 | { |
| | 2230 | KeyDepressedCounter += RealFrameTime; |
| | 2231 | } |
| | 2232 | } |
| | 2233 | else if (Keyboard[SDLK_RIGHT]) |
| | 2234 | { |
| | 2235 | if (InputIsDebounced) |
| | 2236 | { |
| | 2237 | InteractWithMenuElement(MENU_ELEMENT_INTERACTION_INCREASE); |
| | 2238 | InputIsDebounced = 0; |
| | 2239 | } |
| | 2240 | else |
| | 2241 | { |
| | 2242 | KeyDepressedCounter += RealFrameTime; |
| | 2243 | } |
| | 2244 | } |
| | 2245 | else if (Keyboard[SDLK_BACKSPACE]) |
| | 2246 | { |
| | 2247 | switch (Menus.MenuElements[Menus.CurrentlySelectedElement].ElementID) |
| | 2248 | { |
| | 2249 | case MENU_ELEMENT_KEYCONFIG: |
| | 2250 | { |
| | 2251 | if (!KeyConfigSelectionColumn) |
| | 2252 | { |
| | 2253 | *( ((uint8_t*)&PlayerInputPrimaryConfig) + Menus.CurrentlySelectedElement-2) = "fix"; |
| | 2254 | } |
| | 2255 | else // changing Secondary |
| | 2256 | { |
| | 2257 | *( ((uint8_t*)&PlayerInputSecondaryConfig) + Menus.CurrentlySelectedElement-2) = "fix"; |
| | 2258 | } |
| | 2259 | break; |
| | 2260 | } |
| | 2261 | case MENU_ELEMENT_LOADMPCONFIG : |
| | 2262 | { |
| | 2263 | //take note of the current configuration |
| | 2264 | MultiplayerConfigurationIndex = Menus.CurrentlySelectedElement; |
| | 2265 | MultiplayerConfigurationName = Menus.MenuElements[Menus.CurrentlySelectedElement].c.TextPtr; |
| | 2266 | //setup the delete configuration menu |
| | 2267 | } |
| | 2268 | default: |
| | 2269 | break; |
| | 2270 | } |
| | 2271 | } |
| | 2272 | else |
| | 2273 | { |
| | 2274 | InputIsDebounced = 1; |
| | 2275 | KeyDepressedCounter = 0; |
| | 2276 | } |
| | 2277 | |
| | 2278 | if (KeyDepressedCounter > ONE_FIXED) |
| | 2279 | InputIsDebounced = 1; |
| | 2280 | } |
| | 2281 | } |
| | 2282 | |
| | 2283 | static void CheckForKeysWithMultipleAssignments() |
| | 2284 | { |
| | 2285 | SDLKey *configPtr[2]; |
| | 2286 | int column,row; |
| | 2287 | |
| | 2288 | configPtr[0] = (SDLKey*)&PlayerInputPrimaryConfig; |
| | 2289 | configPtr[1] = (SDLKey*)&PlayerInputSecondaryConfig; |
| | 2290 | |
| | 2291 | for (column=0; column <= 1; column++) |
| | 2292 | { |
| | 2293 | for (row=0; row < 32; row++) |
| | 2294 | { |
| | 2295 | int innerColumn,innerRow; |
| | 2296 | |
| | 2297 | MultipleAssignments[column][row] = 0; |
| | 2298 | |
| | 2299 | for (innerColumn=0; innerColumn<=1; innerColumn++) |
| | 2300 | for (innerRow=0; innerRow<32; innerRow++) |
| | 2301 | { |
| | 2302 | if (innerRow==row) continue; |
| | 2303 | // && innerColumn==column) continue; |
| | 2304 | if ( (configPtr[column])[row]==(configPtr[innerColumn])[innerRow] ) |
| | 2305 | { |
| | 2306 | MultipleAssignments[column][row] = 1; |
| | 2307 | } |
| | 2308 | } |
| | 2309 | } |
| | 2310 | } |
| | 2311 | } |
| | 2312 | |
| | 2313 | static void TestValidityOfCheatMenu() |
| | 2314 | { |
| | 2315 | CheatMode_GetNextAllowedMode(Menus.MenuElements[0].c.SliderValuePtr, 1); |
| | 2316 | CheatMode_GetNextAllowedSpecies(Menus.MenuElements[1].c.SliderValuePtr, 1); |
| | 2317 | CheatMode_GetNextAllowedEnvironment(Menus.MenuElements[2].c.SliderValuePtr, 1); |
| | 2318 | } |
| | 2319 | |
| | 2320 | static void RenderScrollyMenu() |
| | 2321 | { |
| | 2322 | MENU_ELEMENT *elementPtr = Menus.MenuElements; |
| | 2323 | int i; |
| | 2324 | int y; |
| | 2325 | int first = Menus.CurrentlySelectedElement; |
| | 2326 | int last = Menus.CurrentlySelectedElement; |
| | 2327 | int available_above = (MENU_HEIGHT-HeightOfMenuElement(&elementPtr[Menus.CurrentlySelectedElement]))/2; |
| | 2328 | int available_below = available_above; |
| | 2329 | int done = 0; |
| | 2330 | |
| | 2331 | //work out the first and last element to be drawn |
| | 2332 | do |
| | 2333 | { |
| | 2334 | done = 1; |
| | 2335 | |
| | 2336 | if(first-1 >= 0) |
| | 2337 | { |
| | 2338 | int h = HeightOfMenuElement(&elementPtr[first-1]); |
| | 2339 | |
| | 2340 | if(h <= available_above) |
| | 2341 | { |
| | 2342 | available_above -= h; |
| | 2343 | first--; |
| | 2344 | done = 0; |
| | 2345 | } |
| | 2346 | else |
| | 2347 | { |
| | 2348 | available_below += available_above; |
| | 2349 | available_above = 0; |
| | 2350 | } |
| | 2351 | } |
| | 2352 | |
| | 2353 | if(!first) |
| | 2354 | { |
| | 2355 | //no more elements above selected element |
| | 2356 | available_below += available_above; |
| | 2357 | available_above = 0; |
| | 2358 | } |
| | 2359 | |
| | 2360 | if(last+1 < Menus.NumberOfElementsInMenu) |
| | 2361 | { |
| | 2362 | int h = HeightOfMenuElement(&elementPtr[last+1]); |
| | 2363 | |
| | 2364 | if(h <= available_below) |
| | 2365 | { |
| | 2366 | available_below -= h; |
| | 2367 | last++; |
| | 2368 | done = 0; |
| | 2369 | } |
| | 2370 | } |
| | 2371 | |
| | 2372 | if(last == (Menus.NumberOfElementsInMenu-1)) |
| | 2373 | { |
| | 2374 | //no more elements below selected element |
| | 2375 | available_above += available_below; |
| | 2376 | available_below = 0; |
| | 2377 | } |
| | 2378 | |
| | 2379 | } while(!done); |
| | 2380 | |
| | 2381 | //draw the appropriate elements |
| | 2382 | elementPtr = &elementPtr[first]; |
| | 2383 | y = MENU_TOPY; |
| | 2384 | |
| | 2385 | for(i=first; i <= last; i++, elementPtr++) |
| | 2386 | { |
| | 2387 | elementPtr->Brightness = (i == Menus.CurrentlySelectedElement) ? BRIGHTNESS_OF_HIGHLIGHTED_ELEMENT : BRIGHTNESS_OF_DARKENED_ELEMENT; |
| | 2388 | RenderMenuElement(elementPtr, i, y); |
| | 2389 | y += HeightOfMenuElement(elementPtr); |
| | 2390 | } |
| | 2391 | } |
| | 2392 | |
| | 2393 | static int ActualGammaSetting = -1; |
| | 2394 | unsigned char GammaValues[256]; |
| | 2395 | |
| | 2396 | static void UpdateGammaSettings() |
| | 2397 | { |
| | 2398 | if (UserProfile.GammaSetting != ActualGammaSetting) |
| | 2399 | { |
| | 2400 | int i; |
| | 2401 | |
| | 2402 | for (i=0; i <= 255; i++) |
| | 2403 | { |
| | 2404 | int u = ((i*65536)/255); |
| | 2405 | int m = MUL_FIXED(u,u); |
| | 2406 | int l = MUL_FIXED(2*u,ONE_FIXED-u); |
| | 2407 | |
| | 2408 | int a = m + MUL_FIXED(UserProfile.GammaSetting*256,l); |
| | 2409 | |
| | 2410 | m = MUL_FIXED(a,a); |
| | 2411 | l = MUL_FIXED(2*a, ONE_FIXED-a); |
| | 2412 | |
| | 2413 | a = m/256 + MUL_FIXED(UserProfile.GammaSetting,l); |
| | 2414 | |
| | 2415 | GammaValues[i]= (a < 0) ? 0 : (a > 255) ? 255 : a; |
| | 2416 | } |
| | 2417 | |
| | 2418 | ActualGammaSetting = UserProfile.GammaSetting; |
| | 2419 | } |
| | 2420 | } |
| | 2421 | |
| | 2422 | static void UpdateMenus() |
| | 2423 | { |
| | 2424 | switch (Menus.CurrentMenu) |
| | 2425 | { |
| | 2426 | case MENU_LOADGAME: |
| | 2427 | RenderLoadSaveGameMenu(0); |
| | 2428 | break; |
| | 2429 | case MENU_SAVEGAME: |
| | 2430 | if(!PlayerStatus.Alive) |
| | 2431 | { |
| | 2432 | RenderSmallMenuText("No save in when dead.", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 2433 | } |
| | 2434 | else if(CHEATMODE_NONACTIVE != UserProfile.active_bonus) |
| | 2435 | { |
| | 2436 | RenderSmallMenuText("No save in cheat/debug mode.", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 2437 | } |
| | 2438 | else if(PlayerStatus.saves_left < 1) |
| | 2439 | { |
| | 2440 | RenderSmallMenuText("No saves left.", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 2441 | } |
| | 2442 | else |
| | 2443 | { |
| | 2444 | RenderLoadSaveGameMenu(1); |
| | 2445 | } |
| | 2446 | break; |
| | 2447 | case MENU_SELECT_EPISODE: |
| | 2448 | switch(AvP.PlayerType) |
| | 2449 | { |
| | 2450 | default: |
| | 2451 | case I_Alien: |
| | 2452 | RenderEpisodeSelectMenu(MAX_NO_OF_BASIC_ALIEN_EPISODES, alien_episodes); |
| | 2453 | break; |
| | 2454 | case I_Marine: |
| | 2455 | RenderEpisodeSelectMenu(MAX_NO_OF_BASIC_MARINE_EPISODES, marine_episodes); |
| | 2456 | break; |
| | 2457 | case I_Predator: |
| | 2458 | RenderEpisodeSelectMenu(MAX_NO_OF_BASIC_PREDATOR_EPISODES, predator_episodes); |
| | 2459 | } |
| | 2460 | break; |
| | 2461 | case MENU_ALIENKEYCONFIG: |
| | 2462 | case MENU_MARINEKEYCONFIG: |
| | 2463 | case MENU_PREDATORKEYCONFIG: |
| | 2464 | CheckForKeysWithMultipleAssignments(); |
| | 2465 | RenderKeyConfigurationMenu(); |
| | 2466 | break; |
| | 2467 | case MENU_SKIRMISH: |
| | 2468 | RenderSmallMenuText("Skirmish", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 2469 | RenderScrollyMenu(); |
| | 2470 | break; |
| | 2471 | case MENU_MULTIPLAYER_HOSTSETUP: |
| | 2472 | RenderSmallMenuText("Multiplayer Configuration", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 2473 | RenderScrollyMenu(); |
| | 2474 | break; |
| | 2475 | //case MENU_MULTIPLAYER_CONFIG_JOIN: RenderScrollyMenu(); break; |
| | 2476 | //case MENU_MULTIPLAYER_LOADCONFIG: |
| | 2477 | //RenderSmallMenuText("Load Configuration", ScreenDescriptorBlock.SDB_CentreX, 70, ONE_FIXED, MENUFORMAT_CENTREJUSTIFIED); |
| | 2478 | //RenderScrollyMenu(); |
| | 2479 | break; |
| | 2480 | case MENU_AUDIOVIDEOOPTIONS: |
| | 2481 | { |
| | 2482 | if(3 == Menus.CurrentlySelectedElement) |
| | 2483 | SoundSys_ChangeVolume(MUL_FIXED(UserProfile.EffectsSoundVolume, MasterVolumeFadeLevel)); |
| | 2484 | else if(5 == Menus.CurrentlySelectedElement) |
| | 2485 | UpdateGammaSettings(); |
| | 2486 | |
| | 2487 | int scale = DIV_FIXED(ScreenDescriptorBlock.SDB_Height, ScreenDescriptorBlock.SDB_Width); |
| | 2488 | int h = scale/2048; |
| | 2489 | int offset = scale/4096; |
| | 2490 | DrawColourBar(offset, offset+h, ONE_FIXED, 0, 0); |
| | 2491 | DrawColourBar(offset*2+h, offset*2+h*2, 0, ONE_FIXED, 0); |
| | 2492 | DrawColourBar(ScreenDescriptorBlock.SDB_Height - offset*2-h*2, ScreenDescriptorBlock.SDB_Height - offset*2-h, 0, 0, ONE_FIXED); |
| | 2493 | DrawColourBar(ScreenDescriptorBlock.SDB_Height - offset-h, ScreenDescriptorBlock.SDB_Height - offset, ONE_FIXED, ONE_FIXED, ONE_FIXED); |
| | 2494 | RenderMenu(); |
| | 2495 | } |
| | 2496 | break; |
| | 2497 | case MENU_BONUSOPTIONS: |
| | 2498 | TestValidityOfCheatMenu(); |
| | 2499 | RenderMenu(); |
| | 2500 | break; |
| | 2501 | /* |
| | 2502 | case MENU_MULTIPLAYER_DELETECONFIG: |
| | 2503 | //show the name of the configuration we're trying to delete |
| | 2504 | RenderSmallMenuText(MultiplayerConfigurationName,ScreenDescriptorBlock.SDB_CentreX,MENU_CENTREY-100,ONE_FIXED,MENUFORMAT_CENTREJUSTIFIED); |
| | 2505 | break; |
| | 2506 | */ |
| | 2507 | default: |
| | 2508 | RenderMenu(); |
| | 2509 | } |
| | 2510 | |
| | 2511 | ActUponUsersInput(); |
| | 2512 | } |
| | 2513 | |
| | 2514 | int MainMenus() |
| | 2515 | { |
| | 2516 | extern void SetDefaultNetStruct(); |
| | 2517 | |
| | 2518 | SetDefaultNetStruct(); |
| | 2519 | UpdateGammaSettings(); |
| | 2520 | UserProfile.active_bonus = CHEATMODE_NONACTIVE; |
| | 2521 | |
| | 2522 | if(AvP.LevelCompleted) |
| | 2523 | { |
| | 2524 | if (UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[episode_to_play] < AvP.Difficulty) |
| | 2525 | { |
| | 2526 | UserProfile.LevelCompleted[AvP.PlayerType].Difficulty[episode_to_play] = AvP.Difficulty; |
| | 2527 | SaveUserProfile(); |
| | 2528 | } |
| | 2529 | |
| | 2530 | SetupNewMenu(MENU_SELECT_EPISODE); |
| | 2531 | AvP.LevelCompleted = 0; |
| | 2532 | } |
| | 2533 | else |
| | 2534 | { |
| | 2535 | SetupNewMenu(MENU_MAIN); |
| | 2536 | } |
| | 2537 | |
| | 2538 | Menus.MenusState = MENUSSTATE_MAINMENUS; |
| | 2539 | MakeOptionsMenu(0); |
| | 2540 | |
| | 2541 | do |
| | 2542 | { |
| | 2543 | glClear(GL_COLOR_BUFFER_BIT); |
| | 2544 | read_user_input(); |
| | 2545 | UpdateMenus(); |
| | 2546 | SDL_GL_SwapBuffers(); |
| | 2547 | FrameCounterHandler(); |
| | 2548 | SoundSys_Management(); |
| | 2549 | |
| | 2550 | } while(Menus.MenusState == MENUSSTATE_MAINMENUS); |
| | 2551 | |
| | 2552 | SoundSys_StopAll(); |
| | 2553 | |
| | 2554 | return (Menus.MenusState == MENUSSTATE_STARTGAME); |
| | 2555 | } |
| | 2556 | |
| | 2557 | void TriggerInGameMenus() |
| | 2558 | { |
| | 2559 | Menus.MenusState = MENUSSTATE_INGAMEMENUS; |
| | 2560 | MakeOptionsMenu(1); |
| | 2561 | SetupNewMenu(MENU_INGAME); |
| | 2562 | SoundSys_StopAll(); |
| | 2563 | |
| | 2564 | do |
| | 2565 | { |
| | 2566 | FrameCounterHandler(); |
| | 2567 | glClear(GL_COLOR_BUFFER_BIT); |
| | 2568 | read_user_input(); |
| | 2569 | UpdateMenus(); |
| | 2570 | SDL_GL_SwapBuffers(); |
| | 2571 | |
| | 2572 | } while(Menus.MenusState == MENUSSTATE_INGAMEMENUS); |
| | 2573 | } |