| | 1 | const char * marine_briefing_text[] = |
| | 2 | { |
| | 3 | |
| | 4 | "Weyland-Yutani Bioweapons Research Facility on LV-426.", |
| | 5 | "2154 - Ten years after Hadleys Hope Incident.", |
| | 6 | "Massive biocontainment failure.", |
| | 7 | "Scientific & Civilian personnel evacuation complete.", |
| | 8 | "", |
| | 9 | |
| | 10 | "Weyland-Yutani Scientific & Civilian Support Installation.", |
| | 11 | "Severe Xenomorph infestation.", |
| | 12 | "Research teams and support engineers evacuated.", |
| | 13 | "Power generators offline.", |
| | 14 | "", |
| | 15 | |
| | 16 | "Weyland-Yutani Atmosphere Processor.", |
| | 17 | "Extreme Xenomorph infestation apparent.", |
| | 18 | "Civilian support personnel missing - presumed infected.", |
| | 19 | "Control mechanisms damaged - systems critical.", |
| | 20 | "", |
| | 21 | |
| | 22 | "USCM Low-Orbit Operations Platform 'Odobenus'.", |
| | 23 | "Integrity compromised - internal pressure dropping.", |
| | 24 | "Biocontainment failure due to external damage.", |
| | 25 | "Security systems online.", |
| | 26 | "", |
| | 27 | |
| | 28 | "USCM Costanoga class cruiser 'Tyrargo'.", |
| | 29 | "Biocontainment systems sabotaged.", |
| | 30 | "Crew complement evacuated or MIA", |
| | 31 | "Hangar deck security systems inactive.", |
| | 32 | "", |
| | 33 | |
| | 34 | "USCM Cruiser 'Tyrargo' Hangar Deck.", |
| | 35 | "Security systems inactive.", |
| | 36 | "Extensive damage reported.", |
| | 37 | "", |
| | 38 | "", |
| | 39 | |
| | 40 | "Temple of unknown origin.", |
| | 41 | "USCM investigation halted due to Xenomorph infestation.", |
| | 42 | "", |
| | 43 | "Special equipment - Jetpack", |
| | 44 | "", |
| | 45 | |
| | 46 | "Xenobiological Storage Facility", |
| | 47 | "Massive biocontainment failure.", |
| | 48 | "Predator infiltration detected.", |
| | 49 | "Base self-destruct sequence initiated.", |
| | 50 | "", |
| | 51 | |
| | 52 | "Weyland-Yutani General Purpose Freighter 'Ferarco'.", |
| | 53 | "Suspected Xenomorph infestation of vessel.", |
| | 54 | "USCM specialist dispatched for recon.", |
| | 55 | "", |
| | 56 | "Special equipment - Jetpack.", |
| | 57 | |
| | 58 | "Deep Space Freight Terminal 'Gateway'.", |
| | 59 | "Weyland-Yutani secure R&D Tower.", |
| | 60 | "Evacuation in progress.", |
| | 61 | "", |
| | 62 | "Special equipment - Jetpack.", |
| | 63 | |
| | 64 | "Entrance to Weyland-Yutani 'Area 52' Installation.", |
| | 65 | "Go out there and kill things.", |
| | 66 | "", |
| | 67 | "", |
| | 68 | "" |
| | 69 | }; |
| | 70 | |
| | 71 | const char * predator_briefing_text[] = |
| | 72 | { |
| | 73 | "Entrance to Weyland-Yutani 'Area 52' Installation", |
| | 74 | "Security patrol teams on alert status.", |
| | 75 | "", |
| | 76 | "", |
| | 77 | "", |
| | 78 | |
| | 79 | "'Area 52' Xenobiological Research Installation.", |
| | 80 | "Location of contained Predator ship.", |
| | 81 | "Unauthorized access detected.", |
| | 82 | "Security personnel mobilized.", |
| | 83 | "", |
| | 84 | |
| | 85 | "Xenobiological Storage Facility.", |
| | 86 | "Captive Predator moved from holding pen to experimentation cell.", |
| | 87 | "", |
| | 88 | "Pistol and Disc collected from Predator ship.", |
| | 89 | "", |
| | 90 | |
| | 91 | "'Fury 161' Smelting Plant.", |
| | 92 | "Extensive Xenomorph infestation.", |
| | 93 | "", |
| | 94 | "USCM Recon Team en route.", |
| | 95 | "", |
| | 96 | |
| | 97 | "USCM Controlled Xenomorph Habitat.", |
| | 98 | "Specimen acquisition in progress.", |
| | 99 | "", |
| | 100 | "Queen activity detected.", |
| | 101 | "", |
| | 102 | |
| | 103 | "Queen's Birthing Chamber.", |
| | 104 | "", |
| | 105 | "", |
| | 106 | "", |
| | 107 | "", |
| | 108 | |
| | 109 | "Weyland-Yutani Atmosphere Processor.", |
| | 110 | "Extreme Xenomorph infestation apparent.", |
| | 111 | "USCM team in control of lower areas.", |
| | 112 | "", |
| | 113 | "", |
| | 114 | |
| | 115 | "Weyland-Yutani field laboratory.", |
| | 116 | "Investigation of adjacent temple in progress.", |
| | 117 | "", |
| | 118 | "Special equipment - Grappling hook.", |
| | 119 | "", |
| | 120 | |
| | 121 | "Temple of unknown origin.", |
| | 122 | "USCM evacuation in progress.", |
| | 123 | "Severe Xenomorph infestation.", |
| | 124 | "", |
| | 125 | "Special equipment - Grappling hook.", |
| | 126 | |
| | 127 | "Gateway Docking Umbilical.", |
| | 128 | "Massive containment breach.", |
| | 129 | "Unknown intruder detected in Dock 4.", |
| | 130 | "Special equipment - Grappling hook.", |
| | 131 | "", |
| | 132 | |
| | 133 | "USCM Costanoga class cruiser 'Tyrargo'.", |
| | 134 | "Xenoborg cargo in transit.", |
| | 135 | "", |
| | 136 | "", |
| | 137 | "" |
| | 138 | }; |
| | 139 | |
| | 140 | const char * alien_briefing_text[] = |
| | 141 | { |
| | 142 | "Temple of unknown origin.", |
| | 143 | "Phase 2 of USCM investigation in progress.", |
| | 144 | "Lower levels of artifact secured.", |
| | 145 | "", |
| | 146 | "", |
| | 147 | |
| | 148 | "Weyland-Yutani Field Laboratory.", |
| | 149 | "Preliminary specimen analysis and sterilization in progress.", |
| | 150 | "Low orbit transit shuttle expected.", |
| | 151 | "", |
| | 152 | "", |
| | 153 | |
| | 154 | "Weyland-Yutani General Purpose Freighter 'Ferarco'.", |
| | 155 | "Crew complement 50.", |
| | 156 | "Cargo - Unknown.", |
| | 157 | "Destination - Unknown.", |
| | 158 | "", |
| | 159 | |
| | 160 | "Deep Space Freight Terminal 'Gateway'.", |
| | 161 | "Weyland-Yutani secure R&D tower.", |
| | 162 | "Specimen containment systems nominal.", |
| | 163 | "", |
| | 164 | "", |
| | 165 | |
| | 166 | "Gateway Docking Umbilical.", |
| | 167 | "Specimen relay in progress.", |
| | 168 | "R&D tower locked off due to containment breach.", |
| | 169 | "Earthbound shuttle craft approaching.", |
| | 170 | "", |
| | 171 | |
| | 172 | "Weyland-Yutani Atmosphere Processor.", |
| | 173 | "USCM personnel attempting repair of systems.", |
| | 174 | "Temporary power generators installed.", |
| | 175 | "Xenomorph infestation under control by USCM teams.", |
| | 176 | "", |
| | 177 | |
| | 178 | "Weyland-Yutani Bioweapons Research Facility on LV-426.", |
| | 179 | "Heavy USCM presence.", |
| | 180 | "", |
| | 181 | "", |
| | 182 | "", |
| | 183 | |
| | 184 | "USCM Costanoga class cruiser 'Tyrargo'.", |
| | 185 | "Full crew complement.", |
| | 186 | "Hangar deck security systems active.", |
| | 187 | "", |
| | 188 | "", |
| | 189 | |
| | 190 | "USCM controlled Xenomorph habitat.", |
| | 191 | "USCM specimen acquisition in progress.", |
| | 192 | "Predator threat approaching.", |
| | 193 | "", |
| | 194 | "", |
| | 195 | |
| | 196 | "'Fury 161' Smelting plant.", |
| | 197 | "Strong USCM presence attempting Xenomorph neutralization.", |
| | 198 | "", |
| | 199 | "", |
| | 200 | "" |
| | 201 | }; |
| | 202 | |
| | 203 | const char * alien_episodes[] = |
| | 204 | { |
| | 205 | "Episode I: Temple", |
| | 206 | "Episode II: Escape", |
| | 207 | "Episode III: Ferarco", |
| | 208 | "Episode IV: Gateway", |
| | 209 | "Episode V: Earthbound", |
| | 210 | "Bonus I: Invasion", |
| | 211 | "Bonus II: Derelict", |
| | 212 | "Bonus III: Tyrargo", |
| | 213 | "Bonus IV: Caverns", |
| | 214 | "Bonus V: Fury 161" |
| | 215 | }; |
| | 216 | |
| | 217 | const char * marine_episodes[] = |
| | 218 | { |
| | 219 | "Episode I: Derelict", |
| | 220 | "Episode II: Colony", |
| | 221 | "Episode III: Invasion", |
| | 222 | "Episode IV: Orbital", |
| | 223 | "Episode V: Tyrargo", |
| | 224 | "Episode VI: Hangar", |
| | 225 | "Bonus I: Temple", |
| | 226 | "Bonus II: Vaults", |
| | 227 | "Bonus III: Ferarco", |
| | 228 | "Bonus IV: Gateway", |
| | 229 | "Bonus V: Waterfall" |
| | 230 | }; |
| | 231 | |
| | 232 | const char * predator_episodes[] = |
| | 233 | { |
| | 234 | "Episode I: Waterfall", |
| | 235 | "Episode II: Area 52", |
| | 236 | "Episode III: Vaults", |
| | 237 | "Episode IV: Fury 161", |
| | 238 | "Episode V: Caverns", |
| | 239 | "Episode VI: Battle", |
| | 240 | "Bonus I: Invasion", |
| | 241 | "Bonus II: Escape", |
| | 242 | "Bonus III: Temple", |
| | 243 | "Bonus IV: Earthbound", |
| | 244 | "Bonus V: Tyrargo" |
| | 245 | }; |
| | 246 | |
| | 247 | #include "usr_io.h" |
| | 248 | |
| | 249 | const char * alien_key_description[NUMBER_OF_ALIEN_INPUTS] = |
| | 250 | { |
| | 251 | "Forward", |
| | 252 | "Backward", |
| | 253 | "Left", |
| | 254 | "Right", |
| | 255 | "Strafe", |
| | 256 | "Strafe Left", |
| | 257 | "Strafe Right", |
| | 258 | "Look Up", |
| | 259 | "Look Down", |
| | 260 | "Centre View", |
| | 261 | "Walk", |
| | 262 | "Jump", |
| | 263 | "Operate", |
| | 264 | "Taunt", |
| | 265 | "ViewMode", |
| | 266 | "Message History", |
| | 267 | "Crouch/Climb", |
| | 268 | "Claw Attack", |
| | 269 | "Tail Attack", |
| | 270 | "Navigate/Hunt toogle" |
| | 271 | }; |
| | 272 | |
| | 273 | const char * marine_key_description[NUMBER_OF_MARINE_INPUTS] = |
| | 274 | { |
| | 275 | "Forward", |
| | 276 | "Backward", |
| | 277 | "Left", |
| | 278 | "Right", |
| | 279 | "Strafe", |
| | 280 | "Strafe Left", |
| | 281 | "Strafe Right", |
| | 282 | "Look Up", |
| | 283 | "Look Down", |
| | 284 | "Centre View", |
| | 285 | "Walk", |
| | 286 | "Jump/Jetpack", |
| | 287 | "Operate", |
| | 288 | "Taunt", |
| | 289 | "ViewMode", |
| | 290 | "Message History", |
| | 291 | "Crouch", |
| | 292 | "Fire Primary", |
| | 293 | "Fire Secondary", |
| | 294 | "ImageIntesifier", |
| | 295 | "Next Weapon", |
| | 296 | "Previous Weapon", |
| | 297 | "Flashback Weapon", |
| | 298 | "Throw Flare", |
| | 299 | "Reload" |
| | 300 | }; |
| | 301 | |
| | 302 | const char * predator_key_description[NUMBER_OF_PREDATOR_INPUTS] = |
| | 303 | { |
| | 304 | "Forward", |
| | 305 | "Backward", |
| | 306 | "Left", |
| | 307 | "Right", |
| | 308 | "Strafe", |
| | 309 | "Strafe Left", |
| | 310 | "Strafe Right", |
| | 311 | "Look Up", |
| | 312 | "Look Down", |
| | 313 | "Centre View", |
| | 314 | "Walk", |
| | 315 | "Jump", |
| | 316 | "Operate", |
| | 317 | "Taunt", |
| | 318 | "ViewMode", |
| | 319 | "Message History", |
| | 320 | "Crouch", |
| | 321 | "Fire Primary", |
| | 322 | "Fire Secondary", |
| | 323 | "Cycle Vision Modes", |
| | 324 | "Next Weapon", |
| | 325 | "Previous Weapon", |
| | 326 | "Flashback Weapon", |
| | 327 | "Recall Disc", |
| | 328 | "Grappling Hook", |
| | 329 | "Cloak", |
| | 330 | "Zoom In", |
| | 331 | "Zoom out", |
| | 332 | }; |
| | 333 | |
| | 334 | const char * cheat_modes[] = |
| | 335 | { |
| | 336 | "Pigsticking", |
| | 337 | "SlugTrail", |
| | 338 | "SniperMunch", |
| | 339 | "Terror", |
| | 340 | "SuperGore", |
| | 341 | "Grenade", |
| | 342 | "Mirror", |
| | 343 | "Pipecleaner", |
| | 344 | "DiscoInferno", |
| | 345 | "TripTastic", |
| | 346 | "MotionBlur", |
| | 347 | "UnderWater", |
| | 348 | "JohnWooMode", |
| | 349 | "WarpSpeed", |
| | 350 | "LandOfTheGiants", |
| | 351 | "ImpossibleMission", |
| | 352 | "RainbowBlood", |
| | 353 | "TickerTape", |
| | 354 | "Nausea", |
| | 355 | "FreeFall", |
| | 356 | "BallsOfFire" |
| | 357 | }; |
| | 358 | |
| | 359 | const char * multiplayer_levels[] = |
| | 360 | { |
| | 361 | "Massacre", |
| | 362 | "Statue", |
| | 363 | "Sewer", |
| | 364 | "Jockey", |
| | 365 | "Hive", |
| | 366 | "Leadworks", |
| | 367 | "Hadley's Hope", |
| | 368 | "Meat Factory", |
| | 369 | "Nostromo", |
| | 370 | "Subway", |
| | 371 | "Elevator", |
| | 372 | "Lab 14", |
| | 373 | "Compound", |
| | 374 | "Office" |
| | 375 | }; |
| | 376 | |
| | 377 | const char * coop_levels[] = |
| | 378 | { |
| | 379 | "Stranded", |
| | 380 | "Trapped", |
| | 381 | "Sewer", |
| | 382 | "Jockey", |
| | 383 | "Hive", |
| | 384 | "Leadworks", |
| | 385 | "Hadley's Hope", |
| | 386 | "Meat Factory", |
| | 387 | "Nostromo", |
| | 388 | "Subway", |
| | 389 | "Elevator", |
| | 390 | "Lab 14", |
| | 391 | "Compound", |
| | 392 | }; |
| | 393 | |
| | 394 | const char * multiplayer_gametype[] = |
| | 395 | { |
| | 396 | "Alien Tag", |
| | 397 | "Frantic Cooperative", |
| | 398 | "Last Man Standing", |
| | 399 | "Marine Cooperative", |
| | 400 | "Murder In The Dark", |
| | 401 | "Predator Tag", |
| | 402 | "Straight Deathmatch" |
| | 403 | }; |
| | 404 | |
| | 405 | const char * multiplayer_description[] = |
| | 406 | { |
| | 407 | "All players are Marines with one Alien. Only the Alien may score. The Marine who kills the Alien takes its place.", |
| | 408 | |
| | 409 | "A fast moving cooperative game in a tight environment. You must score frags before any powerups respawn.", |
| | 410 | |
| | 411 | "A match lasting as many games as there are players with participants switching sides during each game. As a Marine you must survive longest to score
highest. As an Alien you must stop Marines scoring.", |
| | 412 | |
| | 413 | "The marines have been dropped by an EEV. To survive they must reach the fortified base at the end of the canyons.", |
| | 414 | |
| | 415 | "All players play as Marines in a completely dark environment. No proxmines are permitted. This is an atmospheric deathmatch popular at Rebellion.", |
| | 416 | |
| | 417 | "All players are Marines with one Predator. Only the Predator can score points. The Marine that kills the Predator takes its place.", |
| | 418 | |
| | 419 | "Straight deathmatch in any DM level." |
| | 420 | |
| | 421 | }; |
| | 422 | |
| | 423 | const char * missionlevel_messages[] = |
| | 424 | { |
| | 425 | "", |
| | 426 | "COM: Power is back on-line. Activate switch to open door.", |
| | 427 | "DUMMY LEVEL-SPECIFIC MSG 002", |
| | 428 | "DUMMY LEVEL-SPECIFIC MSG 003", |
| | 429 | "DUMMY LEVEL-SPECIFIC MSG 004", |
| | 430 | "DUMMY LEVEL-SPECIFIC MSG 005", |
| | 431 | "DUMMY LEVEL-SPECIFIC MSG 006", |
| | 432 | "COM: Manual bypass collected.", |
| | 433 | "DUMMY LEVEL-SPECIFIC MSG 008", |
| | 434 | "COM: Manual bypass in operation.", |
| | 435 | "COM: PDT is near - look around for a small device.", |
| | 436 | "Warning! Safety system failure.", |
| | 437 | "Caution! Safety system active.", |
| | 438 | "Door welded shut.", |
| | 439 | "Gain access to base.", |
| | 440 | "Base accessed. Now locate controls to lower bridge.", |
| | 441 | "Device unlocks door.", |
| | 442 | "Door unlocked.", |
| | 443 | "Entered lift.", |
| | 444 | "There is some field charge in here.", |
| | 445 | "Bridge down. Now access second security level.", |
| | 446 | "Platform lift.", |
| | 447 | "Device lowers bridge.", |
| | 448 | "There is the ship. Locate access to hangar.", |
| | 449 | "Entered second security level. All doors have been locked.", |
| | 450 | |
| | 451 | "Attention all units!\n\ |
| | 452 | The Predator has accessed level four.\n\ |
| | 453 | All doors have been secured.\n\ |
| | 454 | Stay on maximum alert.\n\ |
| | 455 | This thing must be stopped NOW.", |
| | 456 | |
| | 457 | "This door leads to the second security level.", |
| | 458 | |
| | 459 | "All units!\n\ |
| | 460 | We have a system error.\n\ |
| | 461 | Xenomorph specimens are on the loose!\n\ |
| | 462 | Get to the ops area now! Oh shit, they're in here!", |
| | 463 | |
| | 464 | "Hello.hello? Is there anyone alive down there?\n\ |
| | 465 | Well we've shut down the power and we think we can stop them if we...", |
| | 466 | |
| | 467 | "Doors on this level have been unlocked. Gain access to the third security level.", |
| | 468 | "A sentry gun. Find another way around.", |
| | 469 | "Access to the third security level denied! Find another way to access the hangar.", |
| | 470 | "COM: Don't worry about those weird-looking eggs, marine. They've been sterilized.", |
| | 471 | "This looks like a challenging jump.", |
| | 472 | "Kill all threats and access the ship.", |
| | 473 | |
| | 474 | "Attention all base units!\n\ |
| | 475 | The Predator has infiltrated the installation.\n\ |
| | 476 | Now it's up to us. Keep it cool and watch each others' backs.", |
| | 477 | |
| | 478 | "Marines! Security level two has been breached.\n\ |
| | 479 | All doors are being sealed. Stand your ground, Marines, let's bag this thing.", |
| | 480 | |
| | 481 | "What the Hell's going on out there? We've lost sight of the intruder.\n\ |
| | 482 | All units report immediately!", |
| | 483 | |
| | 484 | "To retain honor amongst your clan your electrical weapons have been disabled.", |
| | 485 | "DUMMY LEVEL-SPECIFIC MSG 039", |
| | 486 | "You are next to a laundry chute.", |
| | 487 | "The vessel has docked, a hive presence can be felt, seek it.", |
| | 488 | "Destroy the power sources to the fans.", |
| | 489 | "Blades must be stopped.", |
| | 490 | "Hive are near, chambers are fresh with their scent.", |
| | 491 | "Join us.", |
| | 492 | "Hive trapped behind powered bars.", |
| | 493 | |
| | 494 | "Welcome to the main Colony base, Marine.\n\ |
| | 495 | Looks like the colonists shit a brick and pulled out.\n\ |
| | 496 | There's an APC beyond the Main Gate. But the power's shut down.\n\ |
| | 497 | You'll have to open the gate remotely.\n\ |
| | 498 | Find the Generator Shed, turn on the power, and await further instructions.", |
| | 499 | |
| | 500 | "COM: You made it marine, let's get this APC prepped and moving.", |
| | 501 | |
| | 502 | "Mission Accomplished", |
| | 503 | |
| | 504 | "Orders from above, you MUST shut down the cooling system before they'll authorize an airlift.\n\ |
| | 505 | You need to power down the five, repeat FIVE, ventilation fans,\n\ |
| | 506 | and make your way through the Processor to the landing platform. I'll be in radio contact.", |
| | 507 | |
| | 508 | "", |
| | 509 | |
| | 510 | "COM: Bad news Private;\n\ |
| | 511 | The Company says you've gotta turn off the ventilation fans before they'll authorize an evac.", |
| | 512 | |
| | 513 | "COM: OK Marine. Your location is directly under one of the ventilation fans.\n\ |
| | 514 | Blueprints say the pressure wheel's a level above you. Don't waste time!", |
| | 515 | |
| | 516 | "COM: Keep it sharp Private; There's a cooling fan directly ahead to the right.", |
| | 517 | |
| | 518 | "Nice work, Private. Cooling systems degraded by twenty percent.\n\ |
| | 519 | Looks like the direct route is closed off. You'll have to go through the substructure and make your way down.", |
| | 520 | |
| | 521 | "COM: According to the computer, The route is closed off between you and the local control room.\n\ |
| | 522 | You'll need to go via the sub-structure. Make your way down.", |
| | 523 | |
| | 524 | "COM: Looks like the bugs got to the pressure hose for this door.\n\ |
| | 525 | There's a local pressure cylinder nearby. Find it and activate it!", |
| | 526 | |
| | 527 | "COM: Good going - pressure door reactivated.\n\ |
| | 528 | Company reps say they're prepping a dropship for you. Guess we gotta believe em....", |
| | 529 | |
| | 530 | "COM: Don't waste time - The Processor's fitting to blow real soon now. Find the lift upwards A.S.A.P.", |
| | 531 | |
| | 532 | "COM: Looks like you're in a subsidiary fuel room of some kind. Good. Keep it tight and keep climbing.", |
| | 533 | "COM: Pull back Private! You're heading into the ventilation fans! You'll be mince!", |
| | 534 | "COM: Private, you need to access the door opposite the stairs.", |
| | 535 | "COM: Proceed down to Ventilation Control.", |
| | 536 | "Okay, Private. Two fans down, three to go. A dropship's being prepared for you right now.", |
| | 537 | "COM: Proceed left into the local Control Room.", |
| | 538 | "COM: There's a pressure wheel in the viewing gallery.", |
| | 539 | |
| | 540 | "The cooling towers are starting to vent. I'm reading serious power surges here. Keep it up. Two more fans to go.", |
| | 541 | |
| | 542 | "COM: Good work Marine, just one more fan.", |
| | 543 | |
| | 544 | "Great work, Private!\n\ |
| | 545 | Cooling system shutting down.\n\ |
| | 546 | But I wouldn't stick around if I were you - it's gonna start getting real hot down there.\n\ |
| | 547 | The airship's coming down but you don't have that much time.\n\ |
| | 548 | Get your ass up to the landing platform.\n\ |
| | 549 | I mean NOW !", |
| | 550 | |
| | 551 | "COM: Good news, Marine - the Dropship's on its way.\n\ |
| | 552 | Get to the landing platform.", |
| | 553 | |
| | 554 | "COM: Remember your safety training and stand well back from the dropship.\n\ |
| | 555 | It ain't safe underneath it.", |
| | 556 | |
| | 557 | "You should shut off that alarm.", |
| | 558 | "A security pass is needed to access the second level.", |
| | 559 | "You have picked up the second level security pass.", |
| | 560 | "Proceed deeper into the installation.", |
| | 561 | "It is impossible to get up there.", |
| | 562 | "All doors have been locked. Find way to proceed.", |
| | 563 | |
| | 564 | "Destroy mainframe control system to unlock doors.\n\ |
| | 565 | There are four mainframe terminals in the area.", |
| | 566 | |
| | 567 | "Mainframe terminals still active.", |
| | 568 | "Two mainframe terminals still active.", |
| | 569 | "One mainframe terminal still active.", |
| | 570 | "Doors are unlocked. Continue with hunt.", |
| | 571 | |
| | 572 | "Holding pen was opened when mainframe was destroyed.\n\ |
| | 573 | Life-forms being held in base are now loose.", |
| | 574 | |
| | 575 | "This way leads deeper into installation.", |
| | 576 | |
| | 577 | "Systems shut down by humans. All doors locked.\n\ |
| | 578 | Must find manual override switch in control room attached to xenoborg-holding room.", |
| | 579 | |
| | 580 | "There is another way into this room.", |
| | 581 | "A xenoborg-holding room", |
| | 582 | "A facehugger-holding room.", |
| | 583 | "An operating room.", |
| | 584 | "Central lift is controlled through here.", |
| | 585 | "Something has burnt hole in door.", |
| | 586 | "Security pass needed.", |
| | 587 | "This lift needs to be activated from the nearby control room.", |
| | 588 | "Loose facehuggers about.", |
| | 589 | "A control room.", |
| | 590 | "Installation systems reactivated.", |
| | 591 | "DUMMY LEVEL-SPECIFIC MSG 097", |
| | 592 | "Where humans were holding xenomorphs.", |
| | 593 | "Fellow hunter has been moved from cell to experimentation chamber.", |
| | 594 | |
| | 595 | "Proceed through the tunnels and rendezvous with Op 3. They'll escort you out.\n\ |
| | 596 | We've had some light failures so you may need to use your image intensifier.", |
| | 597 | |
| | 598 | "Look alive, Private! You're in some serious shit. We're bugging - out now!\n\ |
| | 599 | Level 3 doors are already locked. So Get your ass to the Comm room.\n\ |
| | 600 | I'll brief you from there.", |
| | 601 | |
| | 602 | "COM: Security systems have locked down the doors.\n\ |
| | 603 | There should be a manual override somewhere.", |
| | 604 | |
| | 605 | "Okay, Private, We've got a security breach.\n\ |
| | 606 | Move your ass to the airlock. You've gotta go through the egg lab first.\n\ |
| | 607 | Open the blast doors by pulling on the override switch.\n\ |
| | 608 | And don't worry about those eggs, they've been sterilized I think. Now move it!", |
| | 609 | |
| | 610 | "COM: OK marine, you should be near the airlock. Activate it and cycle through.", |
| | 611 | |
| | 612 | "COM: By the way Private, company says you ain't seeing anything down there, so don't waste time looking.", |
| | 613 | |
| | 614 | "Okay private We've lost contact with the Ops team.\n\ |
| | 615 | Careful, we've got some weird signals. Something's moving down there.", |
| | 616 | |
| | 617 | "COM: Nice to see you're awake now, marine!", |
| | 618 | |
| | 619 | "God damn it! We're getting our asses kicked. Looks like you're on your own.\n\ |
| | 620 | Take the underground access duct to the main colony.\n\ |
| | 621 | Try using the override switch for the observation door. Just don't get yourself killed.", |
| | 622 | |
| | 623 | "COM: Right son, this is where it gets tricky.\n\ |
| | 624 | Most doors are locked - you need to find the override before you can proceed.", |
| | 625 | |
| | 626 | "DUMMY LEVEL-SPECIFIC MSG 110", |
| | 627 | |
| | 628 | "COM: That's it! Now get your ass down to the main research floor.", |
| | 629 | |
| | 630 | "COM: Don't panic marine - you need to proceed carefully inside the artifact.\n\ |
| | 631 | There's a tunnel through it to the access ducts.", |
| | 632 | |
| | 633 | "IN CASE OF EMERGENCY BREAK GLASS", |
| | 634 | |
| | 635 | "Thought we lost you back there. Okay, you're almost to the colony access duct. Stay sharp!", |
| | 636 | |
| | 637 | "COM: The suits say you shouldn't be looking at that - I say get a move on and quit wasting time.", |
| | 638 | |
| | 639 | "Locked.", |
| | 640 | "Hive eggs have been taken, find them.", |
| | 641 | "Caution, the fans need to be stopped but drone guns guard the power source.", |
| | 642 | "Feel power running from lower chambers.", |
| | 643 | |
| | 644 | "Attention dock personnel!\n\ |
| | 645 | The R&D Tower has been breached.\n\ |
| | 646 | We are evacuating transit sections 1, 2, and 3.\n\ |
| | 647 | Security teams, remain at your posts.\n\ |
| | 648 | Everyone, please follow standard Company emergency procedures.", |
| | 649 | |
| | 650 | "Lebowski here? How you doing with those egg specimens?\n\ |
| | 651 | Get 'em down to Dock 4 ASAP. The Earthbound ship is ready to dock and load.", |
| | 652 | |
| | 653 | "Hive eggs are nearby.", |
| | 654 | "Kill the Predator threat.", |
| | 655 | "Join the eggs; they will need protection on the long passage to the human homeworld.", |
| | 656 | "Fellow warrior has been here.", |
| | 657 | "Human office. Security pass in here.", |
| | 658 | "Security pass collected.", |
| | 659 | "DUMMY LEVEL-SPECIFIC MSG 128", |
| | 660 | "DUMMY LEVEL-SPECIFIC MSG 129", |
| | 661 | "Defense system de-activated.", |
| | 662 | "Fellow hunter genetically defiled! Slay the abomination! Release your brother's spirit!", |
| | 663 | "Activate the lift.", |
| | 664 | "Central lift is now operational.", |
| | 665 | "Door needs security pass.", |
| | 666 | "A lift.", |
| | 667 | "Get back inside ship.", |
| | 668 | "COM: Security Pass picked up.", |
| | 669 | "This door leads to the main deck.", |
| | 670 | "Sabotage the ship and kill all crew.", |
| | 671 | |
| | 672 | "Attention crew. Mother has detected an alien lifeform onboard this ship.\n\ |
| | 673 | Garage Deck. At present time, there is no way it can access the other decks.\n\ |
| | 674 | Now I know some of you will be concerned.\n\ |
| | 675 | But rest assured every step is being taken to protect the ship and her crew. Captain out.", |
| | 676 | |
| | 677 | "Attention crew. The Alien has reached the main deck.\n\ |
| | 678 | There's no need to panic. I repeat, NO need to panic.\n\ |
| | 679 | The area is monitored. And Mother is confident that the xenomorph can be contained.\n\ |
| | 680 | Return to your stations and remain calm. Captain out.", |
| | 681 | |
| | 682 | "Attention crew. I'm getting garbled reports and false sightings.\n\ |
| | 683 | This is of no use to Mother or myself.\n\ |
| | 684 | The last reliable sighting indicates the Alien may have entered our ventilation system.\n\ |
| | 685 | But I need confirmation. I'm also authorizing the use of all weapons.\n\ |
| | 686 | I need you all to be vigilant - our lives may depend on it. Captain out.", |
| | 687 | |
| | 688 | "Sentry is guarding end-vents.", |
| | 689 | |
| | 690 | "Attention, This damned Alien can and will be stopped!\n\ |
| | 691 | There's only one of them and it only takes one of us to kill it!\n\ |
| | 692 | We have the brains, we have the guns, so let's DO THIS!\n\ |
| | 693 | Go out there, watch your backs, and do your jobs. Captain out. This is hopeless.", |
| | 694 | |
| | 695 | "Jones? It's me. I've selected a handful of synthetics to pilot the escape shuttle.\n\ |
| | 696 | At least a few of us might make it out of here alive.\n\ |
| | 697 | I need you to secure the shuttle . Got that?\n\ |
| | 698 | If we're gonna get out of here we're gonna NEED that shuttle!", |
| | 699 | |
| | 700 | "The brain of the ship is vulnerable, it must be destroyed.", |
| | 701 | "This ship is dying, join the escapees.", |
| | 702 | "Join the escaping vessel.", |
| | 703 | "DUMMY LEVEL-SPECIFIC MSG 149", |
| | 704 | |
| | 705 | "COM: Welcome to the orbital platform USS Odobenus.\n\ |
| | 706 | Please proceed through the airlock for decontamination.", |
| | 707 | |
| | 708 | "COM: Decontamination complete. Have a nice day.", |
| | 709 | "DUMMY LEVEL-SPECIFIC MSG 152", |
| | 710 | |
| | 711 | "COM: You are now located in the secondary residential area.", |
| | 712 | |
| | 713 | "This just keeps getting better.\n\ |
| | 714 | We got hostiles in a parallel orbit - looks like they're gonna dock with the platform.\n\ |
| | 715 | The rest of us have pulled back to the cruisers.\n\ |
| | 716 | You need to get down to the living quarters.\n\ |
| | 717 | And one more thing: the Company has activated a new defense system.\n\ |
| | 718 | I don't have any specs on it yet. All know is that it's new and nasty as Hell. So watch yourself.", |
| | 719 | |
| | 720 | "COM: You'd better watch yourself!\n\ |
| | 721 | Private - The Company rep's just powered up the automated defenses,\n\ |
| | 722 | including some really nasty experimentals.\n\ |
| | 723 | They don't seem to want any security breaches.", |
| | 724 | |
| | 725 | "COM: Marine - there's an escape capsule at the end of each hydroponics section.\n\ |
| | 726 | Get to the algae tanks and the rest should be obvious.", |
| | 727 | |
| | 728 | "COM: Intruder detected in local control section. Defenses at maximum.", |
| | 729 | |
| | 730 | "Bad news.\n\ |
| | 731 | The hostiles have destroyed all the docking arms,\n\ |
| | 732 | so the only way off the platform is in one of the escape capsules.\n\ |
| | 733 | They're located at the end of the hydroponics garden.\n\ |
| | 734 | But in order to get there, you have to get passed this new defense system.\n\ |
| | 735 | Details are still classified but what I do know is that it's based on some kind of laser technology.\n\ |
| | 736 | Whatever you do, don't let it get a laser lock on you!", |
| | 737 | |
| | 738 | "DUMMY LEVEL-SPECIFIC MSG 159", |
| | 739 | "COM: You are now located in the hydroponic gardens.", |
| | 740 | |
| | 741 | "COM: Here's a hint, marine - the defenses are laser-targeted.\n\ |
| | 742 | If they get a lock-on, be somewhere else.", |
| | 743 | |
| | 744 | "DUMMY LEVEL-SPECIFIC MSG 162", |
| | 745 | "DUMMY LEVEL-SPECIFIC MSG 163", |
| | 746 | "COM: This door isn't gonna work until the power is back on-line.", |
| | 747 | "COM: This leads to the Generator Shed.", |
| | 748 | "COM: Activate all 4 Generators.", |
| | 749 | |
| | 750 | "All right, Private.\n\ |
| | 751 | Main Base is back on-line.\n\ |
| | 752 | Now get inside the Colony Building and find Ops room, Level 3.\n\ |
| | 753 | You'll be able to unlock the Main Gate from there.", |
| | 754 | |
| | 755 | "You're on the home stretch.\n\ |
| | 756 | Stay focused, Marine get across that field and get to the APC.", |
| | 757 | |
| | 758 | "COM: Control Room - Nice going marine - you need to activate all 5 switches.", |
| | 759 | |
| | 760 | "Damn! Did you throw all FIVE switches?\n\ |
| | 761 | Well the Gate's locked down tight.\n\ |
| | 762 | You need a bypass kit.\n\ |
| | 763 | The Engineer had one - it might still be on him.\n\ |
| | 764 | His body is in Medlab on Level 2.Got that? Level 2.", |
| | 765 | |
| | 766 | "COM: Main Base doors are waking up.", |
| | 767 | "DUMMY LEVEL-SPECIFIC MSG 172", |
| | 768 | "COM: The Main Gate.", |
| | 769 | "COM: The APC is waiting for you.", |
| | 770 | "All doors are locked.", |
| | 771 | "Need to access underground marine research posts.", |
| | 772 | "Door opened by device.", |
| | 773 | "The door above has opened.", |
| | 774 | "You need to get down here, but the lift is not going to work.", |
| | 775 | "Leads to the underground hive network.", |
| | 776 | "Door opened elsewhere.", |
| | 777 | "Doors controlled here.", |
| | 778 | "Doors have opened.", |
| | 779 | "DUMMY LEVEL-SPECIFIC MSG 184", |
| | 780 | "The Queen is close. Good prize for hunter.", |
| | 781 | "Praetorian guards!", |
| | 782 | "Now to fulfill your highest honor. Hunt and kill the Queen.", |
| | 783 | |
| | 784 | "COM: Congratulations, Sir;\n\ |
| | 785 | The destruction sequence has been terminated, but you must kill that predator.", |
| | 786 | |
| | 787 | "The base will self-destruct in T-10 seconds.", |
| | 788 | "The base will self-destruct in T-1 minute.", |
| | 789 | "The base will self-destruct in T-30 seconds.", |
| | 790 | "The base will self-destruct in T-5 seconds.", |
| | 791 | "Destruction initiated.", |
| | 792 | "Self-destruct sequence terminated.", |
| | 793 | "DUMMY LEVEL-SPECIFIC MSG 195", |
| | 794 | "DUMMY LEVEL-SPECIFIC MSG 196", |
| | 795 | |
| | 796 | "COM: You had better hurry up.\n\ |
| | 797 | The aliens will reach the upper communications level in less than a minute.", |
| | 798 | |
| | 799 | "COM: Sir, we have a problem.\n\ |
| | 800 | The predator that infiltrated the base has triggered the base's self-destruct.\n\ |
| | 801 | We have just had word that one of the company heads is still in the base.\n\ |
| | 802 | You must destroy the four liquid tanks in the basement to terminate the sequence.\n\ |
| | 803 | You have less than a minute!", |
| | 804 | |
| | 805 | "COM: Sir, we have another problem.\n\ |
| | 806 | We have learned that the company head is in the upper communications level alone and unarmed.\n\ |
| | 807 | There appear to be some loose xenomorphs heading that way.\n\ |
| | 808 | You must locate him before it is too late.", |
| | 809 | |
| | 810 | "COM: The aliens have reached the upper communications level, sir.\n\ |
| | 811 | You have but a few seconds!", |
| | 812 | |
| | 813 | "Here's the latest.\n\ |
| | 814 | Tyrargo is overrun with Aliens, and it's gonna be tough going.\n\ |
| | 815 | So watch your back.", |
| | 816 | |
| | 817 | "COM: Don't like the look of this - better watch that motion tracker.", |
| | 818 | |
| | 819 | "COM: C'mon, Private!\n\ |
| | 820 | Ain't you got more important things to do than play about with that crane?", |
| | 821 | |
| | 822 | "COM: Good, that's the switch - the hangar door is now unlocked.", |
| | 823 | |
| | 824 | "The crew has already bugged out.\n\ |
| | 825 | Don't bother looking for survivors.\n\ |
| | 826 | Make your way through the mess hall to engineering.", |
| | 827 | |
| | 828 | "COM: Door unlocked.", |
| | 829 | "COM: No time ta freshen up!", |
| | 830 | |
| | 831 | "COM: Find the vents to access the mess hall - from there you can reach the reactor core.", |
| | 832 | |
| | 833 | "COM: Grating destroyed.", |
| | 834 | "COM: Platform lift activated.", |
| | 835 | |
| | 836 | "The doors to the reactor core are sealed.\n\ |
| | 837 | To open 'em, you'll have to re-activate the cooling systems.\n\ |
| | 838 | Once you're through, open the emergency exit and get outta there!", |
| | 839 | |
| | 840 | "COM: Cooling systems activated.", |
| | 841 | |
| | 842 | "All right Marine, thank you for your services,\n\ |
| | 843 | Private, you've been most useful, However,\n\ |
| | 844 | I have to inform you that the Company is unable to evacuate you at this time. You understand it's nothing personal.", |
| | 845 | |
| | 846 | "Not much time so listen up, I'm opening the hangar door.\n\ |
| | 847 | Hurry, Marine! Move your ass outta there!", |
| | 848 | "COM: This lift must be activated.", |
| | 849 | "COM: End.", |
| | 850 | "Three officers on board. Kill them.", |
| | 851 | "Use airducts to avoid sentry guns.", |
| | 852 | "Officer killed.", |
| | 853 | "Warning. A predator has entered the base.", |
| | 854 | "Base self-destruct initiated. T-5 minutes and counting.", |
| | 855 | "4", |
| | 856 | "3", |
| | 857 | "2", |
| | 858 | "1", |
| | 859 | "Base atomized. Have a nice day.", |
| | 860 | |
| | 861 | "COM: The head of the company has been killed.\n\ |
| | 862 | This won't look good on your resume.\n\ |
| | 863 | You've failed in your mission!", |
| | 864 | |
| | 865 | "COM: Well done, Sir.\n\ |
| | 866 | The area has been secured.\n\ |
| | 867 | The company wishes to express its deepest gratitude.\n\ |
| | 868 | You have an extra half day's leave.", |
| | 869 | |
| | 870 | "COM: OK, Sir. The level is sealed off.\n\ |
| | 871 | Now you must clear the area of aliens and protect the head of the company.", |
| | 872 | |
| | 873 | "Watch out for the predator!", |
| | 874 | "DUMMY LEVEL-SPECIFIC MSG 231", |
| | 875 | "DUMMY LEVEL-SPECIFIC MSG 232", |
| | 876 | "DUMMY LEVEL-SPECIFIC MSG 233", |
| | 877 | "DUMMY LEVEL-SPECIFIC MSG 234", |
| | 878 | "DUMMY LEVEL-SPECIFIC MSG 235", |
| | 879 | "DUMMY LEVEL-SPECIFIC MSG 236", |
| | 880 | "DUMMY LEVEL-SPECIFIC MSG 237", |
| | 881 | |
| | 882 | "Unit three-two. We've collected specimen batch twenty-seven.\n\ |
| | 883 | Ready to pull out.", |
| | 884 | |
| | 885 | "All units.\n\ |
| | 886 | The Predator is heading for the breeding ground.\n\ |
| | 887 | I don't know what it's planning but it must not reach the hive.", |
| | 888 | |
| | 889 | "The ship must be reclaimed from the creatures that have desecrated it.\n\ |
| | 890 | Kill the company heads that have sealed themselves in the base.", |
| | 891 | |
| | 892 | "You have killed one company head, but there is one still alive.", |
| | 893 | |
| | 894 | "Mission accomplished. An evacuation has been ordered. The Hive is safe again!", |
| | 895 | |
| | 896 | "DUMMY LEVEL-SPECIFIC MSG 243", |
| | 897 | "QUEEN: Worker, a predator is approaching the hive. Find it and kill it.", |
| | 898 | "QUEEN: The hive is now safe.", |
| | 899 | "All containment doors have been secured.", |
| | 900 | "Containment doors have opened.", |
| | 901 | "DUMMY LEVEL-SPECIFIC MSG 248", |
| | 902 | |
| | 903 | "COM: You may want to find Russell's minigun to help you with that predator.\n\ |
| | 904 | Russell's last com came from the predator-holding pen. ", |
| | 905 | |
| | 906 | "Fight through defenses to access human's research facility.", |
| | 907 | "Jump here.", |
| | 908 | "Door activates below.", |
| | 909 | "Door unlocks.", |
| | 910 | |
| | 911 | "Unit 2, report in. Report in Unit 2. Unit 2, do you copy?\n\ |
| | 912 | Damn!\n\ |
| | 913 | His comm must be down.", |
| | 914 | |
| | 915 | "There is another way around.", |
| | 916 | "Second security area.", |
| | 917 | |
| | 918 | "All units report casualties.\n\ |
| | 919 | Repeat, all units report now!\n\ |
| | 920 | How bad are the casualties, people?", |
| | 921 | |
| | 922 | "Door locked.", |
| | 923 | "Find way onto gantries above.", |
| | 924 | "Must be some important traffic coming through this way.", |
| | 925 | |
| | 926 | "Okay, Marines. We've got another Predator creature in here.\n\ |
| | 927 | Patrol in groups.\n\ |
| | 928 | Do NOT allow yourselves to be separated.\n\ |
| | 929 | We handled the last one and we can do it again.\n\ |
| | 930 | Stay frosty, Marines!", |
| | 931 | |
| | 932 | "Platform lift activated.", |
| | 933 | "Entrance to research facility.", |
| | 934 | "Airlock activated.", |
| | 935 | "Dead.", |
| | 936 | "COM: Intruder Alert! Protect the base.", |
| | 937 | "COM: Platform lift activated.", |
| | 938 | "COM: Door unlocked.", |
| | 939 | "COM: Lights activated.", |
| | 940 | "COM: Sentry gun de-activated.", |
| | 941 | "COM: A predator!", |
| | 942 | "DUMMY LEVEL-SPECIFIC MSG 272", |
| | 943 | "DUMMY LEVEL-SPECIFIC MSG 273", |
| | 944 | "DUMMY LEVEL-SPECIFIC MSG 274", |
| | 945 | "DUMMY LEVEL-SPECIFIC MSG 275", |
| | 946 | "DUMMY LEVEL-SPECIFIC MSG 276", |
| | 947 | "DUMMY LEVEL-SPECIFIC MSG 277", |
| | 948 | "DUMMY LEVEL-SPECIFIC MSG 278", |
| | 949 | "DUMMY LEVEL-SPECIFIC MSG 279", |
| | 950 | "DUMMY LEVEL-SPECIFIC MSG 280", |
| | 951 | "DUMMY LEVEL-SPECIFIC MSG 281", |
| | 952 | "DUMMY LEVEL-SPECIFIC MSG 282", |
| | 953 | "DUMMY LEVEL-SPECIFIC MSG 283", |
| | 954 | "DUMMY LEVEL-SPECIFIC MSG 284", |
| | 955 | "DUMMY LEVEL-SPECIFIC MSG 285", |
| | 956 | "DUMMY LEVEL-SPECIFIC MSG 286", |
| | 957 | "DUMMY LEVEL-SPECIFIC MSG 287", |
| | 958 | "DUMMY LEVEL-SPECIFIC MSG 288", |
| | 959 | "DUMMY LEVEL-SPECIFIC MSG 289", |
| | 960 | "DUMMY LEVEL-SPECIFIC MSG 290", |
| | 961 | "DUMMY LEVEL-SPECIFIC MSG 291", |
| | 962 | "DUMMY LEVEL-SPECIFIC MSG 292", |
| | 963 | "DUMMY LEVEL-SPECIFIC MSG 293", |
| | 964 | "DUMMY LEVEL-SPECIFIC MSG 294", |
| | 965 | "DUMMY LEVEL-SPECIFIC MSG 295", |
| | 966 | "DUMMY LEVEL-SPECIFIC MSG 296", |
| | 967 | "DUMMY LEVEL-SPECIFIC MSG 297", |
| | 968 | |
| | 969 | "Everyone's dead up here!\n\ |
| | 970 | Everyone!\n\ |
| | 971 | I'm the last.\n\ |
| | 972 | The escape vehicle is primed and I'm getting the Hell out!", |
| | 973 | |
| | 974 | "Report in, section 3. Section 3?\n\ |
| | 975 | We've spotted an unidentified craft on approach. Headed straight for you!\n\ |
| | 976 | Could be a Predator ship. I suggest you get your ass out of their immediately.", |
| | 977 | |
| | 978 | "Area overrun by aliens. Good hunting.", |
| | 979 | "Door locked.", |
| | 980 | "Use platform lift on left.", |
| | 981 | "Follow gantries around to switch at top.", |
| | 982 | "Door unlocks.", |
| | 983 | "Pipe looks weak....", |
| | 984 | "Fan deactivated.", |
| | 985 | "Must activate all switches in room.", |
| | 986 | "Access lower levels via elevator.", |
| | 987 | "Mess hall.", |
| | 988 | "Morgue.", |
| | 989 | "Human emergency escape vehicle has been salvaged.", |
| | 990 | "Killed it.", |
| | 991 | "Accessed lead smelting plant. Watch out for humans.", |
| | 992 | "Don't step in molten lead.", |
| | 993 | "Get into ship.", |
| | 994 | "Dead.", |
| | 995 | "Deactivate sentry guns and hunt human fodder.", |
| | 996 | "Sentry gun deactivated.", |
| | 997 | "Kill the predator!", |
| | 998 | "The Predator race has been defiled, restore honor - kill the Commanding Officer.", |
| | 999 | "The captive Aliens have broken loose and overrun the Base.", |
| | 1000 | "Destroy the substations to stop the fans.", |
| | 1001 | "The Officer is dead, honor is restored.", |
| | 1002 | "COM: ALERT!!! Aliens are loose in the base, pullback to the bottom deck for immediate evac.", |
| | 1003 | "COM: You have made it, Marine.", |
| | 1004 | "COM: This ship is dead and infested - your mission is to power up the Mother Module.", |
| | 1005 | "COM: Uh Oh - looks like power is off again - you will have to trigger local Generators so keep your eyes peeled.", |
| | 1006 | "COM: The Mother Module requires a Security Pass - get searching Marine.", |
| | 1007 | "COM: Mother Module is powering up - mission accomplished.", |
| | 1008 | |
| | 1009 | "COM: You're lucky to be alive, Private - the temple is outta control!\n\ |
| | 1010 | Keep headin' up to reach evac.", |
| | 1011 | |
| | 1012 | "COM: Local generator needs to be powered to budge this lift.", |
| | 1013 | "COM: Top access is blocked - override it by destroyin' the four local sub-stations.", |
| | 1014 | "COM: The evac craft are in sight. Looks like ya made it!", |
| | 1015 | "DUMMY LEVEL-SPECIFIC MSG 334", |
| | 1016 | "DUMMY LEVEL-SPECIFIC MSG 335", |
| | 1017 | "DUMMY LEVEL-SPECIFIC MSG 336", |
| | 1018 | "DUMMY LEVEL-SPECIFIC MSG 337", |
| | 1019 | "DUMMY LEVEL-SPECIFIC MSG 338", |
| | 1020 | "DUMMY LEVEL-SPECIFIC MSG 339", |
| | 1021 | "DUMMY LEVEL-SPECIFIC MSG 340", |
| | 1022 | "DUMMY LEVEL-SPECIFIC MSG 341", |
| | 1023 | "DUMMY LEVEL-SPECIFIC MSG 342", |
| | 1024 | "DUMMY LEVEL-SPECIFIC MSG 343", |
| | 1025 | "DUMMY LEVEL-SPECIFIC MSG 344", |
| | 1026 | "DUMMY LEVEL-SPECIFIC MSG 345", |
| | 1027 | "DUMMY LEVEL-SPECIFIC MSG 346", |
| | 1028 | |
| | 1029 | "The labs are locked. Protect the security systems.\n\ |
| | 1030 | We can't let the xenomorphs disrupt the experiments.", |
| | 1031 | |
| | 1032 | "All units! Lab integrity has been compromised.\n\ |
| | 1033 | Get up there and take out that xenomorph!", |
| | 1034 | |
| | 1035 | "What the Hell's going on down there?\n\ |
| | 1036 | Don't let it get to the Hive - we can't contain it there!", |
| | 1037 | |
| | 1038 | "Our temple has been violated. Eliminate intruders and seal the entrances.", |
| | 1039 | "DUMMY LEVEL-SPECIFIC MSG 351", |
| | 1040 | "Destroy the supports and block the fuel pipes for the fire.", |
| | 1041 | "Fire extinguished. Access lower temple areas.", |
| | 1042 | "Destroy security systems and access laboratories.", |
| | 1043 | "There is an easier way around.", |
| | 1044 | "Bypass the sentry guns via these tunnels.", |
| | 1045 | "Laboratory One unlocked. Destroy equipment and prevent further experiments.", |
| | 1046 | "Laboratory Two unlocked. All experiments must stop! Destroy equipment.", |
| | 1047 | "Platform lift access to lower level activated.", |
| | 1048 | "A door opens.", |
| | 1049 | "This is the power generator room.", |
| | 1050 | "Destroy the blockades and allow the doors to shut.", |
| | 1051 | "Temple sealed. Return to our Hive.", |
| | 1052 | "Find the tunnel down to our lair.", |
| | 1053 | "Escape from hive and infiltrate facehugger shrine.", |
| | 1054 | "Must kill praetorian guards to deactivate fire.", |
| | 1055 | "Facehugger shrine.", |
| | 1056 | "DUMMY LEVEL-SPECIFIC MSG 368", |
| | 1057 | "DUMMY LEVEL-SPECIFIC MSG 369", |
| | 1058 | "DUMMY LEVEL-SPECIFIC MSG 370", |
| | 1059 | "DUMMY LEVEL-SPECIFIC MSG 371", |
| | 1060 | "DUMMY LEVEL-SPECIFIC MSG 372", |
| | 1061 | "DUMMY LEVEL-SPECIFIC MSG 373", |
| | 1062 | "DUMMY LEVEL-SPECIFIC MSG 374", |
| | 1063 | "Find and destroy two xenoborgs and get back here.", |
| | 1064 | "COM: Security alert! A predator has accessed section D.", |
| | 1065 | "Hangar doors are already open!", |
| | 1066 | "Xenoborgs are stored behind these doors.", |
| | 1067 | "Security has overridden the doors.", |
| | 1068 | |
| | 1069 | "COM: Warning!\n\ |
| | 1070 | If the predator is not contained soon the base will be evacuated.", |
| | 1071 | |
| | 1072 | "COM: Message to all units.\n\ |
| | 1073 | Prepare for evacuation. Opening evacuation doors.", |
| | 1074 | |
| | 1075 | "COM: Message to all units.\n\ |
| | 1076 | Opening the doors has caused a security breach. The base has been infiltrated by xenomorphs.", |
| | 1077 | |
| | 1078 | "Return to section D airlock lift and escape!", |
| | 1079 | "Wait for a few moments for lift to activate.", |
| | 1080 | |
| | 1081 | "Do you copy? Damn it! Is anybody hearing this?\n\ |
| | 1082 | We've encountered multiple hostiles, but they are not xenomorphs.\n\ |
| | 1083 | I Repeat, they are NOT xenomorphs.\n\ |
| | 1084 | Now These guys have some serious firepower and they're appearing out of thin air!\n\ |
| | 1085 | We've taken heavy, heavy casualties so we've had to fall back and Dock 4 is no longer secure,\n\ |
| | 1086 | I say again, we can no longer hold Dock 4.\n\ |
| | 1087 | Now you've got to cancel the Earthbound cargo ship. I say again, call off the Earthbound ship...", |
| | 1088 | |
| | 1089 | "Attention station personnel!\n\ |
| | 1090 | There is an intruder in the R&D Tower.\n\ |
| | 1091 | It Looks like we picked up a xenomorph stowaway.\n\ |
| | 1092 | This security breakdown has been corrected and the xenomorph will soon be neutralized.", |
| | 1093 | |
| | 1094 | "Attention sub-station personnel!\n\ |
| | 1095 | We must keep the xenomorph away from the local generators.\n\ |
| | 1096 | Lock yourselves in and wait for back-up. This is NOT a drill!", |
| | 1097 | |
| | 1098 | "This is Lebowski, I'm in the Holding Pens.\n\ |
| | 1099 | Please halt all specimen transfers until further notice.\n\ |
| | 1100 | The Marines have yet to neutralize the xenomorph. So much for military efficiency... ", |
| | 1101 | |
| | 1102 | "DUMMY LEVEL-SPECIFIC MSG 389", |
| | 1103 | "DUMMY LEVEL-SPECIFIC MSG 390", |
| | 1104 | "Seek the planet surface to escape the installation.", |
| | 1105 | "Power generator room.", |
| | 1106 | "DUMMY LEVEL-SPECIFIC MSG 393", |
| | 1107 | "DUMMY LEVEL-SPECIFIC MSG 394", |
| | 1108 | "DUMMY LEVEL-SPECIFIC MSG 395", |
| | 1109 | "DUMMY LEVEL-SPECIFIC MSG 396", |
| | 1110 | "DUMMY LEVEL-SPECIFIC MSG 397", |
| | 1111 | "DUMMY LEVEL-SPECIFIC MSG 398", |
| | 1112 | "COM: The doors will be locked, but there should be an emergency release on your left, behind the glass.", |
| | 1113 | "Leave lair and infiltrate human base, then escape.", |
| | 1114 | "Door is welded shut.", |
| | 1115 | "Door is locked.", |
| | 1116 | "A door unlocks.", |
| | 1117 | "A secret passage opens.", |
| | 1118 | "Use vents to navigate base.", |
| | 1119 | "Go through airlocks to access research laboratories.", |
| | 1120 | "Seems humans are evacuating with eggs. Hitch a ride.", |
| | 1121 | "Get on that ship.", |
| | 1122 | "Break the glass.", |
| | 1123 | "Let's see where eggs are being taken...", |
| | 1124 | "Move through base. Kill all game.", |
| | 1125 | "Use the airducts.", |
| | 1126 | "A way into the hive. Kill those inside.", |
| | 1127 | |
| | 1128 | "Attention all personnel!\n\ |
| | 1129 | A xenomorph has been contained in Biolab 2, but we believe another is still at large.\n\ |
| | 1130 | The creature will be contained, keep the eggs moving on schedule.", |
| | 1131 | |
| | 1132 | "The xenomorph has bypassed the labs.\n\ |
| | 1133 | We can't seal it off from here. Prepare for immediate evacuation.", |
| | 1134 | "The xenomorph must be stopped! Do NOT let it get on the ship!" |
| | 1135 | }; |
| | 1136 | |
| | 1137 | const char * credits_text[] = |
| | 1138 | { |
| | 1139 | /* |
| | 1140 | "Fox Interactive", |
| | 1141 | NULL, |
| | 1142 | NULL, |
| | 1143 | NULL, |
| | 1144 | "Presents", |
| | 1145 | NULL, |
| | 1146 | NULL, |
| | 1147 | "Aliens Versus Predator", |
| | 1148 | NULL, |
| | 1149 | NULL, |
| | 1150 | "Gold Edition", |
| | 1151 | NULL, |
| | 1152 | NULL, |
| | 1153 | NULL, |
| | 1154 | NULL, |
| | 1155 | */ |
| | 1156 | "Fox Interactive", |
| | 1157 | NULL, |
| | 1158 | "Producer", |
| | 1159 | NULL, |
| | 1160 | "David Stalker", |
| | 1161 | NULL, |
| | 1162 | "Senior Associate Producer", |
| | 1163 | NULL, |
| | 1164 | "Chris Miller", |
| | 1165 | NULL, |
| | 1166 | "Associate Producer", |
| | 1167 | NULL, |
| | 1168 | "Aaron Blean", |
| | 1169 | NULL, |
| | 1170 | "Associate Producer", |
| | 1171 | NULL, |
| | 1172 | "Paul Pawlicki", |
| | 1173 | NULL, |
| | 1174 | "Fox QA Department", |
| | 1175 | NULL, |
| | 1176 | "QA Manager", |
| | 1177 | NULL, |
| | 1178 | "David Ortiz", |
| | 1179 | NULL, |
| | 1180 | "QA Lead", |
| | 1181 | NULL, |
| | 1182 | "Igor Krinitsky", |
| | 1183 | NULL, |
| | 1184 | "QA Co-Lead", |
| | 1185 | NULL, |
| | 1186 | "Chris Wilson", |
| | 1187 | NULL, |
| | 1188 | "Testers", |
| | 1189 | NULL, |
| | 1190 | "Arabian", |
| | 1191 | "Aron Ahles", |
| | 1192 | "Ken Anderson", |
| | 1193 | "Eric Asevo", |
| | 1194 | "Sweet Billy", |
| | 1195 | "Ben Borth", |
| | 1196 | "Pete Cesario", |
| | 1197 | "Francis Choi", |
| | 1198 | "Kristian Davila", |
| | 1199 | "Matt Dell", |
| | 1200 | "Ryan Dowling", |
| | 1201 | "Michael Dunn", |
| | 1202 | "Tim Hall", |
| | 1203 | "Tim Harrison", |
| | 1204 | "Judd Hollander", |
| | 1205 | "Kevin Huynh", |
| | 1206 | "Cris Lee", |
| | 1207 | "Jeremy Luyties", |
| | 1208 | "Red Magpantay", |
| | 1209 | "Kerry Marshall", |
| | 1210 | "Young Park", |
| | 1211 | "Kyle Peschel", |
| | 1212 | "Harish Rao", |
| | 1213 | "Don Sexton", |
| | 1214 | "Gabe Slater", |
| | 1215 | "Jeff Tatman", |
| | 1216 | "Luke Thai", |
| | 1217 | "Tim Tran", |
| | 1218 | "Kaycee Vardaman", |
| | 1219 | "Ellen Williams", |
| | 1220 | "Daan Wisehart", |
| | 1221 | "Sung Yoo", |
| | 1222 | "Brian Zenns", |
| | 1223 | NULL, |
| | 1224 | "Big Shouts go out to...", |
| | 1225 | NULL, |
| | 1226 | NULL, |
| | 1227 | "...the unsung folks at Fox", |
| | 1228 | NULL, |
| | 1229 | "Alan Adler", |
| | 1230 | "Mike Arkin", |
| | 1231 | "Michele Birkner", |
| | 1232 | "Priscilla Bourbonnais", |
| | 1233 | "Mark Dawson", |
| | 1234 | "James Deverill", |
| | 1235 | "Simon Etchells", |
| | 1236 | "Ellen Gameral", |
| | 1237 | "Andrea Griffiths", |
| | 1238 | "Claudine Joris", |
| | 1239 | "Megan O'Brien", |
| | 1240 | "Paul Provenzano", |
| | 1241 | "Lauren Rifkin", |
| | 1242 | "Jamie Samson", |
| | 1243 | "Dave Shaw", |
| | 1244 | "Brian Thomas", |
| | 1245 | "Melissa Totten", |
| | 1246 | "Karly Young", |
| | 1247 | NULL, |
| | 1248 | NULL, |
| | 1249 | "...the folks who made the movies", |
| | 1250 | NULL, |
| | 1251 | "James Cameron", |
| | 1252 | "David Fincher", |
| | 1253 | "H.R. Giger", |
| | 1254 | "Elliot Goldenthal", |
| | 1255 | "Jerry Goldsmith", |
| | 1256 | "James Horner", |
| | 1257 | "John McTiernan", |
| | 1258 | "Ridley Scott", |
| | 1259 | "Don Sharp", |
| | 1260 | "Stan Winston", |
| | 1261 | NULL, |
| | 1262 | "and the many other talented individuals", |
| | 1263 | NULL, |
| | 1264 | NULL, |
| | 1265 | NULL, |
| | 1266 | "...the folks who supplied equipment", |
| | 1267 | NULL, |
| | 1268 | "DUY", |
| | 1269 | "Earthworks - mic - Eric Blackmer", |
| | 1270 | "Line 6 - Tim Godwin", |
| | 1271 | "Steinberg - CubaseVST", |
| | 1272 | NULL, |
| | 1273 | NULL, |
| | 1274 | "...the folks who provided additional help", |
| | 1275 | NULL, |
| | 1276 | NULL, |
| | 1277 | "Brad Craig", |
| | 1278 | "Andrea D'Orta", |
| | 1279 | "Bill Havlicek", |
| | 1280 | "Mike Herauf", |
| | 1281 | "Skip McIlvanie", |
| | 1282 | "Rachel Mills", |
| | 1283 | "Matt Ployhar", |
| | 1284 | "Seth Roth", |
| | 1285 | "Brett Schnepf", |
| | 1286 | "George Thorne", |
| | 1287 | NULL, |
| | 1288 | NULL, |
| | 1289 | "...all the spouses,", |
| | 1290 | "partners, friends, children", |
| | 1291 | "and pets who put up with it all!", |
| | 1292 | NULL, |
| | 1293 | NULL, |
| | 1294 | NULL, |
| | 1295 | "Rebellion", |
| | 1296 | NULL, |
| | 1297 | NULL, |
| | 1298 | "Creative Director", |
| | 1299 | NULL, |
| | 1300 | "Jason Kingsley", |
| | 1301 | NULL, |
| | 1302 | "Technical Director", |
| | 1303 | NULL, |
| | 1304 | "Chris Kingsley", |
| | 1305 | NULL, |
| | 1306 | "Senior Producer", |
| | 1307 | NULL, |
| | 1308 | "Mark Eyles", |
| | 1309 | NULL, |
| | 1310 | "Production Manager", |
| | 1311 | NULL, |
| | 1312 | "Graeme Williams", |
| | 1313 | NULL, |
| | 1314 | "Technology Manager", |
| | 1315 | NULL, |
| | 1316 | "Kevin Lea", |
| | 1317 | NULL, |
| | 1318 | "Producer & Lead Artist", |
| | 1319 | NULL, |
| | 1320 | "Tim Jones", |
| | 1321 | NULL, |
| | 1322 | "Network Code & Tools Programmer", |
| | 1323 | NULL, |
| | 1324 | "Richard Rice", |
| | 1325 | NULL, |
| | 1326 | "Art", |
| | 1327 | NULL, |
| | 1328 | "Julian Breddy", |
| | 1329 | "Ed Cookson", |
| | 1330 | "Dominic Jeffery", |
| | 1331 | "Tim Jones", |
| | 1332 | "Ken Turner", |
| | 1333 | NULL, |
| | 1334 | "Sound", |
| | 1335 | "Ed Cookson", |
| | 1336 | NULL, |
| | 1337 | "Additional Sound", |
| | 1338 | NULL, |
| | 1339 | "Julian Breddy", |
| | 1340 | "Dominic Jeffery", |
| | 1341 | "Tim Jones", |
| | 1342 | NULL, |
| | 1343 | "Thanks to", |
| | 1344 | NULL, |
| | 1345 | NULL, |
| | 1346 | "Al Halsby", |
| | 1347 | "Chris Fox", |
| | 1348 | "Jessica Sharp", |
| | 1349 | "Nadia Cocklin", |
| | 1350 | "Harry Harris", |
| | 1351 | "April Chung", |
| | 1352 | "Anna Floyer", |
| | 1353 | "Siobhan Boughton", |
| | 1354 | "Helen Szirtes", |
| | 1355 | "Christian Russell", |
| | 1356 | "Phil Moss", |
| | 1357 | "Matt Black", |
| | 1358 | "The Special K Massive (Big up stylee!)", |
| | 1359 | NULL, |
| | 1360 | NULL, |
| | 1361 | "Gold Edition FMVs", |
| | 1362 | NULL, |
| | 1363 | NULL, |
| | 1364 | "Cast", |
| | 1365 | NULL, |
| | 1366 | "Ed Cookson", |
| | 1367 | "Aeron Guy", |
| | 1368 | "Mike Healey", |
| | 1369 | "Ben Jones", |
| | 1370 | "Tim Jones", |
| | 1371 | "Chris Kingsley", |
| | 1372 | "Ed Niblett", |
| | 1373 | "Ken Turner", |
| | 1374 | NULL, |
| | 1375 | NULL, |
| | 1376 | "Creative Director and Lighting", |
| | 1377 | NULL, |
| | 1378 | NULL, |
| | 1379 | "Jason Kingsley", |
| | 1380 | NULL, |
| | 1381 | NULL, |
| | 1382 | "Direction", |
| | 1383 | "Ed Cookson", |
| | 1384 | "Tim Jones", |
| | 1385 | "Ken Turner", |
| | 1386 | NULL, |
| | 1387 | NULL, |
| | 1388 | "Editing and Sound Effects", |
| | 1389 | NULL, |
| | 1390 | "Ed Cookson", |
| | 1391 | "Ken Turner", |
| | 1392 | NULL, |
| | 1393 | "Special Effects", |
| | 1394 | NULL, |
| | 1395 | "Ken, Ben, Ed C and Tim", |
| | 1396 | NULL, |
| | 1397 | NULL, |
| | 1398 | "Thanks to Everyone at Rebellion", |
| | 1399 | "who gave up their weekend", |
| | 1400 | NULL, |
| | 1401 | NULL, |
| | 1402 | "Mondo Media", |
| | 1403 | NULL, |
| | 1404 | NULL, |
| | 1405 | "Art Director", |
| | 1406 | NULL, |
| | 1407 | "Marco Bertoldo", |
| | 1408 | NULL, |
| | 1409 | NULL, |
| | 1410 | "Producer", |
| | 1411 | NULL, |
| | 1412 | "Liz Stuart", |
| | 1413 | NULL, |
| | 1414 | "Senior Producer", |
| | 1415 | NULL, |
| | 1416 | "Vivian Barad", |
| | 1417 | NULL, |
| | 1418 | "3D Artists", |
| | 1419 | NULL, |
| | 1420 | "Brittnal Anderson", |
| | 1421 | "Robert Jeffery", |
| | 1422 | "Kelley Lamsens", |
| | 1423 | "Jeanne Littooy", |
| | 1424 | "Manuel Marquez", |
| | 1425 | "Art Matsuura", |
| | 1426 | NULL, |
| | 1427 | NULL, |
| | 1428 | "Storyboard Artist", |
| | 1429 | NULL, |
| | 1430 | "Rhode Montijo", |
| | 1431 | NULL, |
| | 1432 | "Aliens Versus Predator", |
| | 1433 | "(Original Release)", |
| | 1434 | NULL, |
| | 1435 | NULL, |
| | 1436 | "Fox Interactive", |
| | 1437 | NULL, |
| | 1438 | NULL, |
| | 1439 | "Producer", |
| | 1440 | NULL, |
| | 1441 | "David Stalker", |
| | 1442 | NULL, |
| | 1443 | "Associate Producer", |
| | 1444 | NULL, |
| | 1445 | "Chris Miller", |
| | 1446 | NULL, |
| | 1447 | "Music Composition", |
| | 1448 | NULL, |
| | 1449 | "Rich Ragsdale", |
| | 1450 | NULL, |
| | 1451 | "Sound Effects", |
| | 1452 | NULL, |
| | 1453 | "Jered C. Miller", |
| | 1454 | NULL, |
| | 1455 | "Fox QA Department", |
| | 1456 | NULL, |
| | 1457 | NULL, |
| | 1458 | "QA Manager", |
| | 1459 | NULL, |
| | 1460 | "Mike Schneider", |
| | 1461 | NULL, |
| | 1462 | "QA Lead", |
| | 1463 | NULL, |
| | 1464 | "Aaron Blean", |
| | 1465 | NULL, |
| | 1466 | "Testers", |
| | 1467 | NULL, |
| | 1468 | "Seth Roth", |
| | 1469 | "Ken Anderson", |
| | 1470 | "Eric Asevo", |
| | 1471 | "Sweet Billy", |
| | 1472 | "Pete Cesario", |
| | 1473 | "Kristian Davila", |
| | 1474 | "Ryan Dowling", |
| | 1475 | "Michael Dunn", |
| | 1476 | "Tim Hall", |
| | 1477 | "Igor Krinitsky", |
| | 1478 | "Red Magpantay", |
| | 1479 | "Paul Pawlicki", |
| | 1480 | "Harish Rao", |
| | 1481 | "Tim Ramage", |
| | 1482 | "Nick Stecher", |
| | 1483 | "Jeff Tatman", |
| | 1484 | "Tim Tran", |
| | 1485 | "Sung Yoo", |
| | 1486 | NULL, |
| | 1487 | NULL, |
| | 1488 | "Live Action FMV", |
| | 1489 | NULL, |
| | 1490 | NULL, |
| | 1491 | "Director", |
| | 1492 | NULL, |
| | 1493 | "Chris Miller", |
| | 1494 | NULL, |
| | 1495 | "Cast", |
| | 1496 | NULL, |
| | 1497 | "Shannon Black", |
| | 1498 | "Craig Kirkwood Jr.", |
| | 1499 | "Aaron Jean Mendelson", |
| | 1500 | NULL, |
| | 1501 | NULL, |
| | 1502 | "Lighting, Camera and Sound", |
| | 1503 | NULL, |
| | 1504 | NULL, |
| | 1505 | NULL, |
| | 1506 | "TM Productions", |
| | 1507 | NULL, |
| | 1508 | NULL, |
| | 1509 | NULL, |
| | 1510 | "Rebellion", |
| | 1511 | NULL, |
| | 1512 | NULL, |
| | 1513 | NULL, |
| | 1514 | "Creative Director", |
| | 1515 | NULL, |
| | 1516 | "Jason Kingsley", |
| | 1517 | NULL, |
| | 1518 | "Technical Director", |
| | 1519 | NULL, |
| | 1520 | "Chris Kingsley", |
| | 1521 | NULL, |
| | 1522 | "Producer & Lead Artist", |
| | 1523 | NULL, |
| | 1524 | "Alastair Halsby", |
| | 1525 | NULL, |
| | 1526 | "Engine Code & Lead Programmer", |
| | 1527 | NULL, |
| | 1528 | "Kevin Lea", |
| | 1529 | NULL, |
| | 1530 | "Network Code & Tools Programmer", |
| | 1531 | NULL, |
| | 1532 | "Richard Rice", |
| | 1533 | NULL, |
| | 1534 | "AI Programmer", |
| | 1535 | NULL, |
| | 1536 | "Chris Fox", |
| | 1537 | NULL, |
| | 1538 | "Additional Programming", |
| | 1539 | NULL, |
| | 1540 | "Sound", |
| | 1541 | NULL, |
| | 1542 | "Dave Wall", |
| | 1543 | NULL, |
| | 1544 | "Tools", |
| | 1545 | NULL, |
| | 1546 | "Jake Hotson", |
| | 1547 | NULL, |
| | 1548 | "AI", |
| | 1549 | NULL, |
| | 1550 | "Alex Thomson", |
| | 1551 | NULL, |
| | 1552 | NULL, |
| | 1553 | "Art", |
| | 1554 | NULL, |
| | 1555 | "Julian Breddy", |
| | 1556 | "Ed Cookson", |
| | 1557 | "Al Halsby", |
| | 1558 | "Tim Jones", |
| | 1559 | NULL, |
| | 1560 | "Additional Art", |
| | 1561 | NULL, |
| | 1562 | "Ken Turner", |
| | 1563 | "Matthew Riordan", |
| | 1564 | "Adam Comiskey", |
| | 1565 | "Kevin Lea", |
| | 1566 | NULL, |
| | 1567 | NULL, |
| | 1568 | "Lead Animator & Character Design", |
| | 1569 | NULL, |
| | 1570 | "Ken Turner", |
| | 1571 | NULL, |
| | 1572 | NULL, |
| | 1573 | "Additional Animation", |
| | 1574 | NULL, |
| | 1575 | "Adam Comiskey", |
| | 1576 | NULL, |
| | 1577 | "Character Art", |
| | 1578 | NULL, |
| | 1579 | "Al Halsby", |
| | 1580 | "Tim Jones", |
| | 1581 | "Julian Breddy", |
| | 1582 | NULL, |
| | 1583 | "Sound", |
| | 1584 | NULL, |
| | 1585 | "Ed Cookson", |
| | 1586 | NULL, |
| | 1587 | "Additional Sound", |
| | 1588 | NULL, |
| | 1589 | "Tim Jones", |
| | 1590 | "Will Davies", |
| | 1591 | "Al Halsby", |
| | 1592 | NULL, |
| | 1593 | NULL, |
| | 1594 | "Male Voice Talent", |
| | 1595 | NULL, |
| | 1596 | "Michael Blanchard", |
| | 1597 | "Julian Breddy", |
| | 1598 | "Ken Turner", |
| | 1599 | "Dominic Jeffrey", |
| | 1600 | NULL, |
| | 1601 | "Female Voice Talent", |
| | 1602 | NULL, |
| | 1603 | "Becky Kneubuhl", |
| | 1604 | "April Chung", |
| | 1605 | "Nadia Cocklin", |
| | 1606 | NULL, |
| | 1607 | NULL, |
| | 1608 | "Rebellion Thanks:", |
| | 1609 | NULL, |
| | 1610 | "Jessica Sharp", |
| | 1611 | "Patrick Dickinson", |
| | 1612 | "George Launchbury", |
| | 1613 | "Roxby Hartley", |
| | 1614 | "Jake Hempson", |
| | 1615 | "John Bryden", |
| | 1616 | "Andy Nixon", |
| | 1617 | "Shelagh Lewins", |
| | 1618 | "Luke Harman", |
| | 1619 | "Dan Mitchell", |
| | 1620 | "Lee Brimmicombe-Wood", |
| | 1621 | "Sophie Mobbs", |
| | 1622 | "Bernard H. Wood", |
| | 1623 | "Paul Topping", |
| | 1624 | NULL, |
| | 1625 | NULL, |
| | 1626 | "And thanks to Steven Fuller for the SDL/OpenGl/OpenAL port", |
| | 1627 | NULL, |
| | 1628 | "http://icculus.org/avp/", |
| | 1629 | NULL, |
| | 1630 | NULL, |
| | 1631 | NULL, |
| | 1632 | "The End", |
| | 1633 | '\n' |
| | 1634 | }; |