| | 1 | #include "system.h" |
| | 2 | #include "stratdef.h" |
| | 3 | #include "bh_types.h" |
| | 4 | #include "linkswitch.h" |
| | 5 | #include "pldghost.h" |
| | 6 | #include "binaryswitch.h" |
| | 7 | #include <assert.h> |
| | 8 | #include <stdlib.h> |
| | 9 | #include <stdio.h> |
| | 10 | |
| | 11 | extern int RealFrameTime; |
| | 12 | |
| | 13 | static int check_link_switch_states (LINK_SWITCH_BEHAV_BLOCK * lsbb) |
| | 14 | { |
| | 15 | int i=0; |
| | 16 | LSWITCH_ITEM * lsi = lsbb->lswitch_list; |
| | 17 | |
| | 18 | // printf("Checking link states\n"); |
| | 19 | |
| | 20 | if (!lsbb->state) |
| | 21 | return 0; |
| | 22 | |
| | 23 | // printf("Link switch OK\n"); |
| | 24 | |
| | 25 | while (i < lsbb->num_linked_switches) |
| | 26 | { |
| | 27 | switch(lsi[i].bswitch->type) |
| | 28 | { |
| | 29 | case I_BehaviourBinarySwitch: |
| | 30 | { |
| | 31 | BINARY_SWITCH_BEHAV_BLOCK * bsbb = ((BINARY_SWITCH_BEHAV_BLOCK *)lsi[i].bswitch->dataptr); |
| | 32 | |
| | 33 | // if it's off return No |
| | 34 | if (!bsbb->state) |
| | 35 | return 0; |
| | 36 | // printf("Switch %d OK\n", i); |
| | 37 | } |
| | 38 | break; |
| | 39 | case I_BehaviourLinkSwitch: |
| | 40 | { |
| | 41 | LINK_SWITCH_BEHAV_BLOCK * linked_lsbb = ((LINK_SWITCH_BEHAV_BLOCK *)lsi[i].bswitch->dataptr); |
| | 42 | |
| | 43 | // if the system state is off return No |
| | 44 | if (!linked_lsbb->system_state) |
| | 45 | return 0; |
| | 46 | } |
| | 47 | break; |
| | 48 | default: |
| | 49 | { |
| | 50 | assert(0=="Switch should only have links to link switches and binary switches"); |
| | 51 | } |
| | 52 | } |
| | 53 | i++; |
| | 54 | } |
| | 55 | |
| | 56 | // printf("Link switchs activated\n"); |
| | 57 | |
| | 58 | return 1; |
| | 59 | } |
| | 60 | |
| | 61 | void LinkSwitchBehaveInit(void* bhdata, STRATEGYBLOCK* sbptr) |
| | 62 | { |
| | 63 | assert(sbptr); |
| | 64 | LINK_SWITCH_BEHAV_BLOCK *ls_bhv = malloc(sizeof(LINK_SWITCH_BEHAV_BLOCK)); |
| | 65 | |
| | 66 | if(!ls_bhv) |
| | 67 | { |
| | 68 | RemoveBehaviourStrategy(sbptr); |
| | 69 | return; |
| | 70 | } |
| | 71 | |
| | 72 | sbptr->dataptr = ls_bhv; |
| | 73 | ls_bhv->bhvr_type = I_BehaviourLinkSwitch; |
| | 74 | |
| | 75 | // from loaders |
| | 76 | // 1 rest_state - on or off |
| | 77 | // 2 mode |
| | 78 | // 3 timer switch - time for reset |
| | 79 | // 4 security clerance to operate |
| | 80 | // 5 copy the target name |
| | 81 | |
| | 82 | LINK_SWITCH_TOOLS_TEMPLATE *ls_tt = (LINK_SWITCH_TOOLS_TEMPLATE*)bhdata; |
| | 83 | |
| | 84 | COPY_NAME(sbptr->SBname, ls_tt->nameID); |
| | 85 | |
| | 86 | if (ls_tt->mode == I_lswitch_SELFDESTRUCT) |
| | 87 | { |
| | 88 | ls_bhv->ls_mode = I_lswitch_timer; |
| | 89 | ls_bhv->IS_SELF_DESTRUCT = 1; |
| | 90 | } |
| | 91 | else |
| | 92 | { |
| | 93 | ls_bhv->ls_mode = ls_tt->mode; |
| | 94 | ls_bhv->IS_SELF_DESTRUCT = 0; |
| | 95 | } |
| | 96 | |
| | 97 | ls_bhv->num_targets = ls_tt->num_targets; |
| | 98 | |
| | 99 | if(ls_bhv->num_targets) |
| | 100 | { |
| | 101 | ls_bhv->ls_targets = malloc(sizeof(LINK_SWITCH_TARGET) * ls_tt->num_targets); |
| | 102 | |
| | 103 | if (!ls_bhv->ls_targets) |
| | 104 | { |
| | 105 | RemoveBehaviourStrategy(sbptr); |
| | 106 | return; |
| | 107 | } |
| | 108 | } |
| | 109 | else |
| | 110 | { |
| | 111 | ls_bhv->ls_targets = NULL; |
| | 112 | } |
| | 113 | |
| | 114 | { |
| | 115 | int i; |
| | 116 | for (i=0; i<ls_tt->num_targets; i++) |
| | 117 | { |
| | 118 | ls_bhv->ls_targets[i] = ls_tt->targets[i]; |
| | 119 | ls_bhv->ls_targets[i].sbptr = 0; |
| | 120 | } |
| | 121 | } |
| | 122 | |
| | 123 | ls_bhv->time_for_reset = ls_tt->time_for_reset; |
| | 124 | ls_bhv->security_clerance = ls_tt->security_clearance; |
| | 125 | ls_bhv->switch_flags = ls_tt->switch_flags; |
| | 126 | ls_bhv->trigger_volume_min = ls_tt->trigger_volume_min; |
| | 127 | ls_bhv->trigger_volume_max = ls_tt->trigger_volume_max; |
| | 128 | ls_bhv->switch_always_on = ls_tt->switch_always_on; |
| | 129 | ls_bhv->switch_off_message_same = ls_tt->switch_off_message_same; |
| | 130 | ls_bhv->switch_off_message_none = ls_tt->switch_off_message_none; |
| | 131 | |
| | 132 | // set up the animation control |
| | 133 | if(sbptr->shapeIndex != -1) |
| | 134 | { |
| | 135 | sbptr->DynPtr = AllocateDynamicsBlock(DYNAMICS_TEMPLATE_STATIC); |
| | 136 | |
| | 137 | if(NULL == sbptr->DynPtr) |
| | 138 | { |
| | 139 | RemoveBehaviourStrategy(sbptr); |
| | 140 | return; |
| | 141 | } |
| | 142 | else |
| | 143 | { |
| | 144 | sbptr->DynPtr->Position = sbptr->DynPtr->PrevPosition = ls_tt->position; |
| | 145 | sbptr->DynPtr->OrientEuler = ls_tt->orientation; |
| | 146 | CreateEulerMatrix(&sbptr->DynPtr->OrientEuler, &sbptr->DynPtr->OrientMat); |
| | 147 | TransposeMatrixCH(&sbptr->DynPtr->OrientMat); |
| | 148 | sbptr->containingModule = ModuleFromPosition(&sbptr->DynPtr->Position, NULL); |
| | 149 | |
| | 150 | if(NULL == sbptr->containingModule) |
| | 151 | { |
| | 152 | printf("no contaning module for link switch\n"); |
| | 153 | RemoveBehaviourStrategy(sbptr); |
| | 154 | return; |
| | 155 | } |
| | 156 | |
| | 157 | sbptr->maintainVisibility = 1; |
| | 158 | } |
| | 159 | |
| | 160 | int item_num = 0; |
| | 161 | struct shapeheader* shptr = mainshapelist[sbptr->shapeIndex]; |
| | 162 | TXACTRLBLK **pptxactrlblk = &ls_bhv->ls_tac; |
| | 163 | |
| | 164 | for(; item_num < shptr->numitems; item_num++) |
| | 165 | { |
| | 166 | POLYHEADER *poly = (POLYHEADER*)(shptr->items[item_num]); |
| | 167 | assert(poly); |
| | 168 | |
| | 169 | if(poly->PolyFlags & iflag_txanim) |
| | 170 | { |
| | 171 | int num_seq = 0; |
| | 172 | TXACTRLBLK *pnew_txactrlblk = malloc(sizeof(TXACTRLBLK)); |
| | 173 | |
| | 174 | if (pnew_txactrlblk) |
| | 175 | { |
| | 176 | pnew_txactrlblk->tac_flags = 0; |
| | 177 | pnew_txactrlblk->tac_item = item_num; |
| | 178 | pnew_txactrlblk->tac_sequence = ls_tt->rest_state; |
| | 179 | pnew_txactrlblk->tac_node = 0; |
| | 180 | pnew_txactrlblk->tac_txarray = GetTxAnimArrayZ(sbptr->shapeIndex, item_num); |
| | 181 | pnew_txactrlblk->tac_txah_s = GetTxAnimHeaderFromShape(pnew_txactrlblk, sbptr->shapeIndex); |
| | 182 | |
| | 183 | while(pnew_txactrlblk->tac_txarray[num_seq+1]) |
| | 184 | num_seq++; |
| | 185 | |
| | 186 | // Assert does not work at this point so |
| | 187 | assert(num_seq == 2); |
| | 188 | |
| | 189 | /* set the flags in the animation header */ |
| | 190 | // we only ever have one frame of animation per sequence - |
| | 191 | // nb this can change talk to richard - one sequence with two frames |
| | 192 | // or mutliple sequences??? |
| | 193 | |
| | 194 | //Now two sequences with an arbitrary number of frames - Richard |
| | 195 | |
| | 196 | pnew_txactrlblk->tac_txah.txa_flags |= txa_flag_play; |
| | 197 | |
| | 198 | /* change the value held in pptxactrlblk |
| | 199 | which point to the previous structures "next" |
| | 200 | pointer*/ |
| | 201 | |
| | 202 | *pptxactrlblk = pnew_txactrlblk; |
| | 203 | pptxactrlblk = &pnew_txactrlblk->tac_next; |
| | 204 | } |
| | 205 | else |
| | 206 | { |
| | 207 | memoryInitialisationFailure = 1; |
| | 208 | } |
| | 209 | } |
| | 210 | } |
| | 211 | *pptxactrlblk = 0; |
| | 212 | } |
| | 213 | else |
| | 214 | { |
| | 215 | //no shape - so there won't be any animation |
| | 216 | ls_bhv->ls_tac = 0; |
| | 217 | } |
| | 218 | |
| | 219 | ls_bhv->ls_dtype = linkswitch_no_display; |
| | 220 | |
| | 221 | if (ls_bhv->ls_tac) |
| | 222 | ls_bhv->ls_dtype = linkswitch_animate_me; |
| | 223 | |
| | 224 | ls_bhv->ls_track = ls_tt->track; |
| | 225 | |
| | 226 | if (ls_bhv->ls_track) |
| | 227 | { |
| | 228 | ls_bhv->ls_track->sbptr = sbptr; |
| | 229 | |
| | 230 | if (ls_bhv->ls_dtype == linkswitch_animate_me) |
| | 231 | ls_bhv->ls_dtype = linkswitch_animate_and_move_me; |
| | 232 | else |
| | 233 | ls_bhv->ls_dtype = linkswitch_move_me; |
| | 234 | } |
| | 235 | |
| | 236 | // fill in the rest ourselves |
| | 237 | |
| | 238 | ls_bhv->request = 0; |
| | 239 | ls_bhv->state = ls_tt->rest_state; |
| | 240 | ls_bhv->timer = 0; |
| | 241 | ls_bhv->system_state = 0; |
| | 242 | ls_bhv->soundHandle = SOUND_NOACTIVEINDEX; |
| | 243 | ls_bhv->num_linked_switches = ls_tt->num_linked_switches; |
| | 244 | |
| | 245 | if(ls_tt->num_linked_switches) |
| | 246 | { |
| | 247 | ls_bhv->lswitch_list = malloc(sizeof(LSWITCH_ITEM) * ls_bhv->num_linked_switches); |
| | 248 | |
| | 249 | if (NULL == ls_bhv->lswitch_list) |
| | 250 | { |
| | 251 | RemoveBehaviourStrategy(sbptr); |
| | 252 | return; |
| | 253 | } |
| | 254 | else |
| | 255 | { |
| | 256 | int i; |
| | 257 | for (i=0; i < ls_tt->num_linked_switches; i++) |
| | 258 | { |
| | 259 | COPY_NAME (ls_bhv->lswitch_list[i].bs_name, ls_tt->switchIDs[i].name); |
| | 260 | } |
| | 261 | } |
| | 262 | } |
| | 263 | else |
| | 264 | { |
| | 265 | ls_bhv->lswitch_list = NULL; |
| | 266 | } |
| | 267 | |
| | 268 | if(ls_bhv->state) |
| | 269 | { |
| | 270 | ls_bhv->timer = ls_bhv->time_for_reset; |
| | 271 | |
| | 272 | if(ls_bhv->ls_track) |
| | 273 | { |
| | 274 | //set the track to the end position |
| | 275 | ls_bhv->ls_track->current_section = (ls_bhv->ls_track->num_sections-1); |
| | 276 | ls_bhv->ls_track->timer = ls_bhv->ls_track->sections[ls_bhv->ls_track->current_section].time_for_section; |
| | 277 | ls_bhv->ls_track->playing = 1; |
| | 278 | Update_Track_Position(ls_bhv->ls_track); |
| | 279 | } |
| | 280 | } |
| | 281 | |
| | 282 | ls_bhv->TimeUntilNetSynchAllowed = 0; |
| | 283 | } |
| | 284 | |
| | 285 | void LinkSwitchBehaveFun(STRATEGYBLOCK* sbptr) |
| | 286 | { |
| | 287 | assert(sbptr); |
| | 288 | LINK_SWITCH_BEHAV_BLOCK *ls_bhv = (LINK_SWITCH_BEHAV_BLOCK*)sbptr->dataptr; |
| | 289 | assert((ls_bhv->bhvr_type == I_BehaviourLinkSwitch)); |
| | 290 | DISPLAYBLOCK* dptr = sbptr->DisplayBlock; |
| | 291 | |
| | 292 | /****** |
| | 293 | What I need to do - check to see if we have |
| | 294 | a request - requests have different effects depending on |
| | 295 | the mode - so we have to switch on the mode |
| | 296 | *****/ |
| | 297 | |
| | 298 | switch(ls_bhv->ls_dtype) |
| | 299 | { |
| | 300 | case linkswitch_animate_me: |
| | 301 | case linkswitch_animate_and_move_me: |
| | 302 | if(dptr) |
| | 303 | dptr->ObTxAnimCtrlBlks = ls_bhv->ls_tac; |
| | 304 | default: |
| | 305 | break; |
| | 306 | } |
| | 307 | |
| | 308 | if (!ReturnPlayerSecurityClearance(ls_bhv->security_clerance) && ls_bhv->security_clerance) |
| | 309 | { |
| | 310 | ls_bhv->request = I_no_request; |
| | 311 | return; |
| | 312 | } |
| | 313 | |
| | 314 | if(ls_bhv->switch_flags && SwitchFlag_UseTriggerVolume) |
| | 315 | { |
| | 316 | /*See if switch has been set off*/ |
| | 317 | int i; |
| | 318 | for (i=0; i < NumActiveStBlocks; i++) |
| | 319 | { |
| | 320 | int needToTest = 0; |
| | 321 | STRATEGYBLOCK *sbPtr = ActiveStBlockList[i]; |
| | 322 | |
| | 323 | if (sbPtr->DynPtr) |
| | 324 | { |
| | 325 | if (sbPtr->DisplayBlock == PlayerStatus.DisplayBlock) |
| | 326 | { |
| | 327 | needToTest = 1; |
| | 328 | } |
| | 329 | else if (sbPtr->type == I_BehaviourNetGhost) |
| | 330 | { |
| | 331 | NETGHOSTDATABLOCK *ghostData = (NETGHOSTDATABLOCK *)sbPtr->dataptr; |
| | 332 | |
| | 333 | switch(ghostData->type) |
| | 334 | { |
| | 335 | case I_BehaviourMarinePlayer: |
| | 336 | case I_BehaviourAlienPlayer: |
| | 337 | case I_BehaviourPredatorPlayer: |
| | 338 | needToTest = 1; |
| | 339 | default: |
| | 340 | break; |
| | 341 | } |
| | 342 | } |
| | 343 | } |
| | 344 | |
| | 345 | if(needToTest&& |
| | 346 | sbPtr->DynPtr->Position.vx > ls_bhv->trigger_volume_min.vx && |
| | 347 | sbPtr->DynPtr->Position.vx < ls_bhv->trigger_volume_max.vx && |
| | 348 | sbPtr->DynPtr->Position.vy > ls_bhv->trigger_volume_min.vy && |
| | 349 | sbPtr->DynPtr->Position.vy < ls_bhv->trigger_volume_max.vy && |
| | 350 | sbPtr->DynPtr->Position.vz > ls_bhv->trigger_volume_min.vz && |
| | 351 | sbPtr->DynPtr->Position.vz < ls_bhv->trigger_volume_max.vz) |
| | 352 | { |
| | 353 | ls_bhv->request=I_request_on; |
| | 354 | break; |
| | 355 | } |
| | 356 | } |
| | 357 | } |
| | 358 | |
| | 359 | if (ls_bhv->request == I_request_on) |
| | 360 | { |
| | 361 | if (ls_bhv->triggered_last) |
| | 362 | ls_bhv->request = I_no_request; |
| | 363 | else |
| | 364 | ls_bhv->triggered_last = 1; |
| | 365 | } |
| | 366 | else |
| | 367 | { |
| | 368 | ls_bhv->triggered_last = 0; |
| | 369 | } |
| | 370 | |
| | 371 | if(ls_bhv->switch_always_on) |
| | 372 | { |
| | 373 | ls_bhv->request = I_no_request; |
| | 374 | ls_bhv->state = 1; |
| | 375 | } |
| | 376 | |
| | 377 | if(SinglePlayer != AvP.PlayMode) |
| | 378 | { |
| | 379 | /* |
| | 380 | Every time a switch is updated there is a time delay of 5 seconds before the |
| | 381 | switch can next be changed by the host sending synch messages. |
| | 382 | This prevents the host machine from resetting a switch before it learns that |
| | 383 | it has been pressed |
| | 384 | */ |
| | 385 | |
| | 386 | if(ls_bhv->request == I_no_request) |
| | 387 | { |
| | 388 | ls_bhv->TimeUntilNetSynchAllowed-=RealFrameTime; |
| | 389 | |
| | 390 | if(ls_bhv->TimeUntilNetSynchAllowed < 0) |
| | 391 | ls_bhv->TimeUntilNetSynchAllowed = 0; |
| | 392 | } |
| | 393 | else |
| | 394 | { |
| | 395 | ls_bhv->TimeUntilNetSynchAllowed = 5 * ONE_FIXED; |
| | 396 | } |
| | 397 | } |
| | 398 | |
| | 399 | switch(ls_bhv->ls_mode) |
| | 400 | { |
| | 401 | case I_lswitch_timer: |
| | 402 | { |
| | 403 | |
| | 404 | if(ls_bhv->request == I_request_on && !ls_bhv->state) |
| | 405 | { |
| | 406 | ls_bhv->timer = ls_bhv->time_for_reset; |
| | 407 | |
| | 408 | switch(ls_bhv->ls_dtype) |
| | 409 | { |
| | 410 | case binswitch_move_me: |
| | 411 | case binswitch_animate_and_move_me: |
| | 412 | { |
| | 413 | // moving switch |
| | 414 | ls_bhv->new_state = 1; |
| | 415 | ls_bhv->new_request = -1; |
| | 416 | ls_bhv->ls_track->reverse=0; |
| | 417 | Start_Track_Playing(ls_bhv->ls_track); |
| | 418 | ls_bhv->mode_store = ls_bhv->ls_mode; |
| | 419 | ls_bhv->ls_mode = I_lswitch_moving; |
| | 420 | } |
| | 421 | break; |
| | 422 | default: |
| | 423 | ls_bhv->state = 1; |
| | 424 | } |
| | 425 | |
| | 426 | if(ls_bhv->ls_tac) |
| | 427 | { |
| | 428 | ls_bhv->ls_tac->tac_sequence = 1; |
| | 429 | ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); |
| | 430 | } |
| | 431 | } |
| | 432 | else if(ls_bhv->timer > 0) |
| | 433 | { |
| | 434 | ls_bhv->timer -= NormalFrameTime; |
| | 435 | |
| | 436 | if(ls_bhv->timer <= 0) |
| | 437 | { |
| | 438 | ls_bhv->state = 0; |
| | 439 | |
| | 440 | switch(ls_bhv->ls_dtype) |
| | 441 | { |
| | 442 | case binswitch_move_me: |
| | 443 | case binswitch_animate_and_move_me: |
| | 444 | { |
| | 445 | // moving switch |
| | 446 | ls_bhv->new_state = 0; |
| | 447 | ls_bhv->new_request = -1; |
| | 448 | ls_bhv->ls_track->reverse=1; |
| | 449 | Start_Track_Playing(ls_bhv->ls_track); |
| | 450 | ls_bhv->mode_store = ls_bhv->ls_mode; |
| | 451 | ls_bhv->ls_mode = I_lswitch_moving; |
| | 452 | } |
| | 453 | default: |
| | 454 | break; |
| | 455 | } |
| | 456 | |
| | 457 | if(ls_bhv->ls_tac) |
| | 458 | { |
| | 459 | ls_bhv->ls_tac->tac_sequence = 0; |
| | 460 | ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); |
| | 461 | } |
| | 462 | } |
| | 463 | } |
| | 464 | } |
| | 465 | break; |
| | 466 | case I_lswitch_toggle: |
| | 467 | { |
| | 468 | // if it's off and no request then we can return |
| | 469 | |
| | 470 | if (!ls_bhv->state && (ls_bhv->request == I_no_request)) |
| | 471 | return; |
| | 472 | |
| | 473 | /* change the state and request the new state in the target */ |
| | 474 | |
| | 475 | if(ls_bhv->request != I_no_request) |
| | 476 | { |
| | 477 | switch(ls_bhv->ls_dtype) |
| | 478 | { |
| | 479 | case binswitch_move_me: |
| | 480 | case binswitch_animate_and_move_me: |
| | 481 | { |
| | 482 | // moving switch |
| | 483 | ls_bhv->new_state = !ls_bhv->state; |
| | 484 | ls_bhv->new_request = -1; |
| | 485 | ls_bhv->mode_store = ls_bhv->ls_mode; |
| | 486 | ls_bhv->ls_mode = I_lswitch_moving; |
| | 487 | ls_bhv->ls_track->reverse=ls_bhv->state; |
| | 488 | Start_Track_Playing(ls_bhv->ls_track); |
| | 489 | } |
| | 490 | break; |
| | 491 | default: |
| | 492 | ls_bhv->state = !ls_bhv->state; |
| | 493 | } |
| | 494 | |
| | 495 | if(ls_bhv->ls_tac) |
| | 496 | { |
| | 497 | ls_bhv->ls_tac->tac_sequence = ls_bhv->state ? 1 : 0; |
| | 498 | ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); |
| | 499 | } |
| | 500 | } |
| | 501 | } |
| | 502 | break; |
| | 503 | case I_lswitch_wait: |
| | 504 | { |
| | 505 | if (!ls_bhv->state) |
| | 506 | { |
| | 507 | switch(ls_bhv->request) |
| | 508 | { |
| | 509 | case I_no_request: |
| | 510 | return; // if it's off and no request then we can return |
| | 511 | case I_request_on: |
| | 512 | { |
| | 513 | switch(ls_bhv->ls_dtype) |
| | 514 | { |
| | 515 | case binswitch_move_me: |
| | 516 | case binswitch_animate_and_move_me: |
| | 517 | { |
| | 518 | |
| | 519 | // moving switch |
| | 520 | ls_bhv->new_state = 1; |
| | 521 | ls_bhv->new_request = -1; |
| | 522 | ls_bhv->ls_track->reverse = 0; |
| | 523 | Start_Track_Playing(ls_bhv->ls_track); |
| | 524 | ls_bhv->mode_store = ls_bhv->ls_mode; |
| | 525 | ls_bhv->ls_mode = I_lswitch_moving; |
| | 526 | } |
| | 527 | break; |
| | 528 | default: |
| | 529 | ls_bhv->state = 1; |
| | 530 | } |
| | 531 | } |
| | 532 | default: |
| | 533 | break; |
| | 534 | } |
| | 535 | } |
| | 536 | else |
| | 537 | { |
| | 538 | if (ls_bhv->request == I_request_off) |
| | 539 | { |
| | 540 | switch(ls_bhv->ls_dtype) |
| | 541 | { |
| | 542 | case binswitch_move_me: |
| | 543 | case binswitch_animate_and_move_me: |
| | 544 | { |
| | 545 | // moving switch |
| | 546 | ls_bhv->new_state = 0; |
| | 547 | ls_bhv->new_request = -1; |
| | 548 | ls_bhv->ls_track->reverse = 1; |
| | 549 | Start_Track_Playing(ls_bhv->ls_track); |
| | 550 | ls_bhv->mode_store = ls_bhv->ls_mode; |
| | 551 | ls_bhv->ls_mode = I_lswitch_moving; |
| | 552 | } |
| | 553 | break; |
| | 554 | default: |
| | 555 | ls_bhv->state = 0; |
| | 556 | } |
| | 557 | } |
| | 558 | } |
| | 559 | |
| | 560 | if(ls_bhv->ls_tac) |
| | 561 | { |
| | 562 | ls_bhv->ls_tac->tac_sequence = ls_bhv->state ? 1 : 0; |
| | 563 | ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); |
| | 564 | } |
| | 565 | } |
| | 566 | break; |
| | 567 | case I_lswitch_moving: |
| | 568 | { |
| | 569 | //printf("moving\n"); |
| | 570 | Update_Track_Position(ls_bhv->ls_track); |
| | 571 | |
| | 572 | if (!ls_bhv->ls_track->playing) |
| | 573 | { |
| | 574 | ls_bhv->ls_mode = ls_bhv->mode_store; |
| | 575 | ls_bhv->state = ls_bhv->new_state; |
| | 576 | |
| | 577 | if(ls_bhv->ls_tac) |
| | 578 | { |
| | 579 | ls_bhv->ls_tac->tac_sequence = ls_bhv->state ? 1 : 0; |
| | 580 | ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbptr->shapeIndex)); |
| | 581 | } |
| | 582 | } |
| | 583 | } |
| | 584 | break; |
| | 585 | default: |
| | 586 | assert(2<1); |
| | 587 | } |
| | 588 | |
| | 589 | ls_bhv->request = I_no_request; |
| | 590 | |
| | 591 | //check to see if the system state has changed |
| | 592 | |
| | 593 | if (ls_bhv->system_state) |
| | 594 | { |
| | 595 | if (!check_link_switch_states(ls_bhv)) |
| | 596 | { |
| | 597 | ls_bhv->system_state = 0; |
| | 598 | |
| | 599 | //link switch system state is turning off |
| | 600 | if(!ls_bhv->switch_off_message_none) |
| | 601 | { |
| | 602 | int i; |
| | 603 | for(i=0; i < ls_bhv->num_targets; i++) |
| | 604 | RequestState(ls_bhv->ls_targets[i].sbptr,ls_bhv->ls_targets[i].request_message^(!ls_bhv->switch_off_message_same), sbptr); |
| | 605 | } |
| | 606 | } |
| | 607 | } |
| | 608 | else |
| | 609 | { |
| | 610 | if (check_link_switch_states(ls_bhv)) |
| | 611 | { |
| | 612 | int i; |
| | 613 | ls_bhv->system_state = 1; |
| | 614 | //link switch system state is turning on |
| | 615 | for(i=0; i < ls_bhv->num_targets; i++) |
| | 616 | RequestState(ls_bhv->ls_targets[i].sbptr,ls_bhv->ls_targets[i].request_message, sbptr); |
| | 617 | } |
| | 618 | } |
| | 619 | } |
| | 620 | |
| | 621 | #define LINKSWITCHSYNCH_ON 0 |
| | 622 | #define LINKSWITCHSYNCH_OFF 1 |
| | 623 | #define LINKSWITCHSYNCH_IGNORE 2 |
| | 624 | |
| | 625 | int LinkSwitchGetSynchData(STRATEGYBLOCK* sbPtr) |
| | 626 | { |
| | 627 | assert(sbPtr); |
| | 628 | LINK_SWITCH_BEHAV_BLOCK *ls_bhv = (LINK_SWITCH_BEHAV_BLOCK*)sbPtr->dataptr; |
| | 629 | assert((ls_bhv->bhvr_type == I_BehaviourLinkSwitch)); |
| | 630 | |
| | 631 | //don't try to synch moving switches |
| | 632 | if(ls_bhv->ls_mode == I_lswitch_moving) |
| | 633 | return LINKSWITCHSYNCH_IGNORE; |
| | 634 | |
| | 635 | return ((ls_bhv->state) ? LINKSWITCHSYNCH_ON : LINKSWITCHSYNCH_OFF); |
| | 636 | } |
| | 637 | |
| | 638 | void LinkSwitchSetSynchData(STRATEGYBLOCK* sbPtr,int status) |
| | 639 | { |
| | 640 | assert(sbPtr); |
| | 641 | LINK_SWITCH_BEHAV_BLOCK *ls_bhv = (LINK_SWITCH_BEHAV_BLOCK*)sbPtr->dataptr; |
| | 642 | assert((ls_bhv->bhvr_type == I_BehaviourLinkSwitch)); |
| | 643 | |
| | 644 | if(ls_bhv->TimeUntilNetSynchAllowed > 0) |
| | 645 | { |
| | 646 | //ignore this attempt to synch the switch |
| | 647 | return; |
| | 648 | } |
| | 649 | |
| | 650 | //don't try to synch moving switches |
| | 651 | if(ls_bhv->ls_mode == I_lswitch_moving) |
| | 652 | return; |
| | 653 | |
| | 654 | switch(status) |
| | 655 | { |
| | 656 | case LINKSWITCHSYNCH_ON : |
| | 657 | if(!ls_bhv->state) |
| | 658 | RequestState(sbPtr,1,0); //this switch should be on |
| | 659 | break; |
| | 660 | case LINKSWITCHSYNCH_OFF : |
| | 661 | if(ls_bhv->state) |
| | 662 | RequestState(sbPtr,0,0); //this switch should be off |
| | 663 | } |
| | 664 | } |
| | 665 | |
| | 666 | /*--------------------** |
| | 667 | ** Loading and Saving ** |
| | 668 | **--------------------*/ |
| | 669 | #include "savegame.h" |
| | 670 | typedef struct link_switch_save_block |
| | 671 | { |
| | 672 | SAVE_BLOCK_STRATEGY_HEADER header; |
| | 673 | |
| | 674 | BINARY_SWITCH_REQUEST_STATE request; |
| | 675 | int system_state; |
| | 676 | int state; |
| | 677 | |
| | 678 | LSWITCH_MODE ls_mode; |
| | 679 | int timer; |
| | 680 | int new_state; |
| | 681 | int new_request; |
| | 682 | LSWITCH_MODE mode_store; |
| | 683 | int triggered_last; |
| | 684 | int txanim_sequence; |
| | 685 | |
| | 686 | } LINK_SWITCH_SAVE_BLOCK; |
| | 687 | |
| | 688 | //defines for load/save macros |
| | 689 | #define SAVELOAD_BLOCK block |
| | 690 | #define SAVELOAD_BEHAV ls_bhv |
| | 691 | |
| | 692 | void LoadStrategy_LinkSwitch(SAVE_BLOCK_STRATEGY_HEADER* header) |
| | 693 | { |
| | 694 | LINK_SWITCH_SAVE_BLOCK* block = (LINK_SWITCH_SAVE_BLOCK*) header; |
| | 695 | |
| | 696 | //check the size of the save block |
| | 697 | if(header->size != sizeof(*block)) |
| | 698 | return; |
| | 699 | |
| | 700 | //find the existing strategy block |
| | 701 | STRATEGYBLOCK* sbPtr = FindSBWithName(header->SBname); |
| | 702 | |
| | 703 | if(!sbPtr) |
| | 704 | return; |
| | 705 | |
| | 706 | //make sure the strategy found is of the right type |
| | 707 | if(sbPtr->type != I_BehaviourLinkSwitch) |
| | 708 | return; |
| | 709 | |
| | 710 | LINK_SWITCH_BEHAV_BLOCK *ls_bhv = (LINK_SWITCH_BEHAV_BLOCK*)sbPtr->dataptr; |
| | 711 | |
| | 712 | //start copying stuff |
| | 713 | |
| | 714 | COPYELEMENT_LOAD(request) |
| | 715 | COPYELEMENT_LOAD(system_state) |
| | 716 | COPYELEMENT_LOAD(state) |
| | 717 | COPYELEMENT_LOAD(ls_mode) |
| | 718 | COPYELEMENT_LOAD(timer) |
| | 719 | COPYELEMENT_LOAD(new_state) |
| | 720 | COPYELEMENT_LOAD(new_request) |
| | 721 | COPYELEMENT_LOAD(mode_store) |
| | 722 | COPYELEMENT_LOAD(triggered_last) |
| | 723 | |
| | 724 | //set the texture animation sequence |
| | 725 | if(ls_bhv->ls_tac) |
| | 726 | { |
| | 727 | ls_bhv->ls_tac->tac_sequence = block->txanim_sequence; |
| | 728 | ls_bhv->ls_tac->tac_txah_s = GetTxAnimHeaderFromShape(ls_bhv->ls_tac, (sbPtr->shapeIndex)); |
| | 729 | } |
| | 730 | |
| | 731 | //load the track position , if the switch has one |
| | 732 | if(ls_bhv->ls_track) |
| | 733 | { |
| | 734 | SAVE_BLOCK_HEADER* track_header = GetNextBlockIfOfType(SaveBlock_Track); |
| | 735 | |
| | 736 | if(track_header) |
| | 737 | LoadTrackPosition(track_header,ls_bhv->ls_track); |
| | 738 | } |
| | 739 | } |
| | 740 | |
| | 741 | void SaveStrategy_LinkSwitch(STRATEGYBLOCK* sbPtr) |
| | 742 | { |
| | 743 | LINK_SWITCH_SAVE_BLOCK *block; |
| | 744 | LINK_SWITCH_BEHAV_BLOCK *ls_bhv = (LINK_SWITCH_BEHAV_BLOCK*)sbPtr->dataptr; |
| | 745 | |
| | 746 | GET_STRATEGY_SAVE_BLOCK(block,sbPtr); |
| | 747 | |
| | 748 | //start copying stuff |
| | 749 | COPYELEMENT_SAVE(request) |
| | 750 | COPYELEMENT_SAVE(system_state) |
| | 751 | COPYELEMENT_SAVE(state) |
| | 752 | COPYELEMENT_SAVE(ls_mode) |
| | 753 | COPYELEMENT_SAVE(timer) |
| | 754 | COPYELEMENT_SAVE(new_state) |
| | 755 | COPYELEMENT_SAVE(new_request) |
| | 756 | COPYELEMENT_SAVE(mode_store) |
| | 757 | COPYELEMENT_SAVE(triggered_last) |
| | 758 | |
| | 759 | //get the animation sequence |
| | 760 | if(ls_bhv->ls_tac) |
| | 761 | block->txanim_sequence = ls_bhv->ls_tac->tac_sequence; |
| | 762 | else |
| | 763 | block->txanim_sequence = 0; |
| | 764 | |
| | 765 | //save the track position , if the switch has one |
| | 766 | |
| | 767 | if(ls_bhv->ls_track) |
| | 768 | SaveTrackPosition(ls_bhv->ls_track); |
| | 769 | } |