376 | 377 | ||
---|---|---|---|
97 | bool SetActive(effectID_t effectID); | 97 | bool SetActive(effectID_t effectID); |
98 | bool SetMatrix(effectID_t effectID, const char* constant, R_MATRIX &matrix); | 98 | bool SetMatrix(effectID_t effectID, const char* constant, R_MATRIX &matrix); |
99 | bool SetInt(effectID_t effectID, const char* constant, int32_t n); | 99 | bool SetInt(effectID_t effectID, const char* constant, int32_t n); |
100 | effectID_t AddEffect(const std::string &effectName, const std::string &vertexShaderName, const std::string &pixelShaderName, const class VertexDeclaration *vertexDeclaration); | 100 | effectID_t AddEffect(const std::string &effectName, const std::string &vertexShaderName, const std::string &pixelShaderName, class VertexDeclaration *vertexDeclaration); |
101 | }; | 101 | }; |
102 | 102 | ||
103 | #endif | 103 | #endif |