376377
97
        bool SetActive(effectID_t effectID);
97
        bool SetActive(effectID_t effectID);
98
        bool SetMatrix(effectID_t effectID, const char* constant, R_MATRIX &matrix);
98
        bool SetMatrix(effectID_t effectID, const char* constant, R_MATRIX &matrix);
99
        bool SetInt(effectID_t effectID, const char* constant, int32_t n);
99
        bool SetInt(effectID_t effectID, const char* constant, int32_t n);
100
        effectID_t AddEffect(const std::string &effectName, const std::string &vertexShaderName, const std::string &pixelShaderName, const class VertexDeclaration *vertexDeclaration);
100
        effectID_t AddEffect(const std::string &effectName, const std::string &vertexShaderName, const std::string &pixelShaderName, class
VertexDeclaration *vertexDeclaration);
101
};
101
};
102
 
102
 
103
#endif
103
#endif