Version 5, last updated by Ernest Pazera at Nov 20 16:35 2010 UTC

Initial State

Turn Sequence

 

Timber Camp:

Action+Food->Build/Repair

Action+Food->2 Timber

Action+Food+Tool->4 Timber

 

Farm:

Action+Food->Build/Repair

Action->Food

Action+Tool->3 Food

 

Mine:

Action+Food+Lumber->Build/Repair

Action+Food->2 Ore

Action+Food+Tool->4 Ore

 

School:

Action+Food+Lumber->Build/Repair

Allows Tool Use.

 

Academy:

Action+Food+Lumber->Build/Repair

Allows Attacking

 

Granary:

Action+Food+Lumber->Build/Repair

Stores up to 10 Food

 

Warehouse:

Action+Food+Lumber->Build/Repair

Stores up to 10 non-food units

 

Sawmill:

Action+Food+Lumber->Build/Repair

Action+Food+2 Timber->Lumber

Action+Food+Tool+4 Timber-> 2 Lumber

 

Smelter:

Smithy:

House: