Version 21, last updated by Iwan Gabovitch at Oct 02 10:16 2008 UTC
Zombie Survival FPSRPG
(No official name currently)
Details
This is a freeroam, Zombie Survival First Person Shooter/Role Playing Game, being made using the Sauerbraten engine. The game will take place in a fictional city, which molds into a small sub-urban area, and then into a wooded farmland, but most of the game will take place in the dense city, though since it is freeroam the choice is yours. Nothing stands in your way to explore the map, besides hordes of sprinting zombies :)
The game will be open-source and non-profit.
Features
The key features I plan to have in the game are:
- A combining and salvaging system, where you can salvage objects for their resources, and combine resources to make things to help you combat the zombies, including barricades.
- The ability to essentially make any place your home, where you will be able to store resources anywhere you like, simply by dropping them, and set up barricades wherever you like. Zombies won’t respawn (but don’t worry, there will be enough to last you a while :D ), so you can clear out sections of the city and not have to worry about them re-appearing. Some zombies will roam about the city though.
Who we are looking for
At the moment we need a modeller, texturer, and animator, but any other contributing positions are open as well.
We currently have a scripter, map editor, and animator (not much experience).
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