4 months ago (Mon, 31 Oct 2011) | Responsible user: sirebral

**Announcement**
PyQt won!!

Gnarly Necromancer's goal is to polish up the map features and connect the Game Tree's nodes to the map. I'd like to start adding animation effects that are optional. Some effects I would like to add are, a player's torch lights a dark room, an animation plays over a mini that has been healed, an archers arrow flies across the map.

 

Tickets

Closed:
3
| Active:
0
(0 in Test) |
  
 
 
# Summary Status