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This is the second release of Traipse 'OpenRPG'. The main goal with Ornery is too add more features to the software and enhance performance where needed.

The main focus with Ornery Orc is server enhancements. If it's network based, look here.
 
about 1 month away (Sun, Oct 31) | Responsible user: sirebral
23 Closed tickets | 1 Active tickets ( 1 in Test )|
   
 
 
Pious Paladin will be a major code re-write that replaces wx.Python with PyQt. The change to PyQt will offer Traipse far more features than are available with wx.Python and it will allow me to re-write the code to address ailments that would other wise be over looked. Pious Paladin will be designed to be as portable as possible. The code re-write will remove the software's background calculations from the Graphic UI, allowing the software to be easily scaled to fit computers with smaller screens.
 
11 months away (Mon, Aug 08 2011) | Responsible user: sirebral
10 Closed tickets | 16 Active tickets ( 0 in Test )|
   
 
 
**Announcement**
PyQt won!!

Gnarly Necromancer's goal is to polish up the map features and connect the Game Tree's nodes to the map. I'd like to start adding animation effects that are optional. Some effects I would like to add are, a player's torch lights a dark room, an animation plays over a mini that has been healed, an archers arrow flies across the map.
 
about 1 year away (Mon, Oct 31 2011) | Responsible user: sirebral
2 Closed tickets | 1 Active tickets ( 0 in Test )|
   
 
 
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over 2 years away (Fri, Feb 01 2013) | Responsible user: sirebral
 
 
Placeholder .. thanks for the names!! Keep them coming.
 
over 4 years away (Tue, Feb 03 2015) | Responsible user: sirebral
 
 
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over 6 years away (Fri, Mar 24 2017) | Responsible user: sirebral