Version 2, last updated by bruno_guedesav at August 11, 2008 23:12 UTC
Sloth SDL Engine
What's it? (or: Loose Description)
Sloth is a library created to facilitate the development of games in SDL. It contains a set of functiions, macros and data structures ready to perform the basic tasks, e.g. drawing, basic game loop and collision detection. It provides basic "game element" structure ready for further extrension.
Why's it? (or: History and Inspiration)
After the library creator switched from Windows to Linux, he was confronted with a significative lack of pre-programmed game engines, namely one so versatile and useful as the one implemented by Game Maker. Thus, he decided to create something to help future game developping in Linux without an interface, and while he's at it, why not helping others by distributing it too?