Release 171

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  1. 2. almost 3 years by Digitalxero
  2. 1. almost 3 years by Digitalxero
 

This version has been finalized with the following results

Legend Failed Untested Passed
System py2.5.x, wx2.7.2 py2.5.x, wx2.8.(0 to 8) py2.5.x, wx2.8.9+ py2.6.2, wx2.8.10+
winXP Untested Untested Untested Untested
msVista Untested Untested Untested Untested
Mac Untested Untested Untested Untested
*nix Untested Untested Untested Untested

Failing Tests

Testing Procedures

Client

  1. Launch OpenRPG
  2. Open Browse Server Window
  3. Listed servers must be colored correctly (Dev servers Red, Active servers Black and inactive servers Grey)
  4. Connect to a server
  5. Rooms listed on the server must be colored correctly. Active rooms Black or red depending on their password state, and inactive rooms grey
  6. Join an existing room
  7. Change player state to Player, GM and back to Lurker
  8. Create a new room
  9. Load a test map. The test map should be of moderate complexity (ideally we should build a map for this purpose)
  10. Join this room with a 2nd client (either you running it or someone else who is willing to help test)
  11. Change the new players roll to GM then to player. Ask them to move a mini around
  12. Turn on the fog layer and verify the map is hidden from the player
  13. Show part of the map and verify it is shown to the player
  14. Remove the fog layer and use the whiteboard to draw several lines
  15. Verify those lines are shown to the player
  16. use the whiteboard to crate several text labels
  17. Verify those labels are shown to the player
  18. Load a new test map and verify the map changes for the player
  19. Create a new node of each type in the game tree and verify they work as intended
  20. Send a moderately complex node to the player and verify they recive it
  21. Test each chat / command and verify they work as intended
  22. Verify Aliases are working
  23. Verify Filters are working
  24. Verify Alias text coloration is working
  25. Exit OpenRPG and verify there are no tracebacks in the console

CLI Server

  1. Launch server
  2. Set Admin Password
  3. Register to the meta
  4. Set the server name
  5. Verify the server shows up in in the server list on a client
  6. Verify clients can connect to the server
  7. Test the kick command
  8. Test the ban command
  9. Test the unregister command
  10. Test the register command
  11. kill the server and verify there are no tracebacks in the console

GUI Server

  1. Launch GUI Server
  2. Run the Start Server Command
  3. Run the Register Command
  4. Verify the server shows up in in the server list on a client
  5. Verify clients can connect to the server
  6. Test the kick command
  7. Test the ban command
  8. Test the unregister command
  9. Test the register command
  10. kill the server and verify there are no tracebacks in the console