Version 2, last updated by mvanga at June 19, 2010 10:49 UTC

The Ileor Framework is a modular client-server system that allows you to rapidly develop and deploy massively multiplayer online games (MMOG). Ileor makes use of modules for all the game logic, making it highly flexible in terms of the games you can develop. The vision is to develop Ileor into a robust framework that will allow anyone to create an MMOG with ease.

The Ileor Framework is released under the GNU GPLv2 License. More details about the licensing can be found in the "Licensing" section of the features page. Note that the project is currently in an alpha state and not entirely bug-free so use it at your own risk. For people who want to contribute to the project, we require you to sign a contributor license agreement (CLA). Signing this form gives the original authors just enough permissions to hold centralized copyright over the code and make possible the dual-license model we hope to adopt. This will have the advantage of providing direct funding for the project and making it self-sustainable. If you have any questions regarding the terms of our CLA, you can contact us with your queries.

This is the development wiki for the Ileor Framework project. Here you'll find information about the setting up of a development environment, our development process, running builds and some internals documentation for those of you that want to hack around in the core code.