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  #40

Semi-adding functions (only shape, no creating)

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    • Priority: Normal (3)
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    <kne> i was thinking "semi-internal" functions that create shapes but don't add them, so you could modify them further, then call another function to add it to the world
    <kne> the current functions could them obviously call these "semi-internal" functions and the box2d createshape
    <crazy-chris> interesting...
    <kne> just if you wanted to mess with it further, you could get the shape def back and do with it as you please
    <crazy-chris> but that's kinda good idea really :)
    <kne> (body, shapedef) = _add_box(...)
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