<?xml version="1.0" encoding="UTF-8"?>
<tickets type="array">
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer"></component-id>
  <created-on type="datetime">2012-01-30T06:34:53+02:00</created-on>
  <description>InvRipper is only viewable on Internet Explorer, which sucks.

If someone could mod it to use java applets instead, or somehow make it viewable/usable with firefox and other browsers</description>
  <from-support type="integer">1</from-support>
  <id type="integer">13810723</id>
  <importance type="integer">220</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>cfyEDUaWSr4itseJe5cbLr</notification-list>
  <number type="integer">220</number>
  <priority type="integer">3</priority>
  <reporter-id>cfyEDUaWSr4itseJe5cbLr</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>make invripper usable on all browsers - ditch activeX</summary>
  <updated-at type="datetime">2012-01-30T06:34:53+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>cfyEDUaWSr4itseJe5cbLr</id><login>Gl1tch</login><login_name warning="deprecated">Gl1tch</login_name><name>Gl1tch</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer"></component-id>
  <created-on type="datetime">2012-05-08T10:20:02+03:00</created-on>
  <description>[23:42] &lt;%kolton&gt; stib: i can completely reproduce the issue - if there's a player exactly at the spot i need to move to, it crashes

whenever i bot with a bunch of chars in one game and all of them try to perform the same action (moving) at the same time they will drop

get 8 chars in a game, move them to the wp and run this script http://pastebin.com/raw.php?i=D3kPfYfu

manager - d2bot#
d2bs 1.4.1689
kolbot</description>
  <from-support type="integer">1</from-support>
  <id type="integer">20789433</id>
  <importance type="integer">221</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>aGdBzUg0Wr4lSFeJe5cbCb</notification-list>
  <number type="integer">222</number>
  <priority type="integer">3</priority>
  <reporter-id>aGdBzUg0Wr4lSFeJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>getPath() causes a crash</summary>
  <updated-at type="datetime">2012-05-08T12:33:20+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">Small</estimate>
  <total-estimate type="float">1.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>aGdBzUg0Wr4lSFeJe5cbCb</id><login>Stib-</login><login_name warning="deprecated">Stib-</login_name><name>Stib-</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">3</component-id>
  <created-on type="datetime">2011-07-07T11:48:18+03:00</created-on>
  <description>Whenever the bot joins the game it pops up this warning and ends the run and starts over and continues this loop.
[Warning] Code(206) File(c:\users\william\desktop\oog with 1.4\scripts-ntbot\libs\common\ntcommon.js:713) delay(0) called, argument must be &gt;= 1</description>
  <from-support type="integer">2</from-support>
  <id type="integer">4362356</id>
  <importance type="integer">202</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>csBEioQhur4k5reJe5cbCb</notification-list>
  <number type="integer">202</number>
  <priority type="integer">3</priority>
  <reporter-id>csBEioQhur4k5reJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Joins game then error ends run and starts over and over.ho</summary>
  <updated-at type="datetime">2011-07-09T20:24:39+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>csBEioQhur4k5reJe5cbCb</id><login>Gnatytoop</login><login_name warning="deprecated">Gnatytoop</login_name><name>Gnatytoop</name></reporter>
</ticket>
<ticket>
  <assigned-to-id>dyKUvi6M8r3AWfab7jnrAJ</assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">3</component-id>
  <created-on type="datetime">2011-03-03T20:15:29+02:00</created-on>
  <description>The new map code finds an exit at the wrong location for various exits, including most notably Rogue Encampment.

southeast exit, real 4119, 5058; fake 4119, 4963; map id 78833652
southwest exit - real 5896, 4799; fake 5831, 4799; map id 79687540
northwest exit - real 4800, 5721; fake 4800, 5671; map id 900256004</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3272077</id>
  <importance type="integer">109</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dyKUvi6M8r3AWfab7jnrAJ</notification-list>
  <number type="integer">109</number>
  <priority type="integer">4</priority>
  <reporter-id>dyKUvi6M8r3AWfab7jnrAJ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>1</status>
  <status-name>Accepted</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Rogue Encampment exit problems</summary>
  <updated-at type="datetime">2011-04-03T23:42:54+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></assigned-to>
  <reporter><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">3</component-id>
  <created-on type="datetime">2011-11-22T23:40:02+02:00</created-on>
  <description>Staff graphic remains after submitItem() on orifice.

graphic isn't harmful.</description>
  <from-support type="integer">1</from-support>
  <id type="integer">10307353</id>
  <importance type="integer">211</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>avMvEq88er34k6eJe5cbCb</notification-list>
  <number type="integer">211</number>
  <priority type="integer">5</priority>
  <reporter-id>avMvEq88er34k6eJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Staff graphic remains after submitItem() on orifice.</summary>
  <updated-at type="datetime">2011-11-22T23:40:02+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>avMvEq88er34k6eJe5cbCb</id><login>WhiteEvil</login><login_name warning="deprecated">WhiteEvil</login_name><name>WhiteEvil</name></reporter>
</ticket>
<ticket>
  <assigned-to-id>dyKUvi6M8r3AWfab7jnrAJ</assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">4</component-id>
  <created-on type="datetime">2011-02-23T23:50:11+02:00</created-on>
  <description>(22:31:57) (Cloud420) if I set UseGamePrint to true will it print everything like D2BS :: Starting default.dbj ?
(22:32:15) (&amp;lord2800) it'll print it to the game in addition to the console
(22:32:20) (Cloud420) y
(22:32:39) (Cloud420) but I just want to print the Diablo messages to the screen, nothing else
(22:33:01) (&amp;lord2800) we don't have that kind of filtering set up
(22:33:18) (Cloud420) ok
(22:33:19) (&amp;lord2800) make a ticket about it and I'll look at how to go about doing that a bit later</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3210333</id>
  <importance type="integer">107</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>bXvZsmp5yr4lQXeJe5cbCb,dyKUvi6M8r3AWfab7jnrAJ</notification-list>
  <number type="integer">107</number>
  <priority type="integer">3</priority>
  <reporter-id>bXvZsmp5yr4lQXeJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>1</status>
  <status-name>Accepted</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Print filtering(?)</summary>
  <updated-at type="datetime">2011-06-24T01:02:19+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></assigned-to>
  <reporter><id>bXvZsmp5yr4lQXeJe5cbCb</id><login>Cloud420</login><login_name warning="deprecated">Cloud420</login_name><name>Cloud420</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">4</component-id>
  <created-on type="datetime">2011-04-24T11:25:33+03:00</created-on>
  <description>Join from chat could use several new features such as allowing the user to change the delay between retries, the max amount of retries and which name/names to trigger from. Possibly a delay before first attempt as well. Tangentially related would be to make the game name a List of possible matches so you could have for example XYbaal- XZbaal- YZbaal- all active as triggers at the same time so you could easily leave it running overnight in case one of them stops running.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777784</id>
  <importance type="integer">158</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list></notification-list>
  <number type="integer">158</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>1</status>
  <status-name>Accepted</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>More options for join from chat</summary>
  <updated-at type="datetime">2011-04-26T07:55:58+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">4</component-id>
  <created-on type="datetime">2011-08-14T01:19:33+03:00</created-on>
  <description>Got the idea from someone else to have access to the clipboard, could be a fun addition.
If added, would probably want to wrap D2BS clipboard access in a contained object within the users clipboard, so reading the clipboard doesn't have the possibility to
expose any sensitive info from other programs.  

Would it use a singleton pattern?

&lt;pre&gt;&lt;code&gt;
function D2BSClipboard(){

	var data = &quot;&quot;;
	
	this.append = 
		function(sData){ 
			if(typeof(sData) == 'string') { 
				data += sData;
			}
		};
			
	this.erase = 
		function(){ 
			data = &quot;&quot;;
		};
			
	this.read = 
		function(){ 
			return data; 
		};
			
			
	this.write = 
		function(sData){
			if(typeof(sData) == 'string') { 
				data = sData; 
			}
		};
}
&lt;/code&gt;&lt;/pre&gt;
</description>
  <from-support type="integer">0</from-support>
  <id type="integer">4844222</id>
  <importance type="integer">203</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer">117731</milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">203</number>
  <priority type="integer">5</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>D2BS Clipboard Object </summary>
  <updated-at type="datetime">2011-08-14T01:19:33+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id>cNrMr6_air3zOfeJe5aVNr</assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">5</component-id>
  <created-on type="datetime">2009-11-12T10:34:17+02:00</created-on>
  <description>This ticket is for tracking the new event system that eBoLA has been working on. This will be (is) a part of the trunk code, and is being actively worked on.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">624301</id>
  <importance type="integer">66</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer">117731</milestone-id>
  <notification-list>dyKUvi6M8r3AWfab7jnrAJ,cNrMr6_air3zOfeJe5aVNr</notification-list>
  <number type="integer">66</number>
  <priority type="integer">2</priority>
  <reporter-id>dyKUvi6M8r3AWfab7jnrAJ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>1</status>
  <status-name>Accepted</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>New Event system</summary>
  <updated-at type="datetime">2010-08-24T15:09:32+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to><id>cNrMr6_air3zOfeJe5aVNr</id><login>eBoLAtrapO</login><login_name warning="deprecated">eBoLAtrapO</login_name><name>eBoLAtrapO</name></assigned-to>
  <reporter><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></reporter>
</ticket>
<ticket>
  <assigned-to-id>dB2Qba7AOr3Agiab7jnrAJ</assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">5</component-id>
  <created-on type="datetime">2009-12-16T00:33:48+02:00</created-on>
  <description>I suspect that the fact that we're using D2's memory pool (by not allocating our own) is causing problems--and it's definitely making things harder to debug. I'll start work on converting everything to using our own memory pool instead of D2's.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">756915</id>
  <importance type="integer">73</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer">117731</milestone-id>
  <notification-list>dyKUvi6M8r3AWfab7jnrAJ,dB2Qba7AOr3Agiab7jnrAJ</notification-list>
  <number type="integer">73</number>
  <priority type="integer">2</priority>
  <reporter-id>dyKUvi6M8r3AWfab7jnrAJ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>4</status>
  <status-name>Test</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Stop using D2's memory pool</summary>
  <updated-at type="datetime">2010-08-24T15:35:04+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to><id>dB2Qba7AOr3Agiab7jnrAJ</id><login>okaygo</login><login_name warning="deprecated">okaygo</login_name><name>okaygo</name></assigned-to>
  <reporter><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></reporter>
</ticket>
<ticket>
  <assigned-to-id>dyKUvi6M8r3AWfab7jnrAJ</assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">6</component-id>
  <created-on type="datetime">2009-01-25T08:16:49+02:00</created-on>
  <description>This is the meta-ticket for the entire D2BS API redesign.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">262791</id>
  <importance type="integer">5</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer">117731</milestone-id>
  <notification-list>dyKUvi6M8r3AWfab7jnrAJ</notification-list>
  <number type="integer">5</number>
  <priority type="integer">2</priority>
  <reporter-id>dyKUvi6M8r3AWfab7jnrAJ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>API Redesign</summary>
  <updated-at type="datetime">2011-09-21T17:57:22+03:00</updated-at>
  <working-hours type="float"></working-hours>
  <working-hour type="float" warning="deprecated"></working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></assigned-to>
  <reporter><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">6</component-id>
  <created-on type="datetime">2009-09-03T22:19:00+03:00</created-on>
  <description>We should probably consider having proper localization and internationalization support. Just opening a stub ticket for now for any commenting ideas/thoughts/etc.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">502445</id>
  <importance type="integer">53</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer">117731</milestone-id>
  <notification-list>cNrMr6_air3zOfeJe5aVNr</notification-list>
  <number type="integer">53</number>
  <priority type="integer">3</priority>
  <reporter-id>cNrMr6_air3zOfeJe5aVNr</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>L10n and i18n</summary>
  <updated-at type="datetime">2010-08-24T14:24:42+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>cNrMr6_air3zOfeJe5aVNr</id><login>eBoLAtrapO</login><login_name warning="deprecated">eBoLAtrapO</login_name><name>eBoLAtrapO</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">6</component-id>
  <created-on type="datetime">2011-11-23T09:16:03+02:00</created-on>
  <description>Drawing boxes to automap seems not to have expected behavior.

&lt;pre&gt;&lt;code&gt;var box = new Box(me.x, me.y, 5, 5, 2, 50, null, true);
while(true) {
	box.x = me.x;
	box.y = me.y;
	box.xsize = 5;
	box.ysize = 5;
	delay(100);
}
&lt;/code&gt;&lt;/pre&gt;
&lt;pre&gt;&lt;code&gt;var box2 = new Box(me.x, me.y, me.x+5, me.y+5, 2, 50, null, true);
while(true) {
	box2.x = me.x;
	box2.y = me.y;
	box2.ysize = me.x+5;
	box2.xsize = me.y+5;
	delay(100);
}
&lt;/code&gt;&lt;/pre&gt;

Neither one draws a small square box below char on automap. I say the first one should be the one working based on how drawing normal Boxes (not on automap) works.</description>
  <from-support type="integer">1</from-support>
  <id type="integer">10331743</id>
  <importance type="integer">212</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dSlQs-xDKr36WGeJe5cbLr</notification-list>
  <number type="integer">212</number>
  <priority type="integer">3</priority>
  <reporter-id>dSlQs-xDKr36WGeJe5cbLr</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Draw Box on automap</summary>
  <updated-at type="datetime">2011-11-24T03:06:18+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dSlQs-xDKr36WGeJe5cbLr</id><login>Cyrre</login><login_name warning="deprecated">Cyrre</login_name><name>Cyrre</name></reporter>
</ticket>
<ticket>
  <assigned-to-id>cLl8hk_QCr3yjAeJe5aVNr</assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">6</component-id>
  <created-on type="datetime">2009-10-29T12:07:16+02:00</created-on>
  <description>I'd like to get at least some sort of rudimentary API document written up for the release of 1.15. I've got something started using TiddlyWiki (which I think is probably going to be the easiest and best route for us to go), but I don't have much yet. If anyone has any better ideas for what to use/how to use it, now would be the time to express them.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">580762</id>
  <importance type="integer">60</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dyKUvi6M8r3AWfab7jnrAJ,cLl8hk_QCr3yjAeJe5aVNr</notification-list>
  <number type="integer">60</number>
  <priority type="integer">4</priority>
  <reporter-id>dyKUvi6M8r3AWfab7jnrAJ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Documentation</summary>
  <updated-at type="datetime">2010-08-24T14:59:20+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to><id>cLl8hk_QCr3yjAeJe5aVNr</id><login>illmat</login><login_name warning="deprecated">illmat</login_name><name>illmat</name></assigned-to>
  <reporter><id>dyKUvi6M8r3AWfab7jnrAJ</id><login>lord2800</login><login_name warning="deprecated">lord2800</login_name><name>lord2800</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-02-25T08:26:35+02:00</created-on>
  <description>Sin class tries to cast COS after casting Fade even with the config and in game settings set to &quot;false&quot;.  This cancels out the fade, and at times, stops the bot from making a tp.  While running Baal only, the bot will after each lvl try and cast.</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3220893</id>
  <importance type="integer">108</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>bEdWV4444r3OZVeJe5aVNr</notification-list>
  <number type="integer">108</number>
  <priority type="integer">3</priority>
  <reporter-id>bEdWV4444r3OZVeJe5aVNr</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Sin Attack Bug</summary>
  <updated-at type="datetime">2011-07-04T18:19:58+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bEdWV4444r3OZVeJe5aVNr</id><login>Lamoracke</login><login_name warning="deprecated">Lamoracke</login_name><name>Lamoracke</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-03-31T20:09:13+03:00</created-on>
  <description>While running the chaos bot it tends to skip monsters in the blue areas allmost EVERY game which leads to no one joining / finishing run. I would appreciate any help, as this is quite annoying when trying to get some steady leechers :/  

There is an attached picture of the area it tends to skip. thanks!
</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777748</id>
  <importance type="integer">140</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dV7RhYkgar3RWmeJe5afGb,c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">140</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Skipping monsters in chaos.</summary>
  <updated-at type="datetime">2011-07-04T18:19:58+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-04-24T16:35:02+03:00</created-on>
  <description>I'm using a full lightning sorc with very good gear.

Bot skips Nithalak every time it gets to him.  As soon as it gets to him it makes a town portal and skips.
Often in chaos sanctuary after opening seals the bot stands there for a while and then skips chaos.  Sometimes the merc will lure the seal bosses to the bot and once it sees them it kills them and continues as normal.
Also when my bot gets to baal it will start to fight but if baal teleports away my bot just stands in the middle of his room waiting.  If baal teleports near the bot t hen the bot continues to fight otherwise it just stands there for a while and if the merc doesn't happen to kill him then the bot skips.

It seems like the bot isn't detecting the bosses? or there is a range issue or something?  I don't really know much so this is just a guess.  If i'm watcing and move my bot a little closer then usually that is enough and attacks which is why a range issue seems to be logical.  But I'll leave the logics to you.

Thanks.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777792</id>
  <importance type="integer">162</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">162</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Bot skipping Nith-chaos-baal- Range issue??</summary>
  <updated-at type="datetime">2011-07-04T18:20:00+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-04-28T06:17:53+03:00</created-on>
  <description>Duriel script does not appear in the script library for the on-screen GUI. Not sure why, should be added though.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777804</id>
  <importance type="integer">168</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">168</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Duriel in Script Library</summary>
  <updated-at type="datetime">2011-07-04T18:20:00+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-04-28T16:35:33+03:00</created-on>
  <description>When picking up Gheed's Fortune, there needs to be a check if you already got one. Had my bot get two in one night and ended up trying to pick the second one up for 41 minutes.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777806</id>
  <importance type="integer">169</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">169</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Gheed's Fortune Check</summary>
  <updated-at type="datetime">2011-07-04T18:20:00+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-04-29T02:35:17+03:00</created-on>
  <description>If GambleIt is enable and the bot gambles enough items (that the .nip file tells it to keep) to fill it's inventory, it will not stash them. Instead it continues to try and gamble with no space in an endless loop.

Not sure if this is for everyone or if I've messed something up. I've only seen it happen on Act 3 so it may be act specific.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777812</id>
  <importance type="integer">172</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">172</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Endless Gambling Loop?</summary>
  <updated-at type="datetime">2011-07-04T18:20:01+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-05-03T23:53:37+03:00</created-on>
  <description>Re: ERROR : NTcountess.dbl(37)

Hi everyone,

Well, since the recent updates, I have a problem with the countess.

My fire sorc tele until lvl 5 and makes a tp to town. I think it is because countess is fire immuned but :
1. Before the updates, it worked
2. countess is fire immuned ? not relevant, my merc takes care of her and fireballs kill the mobs around her.
I would like to keep doing countess runs even though i am using a fire sorc.

Is it clear enough ?
How can i identify what error 37 is ?

Ty in advance.

Cheers.

http://www.blizzhackers.cc/viewtopic.php?f=204&amp;t=479946&amp;p=4491306#p4491306</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777826</id>
  <importance type="integer">179</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">179</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Re: ERROR : NTcountess.dbl(37)</summary>
  <updated-at type="datetime">2011-07-04T18:20:01+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-06-05T05:24:22+03:00</created-on>
  <description>Hi,
Long ago, when there were no programs to debug, we had only print ... so I'm back in time.
I used to do a function with debug levels. It works like this:

In the source code, we call: debug (level, message). Where level is a number (I use 0 to 10, but any number is valid) and Message is the usual string.

The debug function has a persistent MsgLevel integer variable. We can set this variable to whatever we want.
Whenever the argument is Greater than MsgLevel the message is printed.

This way, we can left all the debugging commands in the source code, with a lower level. When we need to debug some line, we can define MsgLevel to 0 before the line, and back to high level after that.
Another use is to change the level of argument in the source code, if we want to trace something.

I used this same function to log the program run. Just set another persistent variable.

With this function, it is easier to debug only one part of the source, and we do not have to comment or delete the debug after use; simply change the argument level 0 or 1, for example.
In my source code I use put the level 10 to high top posts such as &quot;script started from XXXX char&quot; ... the messages I want to see even in runs.
I also use 9 to error messages, or that is unusual, as &quot;unable to find the path.&quot;

So ... I made this attached file which I called NTDebug.js. I put in Common folder, adjusted the file default.dbl to load it, and did a search/replace to change debugPrint into NTD_Print.
I do not change default (NTC_)debugPrint because I do not know if someother else will use this. I did put a IF back-compatible when receive calls with a single string argument.

Hope this helps others.

RedBeard</description>
  <from-support type="integer">2</from-support>
  <id type="integer">4080476</id>
  <importance type="integer">194</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dl0s_4Cg8r4lGaeJe5cbCb</notification-list>
  <number type="integer">194</number>
  <priority type="integer">3</priority>
  <reporter-id>dl0s_4Cg8r4lGaeJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>An function to make Debug easier</summary>
  <updated-at type="datetime">2011-07-04T18:20:02+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dl0s_4Cg8r4lGaeJe5cbCb</id><login>RedBeard</login><login_name warning="deprecated">RedBeard</login_name><name>RedBeard</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">8</component-id>
  <created-on type="datetime">2011-11-25T11:58:32+02:00</created-on>
  <description>Hello,

NTSimonSays is experiencing some mild bugs as the new patch came in. Prior to 1.13d, my usage of NTSimonSays was perfectly fine. However, after the patch there's some bugs I was wondering if anybody can help patch it up. For one, NTSimonSays is unable to move to the proper location correctly, attack the NPC and then go back to town. The following parts of the NTSimonSays is malfunction for the rush bot component:

1) In Act 1, NTSimonSays is unable to attack Andariel. Will stay either in Catacomb Level 2 on top of the Catacomb Level 2 Waypoint or will move to Catacomb Level 4 if you are lucky. When it does move to Catacomb Level 4, it stays right next to the stairs. It will not move to Andariel even when the trigger when someone enters your Town Portal to kill Andariel. Rather, the bot will immediately head to town once it enters Catacomb Level 4.

2) In Act 2, NTSimonSays is unable to make the bot run Staff, Cube and Summoner correctly. For the Staff, it will TP to Maggot Lair Level 1 but it will keep going back and forth between Maggot Lair Level 1 and Far Oasis. This is continuous. If somehow you are lucky that script was okay to successfully get the staff and go to the Claw Viper Magi Temple, it will again alternate between the Claw Vipermagi Temple Level 1 and the Valley of the Snakes. It will keep going back and forth. As for Summoner, prior to the patch, the Summoner TP was far away from the summoner before the bot kills summoner. Now, it TPs next to the summoner and instant KO. :(. It's too close to the summoner. Also, if you are lucky that the summoner is not killed, if a leecher enter the Arcane TP, the bot will just sit there.

3) In Act 4, Izual is broken. It will go down and up the stairs in the Chaos of Sanctuary but will not go outside of town. Is there a possibility you can change that to the City of the Damned WP.

Thanks! Appreciate the help.</description>
  <from-support type="integer">1</from-support>
  <id type="integer">10458073</id>
  <importance type="integer">214</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>a-ZzTYeLar4yJHacwqjQYw</notification-list>
  <number type="integer">214</number>
  <priority type="integer">3</priority>
  <reporter-id>a-ZzTYeLar4yJHacwqjQYw</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>SimonSays Issue - Critical Level of Urgenence</summary>
  <updated-at type="datetime">2011-11-25T11:58:32+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>a-ZzTYeLar4yJHacwqjQYw</id><login>etneto810</login><login_name warning="deprecated">etneto810</login_name><name>etneto810</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">9</component-id>
  <created-on type="datetime">2011-04-26T02:55:04+03:00</created-on>
  <description>Can someone add something about using Unit.getStat(-2) to the docs.d2bs.org? 
http://docs.d2bs.org/classUnit.html#19e3cd83a383d8bfdd6ca07b428576c6

It suggests using -1 to get the array but -2 is way better and seems bug-free! =)
</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3700894</id>
  <importance type="integer">126</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">126</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[Documentation docs.d2bs.org] Edit for Unit.getStat() documentation</summary>
  <updated-at type="datetime">2011-04-26T02:55:04+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">9</component-id>
  <created-on type="datetime">2011-04-27T04:56:50+03:00</created-on>
  <description>Hi!
I'm learn how to create my scripts, and to do this I'm studing all common codes. To trace, without step utility, I'm using a old trick from my school time.
The trick base is to change the DEBUG function inseting levels and trying to verbose explain almost everything.
Im doing this for my studies only, but how this is a big job to discard after this, I come here to ask if someone want to see this, or if there are some way to upload the code without change your work.
Bye for now... and sorry about my terrible english.
RedBeard</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3715390</id>
  <importance type="integer">127</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dl0s_4Cg8r4lGaeJe5cbCb</notification-list>
  <number type="integer">127</number>
  <priority type="integer">3</priority>
  <reporter-id>dl0s_4Cg8r4lGaeJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Code revision with comments</summary>
  <updated-at type="datetime">2011-04-27T04:56:50+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dl0s_4Cg8r4lGaeJe5cbCb</id><login>RedBeard</login><login_name warning="deprecated">RedBeard</login_name><name>RedBeard</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">9</component-id>
  <created-on type="datetime">2011-06-22T23:35:46+03:00</created-on>
  <description>bnet object	//handles Battle.net interactions
properties:
bnet.profile		//the current profile
bnet.account		//the current account
bnet.character	//the current character
bnet.gameName	//the current/last/next game name
bnet.gamePass	//the (current/last/next) game password

functions:
bnet.getProfiles()		//returns a list of profiles from stored preferences -- profiles store arrangements of accounts/characters, perhaps organized by time
bnet.getProfile(profile)	//returns a profile object (without password, of course), which contains the information relevant to that profile
bnet.getAccounts()	//returns a list of accounts from stored preferences -- note, accounts are &quot;accountname.realmname&quot;, where realmname is a dot-less form, e.g. USEAST
bnet.getCharacters(account)	//returns a list of characters on the provided account (default to current account) -- not sure if this is feasible, but current account should be. I think you could store characters whenever you log into an account, and then call on that character cache when you call it outside of the character select screen
bnet.selectCharacter(character) //calls bnet.goTo(character screen), then selects that character -- quits game if necessary
bnet.login(account)	//logs into the account name provided (avoids providing passwords to scripts)
bnet.createGame(name, password, difficulty, levelrestrict)	//if no parameters are provided, make game according to stored preferences
bnet.joinGame(name, password)	//defaults to the last game created or joined, returns a string based on result (e.g. 'success', 'failed to join', 'password incorrect');
bnet.goTo(menu) //figures out pathing to a particular menu, which have string labels. e.g. you're in the lobby, and you call OOG.goTo('main menu') -- it exits the lobby, exits character select (logging out) -- uses default information when needed (e.g. for login)

An example of how the login system would be used:
//Variables provided by a config in lieu of a profile
ACCOUNT = 'rezecib'
CHARACTER = 'cevmru'
GAMESTUB = 'rzc'
GAMEPASS = 'lolrus'
DIFFICULTY = '3';
MULEGAME = 'rzc xfer'
MULEPASS = 'teehee'
MULES = ['ckiku', 'relckiku', 'cibckiku', 'vonckiku', 'jemna', 'vamji'];

//A sample login sequence
var gamecount = 0;
var muling = false;

bnet.login(bnet.profile.account);
while(true)
{
	muling = checkMuling();
	if(muling) doMuling();
	if(bnet.character != bnet.profile.character) bnet.selectCharacter(bnet.profile.character);
	bnet.createGame(GAMESTUB + gamecount, GAMEPASS, DIFFICULTY);
	gamecount++;
}

function doMuling()
{
	bnet.createGame(MULEGAME, MULEPASS, 'normal');
	var muleCount = 0;
	while(muling)
	{
		bnet.selectCharacter(MULES[muleCount]);
		bnet.joinGame(MULEGAME, MULEPASS);
	}
}

//End example

I'm sure this could be added to.</description>
  <from-support type="integer">2</from-support>
  <id type="integer">4232850</id>
  <importance type="integer">200</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c2Kk-aNiWr4jageJe5cbCb</notification-list>
  <number type="integer">200</number>
  <priority type="integer">3</priority>
  <reporter-id>c2Kk-aNiWr4jageJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Draft for a bnet object for d2bs 2.0</summary>
  <updated-at type="datetime">2011-07-20T07:30:15+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c2Kk-aNiWr4jageJe5cbCb</id><login>rezecib</login><login_name warning="deprecated">rezecib</login_name><name>rezecib</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">9</component-id>
  <created-on type="datetime">2011-11-01T03:32:46+02:00</created-on>
  <description>Looking through this site, I am unable to find anything in any particular order. What needs working on the most that I can assist with? </description>
  <from-support type="integer">1</from-support>
  <id type="integer">9174873</id>
  <importance type="integer">208</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dWnZ7qbcGr4B-facwqjQWU</notification-list>
  <number type="integer">208</number>
  <priority type="integer">3</priority>
  <reporter-id>dWnZ7qbcGr4B-facwqjQWU</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Where to focus assistance?</summary>
  <updated-at type="datetime">2011-11-08T00:03:30+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dWnZ7qbcGr4B-facwqjQWU</id><login>thruxmore</login><login_name warning="deprecated">thruxmore</login_name><name>thruxmore</name></reporter>
</ticket>
<ticket>
  <assigned-to-id>dV7RhYkgar3RWmeJe5afGb</assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">10</component-id>
  <created-on type="datetime">2010-07-18T07:28:28+03:00</created-on>
  <description>Example:
Bot set to follow character named Ralph.  Ralph runs baals from op Ralph.  If leech bots are setup to join op Ralph they open the join game screen immediately upon joining the channel.  If you manually click cancel they work fine after this.  If you change the channel name they hang out in then they work fine.

I think this means the bots are seeing the channel name and are confusing it with seeing a character join a game.</description>
  <from-support type="integer">1</from-support>
  <id type="integer">1762155</id>
  <importance type="integer">94</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>cffSS4KIqr36j1eJe5cbCb,dV7RhYkgar3RWmeJe5afGb</notification-list>
  <number type="integer">94</number>
  <priority type="integer">3</priority>
  <reporter-id>cffSS4KIqr36j1eJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Follow bots trigger join game based on channel name.</summary>
  <updated-at type="datetime">2011-12-18T16:19:11+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to><id>dV7RhYkgar3RWmeJe5afGb</id><login>bobode</login><login_name warning="deprecated">bobode</login_name><name>bobode</name></assigned-to>
  <reporter><id>cffSS4KIqr36j1eJe5cbCb</id><login>SillySnake</login><login_name warning="deprecated">SillySnake</login_name><name>SillySnake</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">10</component-id>
  <created-on type="datetime">2011-03-09T13:35:15+02:00</created-on>
  <description>If you are running a profile and uncheck restart on crash, either before or after you started the bot, the program wont update the status of the bot.
i.e. it wont update the tables saying game length, location, id, etc..</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3313798</id>
  <importance type="integer">115</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>du_Wz8sKar4koKeJe5cbLr</notification-list>
  <number type="integer">115</number>
  <priority type="integer">3</priority>
  <reporter-id>du_Wz8sKar4koKeJe5cbLr</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Unchecking restart on crash will stop tables from being updated</summary>
  <updated-at type="datetime">2011-05-11T20:32:49+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>du_Wz8sKar4koKeJe5cbLr</id><login>klowd92</login><login_name warning="deprecated">klowd92</login_name><name>klowd92</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">10</component-id>
  <created-on type="datetime">2011-05-12T18:58:27+03:00</created-on>
  <description>I am currently on rev 429, upon updating to rev 445+ OOG will restart and windows will pop a fatal error closing OOG. This happens everytime OOG is started with the new rev</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3846696</id>
  <importance type="integer">187</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>bAUTo-E_ur4j9teJe4gwI3</notification-list>
  <number type="integer">187</number>
  <priority type="integer">3</priority>
  <reporter-id>bAUTo-E_ur4j9teJe4gwI3</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>OOG fatal Error on startup after update </summary>
  <updated-at type="datetime">2011-09-22T10:30:08+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bAUTo-E_ur4j9teJe4gwI3</id><login>katan1</login><login_name warning="deprecated">katan1</login_name><name>katan1</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T10:01:32+03:00</created-on>
  <description>h1. Changes to NTC_CheckSkill() and NTC_DoCast()
* NTC_CheckSkill()
edit to properly determine if the skill being checked is granted from an item charge
add a priority setting for the case where multiples of the same skill are on different charged items
make sure this func tests charge repair costs as well

consider changing return type of function to:
false if skill doesn't exist
true if skill exists and is NOT from item charges (*NOTE:* can still be from an item..but not charges)
Object if skill exists as charges on an item? 
&lt;pre&gt;&lt;code&gt;{ &quot;chargedItem&quot;: Unit object }&lt;/code&gt;&lt;/pre&gt;
_Unit object_ : should it be a reference or copy?



* NTC_DoCast()
edit to handle casting with a Unit object reference if the skill is granted from item charges
(basically just need to implement NTC_CheckSkill() properly within it


*NOTE:* Be sure to include a version() check to make it 1.4 _and_ 1.3.3 compatible!

Link to convsersation with *scprotz* :     http://pastebin.com/P0EgL9rj</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777750</id>
  <importance type="integer">141</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">141</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add support for using skills from item charges</summary>
  <updated-at type="datetime">2011-12-18T12:39:15+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T10:56:14+03:00</created-on>
  <description>Add option to use Telekinesis for pickutility</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777752</id>
  <importance type="integer">142</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">142</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot]     Add option to use Telekinesis for pickutility</summary>
  <updated-at type="datetime">2011-12-18T12:39:35+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T11:24:54+03:00</created-on>
  <description>Add character name array in char config of chars to allow to loot corpse
Implement this in partying scripts

int me.playertype  -  returns whether or not the player is hardcore character</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777754</id>
  <importance type="integer">143</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">143</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add option to allow others to loot corpse when in hardcore games</summary>
  <updated-at type="datetime">2011-12-18T12:40:12+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T13:44:33+03:00</created-on>
  <description>Add new FollowBot / FollowBot Controller script</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777756</id>
  <importance type="integer">144</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">144</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add new FollowBot / FollowBot Controller script</summary>
  <updated-at type="datetime">2011-12-18T12:40:29+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T14:00:05+03:00</created-on>
  <description>Add option to use Cain to identify items

use this for reference http://www.blizzhackers.cc/viewtopic.php?f=209&amp;t=479158</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777758</id>
  <importance type="integer">145</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">145</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add option to use Cain to identify items</summary>
  <updated-at type="datetime">2011-12-18T12:40:48+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T14:02:29+03:00</created-on>
  <description>Fix NTLeech.dbl and merge Ondal's support from NTLeechO.dbl into NTLeech.dbl

Re-implement NTLeechType var and fix the getUnit() calls that are out of range or timing issues...
add support to swap ondal's onto char (even if not on swap.. grab from inventory)
</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777760</id>
  <importance type="integer">146</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">146</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Fix NTLeech.dbl and merge Ondal's support from NTLeechO.dbl into NTLeech.dbl</summary>
  <updated-at type="datetime">2011-12-18T12:47:50+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T14:06:06+03:00</created-on>
  <description>Rewrite / speed up sorceress attack function
(make her move more / possibly more defensive?)
missile detection in another thread? dodging/defensive ability?</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777764</id>
  <importance type="integer">148</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">148</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Sorceress attack function - rewrite or speed up</summary>
  <updated-at type="datetime">2011-12-18T12:44:29+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T14:23:43+03:00</created-on>
  <description>Add option to stash items from mid-run (not in town at stash)</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777766</id>
  <importance type="integer">149</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">149</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add ability to stash items from mid-run</summary>
  <updated-at type="datetime">2011-12-18T12:41:24+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T14:25:41+03:00</created-on>
  <description>Implement Unit.interact() for using waypoints in and out of town. (don't need to clickMap and getUIFlag())</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777768</id>
  <importance type="integer">150</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">150</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Implement Unit.interact() for using waypoints</summary>
  <updated-at type="datetime">2011-12-18T12:42:14+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-23T23:37:32+03:00</created-on>
  <description>want the possibility to choose when and where to use static.
For instance i dont want to use it on the waves in Worldstone lvl 3. But i want it to be used (preferable with the correct range) on baal and other act end bosses.
</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777770</id>
  <importance type="integer">151</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">151</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add Sorceress static choices</summary>
  <updated-at type="datetime">2011-12-18T12:43:13+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-24T01:19:21+03:00</created-on>
  <description>http://www.blizzhackers.cc/viewtopic.php?f=209&amp;t=479214  ... for instance</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777774</id>
  <importance type="integer">153</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">153</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add or improve Assassin attack function</summary>
  <updated-at type="datetime">2011-12-18T12:41:41+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-24T12:31:39+03:00</created-on>
  <description>Change NTM_MakeTP to cast using scrolls if tome casting isn't possible

http://www.blizzhackers.cc/viewtopic.php?f=209&amp;t=479432</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777786</id>
  <importance type="integer">159</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">159</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Change NTM_MakeTP to cast using scrolls if tome casting isn't possible</summary>
  <updated-at type="datetime">2011-12-18T12:41:58+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-24T12:36:18+03:00</created-on>
  <description>make item logging include date in the filename to avoid increasing delay during any shop functions when item logging is used..
consider even separating by am/pm (for heavy botting with lots of nip entries?)
</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777788</id>
  <importance type="integer">160</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">160</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Make item logging include date in filename (speed it up)</summary>
  <updated-at type="datetime">2011-12-18T12:45:31+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-24T17:37:40+03:00</created-on>
  <description>Add CurseWatch() - function in tools thread (pause default to take control..etc)
handle healing/ridding curses in the thread so can get rid of all of the current checksafe calls..</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777796</id>
  <importance type="integer">164</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">164</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add CurseWatch()</summary>
  <updated-at type="datetime">2011-12-18T12:44:59+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-24T21:03:01+03:00</created-on>
  <description>Add autodetection of belt settings (potion type/position)</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777798</id>
  <importance type="integer">165</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">165</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Add autodetection of belt settings (potion type/position)</summary>
  <updated-at type="datetime">2011-12-18T12:43:34+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-28T18:27:45+03:00</created-on>
  <description>what about keys to a check in NTToolsThread?? have the option to town immediately when keys run out? (for running chest scripts etc)</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777810</id>
  <importance type="integer">171</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">171</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Keys - Need better handling for running out of keys/buying keys in town areas</summary>
  <updated-at type="datetime">2011-12-18T12:46:19+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-04-29T16:58:04+03:00</created-on>
  <description>Add option to use for waypoints and portals
*might be a crash associated with using TK for waypoint stuff*

discovered approximate max distance that TK works at for waypoint/portals is ~ &lt;25 units.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777814</id>
  <importance type="integer">173</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">173</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Telekinesis for Waypoints and Portals</summary>
  <updated-at type="datetime">2011-12-18T12:46:38+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-05-01T03:11:11+03:00</created-on>
  <description>I suppose you don't have to produce anything new - just tweak what you have.

Anya - pindle to akara - cow is an obvious transition if the bot makes its own pathing you just have to replace those 2 variables and tell the bot to go to act 1 when it begins (as now goes to a5)
The drognan - town gate shopbot should be easy as well. You can either do the pathing (only for when the town gate is next to drognan) or you could use the already existing simon command for &quot;go to next level&quot; when you are in town. Then go to previous level when you are out of town and just trigger the shopping procedure. in all that you just have to forbid use of WP and TP if it attempts it.

Here is what i found.

the job might already be done and I couldn't make use of it.

http://www.blizzhackers.cc/viewtopic.php?p=4132946#4132946

http://images.edgeofnowhere.cc/viewtopic.php?f=209&amp;t=469604&amp;start=0</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777820</id>
  <importance type="integer">176</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">176</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Make an akara - cow shopbot hybrid out of anya pindel one. If not make a drognan town gate - walk - one - (both for classic since no a5)</summary>
  <updated-at type="datetime">2011-12-18T12:47:11+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-05-16T23:35:32+03:00</created-on>
  <description>comment debugPrint()'s out where not needed 
maybe change to NTC_DebugPrint() and comment all of them out
if someone needs to debug they can find/replace *//NTC_DebugPrint(* _with_ *NTC_DebugPrint(* etc..

reference thread ---&gt;     http://www.blizzhackers.cc/viewtopic.php?f=209&amp;t=480214</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3910318</id>
  <importance type="integer">188</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">188</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] debugPrint()</summary>
  <updated-at type="datetime">2011-12-18T16:20:45+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-05-24T06:17:02+03:00</created-on>
  <description>get rid of the class config files, just use the universal config and one default config if the universal fails to create
clean up the universal config (standardize the attack settings for one)
and fix stuff like this
http://www.blizzhackers.cc/viewtopic.php?f=204&amp;t=480689
</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3980086</id>
  <importance type="integer">191</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">191</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Clean up config file (&amp; remove all class config files)</summary>
  <updated-at type="datetime">2011-05-24T06:17:02+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">11</component-id>
  <created-on type="datetime">2011-05-25T05:10:23+03:00</created-on>
  <description>add option to goto next script (return true) if tomb vipers are found near nihlathak
(path halfway or something.. then try getUnit())

could also add option to temporarily set NT_UseMerc or w/e to false so the bot doesn't get stuck reviving merc at Nihlathak due to Tomb Viper/psn dmg bug</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3990994</id>
  <importance type="integer">192</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">192</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] NTNihlathak.dbl - Add option to discontinue if Tomb Vipers are found</summary>
  <updated-at type="datetime">2011-05-25T05:10:23+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2010-03-12T00:24:17+02:00</created-on>
  <description>Someone could help me as I am with q days ago and I can not fix this
http://www.edgeofnowhere.cc/viewtopic.php?p=4194554#4194554

</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777726</id>
  <importance type="integer">129</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dV7RhYkgar3RWmeJe5afGb,c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">129</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>No takes wp or tp</summary>
  <updated-at type="datetime">2011-12-18T16:23:56+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-02-25T18:49:30+02:00</created-on>
  <description>TownManager checks npc for pots/tps when it is called regardless of the characters need.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777744</id>
  <importance type="integer">138</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dV7RhYkgar3RWmeJe5afGb,c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">138</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>NTTM_TownManager() Bug with NPC</summary>
  <updated-at type="datetime">2011-12-18T12:39:54+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-03-25T23:37:37+02:00</created-on>
  <description>[17:28] &lt;IGNITION&gt; I'm having a weird scenario when i do specifically hell baal runs...my bot will go to the vendor and purchase mp and hp pots to fill the belt as normal,however, the area i designated for item pick up it fills with pots from the vendor also...and whenever it runs out of the pots in the inventory it opens a tp and buys them again...any ideas why it would be doing this?</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777746</id>
  <importance type="integer">139</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">139</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Possible bug in buying potions from vendor?</summary>
  <updated-at type="datetime">2011-12-18T16:24:03+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-04-24T00:00:46+03:00</created-on>
  <description>SuperUnique.dbl
Not using frigit Waypoint when shenk and Eldrish is on the hitlist when traveling from harrogath.
Also experience pathfinding error when trying to go thru gate from harrogath.

one of the error code lines when trying to go out of harrogath.
getpath(109,5032,5095,5000,5091,false) Failed

PS, script error:
Error: Script(&quot;libs/bots/NTSuperUnique.dbl&quot;)
has returned false while in Nihlitaks Temple.

Here i just kill pindle.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777772</id>
  <importance type="integer">152</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">152</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTbot] SuperUnique.dbl Not using waypoints to travel to kill shenk/Eldrich. </summary>
  <updated-at type="datetime">2011-12-18T12:49:59+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-04-24T15:55:23+03:00</created-on>
  <description>Have NTM_TravelTO() look for user portals first (if(!me.inTown))

and find out why bot wouldn't take it's own portal that it just made.. &gt;&lt;
(kept recasting tp's)

(need this to work before committing NTFollowBot.dbl)</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777790</id>
  <importance type="integer">161</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">161</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Fix NTM_TravelTO() to look for user portals first (if(!me.inTown))</summary>
  <updated-at type="datetime">2011-12-18T12:44:09+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-04-24T17:36:03+03:00</created-on>
  <description>Fix Party prototype to avoid crashing (Party.getNext() issue?)</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777794</id>
  <importance type="integer">163</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">163</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Fix Party prototype to avoid crashing (Party.getNext() issue?)</summary>
  <updated-at type="datetime">2011-12-18T12:43:50+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-04-28T16:46:04+03:00</created-on>
  <description>Need to set core chicken in new NTToolsThread.dbj as backup in case scripts crash</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777808</id>
  <importance type="integer">170</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">170</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Need to set core chicken in new NTToolsThread.dbj</summary>
  <updated-at type="datetime">2011-12-18T12:46:01+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-04-29T17:01:33+03:00</created-on>
  <description>Sometimes bot uses normal attack (skill 0) when it's not desired during attack function execution


check if related to http://www.assembla.com/spaces/bobode/tickets/29   ??</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777816</id>
  <importance type="integer">174</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">174</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Using normal attack</summary>
  <updated-at type="datetime">2011-12-18T16:21:18+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-04-30T08:49:17+03:00</created-on>
  <description>bug in script or bug in attack functions?
needs to be looked into..

http://www.blizzhackers.cc/viewtopic.php?f=204&amp;t=478386</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777818</id>
  <importance type="integer">175</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">175</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Pindleskin bug</summary>
  <updated-at type="datetime">2011-12-18T12:46:54+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-05-01T03:32:24+03:00</created-on>
  <description>I consider this a problem because it was removed.

Also you can add config field for the safe word.
For better security you can attach the safe word to a character. So you get into the portal only if the run leader says so. That would prevent a random player abusing a leecher bot to suicide.</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3777824</id>
  <importance type="integer">178</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">178</number>
  <priority type="integer">3</priority>
  <reporter-id>bgfq4qA1Gr2QjIaaaHk9wZ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Get back the leecher enter portal only if SAFE function.</summary>
  <updated-at type="datetime">2011-12-18T12:47:29+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bgfq4qA1Gr2QjIaaaHk9wZ</id><login>Anonymous</login><login_name warning="deprecated">Anonymous</login_name><name>Anonymous</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-05-05T18:29:14+03:00</created-on>
  <description>Error in line 1497 of NTSuperUnique.dbl.  _unit[0] does not have property. 

As the bot reaches the level with Nihlathak, it then fails the script looking for him and ends that script.</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3786234</id>
  <importance type="integer">180</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>aHFR4MDYWr4i2beJe5cbLr</notification-list>
  <number type="integer">180</number>
  <priority type="integer">3</priority>
  <reporter-id>aHFR4MDYWr4i2beJe5cbLr</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Nihlathak SuperUnique not found on level</summary>
  <updated-at type="datetime">2011-05-19T05:46:02+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>aHFR4MDYWr4i2beJe5cbLr</id><login>scprotz</login><login_name warning="deprecated">scprotz</login_name><name>scprotz</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-05-08T03:37:26+03:00</created-on>
  <description>(assigning 'undefined' in the NTConfig_Script Array)

[20:11] &lt;Ganre&gt; seems like i would remove  a script(in the In game config), but it would leave undefined in that array</description>
  <from-support type="integer">0</from-support>
  <id type="integer">3800916</id>
  <importance type="integer">184</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">184</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTBot] Config Editor Bug ('undefined')</summary>
  <updated-at type="datetime">2011-12-18T16:20:05+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-05-12T01:28:02+03:00</created-on>
  <description>While running the bot with 2 or more clients the program will become unresponsive after about 15 minutes or so.  After a few minutes have passed of this my entire computer will become unresponsive forcing me to do a hard reset to get it to work.  This will happen whether I am at the computer or not.  
OS: Win 7 64
CPU: Athlon II x4 3.4 ghz
Ram: 16Gb
OOG: 1.4 Rev 429 (Refer to ticket 185 as to why i have not updated)</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3832146</id>
  <importance type="integer">186</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>bAUTo-E_ur4j9teJe4gwI3</notification-list>
  <number type="integer">186</number>
  <priority type="integer">3</priority>
  <reporter-id>bAUTo-E_ur4j9teJe4gwI3</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Bot becomes unresponsive, causing computer to crash!</summary>
  <updated-at type="datetime">2011-05-12T01:28:02+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>bAUTo-E_ur4j9teJe4gwI3</id><login>katan1</login><login_name warning="deprecated">katan1</login_name><name>katan1</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-06-05T06:43:30+03:00</created-on>
  <description>Hi,
I did open a thread in forum about this. Now this is my implementation:

1 - NTTravelTo - is a mod to alow calling it by area number or by area name.

2 - NTMoveTo - a getCollision test before call GetPath. When getPath receive an invalid argument (x, y), the system crash D2.  This test return false when the destination is invalid.

RedBeard</description>
  <from-support type="integer">2</from-support>
  <id type="integer">4080552</id>
  <importance type="integer">195</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dl0s_4Cg8r4lGaeJe5cbCb</notification-list>
  <number type="integer">195</number>
  <priority type="integer">3</priority>
  <reporter-id>dl0s_4Cg8r4lGaeJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>NTMove - 2 little patch</summary>
  <updated-at type="datetime">2011-06-05T06:43:30+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dl0s_4Cg8r4lGaeJe5cbCb</id><login>RedBeard</login><login_name warning="deprecated">RedBeard</login_name><name>RedBeard</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-06-05T06:57:49+03:00</created-on>
  <description>Hi,
In NTCommon.dbl, the follow statement is wrong:

const NTC_NPC_ID_CAIN_ACT_1 = 244;

The right number is 265.

RedBeard </description>
  <from-support type="integer">2</from-support>
  <id type="integer">4080560</id>
  <importance type="integer">196</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dl0s_4Cg8r4lGaeJe5cbCb</notification-list>
  <number type="integer">196</number>
  <priority type="integer">3</priority>
  <reporter-id>dl0s_4Cg8r4lGaeJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Error in NTCommon constant</summary>
  <updated-at type="datetime">2011-06-05T06:57:49+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dl0s_4Cg8r4lGaeJe5cbCb</id><login>RedBeard</login><login_name warning="deprecated">RedBeard</login_name><name>RedBeard</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-06-06T12:29:51+03:00</created-on>
  <description>when my hammerdin teleports around killing stuff it seems to sometimes switch to normal attack and hit the mob just once with my hoto flail. Then it switches back to hammers and continues killing as it should. I believe my hammerdin config is set to default on attack pattern. But just in case ill paste it to be sure :)

Universal attack variables are all set to -1.
//	Paladin attack variables
	NTConfig_PutAura = 113;
	NTConfig_AttackFirst = 0;
	NTConfig_AttackBoss = 112;
	NTConfig_AttackOthers = 112;
	NTConfig_AttackSecondary = 101;
	NTConfig_UseRedemption = true;</description>
  <from-support type="integer">2</from-support>
  <id type="integer">4084768</id>
  <importance type="integer">197</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>aa4tteHXer4lwfeJe5cbCb</notification-list>
  <number type="integer">197</number>
  <priority type="integer">3</priority>
  <reporter-id>aa4tteHXer4lwfeJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[d2bs] Attack pattern, bug or user error?</summary>
  <updated-at type="datetime">2011-06-06T13:52:07+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>aa4tteHXer4lwfeJe5cbCb</id><login>Select</login><login_name warning="deprecated">Select</login_name><name>Select</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-06-09T11:29:50+03:00</created-on>
  <description>I'm mainly using bot with my hammerdin and all works fine with him. Recently, i want to add my sorcerer to my runs, to get them be faster.
I realize that often, my sorc stop moving and throw a spell about 10 secondes after the mobs that was there die, sometimes this is even really annoying as my sorc get attacked when she don't move (and don't attack) and she has to logout.

I've made some research to find where this come from, and find the cause. In the function &quot;getIntoLOS&quot; the &quot;FindLos(target, 20)&quot;, when distance &gt; 20, take about 2 secondes for each &quot;if&quot;, and as range is 20, it takes about 14 secondes before the sorc made an action she planned to do.
</description>
  <from-support type="integer">2</from-support>
  <id type="integer">4120292</id>
  <importance type="integer">198</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dJ88tGil8r3zMPab7jnrAJ</notification-list>
  <number type="integer">198</number>
  <priority type="integer">3</priority>
  <reporter-id>dJ88tGil8r3zMPab7jnrAJ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTAttack] Sorc &quot;lagging&quot;</summary>
  <updated-at type="datetime">2011-12-18T16:22:05+02:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dJ88tGil8r3zMPab7jnrAJ</id><login>itori</login><login_name warning="deprecated">itori</login_name><name>itori</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-06-09T11:42:57+03:00</created-on>
  <description>When a sorc attack a boss, via the NTA_KillBoss function, she crash as soon as she can't use static anymore.
This crash occurs in NTA_SorceressAttackInt function on the following condition :

&lt;pre&gt;&lt;code&gt;if((_maxattacks % 8) == 0) 
         { 
            if(target.hp &lt; _prehp) 
               _prehp = target.hp; 
            else
               return false;               
         }
&lt;/code&gt;&lt;/pre&gt;

target.hp is inferior to _prehp, so NTA_SorceressAttackInt return false, so NTA_Killboss return false, and an error is thrown.</description>
  <from-support type="integer">2</from-support>
  <id type="integer">4120402</id>
  <importance type="integer">199</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dJ88tGil8r3zMPab7jnrAJ</notification-list>
  <number type="integer">199</number>
  <priority type="integer">3</priority>
  <reporter-id>dJ88tGil8r3zMPab7jnrAJ</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>[NTAttack] Sorc crash on bosses</summary>
  <updated-at type="datetime">2011-06-22T09:12:40+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dJ88tGil8r3zMPab7jnrAJ</id><login>itori</login><login_name warning="deprecated">itori</login_name><name>itori</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">12</component-id>
  <created-on type="datetime">2011-08-14T04:01:30+03:00</created-on>
  <description>[20:54] &lt;bmatusiak&gt; all i did was comment
[20:54] &lt;bmatusiak&gt; not reall a compleate fix
[20:54] &lt;bmatusiak&gt; but doesent get stuck
[20:54] &lt;bmatusiak&gt; see my link youll see
[20:54] &lt;%alogwe&gt; ok
[20:55] &lt;bmatusiak&gt; http://pastebin.com/4m66M8iF
[20:56] &lt;bmatusiak&gt; i just bypassed the NTConfig_FireEyeExtension
[20:57] &lt;bmatusiak&gt; was going to do if(!NTM_UsePortal(&quot;Portal&quot;, 54))
[20:57] &lt;bmatusiak&gt;  twice
[20:57] &lt;bmatusiak&gt; because it gets stuck because portal is close
[20:57] &lt;bmatusiak&gt; i knoticed it opens portal
[20:57] &lt;bmatusiak&gt; so i was going to give 2nd call to portal</description>
  <from-support type="integer">0</from-support>
  <id type="integer">4844992</id>
  <importance type="integer">204</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>c4xn9ijpGr4js5eJe5cbLA</notification-list>
  <number type="integer">204</number>
  <priority type="integer">3</priority>
  <reporter-id>c4xn9ijpGr4js5eJe5cbLA</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>Necro summoner script gets stuck at Fire Eye portal</summary>
  <updated-at type="datetime">2011-08-14T04:05:32+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>c4xn9ijpGr4js5eJe5cbLA</id><login>alogwe</login><login_name warning="deprecated">alogwe</login_name><name>alogwe</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">16</component-id>
  <created-on type="datetime">2011-05-06T20:23:50+03:00</created-on>
  <description>would like to see a log that will show you, if you have died, to what and with a time stamp.
Also would help to see if anyone has hosteled and killed your bot also.</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3795762</id>
  <importance type="integer">182</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list>dMLO6UEaqr4jI1eJe5cbCb</notification-list>
  <number type="integer">182</number>
  <priority type="integer">3</priority>
  <reporter-id>dMLO6UEaqr4jI1eJe5cbCb</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>A log or a way to tell if your bot has died.</summary>
  <updated-at type="datetime">2011-05-06T20:23:50+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dMLO6UEaqr4jI1eJe5cbCb</id><login>PoorLime</login><login_name warning="deprecated">PoorLime</login_name><name>PoorLime</name></reporter>
</ticket>
<ticket>
  <assigned-to-id></assigned-to-id>
  <completed-date type="datetime"></completed-date>
  <component-id type="integer">16</component-id>
  <created-on type="datetime">2011-05-07T00:09:02+03:00</created-on>
  <description>It would be nice to have a log to see the amount of chickens too. This would help you see if you need your gear improved.</description>
  <from-support type="integer">2</from-support>
  <id type="integer">3797486</id>
  <importance type="integer">183</importance>
  <is-story type="boolean">false</is-story>
  <milestone-id type="integer"></milestone-id>
  <notification-list></notification-list>
  <number type="integer">183</number>
  <priority type="integer">3</priority>
  <reporter-id>dm6Q1IEcqr4ia7eJe5cbLr</reporter-id>
  <space-id>cMChQi6MWr3z4Pab7jnrAJ</space-id>
  <status type='integer'>0</status>
  <status-name>New</status-name>
  <story-importance type="integer">0</story-importance>
  <summary>A log to see the bot's chickens</summary>
  <updated-at type="datetime">2011-05-19T05:46:19+03:00</updated-at>
  <working-hours type="float">0.0</working-hours>
  <working-hour type="float" warning="deprecated">0.0</working-hour>
  <estimate type="string">None</estimate>
  <total-estimate type="float">0.0</total-estimate>
  <invested-hours type="float">0.0</invested-hours>
  <assigned-to></assigned-to>
  <reporter><id>dm6Q1IEcqr4ia7eJe5cbLr</id><login>amateurbotter</login><login_name warning="deprecated">amateurbotter</login_name><name>amateurbotter</name></reporter>
</ticket>
</tickets>

