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  1. 1. about 3 years by wycc
 

fileformat for animation

<metadata> <animation> ....</animation> <animation>....</animation> </metadata>

#

<animation>
        <word timeline="1" start="3.1" end="6.3">
               <action  type="shift" target="40,100" />
                <action  type="scale" target="0.5,0.5" />
        </word>
        <word timeline="2" start="3.1" end="6.3">
               <action  type="alpah" target="0" />
        </word>
</animation>

mbsvg

<svg>
         <metadata>

                   <animation mbname="an1" scene=3>
                   </animation>

                   <animation mbname="an2" scene=4>
                   </animation>

                   <scenes>
                             <scene start=1 end=5 />
                   </scenes>
         </metadata>
  </svg>

TODO

  • Package extention XPI,
  • Write installation menu to install system from scratch
  • Modify madbuilder to parse animation tag and list it in the UI.
  • When the animation is click, call madswatter to edit the content in the animation tag.
    • send the SVG file in the specified scene to the MadSwatter as well as the content of the animation tag.
  • Modify the svga parser to generate animation codes according to the animation tag.