cfad47cfa3/t3compiler/tads3/test/log/startI3_run.log

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Commiter: Nikos Chantziaras

Author: Nikos Chantziaras

Revision: cfad47cfa3


File Size: 5.69 KB

(June 01, 2009 20:54 UTC) Almost 3 years ago

Initial commit.

 
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Welcome to the TADS 3 Starter Game!

Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair.  The front door leads back outside to the south.  A
hallway leads north.

>look
Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair.  The front door leads back outside to the south.  A
hallway leads north.

>south
(first opening the front door)
You'd rather stay in the house for now.

>open door
You'd rather stay in the house for now.

>open front door
You'd rather stay in the house for now.

>sit on chair
Okay, you're now sitting on the wooden chair.

>south
(first standing up, then opening the front door)
You'd rather stay in the house for now.

>x suit
It's a suit of plate-mail armor that looks suitable for a very tall knight.
The armor is posed with a huge battle-axe held at the ready.

>get suit
The suit of armor is too heavy.

>wear suit
That isn't something you can wear.

>get axe
Taken.

>look
Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of armor
towers over a single straight-backed wooden chair.  The front door leads back
outside to the south.  A hallway leads north.

>x suit
It's a suit of plate-mail armor that looks suitable for a very tall knight.

>x picture
The men in the portraits look like bankers or businessmen, all serious faces
and old-fashioned suits.

>x portraits
The men in the portraits look like bankers or businessmen, all serious faces
and old-fashioned suits.

>north
Hallway
This broad, dimly-lit corridor runs north and south.

>east
You can't go that way.  Obvious exits lead north; and south, back to the
entryway.

>south
Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of armor
towers over a single straight-backed wooden chair.  The front door leads back
outside to the south.  A hallway leads north.

>north
Hallway
This broad, dimly-lit corridor runs north and south.

>north
Kitchen
This is a surprisingly cramped kitchen, equipped with antique accoutrements:
the stove is a huge black iron contraption, and in place of a refrigerator is
an actual icebox.  A hallway lies to the south.

>look in stove
(first opening the stove)
The stove contains a loaf of bread.

>save "saveI3.t3v"
Saved.

>get bread and eat it
Taken.

You tear off a piece and eat it; it's delicious.  You tear off a little more,
then a little more, and before long the whole loaf is gone.

>look in icebox
(first opening the icebox)
You see nothing unusual in the icebox.

It's been a long time since any ice was in there.

>restart
Do you really want to start over? (Y is affirmative) > yes

Welcome to the TADS 3 Starter Game!

Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair.  The front door leads back outside to the south.  A
hallway leads north.

>look
Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair.  The front door leads back outside to the south.  A
hallway leads north.

>restore "saveI3.t3v"
Restored.

Kitchen
This is a surprisingly cramped kitchen, equipped with antique accoutrements:
the stove is a huge black iron contraption, and in place of a refrigerator is
an actual icebox.  A hallway lies to the south.

The stove contains a loaf of bread.

>x bread
It's a fresh loaf with a golden-brown crust.

>eat bread
(first taking the loaf of bread)
You tear off a piece and eat it; it's delicious.  You tear off a little more,
then a little more, and before long the whole loaf is gone.

>look
Kitchen
This is a surprisingly cramped kitchen, equipped with antique accoutrements:
the stove is a huge black iron contraption, and in place of a refrigerator is
an actual icebox.  A hallway lies to the south.

>x bread
You see no bread here.

>restore "saveI3.t3v"
Restored.

Kitchen
This is a surprisingly cramped kitchen, equipped with antique accoutrements:
the stove is a huge black iron contraption, and in place of a refrigerator is
an actual icebox.  A hallway lies to the south.

The stove contains a loaf of bread.

>x bread
It's a fresh loaf with a golden-brown crust.

>restart
Do you really want to start over? (Y is affirmative) > yes

Welcome to the TADS 3 Starter Game!

Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair.  The front door leads back outside to the south.  A
hallway leads north.

>look
Entryway
This large, formal entryway is slightly intimidating: the walls are lined with
somber portraits of gray-haired men from decades past; a medieval suit of
armor, posed with a battle axe at the ready, towers over a single straight-
backed wooden chair.  The front door leads back outside to the south.  A
hallway leads north.

>quit
Do you really want to quit? (Y is affirmative) > yes

Thanks for playing!