| | 1 | /* $Header: d:/cvsroot/tads/TADS2/osifc.h,v 1.3 1999/07/11 00:46:34 MJRoberts Exp $ */ |
| | 2 | |
| | 3 | /* |
| | 4 | * Copyright (c) 1997, 2002 Michael J. Roberts. All Rights Reserved. |
| | 5 | * |
| | 6 | * Please see the accompanying license file, LICENSE.TXT, for information |
| | 7 | * on using and copying this software. |
| | 8 | */ |
| | 9 | /* |
| | 10 | Name |
| | 11 | osifc.h - portable interfaces to OS-specific functions |
| | 12 | Function |
| | 13 | This file defines interfaces to certain functions that must be called |
| | 14 | from portable code, but which must have system-specific implementations. |
| | 15 | Notes |
| | 16 | DO NOT MODIFY THIS FILE WITH PLATFORM-SPECIFIC DEFINITIONS. If you |
| | 17 | wish to add definitions for your platform, add them to the osxxx.h |
| | 18 | file specific to your platform. Note that your osxxx.h file is always |
| | 19 | included *before* this file, so items in your osxxx.h file are already |
| | 20 | defined by the time this file is seen by the compiler. |
| | 21 | |
| | 22 | To port TADS to a new platform, you should go through this entire file |
| | 23 | and provide a definition for each documented macro, typedef, and |
| | 24 | function, and you should provide an implementation for each function |
| | 25 | prototype. Each prototype provides a portable interface, so it is |
| | 26 | the same on all platforms, but each platform requires its own custom |
| | 27 | implementation. Put your definitions in your osxxx.h header file; put |
| | 28 | your function implementations in your osxxx.c file or files. |
| | 29 | |
| | 30 | You should not change any macro or typedef that is actually #define'd |
| | 31 | in this file. Those definitions are part of the portable interface, |
| | 32 | not part of the platform-specific implementation. |
| | 33 | |
| | 34 | Certain functions are merely documented here, but no prototypes are |
| | 35 | provided. For these functions, most platforms use #define macros to |
| | 36 | implement the functions in terms of standard C library functions or |
| | 37 | OS API functions; we do not provide prototypes for these functions so |
| | 38 | that the OS implementation can call the C library or OS API functions |
| | 39 | directly through a macro, avoiding an unnecessary extra function call. |
| | 40 | However, if you must provide an implementation for these functions, |
| | 41 | you can provide your own prototypes for them in your osxxx.h header |
| | 42 | file. |
| | 43 | |
| | 44 | SEE ALSO osifctyp.h, which contains definitions for some of the |
| | 45 | interface datatypes. |
| | 46 | |
| | 47 | Modified |
| | 48 | 04/04/99 CNebel - Improve const-ness; use new appctx.h header. |
| | 49 | 12/05/97 MJRoberts - Creation |
| | 50 | */ |
| | 51 | |
| | 52 | #ifndef OSIFC_H |
| | 53 | #define OSIFC_H |
| | 54 | |
| | 55 | #include <stdlib.h> |
| | 56 | #include "appctx.h" |
| | 57 | |
| | 58 | #ifdef __cplusplus |
| | 59 | extern "C" { |
| | 60 | #endif |
| | 61 | |
| | 62 | /* ------------------------------------------------------------------------ */ |
| | 63 | /* |
| | 64 | * A note on character sets: |
| | 65 | * |
| | 66 | * Except where noted, all character strings passed to and from the |
| | 67 | * osxxx functions defined herein use the local operating system |
| | 68 | * representation. On a Windows machine localized to Eastern Europe, |
| | 69 | * for example, the character strings passed to and from the osxxx |
| | 70 | * functions would use single-byte characters in the Windows code page |
| | 71 | * 1250 representation. |
| | 72 | * |
| | 73 | * Callers that use multiple character sets must implement mappings to |
| | 74 | * and from the local character set when calling the osxxx functions. |
| | 75 | * The osxxx implementations are thus free to ignore any issues related |
| | 76 | * to character set conversion or mapping. |
| | 77 | * |
| | 78 | * The osxxx implementations are specifically not permitted to use |
| | 79 | * double-byte Unicode as the native character set, nor any other |
| | 80 | * character set where a null byte could appear as part of a non-null |
| | 81 | * character. In particular, callers may assume that null-terminated |
| | 82 | * strings passed to and from the osxxx functions contain no embedded |
| | 83 | * null bytes. Multi-byte character sets (i.e., character sets with |
| | 84 | * mixed single-byte and double-byte characters) may be used as long as |
| | 85 | * a null byte is never part of any multi-byte character, since this |
| | 86 | * would guarantee that a null byte could always be taken as a null |
| | 87 | * character without knowledge of the encoding or context. |
| | 88 | */ |
| | 89 | |
| | 90 | /* ------------------------------------------------------------------------ */ |
| | 91 | /* |
| | 92 | * "Far" Pointers. Most platforms can ignore this. For platforms with |
| | 93 | * mixed-mode addressing models, where pointers of different sizes can |
| | 94 | * be used within a single program and hence some pointers require |
| | 95 | * qualification to indicate that they use a non-default addressing |
| | 96 | * model, the keyword OSFAR should be defined to the appropriate |
| | 97 | * compiler-specific extension keyword. |
| | 98 | * |
| | 99 | * If you don't know what I'm talking about here, you should just ignore |
| | 100 | * it, because your platform probably doesn't have anything this |
| | 101 | * sinister. As of this writing, this applies only to MS-DOS, and then |
| | 102 | * only to 16-bit implementations that must interact with other 16-bit |
| | 103 | * programs via dynamic linking or other mechanisms. |
| | 104 | */ |
| | 105 | |
| | 106 | |
| | 107 | /* ------------------------------------------------------------------------ */ |
| | 108 | /* |
| | 109 | * Hardware Configuration. Define the following functions appropriately |
| | 110 | * for your hardware. For efficiency, these functions should be defined |
| | 111 | * as macros if possible. |
| | 112 | * |
| | 113 | * Note that these hardware definitions are independent of the OS, at |
| | 114 | * least to the extent that your OS can run on multiple types of |
| | 115 | * hardware. So, rather than combining these definitions into your |
| | 116 | * osxxx.h header file, we recommend that you put these definitions in a |
| | 117 | * separate h_yyy.h header file, which can be configured into os.h with |
| | 118 | * an appropriate "_M_yyy" preprocessor symbol. Refer to os.h for |
| | 119 | * details of configuring the hardware include file. |
| | 120 | */ |
| | 121 | |
| | 122 | /* |
| | 123 | * Round a size up to worst-case alignment boundary. For example, on a |
| | 124 | * platform where the largest type must be aligned on a 4-byte boundary, |
| | 125 | * this should round the value up to the next higher mutliple of 4 and |
| | 126 | * return the result. |
| | 127 | */ |
| | 128 | /* size_t osrndsz(size_t siz); */ |
| | 129 | |
| | 130 | /* |
| | 131 | * Round a pointer up to worst-case alignment boundary. |
| | 132 | */ |
| | 133 | /* void *osrndpt(void *ptr); */ |
| | 134 | |
| | 135 | /* |
| | 136 | * Read an unaligned portable unsigned 2-byte value, returning an int |
| | 137 | * value. The portable representation has the least significant byte |
| | 138 | * first, so the value 0x1234 is represented as the byte 0x34, followed |
| | 139 | * by the byte 0x12. |
| | 140 | * |
| | 141 | * The source value must be treated as unsigned, but the result is |
| | 142 | * signed. This is significant on 32- and 64-bit platforms, because it |
| | 143 | * means that the source value should never be sign-extended to 32-bits. |
| | 144 | * For example, if the source value is 0xffff, the result is 65535, not |
| | 145 | * -1. |
| | 146 | */ |
| | 147 | /* int osrp2(unsigned char *p); */ |
| | 148 | |
| | 149 | /* |
| | 150 | * Read an unaligned portable signed 2-byte value, returning int. This |
| | 151 | * differs from osrp2() in that this function treats the source value as |
| | 152 | * signed, and returns a signed result; hence, on 32- and 64-bit |
| | 153 | * platforms, the result must be sign-extended to the int size. For |
| | 154 | * example, if the source value is 0xffff, the result is -1. |
| | 155 | */ |
| | 156 | /* int osrp2s(unsigned char *p); */ |
| | 157 | |
| | 158 | /* |
| | 159 | * Write int to unaligned portable 2-byte value. The portable |
| | 160 | * representation stores the low-order byte first in memory, so |
| | 161 | * oswp2(0x1234) should result in storing a byte value 0x34 in the first |
| | 162 | * byte, and 0x12 in the second byte. |
| | 163 | */ |
| | 164 | /* void oswp2(unsigned char *p, int i); */ |
| | 165 | |
| | 166 | /* |
| | 167 | * Read an unaligned portable 4-byte value, returning long. The |
| | 168 | * underlying value should be considered signed, and the result is |
| | 169 | * signed. The portable representation stores the bytes starting with |
| | 170 | * the least significant: the value 0x12345678 is stored with 0x78 in |
| | 171 | * the first byte, 0x56 in the second byte, 0x34 in the third byte, and |
| | 172 | * 0x12 in the fourth byte. |
| | 173 | */ |
| | 174 | /* long osrp4(unsigned char *p); */ |
| | 175 | |
| | 176 | /* |
| | 177 | * Write a long to an unaligned portable 4-byte value. The portable |
| | 178 | * representation stores the low-order byte first in memory, so |
| | 179 | * 0x12345678 is written to memory as 0x78, 0x56, 0x34, 0x12. |
| | 180 | */ |
| | 181 | /* void oswp4(unsigned char *p, long l); */ |
| | 182 | |
| | 183 | |
| | 184 | |
| | 185 | /* ------------------------------------------------------------------------ */ |
| | 186 | /* |
| | 187 | * Platform Identifiers. You must define the following macros in your |
| | 188 | * osxxx.h header file: |
| | 189 | * |
| | 190 | * OS_SYSTEM_NAME - a string giving the system identifier. This string |
| | 191 | * must contain only characters that are valid in a TADS identifier: |
| | 192 | * letters, numbers, and underscores; and must start with a letter or |
| | 193 | * underscore. For example, on MS-DOS, this string is "MSDOS". |
| | 194 | * |
| | 195 | * OS_SYSTEM_LDESC - a string giving the system descriptive name. This |
| | 196 | * is used in messages displayed to the user. For example, on MS-DOS, |
| | 197 | * this string is "MS-DOS". |
| | 198 | */ |
| | 199 | |
| | 200 | |
| | 201 | /* ------------------------------------------------------------------------ */ |
| | 202 | /* |
| | 203 | * Message Linking Configuration. You should #define ERR_LINK_MESSAGES |
| | 204 | * in your osxxx.h header file if you want error messages linked into |
| | 205 | * the application. Leave this symbol undefined if you want an external |
| | 206 | * message file. |
| | 207 | */ |
| | 208 | |
| | 209 | |
| | 210 | /* ------------------------------------------------------------------------ */ |
| | 211 | /* |
| | 212 | * Program Exit Codes. These values are used for the argument to exit() |
| | 213 | * to conform to local conventions. Define the following values in your |
| | 214 | * OS-specific header: |
| | 215 | * |
| | 216 | * OSEXSUCC - successful completion. Usually defined to 0. |
| | 217 | *. OSEXFAIL - failure. Usually defined to 1. |
| | 218 | */ |
| | 219 | |
| | 220 | |
| | 221 | /* ------------------------------------------------------------------------ */ |
| | 222 | /* |
| | 223 | * Basic memory management interface. These functions are merely |
| | 224 | * documented here, but no prototypes are defined, because most |
| | 225 | * platforms #define macros for these functions and types, mapping them |
| | 226 | * to malloc or other system interfaces. |
| | 227 | */ |
| | 228 | |
| | 229 | /* |
| | 230 | * Theoretical maximum osmalloc() size. This may be less than the |
| | 231 | * capacity of the argument to osmalloc() on some systems. For example, |
| | 232 | * on segmented architectures (such as 16-bit x86), memory is divided into |
| | 233 | * segments, so a single memory allocation can allocate only a subset of |
| | 234 | * the total addressable memory in the system. This value thus specifies |
| | 235 | * the maximum amount of memory that can be allocated in one chunk. |
| | 236 | * |
| | 237 | * Note that this is an architectural maximum for the hardware and |
| | 238 | * operating system. It doesn't have anything to do with the total amount |
| | 239 | * of memory actually available at run-time. |
| | 240 | * |
| | 241 | * #define OSMALMAX to a constant long value with theoretical maximum |
| | 242 | * osmalloc() argument value. For a platform with a flat (unsegmented) |
| | 243 | * 32-bit memory space, this is usually 0xffffffff; for 16-bit platforms, |
| | 244 | * this is usually 0xffff. |
| | 245 | */ |
| | 246 | /* #define OSMALMAX 0xffffffff */ |
| | 247 | |
| | 248 | /* |
| | 249 | * Allocate a block of memory of the given size in bytes. The actual |
| | 250 | * allocation may be larger, but may be no smaller. The block returned |
| | 251 | * should be worst-case aligned (i.e., suitably aligned for any type). |
| | 252 | * Return null if the given amount of memory is not available. |
| | 253 | */ |
| | 254 | /* void *osmalloc(size_t siz); */ |
| | 255 | |
| | 256 | /* |
| | 257 | * Free memory previously allocated with osmalloc(). |
| | 258 | */ |
| | 259 | /* void osfree(void *block); */ |
| | 260 | |
| | 261 | /* |
| | 262 | * Reallocate memory previously allocated with osmalloc() or |
| | 263 | * osrealloc(), changing the block's size to the given number of bytes. |
| | 264 | * If necessary, a new block at a different address can be allocated, in |
| | 265 | * which case the data from the original block is copied (the lesser of |
| | 266 | * the old block size and the new size is copied) to the new block, and |
| | 267 | * the original block is freed. If the new size is less than the old |
| | 268 | * size, this need not do anything at all, since the returned block can |
| | 269 | * be larger than the new requested size. If the block cannot be |
| | 270 | * enlarged to the requested size, return null. |
| | 271 | */ |
| | 272 | /* void *osrealloc(void *block, size_t siz); */ |
| | 273 | |
| | 274 | |
| | 275 | /* ------------------------------------------------------------------------ */ |
| | 276 | /* |
| | 277 | * Basic file I/O interface. These functions are merely documented here, |
| | 278 | * but no prototypes are defined, because most platforms #define macros for |
| | 279 | * these functions and types, mapping them to stdio or other system I/O |
| | 280 | * interfaces. |
| | 281 | * |
| | 282 | * When writing a file, writes might or might not be buffered in |
| | 283 | * application memory; this is up to the OS implementation, which can |
| | 284 | * perform buffering according to local conventions and what's most |
| | 285 | * efficient. However, it shouldn't make any difference to the caller |
| | 286 | * whether writes are buffered or not - the OS implementation must take |
| | 287 | * care that any buffering is invisible to the app. (Porters: note that |
| | 288 | * the basic C stdio package has the proper behavior here, so you'll get |
| | 289 | * the correct semantics if you use a simple stdio implementation.) |
| | 290 | * |
| | 291 | * Write buffering might be visible to *other* apps, though. In |
| | 292 | * particular, another process might not see data written to a file (with |
| | 293 | * osfwb(), os_fprint(), etc) immediately, since the write functions might |
| | 294 | * hold the written bytes in an internal memory buffer rather than sending |
| | 295 | * them to the OS. Any internal buffers are guaranteed to be flushed to |
| | 296 | * the OS upon calling osfcls() or osfflush(). Note that it's never |
| | 297 | * *necessary* to call osfflush(), because buffered data will always be |
| | 298 | * flushed on closing the file with osfcls(). However, if you want other |
| | 299 | * apps to be able to see updates immediately, you can use osfflush() to |
| | 300 | * ensure that buffers are flushed to a file before you close it. |
| | 301 | * |
| | 302 | * You can also use osfflush() to check for buffered write errors. When |
| | 303 | * you use osfwb() or other write functions to write data, they will return |
| | 304 | * a success indication even if the data was only copied into a buffer. |
| | 305 | * This means that a write that appeared to succeed might actually fail |
| | 306 | * later, when the buffer is flushed. The only way to know for sure is to |
| | 307 | * explicitly flush buffers using osfflush(), and check the result code. |
| | 308 | * If the original write function and a subsequent osfflush() *both* return |
| | 309 | * success indications, then the write has definitely succeeded. |
| | 310 | */ |
| | 311 | |
| | 312 | |
| | 313 | /* |
| | 314 | * Define the following values in your OS header to indicate local |
| | 315 | * conventions: |
| | 316 | * |
| | 317 | * OSFNMAX - integer indicating maximum length of a filename |
| | 318 | * |
| | 319 | * OSPATHCHAR - character giving the normal path separator character |
| | 320 | *. OSPATHALT - string giving other path separator characters |
| | 321 | *. OSPATHURL - string giving path separator characters for URL conversions |
| | 322 | *. OSPATHSEP - directory separator for PATH-style environment variables |
| | 323 | * |
| | 324 | * For example, on DOS, OSPATHCHAR is '\\', OSPATHALT is "/:", and |
| | 325 | * OSPATHSEP is ';'. On Unix, OSPATHCHAR is '\', OSPATHALT is "", and |
| | 326 | * OSPATHSEP is ':'. |
| | 327 | * |
| | 328 | * OSPATHURL is a little different: this specifies the characters that |
| | 329 | * should be converted to URL-style separators when converting a path from |
| | 330 | * local notation to URL notation. This is usually the same as the union |
| | 331 | * of OSPATHCHAR and OSPATHALT, but need not be; for example, on DOS, the |
| | 332 | * colon (':') is a path separator for most purposes, but is NOT a path |
| | 333 | * character for URL conversions. |
| | 334 | */ |
| | 335 | |
| | 336 | /* |
| | 337 | * Define the type osfildef as the appropriate file handle structure for |
| | 338 | * your osfxxx functions. This type is always used as a pointer, but |
| | 339 | * the value is always obtained from an osfopxxx call, and is never |
| | 340 | * synthesized by portable code, so you can use essentially any type |
| | 341 | * here that you want. |
| | 342 | * |
| | 343 | * For platforms that use C stdio functions to implement the osfxxx |
| | 344 | * functions, osfildef can simply be defined as FILE. |
| | 345 | */ |
| | 346 | /* typedef FILE osfildef; */ |
| | 347 | |
| | 348 | |
| | 349 | /* |
| | 350 | * File types. |
| | 351 | * |
| | 352 | * These are symbols of the form OSFTxxxx defining various content types, |
| | 353 | * somewhat aking to MIME types. These were mainly designed for the old |
| | 354 | * Mac OS (versions up to OS 9), where the file system stored a type tag |
| | 355 | * with each file's metadata. The type tags were used for things like |
| | 356 | * filtering file selector dialogs and setting file-to-app associations in |
| | 357 | * the desktop shell. |
| | 358 | * |
| | 359 | * Our OSFTxxx symbols are abstract file types that we define, for types |
| | 360 | * used within the TADS family of applications. They give us a common, |
| | 361 | * cross-platform reference point for each type we use. Each port where |
| | 362 | * file types are meaningful then maps our abstract type IDs to the |
| | 363 | * corresponding port-specific type IDs. In practice, this has never been |
| | 364 | * used anywhere other than the old Mac OS ports; in fact, it's not even |
| | 365 | * used in the modern Mac OS (OS X and later), since Apple decided to stop |
| | 366 | * fighting the tide and start using filename suffixes for this sort of |
| | 367 | * tagging, like everyone else always has. |
| | 368 | * |
| | 369 | * For the list of file types, see osifctyp.h |
| | 370 | */ |
| | 371 | |
| | 372 | |
| | 373 | /* |
| | 374 | * Local newline convention. |
| | 375 | * |
| | 376 | * Because of the pernicious NIH ("Not Invented Here") cultures of the |
| | 377 | * major technology vendors, basically every platform out there has its own |
| | 378 | * unique way of expressing newlines in text files. Unix uses LF (ASCII |
| | 379 | * 10); Mac uses CR (ASCII 13); DOS and Windows use CR-LF pairs. In the |
| | 380 | * past there were heaven-only-knows how many other conventions in use, but |
| | 381 | * fortunately these three have the market pretty well locked up at this |
| | 382 | * point. But we do still have to worry about these three. |
| | 383 | * |
| | 384 | * Our strategy on input is to be open to just about anything whenever |
| | 385 | * possible. So, when we're reading something that we believe to be a text |
| | 386 | * file, we'll treat all of these as line endings: CR, LF, CR-LF, and |
| | 387 | * LF-CR. It's pretty safe to do this; if we have a CR and LF occurring |
| | 388 | * adjacently, it's almost certain that they're intended to be taken |
| | 389 | * together as a single newline sequence. Likewise, if there's a lone CR |
| | 390 | * or LF, it's rare for it to mean anything other than a newline. |
| | 391 | * |
| | 392 | * On output, though, we can't be as loose. The problem is that other |
| | 393 | * applications on our big three platforms *don't* tend to aim for the same |
| | 394 | * flexibility we do on input: other apps usually expect exactly the local |
| | 395 | * conventions on input, and don't always work well if they don't get it. |
| | 396 | * So it's important that when we're writing a text file, we write newlines |
| | 397 | * in the local convention. This means that we sometimes need to know what |
| | 398 | * the local convention actually is. That's where this definition comes |
| | 399 | * in. |
| | 400 | * |
| | 401 | * Each port must define OS_NEWLINE_SEQ as an ASCII string giving the local |
| | 402 | * newline sequence to write on output. For example, DOS defines it as |
| | 403 | * "\r\n" (CR-LF). Always define it as a STRING (not a character |
| | 404 | * constant), even if it's only one character long. |
| | 405 | * |
| | 406 | * (Note that some compilers use wacky mappings for \r and \n. Some older |
| | 407 | * Mac compilers, for example, defined \n as CR and \r as LF, because of |
| | 408 | * the Mac convention where newline is represented as CR in a text file. |
| | 409 | * If there's any such variability on your platform, you can always use the |
| | 410 | * octal codes to be unambiguous: \012 for LF and \015 for CR.) |
| | 411 | */ |
| | 412 | /* #define OS_NEWLINE_SEQ "\r\n" */ |
| | 413 | |
| | 414 | |
| | 415 | |
| | 416 | /* |
| | 417 | * Open text file for reading. This opens the file with read-only access; |
| | 418 | * we're not allowed to write to the file using this handle. Returns NULL |
| | 419 | * on error. |
| | 420 | * |
| | 421 | * A text file differs from a binary file in that some systems perform |
| | 422 | * translations to map between C conventions and local file system |
| | 423 | * conventions; for example, on DOS, the stdio library maps the DOS CR-LF |
| | 424 | * newline convention to the C-style '\n' newline format. On many systems |
| | 425 | * (Unix, for example), there is no distinction between text and binary |
| | 426 | * files. |
| | 427 | * |
| | 428 | * On systems that support file sharing and locking, this should open the |
| | 429 | * file in "shared read" mode - this means that other processes are allowed |
| | 430 | * to simultaneously read from the file, but no other processs should be |
| | 431 | * allowed to write to the file as long as we have it open. If another |
| | 432 | * process already has the file open with write access, this routine should |
| | 433 | * return failure, since we can't take away the write privileges the other |
| | 434 | * process already has and thus we can't guarantee that other processes |
| | 435 | * won't write to the file while we have it open. |
| | 436 | */ |
| | 437 | /* osfildef *osfoprt(const char *fname, os_filetype_t typ); */ |
| | 438 | |
| | 439 | /* |
| | 440 | * Open a text file for "volatile" reading: we open the file with read-only |
| | 441 | * access, and we explicitly accept instability in the file's contents due |
| | 442 | * to other processes simultaneously writing to the file. On systems that |
| | 443 | * support file sharing and locking, the file should be opened in "deny |
| | 444 | * none" mode, meaning that other processes can simultaneously open the |
| | 445 | * file for reading and/or writing even while have the file open. |
| | 446 | */ |
| | 447 | /* osfildef *osfoprtv(const char *fname, os_filetype_t typ); */ |
| | 448 | |
| | 449 | /* |
| | 450 | * Open text file for writing; returns NULL on error |
| | 451 | */ |
| | 452 | /* osfildef *osfopwt(const char *fname, os_filetype_t typ); */ |
| | 453 | |
| | 454 | /* |
| | 455 | * Open text file for reading and writing, keeping the file's existing |
| | 456 | * contents if the file already exists or creating a new file if no such |
| | 457 | * file exists. Returns NULL on error. |
| | 458 | */ |
| | 459 | /* osfildef *osfoprwt(const char *fname, os_filetype_t typ); */ |
| | 460 | |
| | 461 | /* |
| | 462 | * Open text file for reading/writing. If the file already exists, |
| | 463 | * truncate the existing contents. Create a new file if it doesn't |
| | 464 | * already exist. Return null on error. |
| | 465 | */ |
| | 466 | /* osfildef *osfoprwtt(const char *fname, os_filetype_t typ); */ |
| | 467 | |
| | 468 | /* |
| | 469 | * Open binary file for writing; returns NULL on error. |
| | 470 | */ |
| | 471 | /* osfildef *osfopwb(const char *fname, os_filetype_t typ); */ |
| | 472 | |
| | 473 | /* |
| | 474 | * Open source file for reading - use the appropriate text or binary |
| | 475 | * mode. |
| | 476 | */ |
| | 477 | /* osfildef *osfoprs(const char *fname, os_filetype_t typ); */ |
| | 478 | |
| | 479 | /* |
| | 480 | * Open binary file for reading; returns NULL on error. |
| | 481 | */ |
| | 482 | /* osfildef *osfoprb(const char *fname, os_filetype_t typ); */ |
| | 483 | |
| | 484 | /* |
| | 485 | * Open binary file for 'volatile' reading; returns NULL on error. |
| | 486 | * ("Volatile" means that we'll accept writes from other processes while |
| | 487 | * reading, so the file should be opened in "deny none" mode or the |
| | 488 | * equivalent, to the extent that the local system supports file sharing |
| | 489 | * modes.) |
| | 490 | */ |
| | 491 | /* osfildef *osfoprbv(const char *fname, os_filetype_t typ); */ |
| | 492 | |
| | 493 | /* |
| | 494 | * Open binary file for random-access reading/writing. If the file already |
| | 495 | * exists, keep the existing contents; if the file doesn't already exist, |
| | 496 | * create a new empty file. |
| | 497 | * |
| | 498 | * The caller is allowed to perform any mixture of read and write |
| | 499 | * operations on the returned file handle, and can seek around in the file |
| | 500 | * to read and write at random locations. |
| | 501 | * |
| | 502 | * If the local file system supports file sharing or locking controls, this |
| | 503 | * should generally open the file in something equivalent to "exclusive |
| | 504 | * write, shared read" mode ("deny write" in DENY terms), so that other |
| | 505 | * processes can't modify the file at the same time we're modifying it (but |
| | 506 | * it doesn't bother us to have other processes reading from the file while |
| | 507 | * we're working on it, as long as they don't mind that we could change |
| | 508 | * things on the fly). It's not absolutely necessary to assert these |
| | 509 | * locking semantics, but if there's an option to do so this is preferred. |
| | 510 | * Stricter semantics (such as "exclusive" or "deny all" mode) are better |
| | 511 | * than less strict semantics. Less strict semantics are dicey, because in |
| | 512 | * that case the caller has no way of knowing that another process could be |
| | 513 | * modifying the file at the same time, and no way (through osifc) of |
| | 514 | * coordinating that activity. If less strict semantics are implemented, |
| | 515 | * the caller will basically be relying on luck to avoid corruptions due to |
| | 516 | * writing by other processes. |
| | 517 | * |
| | 518 | * Return null on error. |
| | 519 | */ |
| | 520 | /* osfildef *osfoprwb(const char *fname, os_filetype_t typ); */ |
| | 521 | |
| | 522 | /* |
| | 523 | * Open binary file for random-access reading/writing. If the file already |
| | 524 | * exists, truncate the existing contents (i.e., delete the contents of the |
| | 525 | * file, resetting it to a zero-length file). Create a new file if it |
| | 526 | * doesn't already exist. The caller is allowed to perform any mixture of |
| | 527 | * read and write operations on the returned handle, and can seek around in |
| | 528 | * the file to read and write at random locations. |
| | 529 | * |
| | 530 | * The same comments regarding sharing/locking modes for osfoprwb() apply |
| | 531 | * here as well. |
| | 532 | * |
| | 533 | * Return null on error. |
| | 534 | */ |
| | 535 | /* osfildef *osfoprwtb(const char *fname, os_filetype_t typ); */ |
| | 536 | |
| | 537 | /* |
| | 538 | * Get a line of text from a text file. Uses fgets semantics. |
| | 539 | */ |
| | 540 | /* char *osfgets(char *buf, size_t len, osfildef *fp); */ |
| | 541 | |
| | 542 | /* |
| | 543 | * Write a line of text to a text file. Uses fputs semantics. |
| | 544 | */ |
| | 545 | /* void osfputs(const char *buf, osfildef *fp); */ |
| | 546 | |
| | 547 | /* |
| | 548 | * Write to a text file. os_fprintz() takes a null-terminated string, |
| | 549 | * while os_fprint() takes an explicit separate length argument that might |
| | 550 | * not end with a null terminator. |
| | 551 | */ |
| | 552 | void os_fprintz(osfildef *fp, const char *str); |
| | 553 | void os_fprint(osfildef *fp, const char *str, size_t len); |
| | 554 | |
| | 555 | /* |
| | 556 | * Write bytes to file. Return 0 on success, non-zero on error. |
| | 557 | */ |
| | 558 | /* int osfwb(osfildef *fp, const void *buf, int bufl); */ |
| | 559 | |
| | 560 | /* |
| | 561 | * Flush buffered writes to a file. This ensures that any bytes written to |
| | 562 | * the file (with osfwb(), os_fprint(), etc) are actually sent out to the |
| | 563 | * operating system, rather than being buffered in application memory for |
| | 564 | * later writing. |
| | 565 | * |
| | 566 | * Note that this routine only guarantees that we write through to the |
| | 567 | * operating system. This does *not* guarantee that the data will actually |
| | 568 | * be committed to the underlying physical storage device. Such a |
| | 569 | * guarantee is hard to come by in general, since most modern systems use |
| | 570 | * multiple levels of software and hardware buffering - the OS might buffer |
| | 571 | * some data in system memory, and the physical disk drive might itself |
| | 572 | * buffer data in its own internal cache. This routine thus isn't good |
| | 573 | * enough, for example, to protect transactional data that needs to survive |
| | 574 | * a power failure or a serious system crash. What this routine *does* |
| | 575 | * ensure is that buffered data are written through to the OS; in |
| | 576 | * particular, this ensures that another process that's reading from the |
| | 577 | * same file will see all updates we've made up to this point. |
| | 578 | * |
| | 579 | * Returns 0 on success, non-zero on error. Errors can occur for any |
| | 580 | * reason that they'd occur on an ordinary write - a full disk, a hardware |
| | 581 | * failure, etc. |
| | 582 | */ |
| | 583 | /* int osfflush(osfildef *fp); */ |
| | 584 | |
| | 585 | /* |
| | 586 | * Read bytes from file. Return 0 on success, non-zero on error. |
| | 587 | */ |
| | 588 | /* int osfrb(osfildef *fp, void *buf, int bufl); */ |
| | 589 | |
| | 590 | /* |
| | 591 | * Read bytes from file and return the number of bytes read. 0 |
| | 592 | * indicates that no bytes could be read. |
| | 593 | */ |
| | 594 | /* size_t osfrbc(osfildef *fp, void *buf, size_t bufl); */ |
| | 595 | |
| | 596 | /* |
| | 597 | * Get the current seek location in the file. The first byte of the |
| | 598 | * file has seek position 0. |
| | 599 | */ |
| | 600 | /* long osfpos(osfildef *fp); */ |
| | 601 | |
| | 602 | /* |
| | 603 | * Seek to a location in the file. The first byte of the file has seek |
| | 604 | * position 0. Returns zero on success, non-zero on error. |
| | 605 | * |
| | 606 | * The following constants must be defined in your OS-specific header; |
| | 607 | * these values are used for the "mode" parameter to indicate where to |
| | 608 | * seek in the file: |
| | 609 | * |
| | 610 | * OSFSK_SET - set position relative to the start of the file |
| | 611 | *. OSFSK_CUR - set position relative to the current file position |
| | 612 | *. OSFSK_END - set position relative to the end of the file |
| | 613 | */ |
| | 614 | /* int osfseek(osfildef *fp, long pos, int mode); */ |
| | 615 | |
| | 616 | /* |
| | 617 | * Close a file. |
| | 618 | * |
| | 619 | * If the OS implementation uses buffered writes, this routine guarantees |
| | 620 | * that any buffered data are flushed to the underlying file. So, it's not |
| | 621 | * necessary to call osfflush() before calling this routine. However, |
| | 622 | * since this function doesn't return any error indication, a caller could |
| | 623 | * use osfflush() first to check for errors on any final buffered writes. |
| | 624 | */ |
| | 625 | /* void osfcls(osfildef *fp); */ |
| | 626 | |
| | 627 | /* |
| | 628 | * Delete a file. Returns zero on success, non-zero on error. |
| | 629 | */ |
| | 630 | /* int osfdel(const char *fname); */ |
| | 631 | |
| | 632 | /* |
| | 633 | * Access a file - determine if the file exists. Returns zero if the |
| | 634 | * file exists, non-zero if not. (The semantics may seem a little |
| | 635 | * weird, but this is consistent with the conventions used by most of |
| | 636 | * the other osfxxx calls: zero indicates success, non-zero indicates an |
| | 637 | * error. If the file exists, "accessing" it was successful, so osfacc |
| | 638 | * returns zero; if the file doesn't exist, accessing it gets an error, |
| | 639 | * hence a non-zero return code.) |
| | 640 | */ |
| | 641 | /* int osfacc(const char *fname) */ |
| | 642 | |
| | 643 | /* |
| | 644 | * Get a character from a file. Provides the same semantics as fgetc(). |
| | 645 | */ |
| | 646 | /* int osfgetc(osfildef *fp); */ |
| | 647 | |
| | 648 | /* |
| | 649 | * Write a string to a file |
| | 650 | */ |
| | 651 | |
| | 652 | /* ------------------------------------------------------------------------ */ |
| | 653 | /* |
| | 654 | * File time stamps |
| | 655 | */ |
| | 656 | |
| | 657 | /* |
| | 658 | * File timestamp type. This type must be defined by the |
| | 659 | * system-specific header, and should map to a local type that can be |
| | 660 | * used to obtain information on a file's creation, modification, or |
| | 661 | * access time. Generic code is not allowed to do anything with data of |
| | 662 | * this type except pass them to the routines defined here that take |
| | 663 | * values of this type as parameters. |
| | 664 | * |
| | 665 | * On Unix, for example, this structure can be defined as having a |
| | 666 | * single member of type time_t. (We define this as an incomplete |
| | 667 | * structure type here so that we can refer to it in the prototypes |
| | 668 | * below.) |
| | 669 | */ |
| | 670 | typedef struct os_file_time_t os_file_time_t; |
| | 671 | |
| | 672 | /* |
| | 673 | * Get the creation/modification/access time for a file. Fills in the |
| | 674 | * os_file_time_t value with the time for the file. Returns zero on |
| | 675 | * success, non-zero on failure (the file doesn't exist, the program has |
| | 676 | * insufficient privileges to access the file, etc). |
| | 677 | */ |
| | 678 | int os_get_file_cre_time(os_file_time_t *t, const char *fname); |
| | 679 | int os_get_file_mod_time(os_file_time_t *t, const char *fname); |
| | 680 | int os_get_file_acc_time(os_file_time_t *t, const char *fname); |
| | 681 | |
| | 682 | /* |
| | 683 | * Compare two file time values. These values must be obtained with one |
| | 684 | * of the os_get_file_xxx_time() functions. Returns 1 if the first time |
| | 685 | * is later than the second time; 0 if the two times are the same; and |
| | 686 | * -1 if the first time is earlier than the second time. |
| | 687 | */ |
| | 688 | int os_cmp_file_times(const os_file_time_t *a, const os_file_time_t *b); |
| | 689 | |
| | 690 | |
| | 691 | /* ------------------------------------------------------------------------ */ |
| | 692 | /* |
| | 693 | * Find the first file matching a given pattern. The returned context |
| | 694 | * pointer is a pointer to whatever system-dependent context structure |
| | 695 | * is needed to continue the search with the next file, and is opaque to |
| | 696 | * the caller. The caller must pass the context pointer to the |
| | 697 | * next-file routine. The caller can optionally cancel a search by |
| | 698 | * calling the close-search routine with the context pointer. If the |
| | 699 | * return value is null, it indicates that no matching files were found. |
| | 700 | * If a file was found, outbuf will be filled in with its name, and |
| | 701 | * isdir will be set to true if the match is a directory, false if it's |
| | 702 | * a file. If pattern is null, all files in the given directory should |
| | 703 | * be returned; otherwise, pattern is a string containing '*' and '?' as |
| | 704 | * wildcard characters, but not containing any directory separators, and |
| | 705 | * all files in the given directory matching the pattern should be |
| | 706 | * returned. |
| | 707 | * |
| | 708 | * Important: because this routine may allocate memory for the returned |
| | 709 | * context structure, the caller must either call os_find_next_file |
| | 710 | * until that routine returns null, or call os_find_close() to cancel |
| | 711 | * the search, to ensure that the os code has a chance to release the |
| | 712 | * allocated memory. |
| | 713 | * |
| | 714 | * 'outbuf' should be set on output to the name of the matching file, |
| | 715 | * without any path information. |
| | 716 | * |
| | 717 | * 'outpathbuf' should be set on output to full path of the matching |
| | 718 | * file. If possible, 'outpathbuf' should use the same relative or |
| | 719 | * absolute notation that the search criteria used on input. For |
| | 720 | * example, if dir = "resfiles", and the file found is "MyPic.jpg", |
| | 721 | * outpathbuf should be set to "resfiles/MyPic.jpg" (or appropriate |
| | 722 | * syntax for the local platform). Similarly, if dir = |
| | 723 | * "/home/tads/resfiles", outpath buf should be |
| | 724 | * "/home/tads/resfiles/MyPic.jpg". The result should always conform to |
| | 725 | * correct local conventions, which may require some amount of |
| | 726 | * manipulation of the filename; for example, on the Mac, if dir = |
| | 727 | * "resfiles", the result should be ":resfiles:MyPic.jpg" (note the |
| | 728 | * added leading colon) to conform to Macintosh relative path notation. |
| | 729 | * |
| | 730 | * Note that 'outpathbuf' may be null, in which case the caller is not |
| | 731 | * interested in the full path information. |
| | 732 | */ |
| | 733 | /* |
| | 734 | * Note the following possible ways this function may be called: |
| | 735 | * |
| | 736 | * dir = "", pattern = filename - in this case, pattern is the name of a |
| | 737 | * file or directory in the current directory. filename *might* be a |
| | 738 | * relative path specified by the user (on a command line, for example); |
| | 739 | * for instance, on Unix, it could be something like "resfiles/jpegs". |
| | 740 | * |
| | 741 | * dir = path, pattern = filname - same as above, but this time the |
| | 742 | * filename or directory pattern is relative to the given path, rather |
| | 743 | * than to the current directory. For example, we could have dir = |
| | 744 | * "/games/mygame" and pattern = "resfiles/jpegs". |
| | 745 | * |
| | 746 | * dir = path, pattern = 0 (NULL) - this should search for all files in |
| | 747 | * the given path. The path might be absolute or it might be relative. |
| | 748 | * |
| | 749 | * dir = path, pattern = "*" - this should have the same result as when |
| | 750 | * pattern = 0. |
| | 751 | * |
| | 752 | * dir = path, pattern = "*.ext" - this should search for all files in |
| | 753 | * the given path whose names end with ".ext". |
| | 754 | * |
| | 755 | * dir = path, pattern = "abc*" - this should search for all files in |
| | 756 | * the given path whose names start with "abc". |
| | 757 | * |
| | 758 | * All of these combinations are possible because callers, for |
| | 759 | * portability, must generally not manipulate filenames directly; |
| | 760 | * instead, callers obtain paths and search strings from external |
| | 761 | * sources, such as from the user, and present them to this routine with |
| | 762 | * minimal manipulation. |
| | 763 | */ |
| | 764 | void *os_find_first_file(const char *dir, const char *pattern, |
| | 765 | char *outbuf, size_t outbufsiz, int *isdir, |
| | 766 | char *outpathbuf, size_t outpathbufsiz); |
| | 767 | |
| | 768 | /* |
| | 769 | * Implementation notes for porting os_find_first_file: |
| | 770 | * |
| | 771 | * The algorithm for this routine should go something like this: |
| | 772 | * |
| | 773 | * - If 'path' is null, create a variable real_path and initialize it |
| | 774 | * with the current directory. Otherwise, copy path to real_path. |
| | 775 | * |
| | 776 | * - If 'pattern' contains any directory separators ("/" on Unix, for |
| | 777 | * example), change real_path so that it reflects the additional leading |
| | 778 | * subdirectories in the path in 'pattern', and remove the leading path |
| | 779 | * information from 'pattern'. For example, on Unix, if real_path |
| | 780 | * starts out as "./subdir", and pattern is "resfiles/jpegs", change |
| | 781 | * real_path to "./subdir/resfiles", and change pattern to "jpegs". |
| | 782 | * Take care to add and remove path separators as needed to keep the |
| | 783 | * path strings well-formed. |
| | 784 | * |
| | 785 | * - Begin a search using appropriate OS API's for all files in |
| | 786 | * real_path. |
| | 787 | * |
| | 788 | * - Check each file found. Skip any files that don't match 'pattern', |
| | 789 | * treating "*" as a wildcard that matches any string of zero or more |
| | 790 | * characters, and "?" as a wildcard that matches any single character |
| | 791 | * (or matches nothing at the end of a string). For example: |
| | 792 | * |
| | 793 | *. "*" matches anything |
| | 794 | *. "abc?" matches "abc", "abcd", "abce", "abcf", but not "abcde" |
| | 795 | *. "abc???" matches "abc", "abcd", "abcde", "abcdef", but not "abcdefg" |
| | 796 | *. "?xyz" matches "wxyz", "axyz", but not "xyz" or "abcxyz" |
| | 797 | * |
| | 798 | * - Return the first file that matches, if any, by filling in 'outbuf' |
| | 799 | * and 'isdir' with appropriate information. Before returning, allocate |
| | 800 | * a context structure (which is entirely for your own use, and opaque |
| | 801 | * to the caller) and fill it in with the information necessary for |
| | 802 | * os_find_next_file to get the next matching file. If no file matches, |
| | 803 | * return null. |
| | 804 | */ |
| | 805 | |
| | 806 | |
| | 807 | /* |
| | 808 | * Find the next matching file, continuing a search started with |
| | 809 | * os_find_first_file(). Returns null if no more files were found, in |
| | 810 | * which case the search will have been automatically closed (i.e., |
| | 811 | * there's no need to call os_find_close() after this routine returns |
| | 812 | * null). Returns a non-null context pointer, which is to be passed to |
| | 813 | * this function again to get the next file, if a file was found. |
| | 814 | * |
| | 815 | * 'outbuf' and 'outpathbuf' are filled in with the filename (without |
| | 816 | * path) and full path (relative or absolute, as appropriate), |
| | 817 | * respectively, in the same manner as they do for os_find_first_file(). |
| | 818 | * |
| | 819 | * Implementation note: if os_find_first_file() allocated memory for the |
| | 820 | * search context, this routine must free the memory if it returs null, |
| | 821 | * because this indicates that the search is finished and the caller |
| | 822 | * need not call os_find_close(). |
| | 823 | */ |
| | 824 | void *os_find_next_file(void *ctx, char *outbuf, size_t outbufsiz, |
| | 825 | int *isdir, char *outpathbuf, size_t outpathbufsiz); |
| | 826 | |
| | 827 | /* |
| | 828 | * Cancel a search. The context pointer returned by the last call to |
| | 829 | * os_find_first_file() or os_find_next_file() is the parameter. There |
| | 830 | * is no need to call this function if find-first or find-next returned |
| | 831 | * null, since they will have automatically closed the search. |
| | 832 | * |
| | 833 | * Implementation note: if os_find_first_file() allocated memory for the |
| | 834 | * search context, this routine should release the memory. |
| | 835 | */ |
| | 836 | void os_find_close(void *ctx); |
| | 837 | |
| | 838 | /* |
| | 839 | * Special filename classification |
| | 840 | */ |
| | 841 | enum os_specfile_t |
| | 842 | { |
| | 843 | /* not a special file */ |
| | 844 | OS_SPECFILE_NONE, |
| | 845 | |
| | 846 | /* |
| | 847 | * current directory link - this is a file like the "." file on Unix |
| | 848 | * or DOS, which is a special link that simply refers to itself |
| | 849 | */ |
| | 850 | OS_SPECFILE_SELF, |
| | 851 | |
| | 852 | /* |
| | 853 | * parent directory link - this is a file like the ".." file on Unix |
| | 854 | * or DOS, which is a special link that refers to the parent |
| | 855 | * directory |
| | 856 | */ |
| | 857 | OS_SPECFILE_PARENT |
| | 858 | }; |
| | 859 | |
| | 860 | /* |
| | 861 | * Determine if the given filename refers to a special file. Returns |
| | 862 | * the appropriate enum value if so, or OS_SPECFILE_NONE if not. The |
| | 863 | * given filename must be a root name - it must not contain a path |
| | 864 | * prefix. The primary purpose of this function is to classify the |
| | 865 | * 'outbuf' results from os_find_first/next_file(). |
| | 866 | */ |
| | 867 | enum os_specfile_t os_is_special_file(const char *fname); |
| | 868 | |
| | 869 | /* ------------------------------------------------------------------------ */ |
| | 870 | /* |
| | 871 | * Convert string to all-lowercase. |
| | 872 | */ |
| | 873 | char *os_strlwr(char *s); |
| | 874 | |
| | 875 | |
| | 876 | /* ------------------------------------------------------------------------ */ |
| | 877 | /* |
| | 878 | * Character classifications for quote characters. os_squote() returns |
| | 879 | * true if its argument is any type of single-quote character; |
| | 880 | * os_dquote() returns true if its argument is any type of double-quote |
| | 881 | * character; and os_qmatch(a, b) returns true if a and b are matching |
| | 882 | * open- and close-quote characters. |
| | 883 | * |
| | 884 | * These functions allow systems with extended character codes with |
| | 885 | * weird quote characters (such as the Mac) to match the weird |
| | 886 | * characters, so that users can use the extended quotes in input. |
| | 887 | * |
| | 888 | * These are usually implemented as macros. The most common |
| | 889 | * implementation simply returns true for the standard ASCII quote |
| | 890 | * characters: |
| | 891 | * |
| | 892 | * #define os_squote(c) ((c) == '\'') |
| | 893 | *. #define os_dquote(c) ((c) == '"') |
| | 894 | *. #define os_qmatch(a, b) ((a) == (b)) |
| | 895 | * |
| | 896 | * These functions take int arguments to allow for the possibility of |
| | 897 | * Unicode input. |
| | 898 | */ |
| | 899 | /* int os_squote(int c); */ |
| | 900 | /* int os_dquote(int c); */ |
| | 901 | /* int os_qmatch(int a, int b); */ |
| | 902 | |
| | 903 | |
| | 904 | /* ------------------------------------------------------------------------ */ |
| | 905 | /* |
| | 906 | * Special file and directory locations |
| | 907 | */ |
| | 908 | |
| | 909 | /* |
| | 910 | * Get the full filename (including directory path) to the executable |
| | 911 | * file, given the argv[0] parameter passed into the main program. This |
| | 912 | * fills in the buffer with a null-terminated string that can be used in |
| | 913 | * osfoprb(), for example, to open the executable file. |
| | 914 | * |
| | 915 | * Returns non-zero on success. If it is not possible to determine the |
| | 916 | * name of the executable file, returns zero. |
| | 917 | * |
| | 918 | * Some operating systems might not provide access to the executable file |
| | 919 | * information, so non-trivial implementation of this routine is optional; |
| | 920 | * if the necessary information is not available, simply implement this to |
| | 921 | * return zero. If the information is not available, callers should offer |
| | 922 | * gracefully degraded functionality if possible. |
| | 923 | */ |
| | 924 | int os_get_exe_filename(char *buf, size_t buflen, const char *argv0); |
| | 925 | |
| | 926 | /* |
| | 927 | * Get a special directory path. Returns the selected path, in a format |
| | 928 | * suitable for use with os_build_full_path(). The main program's argv[0] |
| | 929 | * parameter is provided so that the system code can choose to make the |
| | 930 | * special paths relative to the program install directory, but this is |
| | 931 | * entirely up to the system implementation, so the argv[0] parameter can |
| | 932 | * be ignored if it is not needed. |
| | 933 | * |
| | 934 | * The 'id' parameter selects which special path is requested; this is one |
| | 935 | * of the constants defined below. If the id is not understood, there is |
| | 936 | * no way of signalling an error to the caller; this routine can fail with |
| | 937 | * an assert() in such cases, because it indicates that the OS layer code |
| | 938 | * is out of date with respect to the calling code. |
| | 939 | * |
| | 940 | * This routine can be implemented using one of the strategies below, or a |
| | 941 | * combination of these. These are merely suggestions, though, and |
| | 942 | * systems are free to ignore these and implement this routine using |
| | 943 | * whatever scheme is the best fit to local conventions. |
| | 944 | * |
| | 945 | * - Relative to argv[0]. Some systems use this approach because it keeps |
| | 946 | * all of the TADS files together in a single install directory tree, and |
| | 947 | * doesn't require any extra configuration information to find the install |
| | 948 | * directory. Since we base the path name on the executable that's |
| | 949 | * actually running, we don't need any environment variables or parameter |
| | 950 | * files or registry entries to know where to look for related files. |
| | 951 | * |
| | 952 | * - Environment variables or local equivalent. On some systems, it is |
| | 953 | * conventional to set some form of global system parameter (environment |
| | 954 | * variables on Unix, for example) for this sort of install configuration |
| | 955 | * data. In these cases, this routine can look up the appropriate |
| | 956 | * configuration variables in the system environment. |
| | 957 | * |
| | 958 | * - Hard-coded paths. Some systems have universal conventions for the |
| | 959 | * installation configuration of compiler-like tools, so the paths to our |
| | 960 | * component files can be hard-coded based on these conventions. Note |
| | 961 | * that it is common on some systems to use hard-coded paths by default |
| | 962 | * but allow these to be overridden using environment variables or the |
| | 963 | * like - this is often a good option because it makes life easy for most |
| | 964 | * users, who use the default install configuration and thus do not need |
| | 965 | * to set any environment variables, while still allowing for special |
| | 966 | * cases where users cannot use the default configuration for some reason. |
| | 967 | * |
| | 968 | * |
| | 969 | */ |
| | 970 | void os_get_special_path(char *buf, size_t buflen, |
| | 971 | const char *argv0, int id); |
| | 972 | |
| | 973 | /* |
| | 974 | * TADS 3 system resource path. This path is used to load system |
| | 975 | * resources, such as character mapping files and error message files. |
| | 976 | */ |
| | 977 | #define OS_GSP_T3_RES 1 |
| | 978 | |
| | 979 | /* |
| | 980 | * TADS 3 compiler - system headers. This is the #include path for the |
| | 981 | * header files included with the compiler. |
| | 982 | */ |
| | 983 | #define OS_GSP_T3_INC 2 |
| | 984 | |
| | 985 | /* |
| | 986 | * TADS 3 compiler - system library source code. This is the path to the |
| | 987 | * library source files that the compiler includes in every compilation by |
| | 988 | * default (such as _main.t). |
| | 989 | */ |
| | 990 | #define OS_GSP_T3_LIB 3 |
| | 991 | |
| | 992 | /* |
| | 993 | * TADS 3 compiler - user library path list. This is a list of directory |
| | 994 | * paths, separated by the OSPATHSEP character, that should be searched for |
| | 995 | * user library files. The TADS 3 compiler uses this as an additional set |
| | 996 | * of locations to search after the list of "-Fs" options and before the |
| | 997 | * OS_GSP_T3_LIB directory. |
| | 998 | * |
| | 999 | * This path list is intended for the user's use, so no default value is |
| | 1000 | * needed. The value should be user-configurable using local conventions; |
| | 1001 | * on Unix, for example, this might be handled with an environment |
| | 1002 | * variable. |
| | 1003 | */ |
| | 1004 | #define OS_GSP_T3_USER_LIBS 4 |
| | 1005 | |
| | 1006 | /* |
| | 1007 | * TADS 3 interpreter - application data path. This is the directory where |
| | 1008 | * we should store things like option settings: data that we want to store |
| | 1009 | * in a file, global to all games. Depending on local system conventions, |
| | 1010 | * this can be a global shared directory for all users, or can be a |
| | 1011 | * user-specific directory. |
| | 1012 | */ |
| | 1013 | #define OS_GSP_T3_APP_DATA 5 |
| | 1014 | |
| | 1015 | |
| | 1016 | /* |
| | 1017 | * Seek to the resource file embedded in the current executable file, |
| | 1018 | * given the main program's argv[0]. |
| | 1019 | * |
| | 1020 | * On platforms where the executable file format allows additional |
| | 1021 | * information to be attached to an executable, this function can be used |
| | 1022 | * to find the extra information within the executable. |
| | 1023 | * |
| | 1024 | * The 'typ' argument gives a resource type to find. This is an arbitrary |
| | 1025 | * string that the caller uses to identify what type of object to find. |
| | 1026 | * The "TGAM" type, for example, is used by convention to indicate a TADS |
| | 1027 | * compiled GAM file. |
| | 1028 | */ |
| | 1029 | osfildef *os_exeseek(const char *argv0, const char *typ); |
| | 1030 | |
| | 1031 | |
| | 1032 | /* ------------------------------------------------------------------------ */ |
| | 1033 | /* |
| | 1034 | * Load a string resource. Given a string ID number, load the string |
| | 1035 | * into the given buffer. |
| | 1036 | * |
| | 1037 | * Returns zero on success, non-zero if an error occurs (for example, |
| | 1038 | * the buffer is too small, or the requested resource isn't present). |
| | 1039 | * |
| | 1040 | * Whenever possible, implementations should use an operating system |
| | 1041 | * mechanism for loading the string from a user-modifiable resource |
| | 1042 | * store; this will make localization of these strings easier, since the |
| | 1043 | * resource store can be modified without the need to recompile the |
| | 1044 | * application. For example, on the Macintosh, the normal system string |
| | 1045 | * resource mechanism should be used to load the string from the |
| | 1046 | * application's resource fork. |
| | 1047 | * |
| | 1048 | * When no operating system mechanism exists, the resources can be |
| | 1049 | * stored as an array of strings in a static variable; this isn't ideal, |
| | 1050 | * because it makes it much more difficult to localize the application. |
| | 1051 | * |
| | 1052 | * Resource ID's are application-defined. For example, for TADS 2, |
| | 1053 | * "res.h" defines the resource ID's. |
| | 1054 | */ |
| | 1055 | int os_get_str_rsc(int id, char *buf, size_t buflen); |
| | 1056 | |
| | 1057 | |
| | 1058 | /* ------------------------------------------------------------------------ */ |
| | 1059 | /* |
| | 1060 | * Look for a file in the "standard locations": current directory, program |
| | 1061 | * directory, PATH-like environment variables, etc. The actual standard |
| | 1062 | * locations are specific to each platform; the implementation is free to |
| | 1063 | * use whatever conventions are appropriate to the local system. On |
| | 1064 | * systems that have something like Unix environment variables, it might be |
| | 1065 | * desirable to define a TADS-specific variable (TADSPATH, for example) |
| | 1066 | * that provides a list of directories to search for TADS-related files. |
| | 1067 | * |
| | 1068 | * On return, fill in 'buf' with the full filename of the located copy of |
| | 1069 | * the file (if a copy was indeed found), in a format suitable for use with |
| | 1070 | * the osfopxxx() functions; in other words, after this function returns, |
| | 1071 | * the caller should be able to pass the contents of 'buf' to an osfopxxx() |
| | 1072 | * function to open the located file. |
| | 1073 | * |
| | 1074 | * Returns true (non-zero) if a copy of the file was located, false (zero) |
| | 1075 | * if the file could not be found in any of the standard locations. |
| | 1076 | */ |
| | 1077 | int os_locate(const char *fname, int flen, const char *arg0, |
| | 1078 | char *buf, size_t bufsiz); |
| | 1079 | |
| | 1080 | |
| | 1081 | /* ------------------------------------------------------------------------ */ |
| | 1082 | /* |
| | 1083 | * Create and open a temporary file. The file must be opened to allow |
| | 1084 | * both reading and writing, and must be in "binary" mode rather than |
| | 1085 | * "text" mode, if the system makes such a distinction. Returns null on |
| | 1086 | * failure. |
| | 1087 | * |
| | 1088 | * If 'fname' is non-null, then this routine should create and open a file |
| | 1089 | * with the given name. When 'fname' is non-null, this routine does NOT |
| | 1090 | * need to store anything in 'buf'. Note that the routine shouldn't try |
| | 1091 | * to put the file in a special directory or anything like that; just open |
| | 1092 | * the file with the name exactly as given. |
| | 1093 | * |
| | 1094 | * If 'fname' is null, this routine must choose a file name and fill in |
| | 1095 | * 'buf' with the chosen name; if possible, the file should be in the |
| | 1096 | * conventional location for temporary files on this system, and should be |
| | 1097 | * unique (i.e., it shouldn't be the same as any existing file). The |
| | 1098 | * filename stored in 'buf' is opaque to the caller, and cannot be used by |
| | 1099 | * the caller except to pass to osfdel_temp(). On some systems, it may |
| | 1100 | * not be possible to determine the actual filename of a temporary file; |
| | 1101 | * in such cases, the implementation may simply store an empty string in |
| | 1102 | * the buffer. (The only way the filename would be unavailable is if the |
| | 1103 | * implementation uses a system API that creates a temporary file, and |
| | 1104 | * that API doesn't return the name of the created temporary file. In |
| | 1105 | * such cases, we don't need the name; the only reason we need the name is |
| | 1106 | * so we can pass it to osfdel_temp() later, but since the system is going |
| | 1107 | * to delete the file automatically, osfdel_temp() doesn't need to do |
| | 1108 | * anything and thus doesn't need the name.) |
| | 1109 | * |
| | 1110 | * After the caller is done with the file, it should close the file (using |
| | 1111 | * osfcls() as normal), then the caller MUST call osfdel_temp() to delete |
| | 1112 | * the temporary file. |
| | 1113 | * |
| | 1114 | * This interface is intended to take advantage of systems that have |
| | 1115 | * automatic support for temporary files, while allowing implementation on |
| | 1116 | * systems that don't have any special temp file support. On systems that |
| | 1117 | * do have automatic delete-on-close support, this routine should use that |
| | 1118 | * system-level support, because it helps ensure that temp files will be |
| | 1119 | * deleted even if the caller fails to call osfdel_temp() due to a |
| | 1120 | * programming error or due to a process or system crash. On systems that |
| | 1121 | * don't have any automatic delete-on-close support, this routine can |
| | 1122 | * simply use the same underlying system API that osfoprwbt() normally |
| | 1123 | * uses (although this routine must also generate a name for the temp file |
| | 1124 | * when the caller doesn't supply one). |
| | 1125 | * |
| | 1126 | * This routine can be implemented using ANSI library functions as |
| | 1127 | * follows: if 'fname' is non-null, return fopen(fname,"w+b"); otherwise, |
| | 1128 | * set buf[0] to '\0' and return tmpfile(). |
| | 1129 | */ |
| | 1130 | osfildef *os_create_tempfile(const char *fname, char *buf); |
| | 1131 | |
| | 1132 | /* |
| | 1133 | * Delete a temporary file - this is used to delete a file created with |
| | 1134 | * os_create_tempfile(). For most platforms, this can simply be defined |
| | 1135 | * the same way as osfdel(). For platforms where the operating system or |
| | 1136 | * file manager will automatically delete a file opened as a temporary |
| | 1137 | * file, this routine should do nothing at all, since the system will take |
| | 1138 | * care of deleting the temp file. |
| | 1139 | * |
| | 1140 | * Callers are REQUIRED to call this routine after closing a file opened |
| | 1141 | * with os_create_tempfile(). When os_create_tempfile() is called with a |
| | 1142 | * non-null 'fname' argument, the same value should be passed as 'fname' to |
| | 1143 | * this function. When os_create_tempfile() is called with a null 'fname' |
| | 1144 | * argument, then the buffer passed in the 'buf' argument to |
| | 1145 | * os_create_tempfile() must be passed as the 'fname' argument here. In |
| | 1146 | * other words, if the caller explicitly names the temporary file to be |
| | 1147 | * opened in os_create_tempfile(), then that same filename must be passed |
| | 1148 | * here to delete the named file; if the caller lets os_create_tempfile() |
| | 1149 | * generate a filename, then the generated filename must be passed to this |
| | 1150 | * routine. |
| | 1151 | * |
| | 1152 | * If os_create_tempfile() is implemented using ANSI library functions as |
| | 1153 | * described above, then this routine can also be implemented with ANSI |
| | 1154 | * library calls as follows: if 'fname' is non-null and fname[0] != '\0', |
| | 1155 | * then call remove(fname); otherwise do nothing. |
| | 1156 | */ |
| | 1157 | int osfdel_temp(const char *fname); |
| | 1158 | |
| | 1159 | |
| | 1160 | /* |
| | 1161 | * Get the temporary file path. This should fill in the buffer with a |
| | 1162 | * path prefix (suitable for strcat'ing a filename onto) for a good |
| | 1163 | * directory for a temporary file, such as the swap file. |
| | 1164 | */ |
| | 1165 | void os_get_tmp_path(char *buf); |
| | 1166 | |
| | 1167 | |
| | 1168 | /* ------------------------------------------------------------------------ */ |
| | 1169 | /* |
| | 1170 | * Switch to a new working directory. |
| | 1171 | */ |
| | 1172 | void os_set_pwd(const char *dir); |
| | 1173 | |
| | 1174 | /* |
| | 1175 | * Switch the working directory to the directory containing the given |
| | 1176 | * file. Generally, this routine should only need to parse the filename |
| | 1177 | * enough to determine the part that's the directory path, then use |
| | 1178 | * os_set_pwd() to switch to that directory. |
| | 1179 | */ |
| | 1180 | void os_set_pwd_file(const char *filename); |
| | 1181 | |
| | 1182 | |
| | 1183 | /* ------------------------------------------------------------------------ */ |
| | 1184 | /* |
| | 1185 | * Filename manipulation routines |
| | 1186 | */ |
| | 1187 | |
| | 1188 | /* apply a default extension to a filename, if it doesn't already have one */ |
| | 1189 | void os_defext(char *fname, const char *ext); |
| | 1190 | |
| | 1191 | /* unconditionally add an extention to a filename */ |
| | 1192 | void os_addext(char *fname, const char *ext); |
| | 1193 | |
| | 1194 | /* remove the extension from a filename */ |
| | 1195 | void os_remext(char *fname); |
| | 1196 | |
| | 1197 | /* |
| | 1198 | * Get a pointer to the root name portion of a filename. This is the |
| | 1199 | * part of the filename after any path or directory prefix. For |
| | 1200 | * example, on Unix, given the string "/home/mjr/deep.gam", this |
| | 1201 | * function should return a pointer to the 'd' in "deep.gam". If the |
| | 1202 | * filename doesn't appear to have a path prefix, it should simply |
| | 1203 | * return the argument unchanged. |
| | 1204 | */ |
| | 1205 | char *os_get_root_name(char *buf); |
| | 1206 | |
| | 1207 | /* |
| | 1208 | * Determine whether a filename specifies an absolute or relative path. |
| | 1209 | * This is used to analyze filenames provided by the user (for example, |
| | 1210 | * in a #include directive, or on a command line) to determine if the |
| | 1211 | * filename can be considered relative or absolute. This can be used, |
| | 1212 | * for example, to determine whether to search a directory path for a |
| | 1213 | * file; if a given filename is absolute, a path search makes no sense. |
| | 1214 | * A filename that doesn't specify an absolute path can be combined with |
| | 1215 | * a path using os_build_full_path(). |
| | 1216 | * |
| | 1217 | * Returns true if the filename specifies an absolute path, false if |
| | 1218 | * not. |
| | 1219 | */ |
| | 1220 | int os_is_file_absolute(const char *fname); |
| | 1221 | |
| | 1222 | /* |
| | 1223 | * Extract the path from a filename. Fills in pathbuf with the path |
| | 1224 | * portion of the filename. If the filename has no path, the pathbuf |
| | 1225 | * should be set appropriately for the current directory (on Unix or |
| | 1226 | * DOS, for example, it can be set to an empty string). |
| | 1227 | * |
| | 1228 | * The result can end with a path separator character or not, depending |
| | 1229 | * on local OS conventions. Paths extracted with this function can only |
| | 1230 | * be used with os_build_full_path(), so the conventions should match |
| | 1231 | * that function's. |
| | 1232 | * |
| | 1233 | * Unix examples: |
| | 1234 | * |
| | 1235 | * "/home/mjr/deep.gam" -> "/home/mjr" |
| | 1236 | *. "deep.gam" -> "" |
| | 1237 | *. "games/deep.gam" -> "games" |
| | 1238 | * |
| | 1239 | * Mac examples: |
| | 1240 | * |
| | 1241 | * ":home:mjr:deep.gam" -> ":home:mjr" |
| | 1242 | *. "Hard Disk:games:deep.gam" -> "Hard Disk:games" |
| | 1243 | *. "Hard Disk:deep.gam" -> "Hard Disk:" |
| | 1244 | * |
| | 1245 | * Note in the last example that we've retained the trailing colon in |
| | 1246 | * the path, whereas we didn't in the others; although the others could |
| | 1247 | * also retain the trailing colon, it's required only for the last case. |
| | 1248 | * The last case requires the colon because it would otherwise be |
| | 1249 | * impossible to determine whether "Hard Disk" was a local subdirectory |
| | 1250 | * or a volume name. |
| | 1251 | */ |
| | 1252 | void os_get_path_name(char *pathbuf, size_t pathbuflen, const char *fname); |
| | 1253 | |
| | 1254 | /* |
| | 1255 | * Build a full path name, given a path and a filename. The path may have |
| | 1256 | * been specified by the user, or may have been extracted from another |
| | 1257 | * file via os_get_path_name(). This routine must take care to add path |
| | 1258 | * separators as needed, but also must take care not to add too many path |
| | 1259 | * separators. |
| | 1260 | * |
| | 1261 | * Note that relative path names may require special care on some |
| | 1262 | * platforms. For example, on the Macintosh, a path of "games" and a |
| | 1263 | * filename "deep.gam" should yield ":games:deep.gam" (note the addition |
| | 1264 | * of the leading colon). |
| | 1265 | * |
| | 1266 | * Note also that the 'filename' argument is not only allowed to be an |
| | 1267 | * ordinary file, possibly qualified with a relative path, but is also |
| | 1268 | * allowed to be a subdirectory. The result in this case should be a path |
| | 1269 | * that can be used as the 'path' argument to a subsequent call to |
| | 1270 | * os_build_full_path; this allows a path to be built in multiple steps by |
| | 1271 | * descending into subdirectories one at a time. |
| | 1272 | * |
| | 1273 | * Unix examples: |
| | 1274 | * |
| | 1275 | * "/home/mjr", "deep.gam" -> "/home/mjr/deep.gam" |
| | 1276 | *. "/home/mjr/", "deep.gam" -> "/home/mjr/deep.gam" |
| | 1277 | *. "games", "deep.gam" -> "games/deep.gam" |
| | 1278 | *. "games/", "deep.gam" -> "games/deep.gam" |
| | 1279 | *. "/home/mjr", "games/deep.gam" -> "/home/mjr/games/deep.gam" |
| | 1280 | *. "games", "scifi/deep.gam" -> "games/scifi/deep.gam" |
| | 1281 | *. "/home/mjr", "games" -> "/home/mjr/games" |
| | 1282 | * |
| | 1283 | * Mac examples: |
| | 1284 | * |
| | 1285 | * "Hard Disk:", "deep.gam" -> "Hard Disk:deep.gam" |
| | 1286 | *. ":games:", "deep.gam" -> ":games:deep.gam" |
| | 1287 | *. "games", "deep.gam" -> ":games:deep.gam" |
| | 1288 | *. "Hard Disk:", ":games:deep.gam" -> "Hard Disk:games:deep.gam" |
| | 1289 | *. "games", ":scifi:deep.gam" -> ":games:scifi:deep.gam" |
| | 1290 | *. "Hard Disk:", "games" -> "Hard Disk:games" |
| | 1291 | *. "Hard Disk:games", "scifi" -> "Hard Disk:games:scifi" |
| | 1292 | *. "Hard Disk:games:scifi", "deep.gam" -> "Hard Disk:games:scifi:deep.gam" |
| | 1293 | *. "Hard Disk:games", ":scifi:deep.gam" -> "Hard Disk:games:scifi:deep.gam" |
| | 1294 | */ |
| | 1295 | void os_build_full_path(char *fullpathbuf, size_t fullpathbuflen, |
| | 1296 | const char *path, const char *filename); |
| | 1297 | |
| | 1298 | /* |
| | 1299 | * Convert an OS filename path to a relative URL. Paths provided to |
| | 1300 | * this function should always be relative to the current directory, so |
| | 1301 | * the resulting URL should be relative. If end_sep is true, it means |
| | 1302 | * that the last character of the result should be a '/', even if the |
| | 1303 | * input path doesn't end with a path separator character. |
| | 1304 | * |
| | 1305 | * This routine should replace all system-specific path separator |
| | 1306 | * characters in the input name with forward slashes ('/'). In |
| | 1307 | * addition, if a relative path on the system starts with a path |
| | 1308 | * separator, that leading path separator should be removed; for |
| | 1309 | * example, on the Macintosh, a path of ":images:rooms:startroom.jpeg" |
| | 1310 | * should be converted to "images/rooms/startroom.jpeg". |
| | 1311 | */ |
| | 1312 | void os_cvt_dir_url(char *result_buf, size_t result_buf_size, |
| | 1313 | const char *src_path, int end_sep); |
| | 1314 | |
| | 1315 | /* |
| | 1316 | * Convert a relative URL into a relative filename path. Paths provided |
| | 1317 | * to this function should always be relative, so the resulting path |
| | 1318 | * should be relative to the current directory. This function |
| | 1319 | * essentially reverses the transformation done by os_cvt_dir_url(). If |
| | 1320 | * end_sep is true, the path should end with a path separator character, |
| | 1321 | * so that filenames can be strcat'ed onto the result to form a full |
| | 1322 | * filename. |
| | 1323 | */ |
| | 1324 | void os_cvt_url_dir(char *result_buf, size_t result_buf_size, |
| | 1325 | const char *src_url, int end_sep); |
| | 1326 | |
| | 1327 | |
| | 1328 | /* ------------------------------------------------------------------------ */ |
| | 1329 | /* |
| | 1330 | * get a suitable seed for a random number generator; should use the |
| | 1331 | * system clock or some other source of an unpredictable and changing |
| | 1332 | * seed value |
| | 1333 | */ |
| | 1334 | void os_rand(long *val); |
| | 1335 | |
| | 1336 | |
| | 1337 | /* ------------------------------------------------------------------------ */ |
| | 1338 | /* |
| | 1339 | * Display routines. |
| | 1340 | * |
| | 1341 | * Our display model is a simple stdio-style character stream. |
| | 1342 | * |
| | 1343 | * In addition, we provide an optional "status line," which is a |
| | 1344 | * non-scrolling area where a line of text can be displayed. If the status |
| | 1345 | * line is supported, text should only be displayed in this area when |
| | 1346 | * os_status() is used to enter status-line mode (mode 1); while in status |
| | 1347 | * line mode, text is written to the status line area, otherwise (mode 0) |
| | 1348 | * it's written to the normal main text area. The status line is normally |
| | 1349 | * shown in a different color to set it off from the rest of the text. |
| | 1350 | * |
| | 1351 | * The OS layer can provide its own formatting (word wrapping in |
| | 1352 | * particular) if it wants, in which case it should also provide pagination |
| | 1353 | * using os_more_prompt(). |
| | 1354 | */ |
| | 1355 | |
| | 1356 | /* |
| | 1357 | * OS_MAXWIDTH - the maximum width of a line of text. Most platforms use |
| | 1358 | * 135 for this, but you can use more or less as appropriate. If you use |
| | 1359 | * OS-level line wrapping, then the true width of a text line is |
| | 1360 | * irrelevant, and the portable code will use this merely for setting its |
| | 1361 | * internal buffer sizes. |
| | 1362 | * |
| | 1363 | * This must be defined in the os_xxx.h header file for each platform. |
| | 1364 | */ |
| | 1365 | /*#define OS_MAXWIDTH 135 - example only: define for real in os_xxx.h header*/ |
| | 1366 | |
| | 1367 | /* |
| | 1368 | * Print a string on the console. These routines come in two varieties: |
| | 1369 | * |
| | 1370 | * os_printz - write a NULL-TERMINATED string |
| | 1371 | *. os_print - write a COUNTED-LENGTH string, which may not end with a null |
| | 1372 | * |
| | 1373 | * These two routines are identical except that os_printz() takes a string |
| | 1374 | * which is terminated by a null byte, and os_print() instead takes an |
| | 1375 | * explicit length, and a string that may not end with a null byte. |
| | 1376 | * |
| | 1377 | * os_printz(str) may be implemented as simply os_print(str, strlen(str)). |
| | 1378 | * |
| | 1379 | * The string is written in one of three ways, depending on the status mode |
| | 1380 | * set by os_status(): |
| | 1381 | * |
| | 1382 | * status mode == 0 -> write to main text window |
| | 1383 | *. status mode == 1 -> write to status line |
| | 1384 | *. anything else -> do not display the text at all |
| | 1385 | * |
| | 1386 | * Implementations are free to omit any status line support, in which case |
| | 1387 | * they should simply suppress all output when the status mode is anything |
| | 1388 | * other than zero. |
| | 1389 | * |
| | 1390 | * The following special characters must be recognized in the displayed |
| | 1391 | * text: |
| | 1392 | * |
| | 1393 | * '\n' - newline: end the current line and move the cursor to the start of |
| | 1394 | * the next line. If the status line is supported, and the current status |
| | 1395 | * mode is 1 (i.e., displaying in the status line), then two special rules |
| | 1396 | * apply to newline handling: newlines preceding any other text should be |
| | 1397 | * ignored, and a newline following any other text should set the status |
| | 1398 | * mode to 2, so that all subsequent output is suppressed until the status |
| | 1399 | * mode is changed with an explicit call by the client program to |
| | 1400 | * os_status(). |
| | 1401 | * |
| | 1402 | * '\r' - carriage return: end the current line and move the cursor back to |
| | 1403 | * the beginning of the current line. Subsequent output is expected to |
| | 1404 | * overwrite the text previously on this same line. The implementation |
| | 1405 | * may, if desired, IMMEDIATELY clear the previous text when the '\r' is |
| | 1406 | * written, rather than waiting for subsequent text to be displayed. |
| | 1407 | * |
| | 1408 | * All other characters may be assumed to be ordinary printing characters. |
| | 1409 | * The routine need not check for any other special characters. |
| | 1410 | * |
| | 1411 | */ |
| | 1412 | void os_printz(const char *str); |
| | 1413 | void os_print(const char *str, size_t len); |
| | 1414 | |
| | 1415 | |
| | 1416 | /* |
| | 1417 | * Set the status line mode. There are three possible settings: |
| | 1418 | * |
| | 1419 | * 0 -> main text mode. In this mode, all subsequent text written with |
| | 1420 | * os_print() and os_printz() is to be displayed to the main text area. |
| | 1421 | * This is the normal mode that should be in effect initially. This mode |
| | 1422 | * stays in effect until an explicit call to os_status(). |
| | 1423 | * |
| | 1424 | * 1 -> statusline mode. In this mode, text written with os_print() and |
| | 1425 | * os_printz() is written to the status line, which is usually rendered as |
| | 1426 | * a one-line area across the top of the terminal screen or application |
| | 1427 | * window. In statusline mode, leading newlines ('\n' characters) are to |
| | 1428 | * be ignored, and any newline following any other character must change |
| | 1429 | * the mode to 2, as though os_status(2) had been called. |
| | 1430 | * |
| | 1431 | * 2 -> suppress mode. In this mode, all text written with os_print() and |
| | 1432 | * os_printz() must simply be ignored, and not displayed at all. This mode |
| | 1433 | * stays in effect until an explicit call to os_status(). |
| | 1434 | */ |
| | 1435 | void os_status(int stat); |
| | 1436 | |
| | 1437 | /* get the status line mode */ |
| | 1438 | int os_get_status(); |
| | 1439 | |
| | 1440 | /* |
| | 1441 | * Set the score value. This displays the given score and turn counts on |
| | 1442 | * the status line. In most cases, these values are displayed at the right |
| | 1443 | * edge of the status line, in the format "score/turns", but the format is |
| | 1444 | * up to the implementation to determine. In most cases, this can simply |
| | 1445 | * be implemented as follows: |
| | 1446 | * |
| | 1447 | *. void os_score(int score, int turncount) |
| | 1448 | *. { |
| | 1449 | *. char buf[40]; |
| | 1450 | *. sprintf(buf, "%d/%d", score, turncount); |
| | 1451 | *. os_strsc(buf); |
| | 1452 | *. } |
| | 1453 | */ |
| | 1454 | void os_score(int score, int turncount); |
| | 1455 | |
| | 1456 | /* display a string in the score area in the status line */ |
| | 1457 | void os_strsc(const char *p); |
| | 1458 | |
| | 1459 | /* clear the screen */ |
| | 1460 | void oscls(void); |
| | 1461 | |
| | 1462 | /* redraw the screen */ |
| | 1463 | void os_redraw(void); |
| | 1464 | |
| | 1465 | /* flush any buffered display output */ |
| | 1466 | void os_flush(void); |
| | 1467 | |
| | 1468 | /* |
| | 1469 | * Update the display - process any pending drawing immediately. This |
| | 1470 | * only needs to be implemented for operating systems that use |
| | 1471 | * event-driven drawing based on window invalidations; the Windows and |
| | 1472 | * Macintosh GUI's both use this method for drawing window contents. |
| | 1473 | * |
| | 1474 | * The purpose of this routine is to refresh the display prior to a |
| | 1475 | * potentially long-running computation, to avoid the appearance that the |
| | 1476 | * application is frozen during the computation delay. |
| | 1477 | * |
| | 1478 | * Platforms that don't need to process events in the main thread in order |
| | 1479 | * to draw their window contents do not need to do anything here. In |
| | 1480 | * particular, text-mode implementations generally don't need to implement |
| | 1481 | * this routine. |
| | 1482 | * |
| | 1483 | * This routine doesn't absolutely need a non-empty implementation on any |
| | 1484 | * platform, but it will provide better visual feedback if implemented for |
| | 1485 | * those platforms that do use event-driven drawing. |
| | 1486 | */ |
| | 1487 | void os_update_display(); |
| | 1488 | |
| | 1489 | |
| | 1490 | /* ------------------------------------------------------------------------ */ |
| | 1491 | /* |
| | 1492 | * Set text attributes. Text subsequently displayed through os_print() and |
| | 1493 | * os_printz() are to be displayed with the given attributes. |
| | 1494 | * |
| | 1495 | * 'attr' is a (bitwise-OR'd) combination of OS_ATTR_xxx values. A value |
| | 1496 | * of zero indicates normal text, with no extra attributes. |
| | 1497 | */ |
| | 1498 | void os_set_text_attr(int attr); |
| | 1499 | |
| | 1500 | /* attribute code: bold-face */ |
| | 1501 | #define OS_ATTR_BOLD 0x0001 |
| | 1502 | |
| | 1503 | /* attribute code: italic */ |
| | 1504 | #define OS_ATTR_ITALIC 0x0002 |
| | 1505 | |
| | 1506 | /* |
| | 1507 | * Abstract attribute codes. Each platform can choose a custom rendering |
| | 1508 | * for these by #defining them before this point, in the OS-specific header |
| | 1509 | * (osdos.h, osmac.h, etc). We provide *default* definitions in case the |
| | 1510 | * platform doesn't define these. |
| | 1511 | * |
| | 1512 | * For compatibility with past versions, we treat HILITE, EM, and BOLD as |
| | 1513 | * equivalent. Platforms that can display multiple kinds of text |
| | 1514 | * attributes (boldface and italic, say) should feel free to use more |
| | 1515 | * conventional HTML mappings, such as EM->italic and STRONG->bold. |
| | 1516 | */ |
| | 1517 | |
| | 1518 | /* |
| | 1519 | * "Highlighted" text, as appropriate to the local platform. On most |
| | 1520 | * text-mode platforms, the only kind of rendering variation possible is a |
| | 1521 | * brighter or intensified color. If actual bold-face is available, that |
| | 1522 | * can be used instead. This is the attribute used for text enclosed in a |
| | 1523 | * TADS2 "\( \)" sequence. |
| | 1524 | */ |
| | 1525 | #ifndef OS_ATTR_HILITE |
| | 1526 | # define OS_ATTR_HILITE OS_ATTR_BOLD |
| | 1527 | #endif |
| | 1528 | |
| | 1529 | /* HTML <em> attribute - by default, map this to bold-face */ |
| | 1530 | #ifndef OS_ATTR_EM |
| | 1531 | # define OS_ATTR_EM OS_ATTR_BOLD |
| | 1532 | #endif |
| | 1533 | |
| | 1534 | /* HTML <strong> attribute - by default, this has no effect */ |
| | 1535 | #ifndef OS_ATTR_STRONG |
| | 1536 | # define OS_ATTR_STRONG 0 |
| | 1537 | #endif |
| | 1538 | |
| | 1539 | |
| | 1540 | /* ------------------------------------------------------------------------ */ |
| | 1541 | /* |
| | 1542 | * Colors. |
| | 1543 | * |
| | 1544 | * There are two ways of encoding a color. First, a specific color can be |
| | 1545 | * specified as an RGB (red-green-blue) value, with discreet levels for |
| | 1546 | * each component's intensity, ranging from 0 to 255. Second, a color can |
| | 1547 | * be "parameterized," which doesn't specify a color in absolute terms but |
| | 1548 | * rather specified one of a number of pre-defined *types* of colors; |
| | 1549 | * these pre-defined types can be chosen by the OS implementation, or, on |
| | 1550 | * some systems, selected by the user via a preferences mechanism. |
| | 1551 | * |
| | 1552 | * The os_color_t type encodes a color in 32 bits. The high-order 8 bits |
| | 1553 | * of a color value give the parameterized color identifier, or are set to |
| | 1554 | * zero to indicate an RGB color. An RGB color is encoded in the |
| | 1555 | * low-order 24 bits, via the following formula: |
| | 1556 | * |
| | 1557 | * (R << 16) + (G << 8) + B |
| | 1558 | * |
| | 1559 | * R specifies the intensity of the red component of the color, G green, |
| | 1560 | * and B blue. Each of R, G, and B must be in the range 0-255. |
| | 1561 | */ |
| | 1562 | typedef unsigned long os_color_t; |
| | 1563 | |
| | 1564 | /* encode an R, G, B triplet into an os_color_t value */ |
| | 1565 | #define os_rgb_color(r, g, b) (((r) << 16) + ((g) << 8) + (b)) |
| | 1566 | |
| | 1567 | /* |
| | 1568 | * Determine if a color is given as an RGB value or as a parameterized |
| | 1569 | * color value. Returns true if the color is given as a parameterized |
| | 1570 | * color (one of the OS_COLOR_xxx values), false if it's given as an |
| | 1571 | * absolute RGB value. |
| | 1572 | */ |
| | 1573 | #define os_color_is_param(color) (((color) & 0xFF000000) != 0) |
| | 1574 | |
| | 1575 | /* get the red/green/blue components of an os_color_t value */ |
| | 1576 | #define os_color_get_r(color) ((int)(((color) >> 16) & 0xFF)) |
| | 1577 | #define os_color_get_g(color) ((int)(((color) >> 8) & 0xFF)) |
| | 1578 | #define os_color_get_b(color) ((int)((color) & 0xFF)) |
| | 1579 | |
| | 1580 | /* |
| | 1581 | * Parameterized color codes. These are os_color_t values that indicate |
| | 1582 | * colors by type, rather than by absolute RGB values. |
| | 1583 | */ |
| | 1584 | |
| | 1585 | /* |
| | 1586 | * "transparent" - applicable to backgrounds only, this specifies that the |
| | 1587 | * current screen background color should be used |
| | 1588 | */ |
| | 1589 | #define OS_COLOR_P_TRANSPARENT ((os_color_t)0x01000000) |
| | 1590 | |
| | 1591 | /* "normal text" color (as set via user preferences, if applicable) */ |
| | 1592 | #define OS_COLOR_P_TEXT ((os_color_t)0x02000000) |
| | 1593 | |
| | 1594 | /* normal text background color (from user preferences) */ |
| | 1595 | #define OS_COLOR_P_TEXTBG ((os_color_t)0x03000000) |
| | 1596 | |
| | 1597 | /* "status line" text color (as set via user preferences, if applicable) */ |
| | 1598 | #define OS_COLOR_P_STATUSLINE ((os_color_t)0x04000000) |
| | 1599 | |
| | 1600 | /* status line background color (from user preferences) */ |
| | 1601 | #define OS_COLOR_P_STATUSBG ((os_color_t)0x05000000) |
| | 1602 | |
| | 1603 | /* input text color (as set via user preferences, if applicable) */ |
| | 1604 | #define OS_COLOR_P_INPUT ((os_color_t)0x06000000) |
| | 1605 | |
| | 1606 | /* |
| | 1607 | * Set the text foreground and background colors. This sets the text |
| | 1608 | * color for subsequent os_printf() and os_vprintf() calls. |
| | 1609 | * |
| | 1610 | * The background color can be OS_COLOR_TRANSPARENT, in which case the |
| | 1611 | * background color is "inherited" from the current screen background. |
| | 1612 | * Note that if the platform is capable of keeping old text for |
| | 1613 | * "scrollback," then the transparency should be a permanent attribute of |
| | 1614 | * the character - in other words, it should not be mapped to the current |
| | 1615 | * screen color in the scrollback buffer, because doing so would keep the |
| | 1616 | * current screen color even if the screen color changes in the future. |
| | 1617 | * |
| | 1618 | * Text color support is optional. If the platform doesn't support text |
| | 1619 | * colors, this can simply do nothing. If the platform supports text |
| | 1620 | * colors, but the requested color or attributes cannot be displayed, the |
| | 1621 | * implementation should use the best available approximation. |
| | 1622 | */ |
| | 1623 | void os_set_text_color(os_color_t fg, os_color_t bg); |
| | 1624 | |
| | 1625 | /* |
| | 1626 | * Set the screen background color. This sets the text color for the |
| | 1627 | * background of the screen. If possible, this should immediately redraw |
| | 1628 | * the main text area with this background color. The color is given as an |
| | 1629 | * OS_COLOR_xxx value. |
| | 1630 | * |
| | 1631 | * If the platform is capable of redisplaying the existing text, then any |
| | 1632 | * existing text that was originally displayed with 'transparent' |
| | 1633 | * background color should be redisplayed with the new screen background |
| | 1634 | * color. In other words, the 'transparent' background color of previously |
| | 1635 | * drawn text should be a permanent attribute of the character - the color |
| | 1636 | * should not be mapped on display to the then-current background color, |
| | 1637 | * because doing so would lose the transparency and thus retain the old |
| | 1638 | * screen color on a screen color change. |
| | 1639 | */ |
| | 1640 | void os_set_screen_color(os_color_t color); |
| | 1641 | |
| | 1642 | |
| | 1643 | /* ------------------------------------------------------------------------ */ |
| | 1644 | /* |
| | 1645 | * os_plain() - Use plain ascii mode for the display. If possible and |
| | 1646 | * necessary, turn off any text formatting effects, such as cursor |
| | 1647 | * positioning, highlighting, or coloring. If this routine is called, |
| | 1648 | * the terminal should be treated as a simple text stream; users might |
| | 1649 | * wish to use this mode for things like text-to-speech converters. |
| | 1650 | * |
| | 1651 | * Purely graphical implementations that cannot offer a textual mode |
| | 1652 | * (such as Mac OS or Windows) can ignore this setting. |
| | 1653 | * |
| | 1654 | * If this routine is to be called, it must be called BEFORE os_init(). |
| | 1655 | * The implementation should set a flag so that os_init() will know to |
| | 1656 | * set up the terminal for plain text output. |
| | 1657 | */ |
| | 1658 | #ifndef os_plain |
| | 1659 | /* |
| | 1660 | * some platforms (e.g. Mac OS) define this to be a null macro, so don't |
| | 1661 | * define a prototype in those cases |
| | 1662 | */ |
| | 1663 | void os_plain(void); |
| | 1664 | #endif |
| | 1665 | |
| | 1666 | /* |
| | 1667 | * Set the game title. The output layer calls this routine when a game |
| | 1668 | * sets its title (via an HTML <title> tag, for example). If it's |
| | 1669 | * convenient to do so, the OS layer can use this string to set a window |
| | 1670 | * caption, or whatever else makes sense on each system. Most |
| | 1671 | * character-mode implementations will provide an empty implementation, |
| | 1672 | * since there's not usually any standard way to show the current |
| | 1673 | * application title on a character-mode display. |
| | 1674 | */ |
| | 1675 | void os_set_title(const char *title); |
| | 1676 | |
| | 1677 | /* |
| | 1678 | * Show the system-specific MORE prompt, and wait for the user to respond. |
| | 1679 | * Before returning, remove the MORE prompt from the screen. |
| | 1680 | * |
| | 1681 | * This routine is only used and only needs to be implemented when the OS |
| | 1682 | * layer takes responsibility for pagination; this will be the case on |
| | 1683 | * most systems that use proportionally-spaced (variable-pitch) fonts or |
| | 1684 | * variable-sized windows, since on such platforms the OS layer must do |
| | 1685 | * most of the formatting work, leaving the standard output layer unable |
| | 1686 | * to guess where pagination should occur. |
| | 1687 | * |
| | 1688 | * If the portable output formatter handles the MORE prompt, which is the |
| | 1689 | * usual case for character-mode or terminal-style implementations, this |
| | 1690 | * routine is not used and you don't need to provide an implementation. |
| | 1691 | * Note that HTML TADS provides an implementation of this routine, because |
| | 1692 | * the HTML renderer handles line breaking and thus must handle |
| | 1693 | * pagination. |
| | 1694 | */ |
| | 1695 | void os_more_prompt(); |
| | 1696 | |
| | 1697 | /* |
| | 1698 | * Interpreter Class Configuration. |
| | 1699 | * |
| | 1700 | * If this is a TEXT-ONLY interpreter: DO NOT define USE_HTML. |
| | 1701 | * |
| | 1702 | * If this is a MULTIMEDIA (HTML TADS) intepreter: #define USE_HTML |
| | 1703 | * |
| | 1704 | * (This really should be called something like OS_USE_HTML - the USE_ name |
| | 1705 | * is for historical reasons. This purpose of this macro is to configure |
| | 1706 | * the tads 2 VM-level output formatter's line breaking and MORE mode |
| | 1707 | * behavior. In HTML mode, the VM-level formatter knows that it's feeding |
| | 1708 | * its output to a page layout engine, so the VM-level output is just a |
| | 1709 | * text stream. In plain-text mode, the VM formatter *is* the page layout |
| | 1710 | * engine, so it needs to do all of the word wrapping and MORE prompting |
| | 1711 | * itself. The tads 3 output layer does NOT use this macro for its |
| | 1712 | * equivalent configuration, but instead has different .cpp files for the |
| | 1713 | * different modes, and you simply link in the one for the configuration |
| | 1714 | * you want.) |
| | 1715 | */ |
| | 1716 | /* #define USE_HTML */ |
| | 1717 | |
| | 1718 | |
| | 1719 | /* |
| | 1720 | * Enter HTML mode. This is only used when the run-time is compiled |
| | 1721 | * with the USE_HTML flag defined. This call instructs the renderer |
| | 1722 | * that HTML sequences should be parsed; until this call is made, the |
| | 1723 | * renderer should not interpret output as HTML. Non-HTML |
| | 1724 | * implementations do not need to define this routine, since the |
| | 1725 | * run-time will not call it if USE_HTML is not defined. |
| | 1726 | */ |
| | 1727 | void os_start_html(void); |
| | 1728 | |
| | 1729 | /* exit HTML mode */ |
| | 1730 | void os_end_html(void); |
| | 1731 | |
| | 1732 | /* |
| | 1733 | * Global variables with the height and width (in character cells - rows |
| | 1734 | * and columns) of the main text display area into which os_printf |
| | 1735 | * displays. The height and width are given in text lines and character |
| | 1736 | * columns, respectively. The portable code can use these values to |
| | 1737 | * format text for display via os_printf(); for example, the caller can |
| | 1738 | * use the width to determine where to put line breaks. |
| | 1739 | * |
| | 1740 | * These values are only needed for systems where os_printf() doesn't |
| | 1741 | * perform its own word-wrap formatting. On systems such as the Mac, |
| | 1742 | * where os_printf() performs word wrapping, these sizes aren't really |
| | 1743 | * important because the portable code doesn't need to perform any real |
| | 1744 | * formatting. |
| | 1745 | * |
| | 1746 | * These variables reflect the size of the "main text area," which is the |
| | 1747 | * area of the screen excluding the status line and any "banner" windows |
| | 1748 | * (as created with the os_banner_xxx() interfaces). |
| | 1749 | * |
| | 1750 | * The OS code must initialize these variables during start-up, and must |
| | 1751 | * adjust them whenever the display size is changed by user action or |
| | 1752 | * other external events (for example, if we're running inside a terminal |
| | 1753 | * window, and the user resizes the window, the OS code must recalculate |
| | 1754 | * the layout and adjust these accordingly). |
| | 1755 | */ |
| | 1756 | extern int G_os_pagelength; |
| | 1757 | extern int G_os_linewidth; |
| | 1758 | |
| | 1759 | /* |
| | 1760 | * Global flag that tells the output formatter whether to count lines |
| | 1761 | * that it's displaying against the total on the screen so far. If this |
| | 1762 | * variable is true, lines are counted, and the screen is paused with a |
| | 1763 | * [More] message when it's full. When not in MORE mode, lines aren't |
| | 1764 | * counted. This variable should be set to false when displaying text |
| | 1765 | * that doesn't count against the current page, such as status line |
| | 1766 | * information. |
| | 1767 | * |
| | 1768 | * This flag should not be modified by OS code. Instead, the output |
| | 1769 | * formatter will set this flag according to its current state; the OS |
| | 1770 | * code can use this flag to determine whether or not to display a MORE |
| | 1771 | * prompt during os_printf()-type operations. Note that this flag is |
| | 1772 | * normally interesting to the OS code only when the OS code itself is |
| | 1773 | * handling the MORE prompt. |
| | 1774 | */ |
| | 1775 | extern int G_os_moremode; |
| | 1776 | |
| | 1777 | /* |
| | 1778 | * Global buffer containing the name of the byte-code file (the "game |
| | 1779 | * file") loaded into the VM. This is used only where applicable, which |
| | 1780 | * generally means in TADS Interpreter builds. In other application |
| | 1781 | * builds, this is simply left empty. The application is responsible for |
| | 1782 | * setting this during start-up (or wherever else the byte-code filename |
| | 1783 | * becomes known or changes). |
| | 1784 | */ |
| | 1785 | extern char G_os_gamename[OSFNMAX]; |
| | 1786 | |
| | 1787 | /* |
| | 1788 | * Set non-stop mode. This tells the OS layer that it should disable any |
| | 1789 | * MORE prompting it would normally do. |
| | 1790 | * |
| | 1791 | * This routine is needed only when the OS layer handles MORE prompting; on |
| | 1792 | * character-mode platforms, where the prompting is handled in the portable |
| | 1793 | * console layer, this can be a dummy implementation. |
| | 1794 | */ |
| | 1795 | void os_nonstop_mode(int flag); |
| | 1796 | |
| | 1797 | /* |
| | 1798 | * Update progress display with current info, if appropriate. This can |
| | 1799 | * be used to provide a status display during compilation. Most |
| | 1800 | * command-line implementations will just ignore this notification; this |
| | 1801 | * can be used for GUI compiler implementations to provide regular |
| | 1802 | * display updates during compilation to show the progress so far. |
| | 1803 | */ |
| | 1804 | /* void os_progress(const char *fname, unsigned long linenum); */ |
| | 1805 | |
| | 1806 | /* |
| | 1807 | * Set busy cursor. If 'flag' is true, provide a visual representation |
| | 1808 | * that the system or application is busy doing work. If 'flag' is |
| | 1809 | * false, remove any visual "busy" indication and show normal status. |
| | 1810 | * |
| | 1811 | * We provide a prototype here if your osxxx.h header file does not |
| | 1812 | * #define a macro for os_csr_busy. On many systems, this function has |
| | 1813 | * no effect at all, so the osxxx.h header file simply #define's it to |
| | 1814 | * do an empty macro. |
| | 1815 | */ |
| | 1816 | #ifndef os_csr_busy |
| | 1817 | void os_csr_busy(int flag); |
| | 1818 | #endif |
| | 1819 | |
| | 1820 | |
| | 1821 | /* ------------------------------------------------------------------------ */ |
| | 1822 | /* |
| | 1823 | * User Input Routines |
| | 1824 | */ |
| | 1825 | |
| | 1826 | /* |
| | 1827 | * Ask the user for a filename, using a system-dependent dialog or other |
| | 1828 | * mechanism. Returns one of the OS_AFE_xxx status codes (see below). |
| | 1829 | * |
| | 1830 | * prompt_type is the type of prompt to provide -- this is one of the |
| | 1831 | * OS_AFP_xxx codes (see below). The OS implementation doesn't need to |
| | 1832 | * pay any attention to this parameter, but it can be used if desired to |
| | 1833 | * determine the type of dialog to present if the system provides |
| | 1834 | * different types of dialogs for different types of operations. |
| | 1835 | * |
| | 1836 | * file_type is one of the OSFTxxx codes for system file type. The OS |
| | 1837 | * implementation is free to ignore this information, but can use it to |
| | 1838 | * filter the list of files displayed if desired; this can also be used |
| | 1839 | * to apply a default suffix on systems that use suffixes to indicate |
| | 1840 | * file type. If OSFTUNK is specified, it means that no filtering |
| | 1841 | * should be performed, and no default suffix should be applied. |
| | 1842 | */ |
| | 1843 | int os_askfile(const char *prompt, char *fname_buf, int fname_buf_len, |
| | 1844 | int prompt_type, os_filetype_t file_type); |
| | 1845 | |
| | 1846 | /* |
| | 1847 | * os_askfile status codes |
| | 1848 | */ |
| | 1849 | |
| | 1850 | /* success */ |
| | 1851 | #define OS_AFE_SUCCESS 0 |
| | 1852 | |
| | 1853 | /* |
| | 1854 | * Generic failure - this is largely provided for compatibility with |
| | 1855 | * past versions, in which only zero and non-zero error codes were |
| | 1856 | * meaningful; since TRUE is defined as 1 on most platforms, we assume |
| | 1857 | * that 1 is probably the generic non-zero error code that most OS |
| | 1858 | * implementations have traditionally used. In addition, this can be |
| | 1859 | * used to indicate any other error for which there is no more specific |
| | 1860 | * error code. |
| | 1861 | */ |
| | 1862 | #define OS_AFE_FAILURE 1 |
| | 1863 | |
| | 1864 | /* user cancelled */ |
| | 1865 | #define OS_AFE_CANCEL 2 |
| | 1866 | |
| | 1867 | /* |
| | 1868 | * os_askfile prompt types |
| | 1869 | * |
| | 1870 | * Important note: do not change these values when porting TADS. These |
| | 1871 | * values can be used by games, so they must be the same on all |
| | 1872 | * platforms. |
| | 1873 | */ |
| | 1874 | #define OS_AFP_OPEN 1 /* choose an existing file to open for reading */ |
| | 1875 | #define OS_AFP_SAVE 2 /* choose a filename for saving to a file */ |
| | 1876 | |
| | 1877 | |
| | 1878 | /* |
| | 1879 | * Read a string of input. Fills in the buffer with a null-terminated |
| | 1880 | * string containing a line of text read from the standard input. The |
| | 1881 | * returned string should NOT contain a trailing newline sequence. On |
| | 1882 | * success, returns 'buf'; on failure, including end of file, returns a |
| | 1883 | * null pointer. |
| | 1884 | */ |
| | 1885 | unsigned char *os_gets(unsigned char *buf, size_t bufl); |
| | 1886 | |
| | 1887 | /* |
| | 1888 | * Read a string of input with an optional timeout. This behaves like |
| | 1889 | * os_gets(), in that it allows the user to edit a line of text (ideally |
| | 1890 | * using the same editing keys that os_gets() does), showing the line of |
| | 1891 | * text under construction during editing. This routine differs from |
| | 1892 | * os_gets() in that it returns if the given timeout interval expires |
| | 1893 | * before the user presses Return (or the local equivalent). |
| | 1894 | * |
| | 1895 | * If the user presses Return before the timeout expires, we store the |
| | 1896 | * command line in the given buffer, just as os_gets() would, and we |
| | 1897 | * return OS_EVT_LINE. We also update the display in the same manner that |
| | 1898 | * os_gets() would, by moving the cursor to a new line and scrolling the |
| | 1899 | * displayed text as needed. |
| | 1900 | * |
| | 1901 | * If a timeout occurs before the user presses Return, we store the |
| | 1902 | * command line so far in the given buffer, statically store the cursor |
| | 1903 | * position, insert mode, buffer text, and anything else relevant to the |
| | 1904 | * editing state, and we return OS_EVT_TIMEOUT. |
| | 1905 | * |
| | 1906 | * If the implementation does not support the timeout operation, this |
| | 1907 | * routine should simply return OS_EVT_NOTIMEOUT immediately when called; |
| | 1908 | * the routine should not allow the user to perform any editing if the |
| | 1909 | * timeout is not supported. Callers must use the ordinary os_gets() |
| | 1910 | * routine, which has no timeout capabilities, if the timeout is not |
| | 1911 | * supported. |
| | 1912 | * |
| | 1913 | * When we return OS_EVT_TIMEOUT, the caller is responsible for doing one |
| | 1914 | * of two things. |
| | 1915 | * |
| | 1916 | * The first possibility is that the caller performs some work that |
| | 1917 | * doesn't require any display operations (in other words, the caller |
| | 1918 | * doesn't invoke os_printf, os_getc, or anything else that would update |
| | 1919 | * the display), and then calls os_gets_timeout() again. In this case, we |
| | 1920 | * will use the editing state that we statically stored before we returned |
| | 1921 | * OS_EVT_TIMEOUT to continue editing where we left off. This allows the |
| | 1922 | * caller to perform some computation in the middle of user command |
| | 1923 | * editing without interrupting the user - the extra computation is |
| | 1924 | * transparent to the user, because we act as though we were still in the |
| | 1925 | * midst of the original editing. |
| | 1926 | * |
| | 1927 | * The second possibility is that the caller wants to update the display. |
| | 1928 | * In this case, the caller must call os_gets_cancel() BEFORE making any |
| | 1929 | * display changes. Then, the caller must do any post-input work of its |
| | 1930 | * own, such as updating the display mode (for example, closing HTML font |
| | 1931 | * tags that were opened at the start of the input). The caller is now |
| | 1932 | * free to do any display work it wants. |
| | 1933 | * |
| | 1934 | * If we have information stored from a previous call that was interrupted |
| | 1935 | * by a timeout, and os_gets_cancel(TRUE) was never called, we will resume |
| | 1936 | * editing where we left off when the cancelled call returned; this means |
| | 1937 | * that we'll restore the cursor position, insertion state, and anything |
| | 1938 | * else relevant. Note that if os_gets_cancel(FALSE) was called, we must |
| | 1939 | * re-display the command line under construction, but if os_gets_cancel() |
| | 1940 | * was never called, we will not have to make any changes to the display |
| | 1941 | * at all. |
| | 1942 | * |
| | 1943 | * Note that when resuming an interrupted editing session (interrupted via |
| | 1944 | * os_gets_cancel()), the caller must re-display the prompt prior to |
| | 1945 | * invoking this routine. |
| | 1946 | * |
| | 1947 | * Note that we can return OS_EVT_EOF in addition to the other codes |
| | 1948 | * mentioned above. OS_EVT_EOF indicates that an error occurred reading, |
| | 1949 | * which usually indicates that the application is being terminated or |
| | 1950 | * that some hardware error occurred reading the keyboard. |
| | 1951 | * |
| | 1952 | * If 'use_timeout' is false, the timeout should be ignored. Without a |
| | 1953 | * timeout, the function behaves the same as os_gets(), except that it |
| | 1954 | * will resume editing of a previously-interrupted command line if |
| | 1955 | * appropriate. (This difference is why the timeout is optional: a caller |
| | 1956 | * might not need a timeout, but might still want to resume a previous |
| | 1957 | * input that did time out, in which case the caller would invoke this |
| | 1958 | * routine with use_timeout==FALSE. The regular os_gets() would not |
| | 1959 | * satisfy this need, because it cannot resume an interrupted input.) |
| | 1960 | */ |
| | 1961 | int os_gets_timeout(unsigned char *buf, size_t bufl, |
| | 1962 | unsigned long timeout_in_milliseconds, int use_timeout); |
| | 1963 | |
| | 1964 | /* |
| | 1965 | * Cancel an interrupted editing session. This MUST be called if any |
| | 1966 | * output is to be displayed after a call to os_gets_timeout() returns |
| | 1967 | * OS_EVT_TIMEOUT. |
| | 1968 | * |
| | 1969 | * 'reset' indicates whether or not we will forget the input state saved |
| | 1970 | * by os_gets_timeout() when it last returned. If 'reset' is true, we'll |
| | 1971 | * clear the input state, so that the next call to os_gets_timeout() will |
| | 1972 | * start with an empty input buffer. If 'reset' is false, we will retain |
| | 1973 | * the previous input state, if any; this means that the next call to |
| | 1974 | * os_gets_timeout() will re-display the same input buffer that was under |
| | 1975 | * construction when it last returned. |
| | 1976 | * |
| | 1977 | * This routine need not be called if os_gets_timeout() is to be called |
| | 1978 | * again with no other output operations between the previous |
| | 1979 | * os_gets_timeout() call and the next one. |
| | 1980 | * |
| | 1981 | * Note that this routine needs only a trivial implementation when |
| | 1982 | * os_gets_timeout() is not supported (i.e., the function always returns |
| | 1983 | * OS_EVT_NOTIMEOUT). |
| | 1984 | */ |
| | 1985 | void os_gets_cancel(int reset); |
| | 1986 | |
| | 1987 | /* |
| | 1988 | * Read a character from the keyboard. For extended keystrokes, this |
| | 1989 | * function returns zero, and then returns the CMD_xxx code for the |
| | 1990 | * extended keystroke on the next call. For example, if the user presses |
| | 1991 | * the up-arrow key, the first call to os_getc() should return 0, and the |
| | 1992 | * next call should return CMD_UP. Refer to the CMD_xxx codes below. |
| | 1993 | * |
| | 1994 | * os_getc() should return a high-level, translated command code for |
| | 1995 | * command editing. This means that, where a functional interpretation of |
| | 1996 | * a key and the raw key-cap interpretation both exist as CMD_xxx codes, |
| | 1997 | * the functional interpretation should be returned. For example, on Unix, |
| | 1998 | * Ctrl-E is conventionally used in command editing to move to the end of |
| | 1999 | * the line, following Emacs key bindings. Hence, os_getc() should return |
| | 2000 | * CMD_END for this keystroke, rather than a single 0x05 character (ASCII |
| | 2001 | * Ctrl-E), because CMD_END is the high-level command code for the |
| | 2002 | * operation. |
| | 2003 | * |
| | 2004 | * The translation ability of this function allows for system-dependent key |
| | 2005 | * mappings to functional meanings. |
| | 2006 | */ |
| | 2007 | int os_getc(void); |
| | 2008 | |
| | 2009 | /* |
| | 2010 | * Read a character from the keyboard, following the same protocol as |
| | 2011 | * os_getc() for CMD_xxx codes (i.e., when an extended keystroke is |
| | 2012 | * encountered, os_getc_raw() returns zero, then returns the CMD_xxx code |
| | 2013 | * on the subsequent call). |
| | 2014 | * |
| | 2015 | * This function differs from os_getc() in that this function returns the |
| | 2016 | * low-level, untranslated key code whenever possible. This means that, |
| | 2017 | * when a functional interpretation of a key and the raw key-cap |
| | 2018 | * interpretation both exist as CMD_xxx codes, this function returns the |
| | 2019 | * key-cap interpretation. For the Unix Ctrl-E example in the comments |
| | 2020 | * describing os_getc() above, this function should return 5 (the ASCII |
| | 2021 | * code for Ctrl-E), because the ASCII control character interpretation is |
| | 2022 | * the low-level key code. |
| | 2023 | * |
| | 2024 | * This function should return all control keys using their ASCII control |
| | 2025 | * codes, whenever possible. Similarly, this function should return ASCII |
| | 2026 | * 27 for the Escape key, if possible. |
| | 2027 | * |
| | 2028 | * For keys for which there is no portable ASCII representation, this |
| | 2029 | * should return the CMD_xxx sequence. So, this function acts exactly the |
| | 2030 | * same as os_getc() for arrow keys, function keys, and other special keys |
| | 2031 | * that have no ASCII representation. This function returns a |
| | 2032 | * non-translated version ONLY when an ASCII representation exists - in |
| | 2033 | * practice, this means that this function and os_getc() vary only for CTRL |
| | 2034 | * keys and Escape. |
| | 2035 | */ |
| | 2036 | int os_getc_raw(void); |
| | 2037 | |
| | 2038 | |
| | 2039 | /* wait for a character to become available from the keyboard */ |
| | 2040 | void os_waitc(void); |
| | 2041 | |
| | 2042 | /* |
| | 2043 | * Constants for os_getc() when returning commands. When used for |
| | 2044 | * command line editing, special keys (arrows, END, etc.) should cause |
| | 2045 | * os_getc() to return 0, and return the appropriate CMD_ value on the |
| | 2046 | * NEXT call. Hence, os_getc() must keep the appropriate information |
| | 2047 | * around statically for the next call when a command key is issued. |
| | 2048 | * |
| | 2049 | * The comments indicate which CMD_xxx codes are "translated" codes and |
| | 2050 | * which are "raw"; the difference is that, when a particular keystroke |
| | 2051 | * could be interpreted as two different CMD_xxx codes, one translated |
| | 2052 | * and the other raw, os_getc() should always return the translated |
| | 2053 | * version of the key, and os_getc_raw() should return the raw version. |
| | 2054 | */ |
| | 2055 | #define CMD_UP 1 /* move up/up arrow (translated) */ |
| | 2056 | #define CMD_DOWN 2 /* move down/down arrow (translated) */ |
| | 2057 | #define CMD_RIGHT 3 /* move right/right arrow (translated) */ |
| | 2058 | #define CMD_LEFT 4 /* move left/left arrow (translated) */ |
| | 2059 | #define CMD_END 5 /* move cursor to end of line (translated) */ |
| | 2060 | #define CMD_HOME 6 /* move cursor to start of line (translated) */ |
| | 2061 | #define CMD_DEOL 7 /* delete to end of line (translated) */ |
| | 2062 | #define CMD_KILL 8 /* delete entire line (translated) */ |
| | 2063 | #define CMD_DEL 9 /* delete current character (translated) */ |
| | 2064 | #define CMD_SCR 10 /* toggle scrollback mode (translated) */ |
| | 2065 | #define CMD_PGUP 11 /* page up (translated) */ |
| | 2066 | #define CMD_PGDN 12 /* page down (translated) */ |
| | 2067 | #define CMD_TOP 13 /* top of file (translated) */ |
| | 2068 | #define CMD_BOT 14 /* bottom of file (translated) */ |
| | 2069 | #define CMD_F1 15 /* function key F1 (raw) */ |
| | 2070 | #define CMD_F2 16 /* function key F2 (raw) */ |
| | 2071 | #define CMD_F3 17 /* function key F3 (raw) */ |
| | 2072 | #define CMD_F4 18 /* function key F4 (raw) */ |
| | 2073 | #define CMD_F5 19 /* function key F5 (raw) */ |
| | 2074 | #define CMD_F6 20 /* function key F6 (raw) */ |
| | 2075 | #define CMD_F7 21 /* function key F7 (raw) */ |
| | 2076 | #define CMD_F8 22 /* function key F8 (raw) */ |
| | 2077 | #define CMD_F9 23 /* function key F9 (raw) */ |
| | 2078 | #define CMD_F10 24 /* function key F10 (raw) */ |
| | 2079 | #define CMD_CHOME 25 /* control-home (raw) */ |
| | 2080 | #define CMD_TAB 26 /* tab (translated) */ |
| | 2081 | #define CMD_SF2 27 /* shift-F2 (raw) */ |
| | 2082 | /* not used (obsolete) - 28 */ |
| | 2083 | #define CMD_WORD_LEFT 29 /* word left (ctrl-left on dos) (translated) */ |
| | 2084 | #define CMD_WORD_RIGHT 30 /* word right (ctrl-right on dos) (translated) */ |
| | 2085 | #define CMD_WORDKILL 31 /* delete word right (translated) */ |
| | 2086 | #define CMD_EOF 32 /* end-of-file (raw) */ |
| | 2087 | #define CMD_BREAK 33 /* break (Ctrl-C or local equivalent) (translated) */ |
| | 2088 | |
| | 2089 | |
| | 2090 | /* |
| | 2091 | * ALT-keys - add alphabetical code to CMD_ALT: ALT-A == CMD_ALT + 0, |
| | 2092 | * ALT-B == CMD_ALT + 1, ALT-C == CMD_ALT + 2, etc |
| | 2093 | * |
| | 2094 | * These keys are all raw (untranslated). |
| | 2095 | */ |
| | 2096 | #define CMD_ALT 128 /* start of ALT keys */ |
| | 2097 | |
| | 2098 | |
| | 2099 | /* ------------------------------------------------------------------------ */ |
| | 2100 | /* |
| | 2101 | * Event information structure for os_get_event. The appropriate union |
| | 2102 | * member should be filled in, depending on the type of event that |
| | 2103 | * occurs. |
| | 2104 | */ |
| | 2105 | union os_event_info_t |
| | 2106 | { |
| | 2107 | /* |
| | 2108 | * OS_EVT_KEY - this returns the one or two characters of the |
| | 2109 | * keystroke. If the key is an extended key, so that os_getc() would |
| | 2110 | * return a two-character sequence for the keystroke, the first |
| | 2111 | * character should be zero and the second the extended key code. |
| | 2112 | * Otherwise, the first character should simply be the ASCII key code. |
| | 2113 | * |
| | 2114 | * The key code here is the "raw" keycode, equivalent to the codes |
| | 2115 | * returned by os_getc_raw(). Note in particular that this means that |
| | 2116 | * CTRL and Escape keys are presented as one-byte ASCII control |
| | 2117 | * characters, not as two-byte CMD_xxx sequences. |
| | 2118 | * |
| | 2119 | * For multi-byte character sets (Shift-JIS, for example), note that |
| | 2120 | * os_get_event() must NOT return a complete two-byte character here. |
| | 2121 | * The two bytes here are exclusively used to represent special |
| | 2122 | * CMD_xxx keys (such as arrow keys and function keys). For a |
| | 2123 | * keystroke that is represented in a multi-byte character set using |
| | 2124 | * more than one byte, os_get_event() must return a series of events. |
| | 2125 | * Return an ordinary OS_EVT_KEY for the first byte of the sequence, |
| | 2126 | * putting the byte in key[0]; then, return the second byte as a |
| | 2127 | * separate OS_EVT_KEY as the next event; and so on for any additional |
| | 2128 | * bytes. This will allow callers that are not multibyte-aware to |
| | 2129 | * treat multi-byte characters as though they were sequences of |
| | 2130 | * one-byte characters. |
| | 2131 | */ |
| | 2132 | int key[2]; |
| | 2133 | |
| | 2134 | /* |
| | 2135 | * OS_EVT_HREF - this returns the text of the HREF as a |
| | 2136 | * null-terminated string. |
| | 2137 | */ |
| | 2138 | char href[256]; |
| | 2139 | |
| | 2140 | /* command ID (for OS_EVT_COMMAND) */ |
| | 2141 | int cmd_id; |
| | 2142 | }; |
| | 2143 | typedef union os_event_info_t os_event_info_t; |
| | 2144 | |
| | 2145 | /* |
| | 2146 | * Event types for os_get_event |
| | 2147 | */ |
| | 2148 | |
| | 2149 | /* OS_EVT_KEY - user typed a key on the keyboard */ |
| | 2150 | #define OS_EVT_KEY 0x0001 |
| | 2151 | |
| | 2152 | /* OS_EVT_TIMEOUT - no event occurred before the timeout elapsed */ |
| | 2153 | #define OS_EVT_TIMEOUT 0x0002 |
| | 2154 | |
| | 2155 | /* |
| | 2156 | * OS_EVT_HREF - user clicked on a <A HREF> link. This only applies to |
| | 2157 | * the HTML-enabled run-time. |
| | 2158 | */ |
| | 2159 | #define OS_EVT_HREF 0x0003 |
| | 2160 | |
| | 2161 | /* |
| | 2162 | * OS_EVT_NOTIMEOUT - caller requested a timeout, but timeout is not |
| | 2163 | * supported by this version of the run-time |
| | 2164 | */ |
| | 2165 | #define OS_EVT_NOTIMEOUT 0x0004 |
| | 2166 | |
| | 2167 | /* |
| | 2168 | * OS_EVT_EOF - an error occurred reading the event. This generally |
| | 2169 | * means that the application is quitting or we can no longer read from |
| | 2170 | * the keyboard or terminal. |
| | 2171 | */ |
| | 2172 | #define OS_EVT_EOF 0x0005 |
| | 2173 | |
| | 2174 | /* |
| | 2175 | * OS_EVT_LINE - user entered a line of text on the keyboard. This event |
| | 2176 | * is not returned from os_get_event(), but rather from os_gets_timeout(). |
| | 2177 | */ |
| | 2178 | #define OS_EVT_LINE 0x0006 |
| | 2179 | |
| | 2180 | |
| | 2181 | /* |
| | 2182 | * Get an input event. The event types are shown above. If use_timeout |
| | 2183 | * is false, this routine should simply wait until one of the events it |
| | 2184 | * recognizes occurs, then return the appropriate information on the |
| | 2185 | * event. If use_timeout is true, this routine should return |
| | 2186 | * OS_EVT_TIMEOUT after the given number of milliseconds elapses if no |
| | 2187 | * event occurs first. |
| | 2188 | * |
| | 2189 | * This function is not obligated to obey the timeout. If a timeout is |
| | 2190 | * specified and it is not possible to obey the timeout, the function |
| | 2191 | * should simply return OS_EVT_NOTIMEOUT. The trivial implementation |
| | 2192 | * thus checks for a timeout, returns an error if specified, and |
| | 2193 | * otherwise simply waits for the user to press a key. |
| | 2194 | */ |
| | 2195 | int os_get_event(unsigned long timeout_in_milliseconds, int use_timeout, |
| | 2196 | os_event_info_t *info); |
| | 2197 | |
| | 2198 | |
| | 2199 | /* ------------------------------------------------------------------------ */ |
| | 2200 | /* |
| | 2201 | * Extended os_get_event() codes. |
| | 2202 | * |
| | 2203 | * THESE ARE NOT USED in the basic osifc implementation - these are only |
| | 2204 | * used if the interpreter supports the "extended" interface defined in |
| | 2205 | * osifcext.h. |
| | 2206 | */ |
| | 2207 | |
| | 2208 | /* |
| | 2209 | * System menu command event. Some interpreters (such as HTML TADS for |
| | 2210 | * Windows) provide menu commands for common system-level game verbs - |
| | 2211 | * SAVE, RESTORE, UNDO, QUIT. By default, these commands are returned as |
| | 2212 | * literal command strings ("save", "restore", etc) via os_gets(), as |
| | 2213 | * though the user had typed the commands at the keyboard. The extended OS |
| | 2214 | * interface allows the program to receive these commands via |
| | 2215 | * os_get_event(). When a command is enabled for os_get_event() via the |
| | 2216 | * extended OS interface, and the player selects the command via a menu (or |
| | 2217 | * toolbar button, etc) during a call to os_get_event(), os_get_event() |
| | 2218 | * returns this event code, with the menu ID stored in the cmd_id field of |
| | 2219 | * the event structure. |
| | 2220 | */ |
| | 2221 | #define OS_EVT_COMMAND 0x0100 |
| | 2222 | |
| | 2223 | /* command IDs for OS_EVT_COMMAND */ |
| | 2224 | #define OS_CMD_NONE 0x0000 /* invalid command ID, for internal use */ |
| | 2225 | #define OS_CMD_SAVE 0x0001 /* save game */ |
| | 2226 | #define OS_CMD_RESTORE 0x0002 /* restore game */ |
| | 2227 | #define OS_CMD_UNDO 0x0003 /* undo last turn */ |
| | 2228 | #define OS_CMD_QUIT 0x0004 /* quit game */ |
| | 2229 | #define OS_CMD_CLOSE 0x0005 /* close the game window */ |
| | 2230 | #define OS_CMD_HELP 0x0006 /* show game help */ |
| | 2231 | |
| | 2232 | /* highest command ID used in this version of the interface */ |
| | 2233 | #define OS_CMD_LAST 0x0006 |
| | 2234 | |
| | 2235 | |
| | 2236 | /* ------------------------------------------------------------------------ */ |
| | 2237 | /* |
| | 2238 | * Ask for input through a dialog. |
| | 2239 | * |
| | 2240 | * 'prompt' is a text string to display as a prompting message. For |
| | 2241 | * graphical systems, this message should be displayed in the dialog; |
| | 2242 | * for text systems, this should be displayed on the terminal after a |
| | 2243 | * newline. |
| | 2244 | * |
| | 2245 | * 'standard_button_set' is one of the OS_INDLG_xxx values defined |
| | 2246 | * below, or zero. If this value is zero, no standard button set is to |
| | 2247 | * be used; the custom set of buttons defined in 'buttons' is to be used |
| | 2248 | * instead. If this value is non-zero, the appropriate set of standard |
| | 2249 | * buttons, with labels translated to the local language if possible, is |
| | 2250 | * to be used. |
| | 2251 | * |
| | 2252 | * 'buttons' is an array of strings to use as button labels. |
| | 2253 | * 'button_count' gives the number of entries in the 'buttons' array. |
| | 2254 | * 'buttons' and 'button_count' are ignored if 'standard_button_set' is |
| | 2255 | * non-zero, since a standard set of buttons is used instead. If |
| | 2256 | * 'buttons' and 'button_count' are to be used, each entry contains the |
| | 2257 | * label of a button to show. |
| | 2258 | */ |
| | 2259 | /* |
| | 2260 | * An ampersand ('&') character in a label string indicates that the |
| | 2261 | * next character after the '&' is to be used as the short-cut key for |
| | 2262 | * the button, if supported. The '&' should NOT be displayed in the |
| | 2263 | * string; instead, the character should be highlighted according to |
| | 2264 | * local system conventions. On Windows, for example, the short-cut |
| | 2265 | * character should be shown underlined; on a text display, the response |
| | 2266 | * might be shown with the short-cut character enclosed in parentheses. |
| | 2267 | * If there is no local convention for displaying a short-cut character, |
| | 2268 | * then the '&' should simply be removed from the displayed text. |
| | 2269 | * |
| | 2270 | * The short-cut key specified by each '&' character should be used in |
| | 2271 | * processing responses. If the user presses the key corresponding to a |
| | 2272 | * button's short-cut, the effect should be the same as if the user |
| | 2273 | * clicked the button with the mouse. If local system conventions don't |
| | 2274 | * allow for short-cut keys, any short-cut keys can be ignored. |
| | 2275 | * |
| | 2276 | * 'default_index' is the 1-based index of the button to use as the |
| | 2277 | * default. If this value is zero, there is no default response. If |
| | 2278 | * the user performs the appropriate system-specific action to select |
| | 2279 | * the default response for the dialog, this is the response that is to |
| | 2280 | * be selected. On Windows, for example, pressing the "Return" key |
| | 2281 | * should select this item. |
| | 2282 | * |
| | 2283 | * 'cancel_index' is the 1-based index of the button to use as the |
| | 2284 | * cancel response. If this value is zero, there is no cancel response. |
| | 2285 | * This is the response to be used if the user cancels the dialog using |
| | 2286 | * the appropriate system-specific action. On Windows, for example, |
| | 2287 | * pressing the "Escape" key should select this item. |
| | 2288 | */ |
| | 2289 | /* |
| | 2290 | * icon_id is one of the OS_INDLG_ICON_xxx values defined below. If |
| | 2291 | * possible, an appropriate icon should be displayed in the dialog. |
| | 2292 | * This can be ignored in text mode, and also in GUI mode if there is no |
| | 2293 | * appropriate system icon. |
| | 2294 | * |
| | 2295 | * The return value is the 1-based index of the response selected. If |
| | 2296 | * an error occurs, return 0. |
| | 2297 | */ |
| | 2298 | int os_input_dialog(int icon_id, const char *prompt, int standard_button_set, |
| | 2299 | const char **buttons, int button_count, |
| | 2300 | int default_index, int cancel_index); |
| | 2301 | |
| | 2302 | /* |
| | 2303 | * Standard button set ID's |
| | 2304 | */ |
| | 2305 | |
| | 2306 | /* OK */ |
| | 2307 | #define OS_INDLG_OK 1 |
| | 2308 | |
| | 2309 | /* OK, Cancel */ |
| | 2310 | #define OS_INDLG_OKCANCEL 2 |
| | 2311 | |
| | 2312 | /* Yes, No */ |
| | 2313 | #define OS_INDLG_YESNO 3 |
| | 2314 | |
| | 2315 | /* Yes, No, Cancel */ |
| | 2316 | #define OS_INDLG_YESNOCANCEL 4 |
| | 2317 | |
| | 2318 | /* |
| | 2319 | * Dialog icons |
| | 2320 | */ |
| | 2321 | |
| | 2322 | /* no icon */ |
| | 2323 | #define OS_INDLG_ICON_NONE 0 |
| | 2324 | |
| | 2325 | /* warning */ |
| | 2326 | #define OS_INDLG_ICON_WARNING 1 |
| | 2327 | |
| | 2328 | /* information */ |
| | 2329 | #define OS_INDLG_ICON_INFO 2 |
| | 2330 | |
| | 2331 | /* question */ |
| | 2332 | #define OS_INDLG_ICON_QUESTION 3 |
| | 2333 | |
| | 2334 | /* error */ |
| | 2335 | #define OS_INDLG_ICON_ERROR 4 |
| | 2336 | |
| | 2337 | |
| | 2338 | |
| | 2339 | /* ------------------------------------------------------------------------ */ |
| | 2340 | /* |
| | 2341 | * Get the current system high-precision timer. This function returns a |
| | 2342 | * value giving the wall-clock ("real") time in milliseconds, relative |
| | 2343 | * to any arbitrary zero point. It doesn't matter what this value is |
| | 2344 | * relative to -- the only important thing is that the values returned |
| | 2345 | * by two different calls should differ by the number of actual |
| | 2346 | * milliseconds that have elapsed between the two calls. On most |
| | 2347 | * single-user systems, for example, this will probably return the |
| | 2348 | * number of milliseconds since the user turned on the computer. |
| | 2349 | * |
| | 2350 | * True millisecond precision is NOT required. Each implementation |
| | 2351 | * should simply use the best precision available on the system. If |
| | 2352 | * your system doesn't have any kind of high-precision clock, you can |
| | 2353 | * simply use the time() function and multiply the result by 1000 (but |
| | 2354 | * see the note below about exceeding 32-bit precision). |
| | 2355 | * |
| | 2356 | * However, it *is* required that the return value be in *units* of |
| | 2357 | * milliseconds, even if your system clock doesn't have that much |
| | 2358 | * precision; so on a system that uses its own internal clock units, |
| | 2359 | * this routine must multiply the clock units by the appropriate factor |
| | 2360 | * to yield milliseconds for the return value. |
| | 2361 | * |
| | 2362 | * It is also required that the values returned by this function be |
| | 2363 | * monotonically increasing. In other words, each subsequent call must |
| | 2364 | * return a value that is equal to or greater than the value returned |
| | 2365 | * from the last call. On some systems, you must be careful of two |
| | 2366 | * special situations. |
| | 2367 | * |
| | 2368 | * First, the system clock may "roll over" to zero at some point; for |
| | 2369 | * example, on some systems, the internal clock is reset to zero at |
| | 2370 | * midnight every night. If this happens, you should make sure that you |
| | 2371 | * apply a bias after a roll-over to make sure that the value returned |
| | 2372 | * from this return continues to increase despite the reset of the |
| | 2373 | * system clock. |
| | 2374 | * |
| | 2375 | * Second, a 32-bit signed number can only hold about twenty-three days |
| | 2376 | * worth of milliseconds. While it seems unlikely that a TADS game |
| | 2377 | * would run for 23 days without a break, it's certainly reasonable to |
| | 2378 | * expect that the computer itself may run this long without being |
| | 2379 | * rebooted. So, if your system uses some large type (a 64-bit number, |
| | 2380 | * for example) for its high-precision timer, you may want to store a |
| | 2381 | * zero point the very first time this function is called, and then |
| | 2382 | * always subtract this zero point from the large value returned by the |
| | 2383 | * system clock. If you're using time(0)*1000, you should use this |
| | 2384 | * technique, since the result of time(0)*1000 will almost certainly not |
| | 2385 | * fit in 32 bits in most cases. |
| | 2386 | */ |
| | 2387 | long os_get_sys_clock_ms(void); |
| | 2388 | |
| | 2389 | /* |
| | 2390 | * Sleep for a while. This should simply pause for the given number of |
| | 2391 | * milliseconds, then return. On multi-tasking systems, this should use |
| | 2392 | * a system API to unschedule the current process for the desired delay; |
| | 2393 | * on single-tasking systems, this can simply sit in a wait loop until |
| | 2394 | * the desired interval has elapsed. |
| | 2395 | */ |
| | 2396 | void os_sleep_ms(long delay_in_milliseconds); |
| | 2397 | |
| | 2398 | /* |
| | 2399 | * Set a file's type information. This is primarily for implementations on |
| | 2400 | * Mac OS 9 and earlier, where the file system keeps file-type metadata |
| | 2401 | * separate from the filename. On such systems, this can be used to set |
| | 2402 | * the type metadata after a file is created. The system should map the |
| | 2403 | * os_filetype_t values to the actual metadata values on the local system. |
| | 2404 | * On most systems, there's no such thing as file-type metadata, in which |
| | 2405 | * case this function should simply be stubbed out with an empty function. |
| | 2406 | */ |
| | 2407 | void os_settype(const char *f, os_filetype_t typ); |
| | 2408 | |
| | 2409 | /* open the error message file for reading */ |
| | 2410 | osfildef *oserrop(const char *arg0); |
| | 2411 | |
| | 2412 | /* ------------------------------------------------------------------------ */ |
| | 2413 | /* |
| | 2414 | * OS main entrypoint |
| | 2415 | */ |
| | 2416 | int os0main(int oargc, char **oargv, |
| | 2417 | int (*mainfn)(int, char **, char *), |
| | 2418 | const char *before, const char *config); |
| | 2419 | |
| | 2420 | /* |
| | 2421 | * new-style OS main entrypoint - takes an application container context |
| | 2422 | */ |
| | 2423 | int os0main2(int oargc, char **oargv, |
| | 2424 | int (*mainfn)(int, char **, struct appctxdef *, char *), |
| | 2425 | const char *before, const char *config, |
| | 2426 | struct appctxdef *appctx); |
| | 2427 | |
| | 2428 | /* |
| | 2429 | * OBSOLETE - Get filename from startup parameter, if possible; returns |
| | 2430 | * true and fills in the buffer with the parameter filename on success, |
| | 2431 | * false if no parameter file could be found. |
| | 2432 | * |
| | 2433 | * (This was used until TADS 2.2.5 for the benefit of the Mac interpreter, |
| | 2434 | * and interpreters on systems with similar desktop shells, to allow the |
| | 2435 | * user to launch the terp by double-clicking on a saved game file. The |
| | 2436 | * terp would read the launch parameters, discover that a saved game had |
| | 2437 | * been used to invoke it, and would then stash away the saved game info |
| | 2438 | * for later retrieval from this function. This functionality was replaced |
| | 2439 | * in 2.2.5 with a command-line parameter: the terp now uses the desktop |
| | 2440 | * launch data to synthesize a suitable argv[] vectro to pass to os0main() |
| | 2441 | * or os0main2(). This function should now simply be stubbed out - it |
| | 2442 | * should simply return FALSE.) |
| | 2443 | */ |
| | 2444 | int os_paramfile(char *buf); |
| | 2445 | |
| | 2446 | /* |
| | 2447 | * Initialize. This should be called during program startup to |
| | 2448 | * initialize the OS layer and check OS-specific command-line arguments. |
| | 2449 | * |
| | 2450 | * If 'prompt' and 'buf' are non-null, and there are no arguments on the |
| | 2451 | * given command line, the OS code can use the prompt to ask the user to |
| | 2452 | * supply a filename, then store the filename in 'buf' and set up |
| | 2453 | * argc/argv to give a one-argument command string. (This mechanism for |
| | 2454 | * prompting for a filename is obsolescent, and is retained for |
| | 2455 | * compatibility with a small number of existing implementations only; |
| | 2456 | * new implementations should ignore this mechanism and leave the |
| | 2457 | * argc/argv values unchanged.) |
| | 2458 | */ |
| | 2459 | int os_init(int *argc, char *argv[], const char *prompt, |
| | 2460 | char *buf, int bufsiz); |
| | 2461 | |
| | 2462 | /* |
| | 2463 | * Termination functions. There are three main termination functions, |
| | 2464 | * described individually below; here's a brief overview of the |
| | 2465 | * relationship among the functions. The important thing to realize is |
| | 2466 | * that these functions have completely independent purposes; they should |
| | 2467 | * never call one another, and they should never do any of the work that's |
| | 2468 | * intended for the others. |
| | 2469 | * |
| | 2470 | * os_uninit() is meant to undo the effects of os_init(). On many |
| | 2471 | * systems, os_init() has some global effect, such as setting the terminal |
| | 2472 | * to some special input or output mode. os_uninit's purpose is to undo |
| | 2473 | * these global effects, returning the terminal mode (and whatever else) |
| | 2474 | * to the conditions they were in at program startup. Portable callers |
| | 2475 | * are meant to call this routine at some point before terminating if they |
| | 2476 | * ever called os_init(). Note that this routine DOES NOT terminate the |
| | 2477 | * program - it should simply undo anything that os_init() did and return, |
| | 2478 | * to let the caller do any additional termination work of its own. |
| | 2479 | * |
| | 2480 | * os_expause() optionally pauses before termination, to allow the user to |
| | 2481 | * acknowledge any text the program displays just before exiting. This |
| | 2482 | * doesn't have to do anything at all, but it's useful on systems where |
| | 2483 | * program termination will do something drastic like close the window: |
| | 2484 | * without a pause, the user wouldn't have a chance to read any text the |
| | 2485 | * program displayed after the last interactive input, because the window |
| | 2486 | * would abruptly disappear moments after the text was displayed. For |
| | 2487 | * systems where termination doesn't have such drastic effects, there's no |
| | 2488 | * need to do anything in this routine. Because it's up to this routine |
| | 2489 | * whether or not to pause, this routine must display a prompt if it's |
| | 2490 | * going to pause for user input - the portable caller obviously can't do |
| | 2491 | * so, because the caller doesn't know if the routine is going to pause or |
| | 2492 | * not (so if the caller displayed a prompt assuming the routine would |
| | 2493 | * pause, the prompt would show up even on systems where there actually is |
| | 2494 | * no pause, which would be confusing). This routine DOES NOT terminate |
| | 2495 | * the program; it simply pauses if necessary to allow the user to |
| | 2496 | * acknowledge the last bit of text the program displayed, then returns to |
| | 2497 | * allow the caller to carry on with its own termination work. |
| | 2498 | * |
| | 2499 | * os_term() is meant to perform the same function as the C standard |
| | 2500 | * library routine exit(): this actually terminates the program, exiting |
| | 2501 | * to the operating system. This routine is not meant to return to its |
| | 2502 | * caller, because it's supposed to exit the program directly. For many |
| | 2503 | * systems, this routine can simply call exit(); the portable code calls |
| | 2504 | * this routine instead of calling exit() directly, because some systems |
| | 2505 | * have their own OS-specific way of terminating rather than using exit(). |
| | 2506 | * This routine MUST NOT undo the effects of os_init(), because callers |
| | 2507 | * might not have ever called os_init(); callers are required to call |
| | 2508 | * os_uninit() if they ever called os_init(), before calling os_term(), so |
| | 2509 | * this routine can simply assume that any global modes set by os_init() |
| | 2510 | * have already been undone by the time this is called. |
| | 2511 | */ |
| | 2512 | |
| | 2513 | /* |
| | 2514 | * Uninitialize. This is called prior to progam termination to reverse |
| | 2515 | * the effect of any changes made in os_init(). For example, if |
| | 2516 | * os_init() put the terminal in raw mode, this should restore the |
| | 2517 | * previous terminal mode. This routine should not terminate the |
| | 2518 | * program (so don't call exit() here) - the caller might have more |
| | 2519 | * processing to perform after this routine returns. |
| | 2520 | */ |
| | 2521 | void os_uninit(void); |
| | 2522 | |
| | 2523 | /* |
| | 2524 | * Pause prior to exit, if desired. This is meant to be called by |
| | 2525 | * portable code just before the program is to be terminated; it can be |
| | 2526 | * implemented to show a prompt and wait for user acknowledgment before |
| | 2527 | * proceeding. This is useful for implementations that are using |
| | 2528 | * something like a character-mode terminal window running on a graphical |
| | 2529 | * operating system: this gives the implementation a chance to pause |
| | 2530 | * before exiting, so that the window doesn't just disappear |
| | 2531 | * unceremoniously. |
| | 2532 | * |
| | 2533 | * This is allowed to do nothing at all. For regular character-mode |
| | 2534 | * systems, this routine usually doesn't do anything, because when the |
| | 2535 | * program exits, the terminal will simply return to the OS command |
| | 2536 | * prompt; none of the text displayed just before the program exited will |
| | 2537 | * be lost, so there's no need for any interactive pause. Likewise, for |
| | 2538 | * graphical systems where the window will remain open, even after the |
| | 2539 | * program exits, until the user explicitly closes the window, there's no |
| | 2540 | * need to do anything here. |
| | 2541 | * |
| | 2542 | * If this is implemented to pause, then this routine MUST show some kind |
| | 2543 | * of prompt to let the user know we're waiting. In the simple case of a |
| | 2544 | * text-mode terminal window on a graphical OS, this should simply print |
| | 2545 | * out some prompt text ("Press a key to exit...") and then wait for the |
| | 2546 | * user to acknowledge the prompt (by pressing a key, for example). For |
| | 2547 | * graphical systems, the prompt could be placed in the window's title |
| | 2548 | * bar, or status-bar, or wherever is appropriate for the OS. |
| | 2549 | */ |
| | 2550 | void os_expause(void); |
| | 2551 | |
| | 2552 | /* |
| | 2553 | * Terminate. This should exit the program with the given exit status. |
| | 2554 | * In general, this should be equivalent to the standard C library |
| | 2555 | * exit() function, but we define this interface to allow the OS code to |
| | 2556 | * do any necessary pre-termination cleanup. |
| | 2557 | */ |
| | 2558 | void os_term(int status); |
| | 2559 | |
| | 2560 | /* |
| | 2561 | * Install/uninstall the break handler. If possible, the OS code should |
| | 2562 | * set (if 'install' is true) or clear (if 'install' is false) a signal |
| | 2563 | * handler for keyboard break signals (control-C, etc, depending on |
| | 2564 | * local convention). The OS code should set its own handler routine, |
| | 2565 | * which should note that a break occurred with an internal flag; the |
| | 2566 | * portable code uses os_break() from time to time to poll this flag. |
| | 2567 | */ |
| | 2568 | void os_instbrk(int install); |
| | 2569 | |
| | 2570 | /* |
| | 2571 | * Check for user break ("control-C", etc) - returns true if a break is |
| | 2572 | * pending, false if not. If this returns true, it should "consume" the |
| | 2573 | * pending break (probably by simply clearing the OS code's internal |
| | 2574 | * break-pending flag). |
| | 2575 | */ |
| | 2576 | int os_break(void); |
| | 2577 | |
| | 2578 | /* |
| | 2579 | * Yield CPU; returns TRUE if user requested an interrupt (a "control-C" |
| | 2580 | * type of operation to abort the entire program), FALSE to continue. |
| | 2581 | * Portable code should call this routine from time to time during lengthy |
| | 2582 | * computations that don't involve any UI operations; if practical, this |
| | 2583 | * routine should be invoked roughly every 10 to 100 milliseconds. |
| | 2584 | * |
| | 2585 | * The purpose of this routine is to support "cooperative multitasking" |
| | 2586 | * systems, such as pre-X MacOS, where it's necessary for each running |
| | 2587 | * program to call the operating system explicitly in order to yield the |
| | 2588 | * CPU from time to time to other concurrently running programs. On |
| | 2589 | * cooperative multitasking systems, a program can only lose control of |
| | 2590 | * the CPU by making specific system calls, usually related to GUI events; |
| | 2591 | * a program can never lose control of the CPU asynchronously. So, a |
| | 2592 | * program that performs lengthy computations without any UI interaction |
| | 2593 | * can cause the rest of the system to freeze up until the computations |
| | 2594 | * are finished; but if a compute-intensive program explicitly yields the |
| | 2595 | * CPU from time to time, it allows other programs to remain responsive. |
| | 2596 | * Yielding the CPU at least every 100 milliseconds or so will generally |
| | 2597 | * allow the UI to remain responsive; yielding more frequently than every |
| | 2598 | * 10 ms or so will probably start adding noticeable overhead. |
| | 2599 | * |
| | 2600 | * On single-tasking systems (such as MS-DOS), there's only one program |
| | 2601 | * running at a time, so there's no need to yield the CPU; on virtually |
| | 2602 | * every modern system, the OS automatically schedules CPU time without |
| | 2603 | * the running programs having any say in the matter, so again there's no |
| | 2604 | * need for a program to yield the CPU. For systems where this routine |
| | 2605 | * isn't needed, the system header should simply #define os_yield to |
| | 2606 | * something like "((void)0)" - this will allow the compiler to completely |
| | 2607 | * ignore calls to this routine for systems where they aren't needed. |
| | 2608 | * |
| | 2609 | * Note that this routine is NOT meant to provide scheduling hinting to |
| | 2610 | * modern systems with true multitasking, so a trivial implementation is |
| | 2611 | * fine for any modern system. |
| | 2612 | */ |
| | 2613 | #ifndef os_yield |
| | 2614 | int os_yield(void); |
| | 2615 | #endif |
| | 2616 | |
| | 2617 | /* |
| | 2618 | * Initialize the time zone. This routine is meant to take care of any |
| | 2619 | * work that needs to be done prior to calling localtime() and other |
| | 2620 | * time-zone-dependent routines in the run-time library. For DOS and |
| | 2621 | * Windows, we need to call the run-time library routine tzset() to set |
| | 2622 | * up the time zone from the environment; most systems shouldn't need to |
| | 2623 | * do anything in this routine. |
| | 2624 | */ |
| | 2625 | #ifndef os_tzset |
| | 2626 | void os_tzset(void); |
| | 2627 | #endif |
| | 2628 | |
| | 2629 | /* |
| | 2630 | * Set the default saved-game extension. This routine will NOT be |
| | 2631 | * called when we're using the standard saved game extension; this |
| | 2632 | * routine will be invoked only if we're running as a stand-alone game, |
| | 2633 | * and the game author specified a non-standard saved-game extension |
| | 2634 | * when creating the stand-alone game. |
| | 2635 | * |
| | 2636 | * This routine is not required if the system does not use the standard, |
| | 2637 | * semi-portable os0.c implementation. Even if the system uses the |
| | 2638 | * standard os0.c implementation, it can provide an empty routine here |
| | 2639 | * if the system code doesn't need to do anything special with this |
| | 2640 | * information. |
| | 2641 | * |
| | 2642 | * The extension is specified as a null-terminated string. The |
| | 2643 | * extension does NOT include the leading period. |
| | 2644 | */ |
| | 2645 | void os_set_save_ext(const char *ext); |
| | 2646 | |
| | 2647 | |
| | 2648 | /* ------------------------------------------------------------------------*/ |
| | 2649 | /* |
| | 2650 | * Translate a character from the HTML 4 Unicode character set to the |
| | 2651 | * current character set used for display. Takes an HTML 4 character |
| | 2652 | * code and returns the appropriate local character code. |
| | 2653 | * |
| | 2654 | * The result buffer should be filled in with a null-terminated string |
| | 2655 | * that should be used to represent the character. Multi-character |
| | 2656 | * results are possible, which may be useful for certain approximations |
| | 2657 | * (such as using "(c)" for the copyright symbol). |
| | 2658 | * |
| | 2659 | * Note that we only define this prototype if this symbol isn't already |
| | 2660 | * defined as a macro, which may be the case on some platforms. |
| | 2661 | * Alternatively, if the function is already defined (for example, as an |
| | 2662 | * inline function), the defining code can define OS_XLAT_HTML4_DEFINED, |
| | 2663 | * in which case we'll also omit this prototype. |
| | 2664 | * |
| | 2665 | * Important: this routine provides the *default* mapping that is used |
| | 2666 | * when no external character mapping file is present, and for any named |
| | 2667 | * entities not defined in the mapping file. Any entities in the |
| | 2668 | * mapping file, if used, will override this routine. |
| | 2669 | * |
| | 2670 | * A trivial implementation of this routine (that simply returns a |
| | 2671 | * one-character result consisting of the original input character, |
| | 2672 | * truncated to eight bits if necessary) can be used if you want to |
| | 2673 | * require an external mapping file to be used for any game that |
| | 2674 | * includes HTML character entities. The DOS version implements this |
| | 2675 | * routine so that games will still look reasonable when played with no |
| | 2676 | * mapping file present, but other systems are not required to do this. |
| | 2677 | */ |
| | 2678 | #ifndef os_xlat_html4 |
| | 2679 | # ifndef OS_XLAT_HTML4_DEFINED |
| | 2680 | void os_xlat_html4(unsigned int html4_char, |
| | 2681 | char *result, size_t result_buf_len); |
| | 2682 | # endif |
| | 2683 | #endif |
| | 2684 | |
| | 2685 | /* |
| | 2686 | * Generate a filename for a character-set mapping file. This function |
| | 2687 | * should determine the current native character set in use, if |
| | 2688 | * possible, then generate a filename, according to system-specific |
| | 2689 | * conventions, that we should attempt to load to get a mapping between |
| | 2690 | * the current native character set and the internal character set |
| | 2691 | * identified by 'internal_id'. |
| | 2692 | * |
| | 2693 | * The internal character set ID is a string of up to 4 characters. |
| | 2694 | * |
| | 2695 | * On DOS, the native character set is a DOS code page. DOS code pages |
| | 2696 | * are identified by 3- or 4-digit identifiers; for example, code page |
| | 2697 | * 437 is the default US ASCII DOS code page. We generate the |
| | 2698 | * character-set mapping filename by appending the internal character |
| | 2699 | * set identifier to the DOS code page number, then appending ".TCP" to |
| | 2700 | * the result. So, to map between ISO Latin-1 (internal ID = "La1") and |
| | 2701 | * DOS code page 437, we would generate the filename "437La1.TCP". |
| | 2702 | * |
| | 2703 | * Note that this function should do only two things. First, determine |
| | 2704 | * the current native character set that's in use. Second, generate a |
| | 2705 | * filename based on the current native code page and the internal ID. |
| | 2706 | * This function is NOT responsible for figuring out the mapping or |
| | 2707 | * anything like that -- it's simply where we generate the correct |
| | 2708 | * filename based on local convention. |
| | 2709 | * |
| | 2710 | * 'filename' is a buffer of at least OSFNMAX characters. |
| | 2711 | * |
| | 2712 | * 'argv0' is the executable filename from the original command line. |
| | 2713 | * This parameter is provided so that the system code can look for |
| | 2714 | * mapping files in the original TADS executables directory, if desired. |
| | 2715 | */ |
| | 2716 | void os_gen_charmap_filename(char *filename, char *internal_id, |
| | 2717 | char *argv0); |
| | 2718 | |
| | 2719 | /* |
| | 2720 | * Receive notification that a character mapping file has been loaded. |
| | 2721 | * The caller doesn't require this routine to do anything at all; this |
| | 2722 | * is purely for the system-dependent code's use so that it can take |
| | 2723 | * care of any initialization that it must do after the caller has |
| | 2724 | * loaded a charater mapping file. 'id' is the character set ID, and |
| | 2725 | * 'ldesc' is the display name of the character set. 'sysinfo' is the |
| | 2726 | * extra system information string that is stored in the mapping file; |
| | 2727 | * the interpretation of this information is up to this routine. |
| | 2728 | * |
| | 2729 | * For reference, the Windows version uses the extra information as a |
| | 2730 | * code page identifier, and chooses its default font character set to |
| | 2731 | * match the code page. On DOS, the run-time requires the player to |
| | 2732 | * activate an appropriate code page using a DOS command (MODE CON CP |
| | 2733 | * SELECT) prior to starting the run-time, so this routine doesn't do |
| | 2734 | * anything at all on DOS. |
| | 2735 | */ |
| | 2736 | void os_advise_load_charmap(char *id, char *ldesc, char *sysinfo); |
| | 2737 | |
| | 2738 | /* |
| | 2739 | * Generate the name of the character set mapping table for Unicode |
| | 2740 | * characters to and from the given local character set. Fills in the |
| | 2741 | * buffer with the implementation-dependent name of the desired |
| | 2742 | * character set map. See below for the character set ID codes. |
| | 2743 | * |
| | 2744 | * For example, on Windows, the implementation would obtain the |
| | 2745 | * appropriate active code page (which is simply a Windows character set |
| | 2746 | * identifier number) from the operating system, and build the name of |
| | 2747 | * the Unicode mapping file for that code page, such as "CP1252". On |
| | 2748 | * Macintosh, the implementation would look up the current script system |
| | 2749 | * and return the name of the Unicode mapping for that script system, |
| | 2750 | * such as "ROMAN" or "CENTEURO". |
| | 2751 | * |
| | 2752 | * If it is not possible to determine the specific character set that is |
| | 2753 | * in use, this function should return "asc7dflt" (ASCII 7-bit default) |
| | 2754 | * as the character set identifier on an ASCII system, or an appropriate |
| | 2755 | * base character set name on a non-ASCII system. "asc7dflt" is the |
| | 2756 | * generic character set mapping for plain ASCII characters. |
| | 2757 | * |
| | 2758 | * The given buffer must be at least 32 bytes long; the implementation |
| | 2759 | * must limit the result it stores to 32 bytes. (We use a fixed-size |
| | 2760 | * buffer in this interface for simplicity, and because there seems no |
| | 2761 | * need for greater flexibility in the interface; a character set name |
| | 2762 | * doesn't carry very much information so shouldn't need to be very |
| | 2763 | * long. Note that this function doesn't generate a filename, but |
| | 2764 | * simply a mapping name; in practice, a map name will be used to |
| | 2765 | * construct a mapping file name.) |
| | 2766 | * |
| | 2767 | * Because this function obtains the Unicode mapping name, there is no |
| | 2768 | * need to specify the internal character set to be used: the internal |
| | 2769 | * character set is Unicode. |
| | 2770 | */ |
| | 2771 | /* |
| | 2772 | * Implementation note: when porting this routine, the convention that |
| | 2773 | * you use to name your mapping files is up to you. You should simply |
| | 2774 | * choose a convention for this implementation, and then use the same |
| | 2775 | * convention for packaging the mapping files for your OS release. In |
| | 2776 | * most cases, the best convention is to use the names that the Unicode |
| | 2777 | * consortium uses in their published cross-mapping listings, since |
| | 2778 | * these listings can be used as the basis of the mapping files that you |
| | 2779 | * include with your release. For example, on Windows, the convention |
| | 2780 | * is to use the code page number to construct the map name, as in |
| | 2781 | * CP1252 or CP1250. |
| | 2782 | */ |
| | 2783 | void os_get_charmap(char *mapname, int charmap_id); |
| | 2784 | |
| | 2785 | /* |
| | 2786 | * Character map for the display (i.e., for the user interface). This |
| | 2787 | * is the character set which is used for input read from the keyboard, |
| | 2788 | * and for output displayed on the monitor or terminal. |
| | 2789 | */ |
| | 2790 | #define OS_CHARMAP_DISPLAY 1 |
| | 2791 | |
| | 2792 | /* |
| | 2793 | * Character map for mapping filename strings. This should identify the |
| | 2794 | * character set currently in use on the local system for filenames |
| | 2795 | * (i.e., for strings identifying objects in the local file system), |
| | 2796 | * providing a suitable name for use in opening a mapping file. |
| | 2797 | * |
| | 2798 | * On many platforms, the entire system uses only one character set at |
| | 2799 | * the OS level, so the file system character set is the same as the |
| | 2800 | * display character set. Some systems define a particular character |
| | 2801 | * set for file system use, though, because different users might be |
| | 2802 | * running applications on terminals that display different character |
| | 2803 | * sets. |
| | 2804 | */ |
| | 2805 | #define OS_CHARMAP_FILENAME 2 |
| | 2806 | |
| | 2807 | /* |
| | 2808 | * Default character map for file contents. On most systems, this will |
| | 2809 | * be the same as display. On some systems, it won't be possible to |
| | 2810 | * know in general what character set files use; in fact, this isn't |
| | 2811 | * possible anywhere, since a file might have been copied without |
| | 2812 | * translation from a different type of computer using a different |
| | 2813 | * character set. So, this isn't meant to provide a reliable choice of |
| | 2814 | * character set for any arbitrary file; it's simply meant to be a good |
| | 2815 | * guess that most files on this system are likely to use. |
| | 2816 | */ |
| | 2817 | #define OS_CHARMAP_FILECONTENTS 3 |
| | 2818 | |
| | 2819 | |
| | 2820 | /* ------------------------------------------------------------------------ */ |
| | 2821 | /* |
| | 2822 | * External Banner Interface. This interface provides the ability to |
| | 2823 | * divide the display window into multiple sub-windows, each with its own |
| | 2824 | * independent contents. |
| | 2825 | * |
| | 2826 | * To determine where a new banner is displayed, we look at the banners as |
| | 2827 | * a tree, rooted at the "main window," the special banner that the system |
| | 2828 | * automatically creates initially for the main game text. We start by |
| | 2829 | * allocating the entire display (or the entire application window, if |
| | 2830 | * we're running on a GUI system) to the main window. We then traverse |
| | 2831 | * the tree, starting with the root window's children. For each child |
| | 2832 | * window, we allocate space for the child out of the parent window's |
| | 2833 | * area, according to the child's alignment and size settings, and deduct |
| | 2834 | * this space from the parent window's size. We then lay out the children |
| | 2835 | * of the child. |
| | 2836 | * |
| | 2837 | * For each banner window, we take its requested space out of the parent |
| | 2838 | * window's area by starting at the edge of the parent window rectangle as |
| | 2839 | * indicated by the banner's alignment, and taking the requested `width |
| | 2840 | * (for a left/right banner) or height (for a top/bottom banner), limiting |
| | 2841 | * to the available width/height in the parent window's space. Give the |
| | 2842 | * banner the full extent of the parent's space in its other dimension (so |
| | 2843 | * a left/right banner gets the full height of the parent space, and a |
| | 2844 | * top/bottom banner gets the full width). |
| | 2845 | * |
| | 2846 | * Note that the layout proceeds exclusively down the tree (i.e., from the |
| | 2847 | * root to children to grandchildren, and so on). It *appears* that a |
| | 2848 | * child affects its parent, because of the deduction step: a child |
| | 2849 | * acquires screen space by carving out a chunk of its parent. The right |
| | 2850 | * way to think about this, though, is that the parent's full area is the |
| | 2851 | * union of the parent window and all of its children; when viewed this |
| | 2852 | * way, the parent's full area is fully determined the instant the parent |
| | 2853 | * is laid out, and never changes as its children are laid out. Note in |
| | 2854 | * particular that a child can never make a parent larger; the only thing |
| | 2855 | * a child can do to a parent is carve out a chunk of the parent for |
| | 2856 | * itself, which doesn't affect the boundaries of the union of the parent |
| | 2857 | * plus its children. |
| | 2858 | * |
| | 2859 | * Note also that if the banner has a border, and the implementation |
| | 2860 | * actually draws borders, the border must be drawn for the *full* area of |
| | 2861 | * the banner, as defined above. For example, suppose we have two |
| | 2862 | * borders: banner A is a child of the main window, is top-aligned, and |
| | 2863 | * has a border. Banner B is a child of banner A, right-aligned, with no |
| | 2864 | * border. Obviously, without considering banner B, banner A's space runs |
| | 2865 | * across the entire width of the main window, so its border (at the |
| | 2866 | * bottom of its area) runs across the entire width of the main window. |
| | 2867 | * Banner B carves out some space from A's right side for itself, so |
| | 2868 | * banner A's actual on-screen area runs from the left edge of the main |
| | 2869 | * window to banner B's left edge. However, even though banner A itself |
| | 2870 | * no longer runs the full width of the main window, banner A's *full* |
| | 2871 | * area - that is, the union of banner A's on-screen area and all of its |
| | 2872 | * children's full areas - does still run the entire width of the main |
| | 2873 | * window, hence banner A's border must still run the full width of the |
| | 2874 | * main window. The simple way of looking at this is that a banner's |
| | 2875 | * border is always to be drawn exactly the same way, regardless of |
| | 2876 | * whether or not the banner has children - simply draw the banner as it |
| | 2877 | * would be drawn if the banner had no children. |
| | 2878 | * |
| | 2879 | * Each time a banner is added or removed, we must recalculate the layout |
| | 2880 | * of the remaining banners and main text area. The os_banner_xxx() |
| | 2881 | * implementation is responsible for this layout refiguring. |
| | 2882 | * |
| | 2883 | * The entire external banner window interface is optional, although the |
| | 2884 | * functions must at least be defined as dummies to avoid linker errors |
| | 2885 | * when building. If a platform doesn't implement this feature, |
| | 2886 | * os_banner_create() should simply return null, and the other routines |
| | 2887 | * can do nothing. |
| | 2888 | */ |
| | 2889 | |
| | 2890 | /* |
| | 2891 | * Create a banner window. 'info' gives the desired parameters for the new |
| | 2892 | * banner. |
| | 2893 | * |
| | 2894 | * Note that certain requested parameter settings might or might not be |
| | 2895 | * respected, depending on the capabilities of the platform and user |
| | 2896 | * preferences. os_banner_getinfo() can be used after creation to |
| | 2897 | * determine which parameter settings are actually used in the new banner. |
| | 2898 | * |
| | 2899 | * 'parent' gives the parent of this banner; this is the banner handle of |
| | 2900 | * another banner window, or null. If 'parent' is null, then the new |
| | 2901 | * banner is a child of the main window, which the system creates |
| | 2902 | * automatically at startup and which contains the main input/output |
| | 2903 | * transcript. The new banner's on-screen area is carved out of the |
| | 2904 | * parent's space, according to the alignment and size settings of the new |
| | 2905 | * window, so this determines how the window is laid out on the screen. |
| | 2906 | * |
| | 2907 | * 'where' is OS_BANNER_FIRST to make the new window the first child of its |
| | 2908 | * parent; OS_BANNER_LAST to make it the last child of its parent; |
| | 2909 | * OS_BANNER_BEFORE to insert it immediately before the existing banner |
| | 2910 | * identified by handle in 'other'; or OS_BANNER_AFTER to insert |
| | 2911 | * immediately after 'other'. When BEFORE or AFTER is used, 'other' must |
| | 2912 | * be another child of the same parent; if it is not, the routine should |
| | 2913 | * act as though 'where' were given as OS_BANNER_LAST. |
| | 2914 | * |
| | 2915 | * 'other' is a banner handle for an existing banner window. This is used |
| | 2916 | * to specify the relative position among children of the new banner's |
| | 2917 | * parent, if 'where' is either OS_BANNER_BEFORE or OS_BANNER_AFTER. If |
| | 2918 | * 'where' is OS_BANNER_FIRST or OS_BANNER_LAST, 'other' is ignored. |
| | 2919 | * |
| | 2920 | * 'wintype' is the type of the window. This is one of the |
| | 2921 | * OS_BANNER_TYPE_xxx codes indicating what kind of window is desired. |
| | 2922 | * |
| | 2923 | * 'align' is the banner's alignment, given as an OS_BANNER_ALIGN_xxx |
| | 2924 | * value. Top/bottom banners are horizontal: they run across the full |
| | 2925 | * width of the existing main text area. Left/right banners are vertical: |
| | 2926 | * they run down the full height of the existing main text area. |
| | 2927 | * |
| | 2928 | * 'siz' is the requested size of the new banner. The meaning of 'siz' |
| | 2929 | * depends on the value of 'siz_units', which can be OS_BANNER_SIZE_PCT to |
| | 2930 | * set the size as a percentage of the REMAINING space, or |
| | 2931 | * OS_BANNER_SIZE_ABS to set an absolute size in the "natural" units of the |
| | 2932 | * window. The natural units vary by window type: for text and text grid |
| | 2933 | * windows, this is in rows/columns of '0' characters in the default font |
| | 2934 | * for the window. Note that when OS_BANNER_SIZE_ABS is used in a text or |
| | 2935 | * text grid window, the OS implementation MUST add the space needed for |
| | 2936 | * margins and borders when determining the actual pixel size of the |
| | 2937 | * window; in other words, the window should be large enough that it can |
| | 2938 | * actually display the given number or rows or columns. |
| | 2939 | * |
| | 2940 | * The size is interpreted as a width or height according to the window's |
| | 2941 | * orientation. For a TOP or BOTTOM banner, the size is the height; for a |
| | 2942 | * LEFT or RIGHT banner, the size is the width. A banner has only one |
| | 2943 | * dimension's size given, since the other dimension's size is determined |
| | 2944 | * automatically by the layout rules. |
| | 2945 | * |
| | 2946 | * Note that the window's size can be changed later using |
| | 2947 | * banner_size_to_contents() or banner_set_size(). |
| | 2948 | * |
| | 2949 | * 'style' is a combination of OS_BANNER_STYLE_xxx flags - see below. The |
| | 2950 | * style flags give the REQUESTED style for the banner, which might or |
| | 2951 | * might not be respected, depending on the platform's capabilities, user |
| | 2952 | * preferences, and other factors. os_banner_getinfo() can be used to |
| | 2953 | * determine which style flags are actually used. |
| | 2954 | * |
| | 2955 | * Returns the "handle" to the new banner window, which is an opaque value |
| | 2956 | * that is used in subsequent os_banner_xxx calls to operate on the window. |
| | 2957 | * Returns null if the window cannot be created. An implementation is not |
| | 2958 | * required to support this functionality at all, and can subset it if it |
| | 2959 | * does support it (for example, an implementation could support only |
| | 2960 | * top/bottom-aligned banners, but not left/right-aligned), so callers must |
| | 2961 | * be prepared for this routine to return null. |
| | 2962 | */ |
| | 2963 | void *os_banner_create(void *parent, int where, void *other, int wintype, |
| | 2964 | int align, int siz, int siz_units, |
| | 2965 | unsigned long style); |
| | 2966 | |
| | 2967 | |
| | 2968 | /* |
| | 2969 | * insertion positions |
| | 2970 | */ |
| | 2971 | #define OS_BANNER_FIRST 1 |
| | 2972 | #define OS_BANNER_LAST 2 |
| | 2973 | #define OS_BANNER_BEFORE 3 |
| | 2974 | #define OS_BANNER_AFTER 4 |
| | 2975 | |
| | 2976 | /* |
| | 2977 | * banner types |
| | 2978 | */ |
| | 2979 | |
| | 2980 | /* |
| | 2981 | * Normal text stream window. This is a text stream that behaves |
| | 2982 | * essentially like the main text window: text is displayed to this |
| | 2983 | * through os_banner_disp(), always in a stream-like fashion by adding new |
| | 2984 | * text to the end of any exiting text. |
| | 2985 | * |
| | 2986 | * Systems that use proportional fonts should usually simply use the same |
| | 2987 | * font they use by default in the main text window. However, note that |
| | 2988 | * the OS_BANNER_STYLE_TAB_ALIGN style flag might imply that a fixed-pitch |
| | 2989 | * font should be used even when proportional fonts are available, because |
| | 2990 | * a fixed-pitch font will allow the calling code to rely on using spaces |
| | 2991 | * to align text within the window. |
| | 2992 | */ |
| | 2993 | #define OS_BANNER_TYPE_TEXT 1 |
| | 2994 | |
| | 2995 | /* |
| | 2996 | * "Text grid" window. This type of window is similar to an normal text |
| | 2997 | * window (OS_BANNER_TYPE_TEXT), but is guaranteed to arrange its text in |
| | 2998 | * a regular grid of character cells, all of the same size. This means |
| | 2999 | * that the output position can be moved to an arbitrary point within the |
| | 3000 | * window at any time, so the calling program can precisely control the |
| | 3001 | * layout of the text in the window. |
| | 3002 | * |
| | 3003 | * Because the output position can be moved to arbitrary positions in the |
| | 3004 | * window, it is possible to overwrite text previously displayed. When |
| | 3005 | * this happens, the old text is completely obliterated by the new text, |
| | 3006 | * leaving no trace of the overwritten text. |
| | 3007 | * |
| | 3008 | * In order to guarantee that character cells are all the same size, this |
| | 3009 | * type of window does not allow any text attributes. The implementation |
| | 3010 | * should simply ignore any attempts to change text attributes in this |
| | 3011 | * type of window. However, colors can be used to the same degree they |
| | 3012 | * can be used in an ordinary text window. |
| | 3013 | * |
| | 3014 | * To guarantee the regular spacing of character cells, all |
| | 3015 | * implementations must use fixed-pitch fonts for these windows. This |
| | 3016 | * applies even to platforms where proportional fonts are available. |
| | 3017 | */ |
| | 3018 | #define OS_BANNER_TYPE_TEXTGRID 2 |
| | 3019 | |
| | 3020 | |
| | 3021 | /* |
| | 3022 | * banner alignment types |
| | 3023 | */ |
| | 3024 | #define OS_BANNER_ALIGN_TOP 0 |
| | 3025 | #define OS_BANNER_ALIGN_BOTTOM 1 |
| | 3026 | #define OS_BANNER_ALIGN_LEFT 2 |
| | 3027 | #define OS_BANNER_ALIGN_RIGHT 3 |
| | 3028 | |
| | 3029 | /* |
| | 3030 | * size units |
| | 3031 | */ |
| | 3032 | #define OS_BANNER_SIZE_PCT 1 |
| | 3033 | #define OS_BANNER_SIZE_ABS 2 |
| | 3034 | |
| | 3035 | |
| | 3036 | /* |
| | 3037 | * banner style flags |
| | 3038 | */ |
| | 3039 | |
| | 3040 | /* |
| | 3041 | * The banner has a visible border; this indicates that a line is to be |
| | 3042 | * drawn to separate the banner from the adjacent window or windows |
| | 3043 | * "inside" the banner. So, a top-aligned banner will have its border |
| | 3044 | * drawn along its bottom edge; a left-aligned banner will show a border |
| | 3045 | * along its right edge; and so forth. |
| | 3046 | * |
| | 3047 | * Note that character-mode platforms generally do NOT respect the border |
| | 3048 | * style, since doing so takes up too much screen space. |
| | 3049 | */ |
| | 3050 | #define OS_BANNER_STYLE_BORDER 0x00000001 |
| | 3051 | |
| | 3052 | /* |
| | 3053 | * The banner has a vertical/horizontal scrollbar. Character-mode |
| | 3054 | * platforms generally do not support scrollbars. |
| | 3055 | */ |
| | 3056 | #define OS_BANNER_STYLE_VSCROLL 0x00000002 |
| | 3057 | #define OS_BANNER_STYLE_HSCROLL 0x00000004 |
| | 3058 | |
| | 3059 | /* |
| | 3060 | * Automatically scroll the banner vertically/horizontally whenever new |
| | 3061 | * text is displayed in the window. In other words, whenever |
| | 3062 | * os_banner_disp() is called, scroll the window so that the text that the |
| | 3063 | * new cursor position after the new text is displayed is visible in the |
| | 3064 | * window. |
| | 3065 | * |
| | 3066 | * Note that this style is independent of the presence of scrollbars. |
| | 3067 | * Even if there are no scrollbars, we can still scroll the window's |
| | 3068 | * contents programmatically. |
| | 3069 | * |
| | 3070 | * Implementations can, if desired, keep an internal buffer of the |
| | 3071 | * window's contents, so that the contents can be recalled via the |
| | 3072 | * scrollbars if the text displayed in the banner exceeds the space |
| | 3073 | * available in the banner's window on the screen. If the implementation |
| | 3074 | * does keep such a buffer, we recommend the following method for managing |
| | 3075 | * this buffer. If the AUTO_VSCROLL flag is not set, then the banner's |
| | 3076 | * contents should be truncated at the bottom when the contents overflow |
| | 3077 | * the buffer; that is, once the banner's internal buffer is full, any new |
| | 3078 | * text that the calling program attempts to add to the banner should |
| | 3079 | * simply be discarded. If the AUTO_VSCROLL flag is set, then the OLDEST |
| | 3080 | * text should be discarded instead, so that the most recent text is |
| | 3081 | * always retained. |
| | 3082 | */ |
| | 3083 | #define OS_BANNER_STYLE_AUTO_VSCROLL 0x00000008 |
| | 3084 | #define OS_BANNER_STYLE_AUTO_HSCROLL 0x00000010 |
| | 3085 | |
| | 3086 | /* |
| | 3087 | * Tab-based alignment is required/supported. On creation, this is a hint |
| | 3088 | * to the implementation that is sometimes necessary to determine what |
| | 3089 | * kind of font to use in the new window, for non-HTML platforms. If this |
| | 3090 | * flag is set on creation, the caller is indicating that it wants to use |
| | 3091 | * <TAB> tags to align text in the window. |
| | 3092 | * |
| | 3093 | * Character-mode implementations that use a single font with fixed pitch |
| | 3094 | * can simply ignore this. These implementations ALWAYS have a working |
| | 3095 | * <TAB> capability, because the portable output formatter provides <TAB> |
| | 3096 | * interpretation for a fixed-pitch window. |
| | 3097 | * |
| | 3098 | * Full HTML TADS implementations can also ignore this. HTML TADS |
| | 3099 | * implementations always have full <TAB> support via the HTML |
| | 3100 | * parser/renderer. |
| | 3101 | * |
| | 3102 | * Text-only implementations on GUI platforms (i.e., implementations that |
| | 3103 | * are not based on the HTML parser/renderer engine in HTML TADS, but |
| | 3104 | * which run on GUI platforms with proportionally-spaced text) should use |
| | 3105 | * this flag to determine the font to display. If this flag is NOT set, |
| | 3106 | * then the caller doesn't care about <TAB>, and the implementation is |
| | 3107 | * free to use a proportionally-spaced font in the window if desired. |
| | 3108 | * |
| | 3109 | * When retrieving information on an existing banner, this flag indicates |
| | 3110 | * that <TAB> alignment is actually supported on the window. |
| | 3111 | */ |
| | 3112 | #define OS_BANNER_STYLE_TAB_ALIGN 0x00000020 |
| | 3113 | |
| | 3114 | /* |
| | 3115 | * Use "MORE" mode in this window. By default, a banner window should |
| | 3116 | * happily allow text to overflow the vertical limits of the window; the |
| | 3117 | * only special thing that should happen on overflow is that the window |
| | 3118 | * should be srolled down to show the latest text, if the auto-vscroll |
| | 3119 | * style is set. With this flag, though, a banner window acts just like |
| | 3120 | * the main text window: when the window fills up vertically, we show a |
| | 3121 | * MORE prompt (using appropriate system conventions), and wait for the |
| | 3122 | * user to indicate that they're ready to see more text. On most systems, |
| | 3123 | * the user acknowledges a MORE prompt by pressing a key or scrolling with |
| | 3124 | * the mouse, but it's up to the system implementor to decide what's |
| | 3125 | * appropriate for the system. |
| | 3126 | * |
| | 3127 | * Note that MORE mode in ANY banner window should generally override all |
| | 3128 | * other user input focus. In other words, if the game in the main window |
| | 3129 | * would like to read a keystroke from the user, but one of the banner |
| | 3130 | * windows is pausing with a MORE prompt, any keyboard input should be |
| | 3131 | * directed to the banner paused at the MORE prompt, not to the main |
| | 3132 | * window; the main window should not receive any key events until the MORE |
| | 3133 | * prompt has been removed. |
| | 3134 | * |
| | 3135 | * This style requires the auto-vscroll style. Implementations should |
| | 3136 | * assume auto-vscroll when this style is set. This style can be ignored |
| | 3137 | * with text grid windows. |
| | 3138 | */ |
| | 3139 | #define OS_BANNER_STYLE_MOREMODE 0x00000040 |
| | 3140 | |
| | 3141 | /* |
| | 3142 | * This banner is a horizontal/vertical "strut" for sizing purposes. This |
| | 3143 | * means that the banner's content size is taken into account when figuring |
| | 3144 | * the content size of its *parent* banner. If the banner has the same |
| | 3145 | * orientation as the parent, its content size is added to its parent's |
| | 3146 | * internal content size to determine the parent's overall content size. |
| | 3147 | * If the banner's orientation is orthogonal to the parent's, then the |
| | 3148 | * parent's overall content size is the larger of the parent's internal |
| | 3149 | * content size and this banner's content size. |
| | 3150 | */ |
| | 3151 | #define OS_BANNER_STYLE_HSTRUT 0x00000080 |
| | 3152 | #define OS_BANNER_STYLE_VSTRUT 0x00000100 |
| | 3153 | |
| | 3154 | |
| | 3155 | /* |
| | 3156 | * Delete a banner. This removes the banner from the display, which |
| | 3157 | * requires recalculating the entire screen's layout to reallocate this |
| | 3158 | * banner's space to other windows. When this routine returns, the banner |
| | 3159 | * handle is invalid and can no longer be used in any os_banner_xxx |
| | 3160 | * function calls. |
| | 3161 | * |
| | 3162 | * If the banner has children, the children will no longer be displayed, |
| | 3163 | * but will remain valid in memory until deleted. A child window's |
| | 3164 | * display area always comes out of its parent's space, so once the parent |
| | 3165 | * is gone, a child has no way to acquire any display space; resizing the |
| | 3166 | * child won't help, since it simply has no way to obtain any screen space |
| | 3167 | * once its parent has been deleted. Even though the window's children |
| | 3168 | * will become invisible, their banner handles will remain valid; the |
| | 3169 | * caller is responsible for explicitly deleting the children even after |
| | 3170 | * deleting their parent. |
| | 3171 | */ |
| | 3172 | void os_banner_delete(void *banner_handle); |
| | 3173 | |
| | 3174 | /* |
| | 3175 | * "Orphan" a banner. This tells the osifc implementation that the caller |
| | 3176 | * wishes to sever all of its ties with the banner (as part of program |
| | 3177 | * termination, for example), but that the calling program does not |
| | 3178 | * actually require that the banner's on-screen display be immediately |
| | 3179 | * removed. |
| | 3180 | * |
| | 3181 | * The osifc implementation can do one of two things: |
| | 3182 | * |
| | 3183 | * 1. Simply call os_banner_delete(). If the osifc implementation |
| | 3184 | * doesn't want to do anything extra with the banner, it can simply delete |
| | 3185 | * the banner, since the caller has no more use for it. |
| | 3186 | * |
| | 3187 | * 2. Take ownership of the banner. If the osifc implementation wishes |
| | 3188 | * to continue displaying the final screen configuration after a program |
| | 3189 | * has terminated, it can simply take over the banner and leave it on the |
| | 3190 | * screen. The osifc subsystem must eventually delete the banner itself |
| | 3191 | * if it takes this routine; for example, if the osifc subsystem allows |
| | 3192 | * another client program to be loaded into the same window after a |
| | 3193 | * previous program has terminated, it would want to delete any orphaned |
| | 3194 | * banners from the previous program when loading a new program. |
| | 3195 | */ |
| | 3196 | void os_banner_orphan(void *banner_handle); |
| | 3197 | |
| | 3198 | /* |
| | 3199 | * Banner information structure. This is filled in by the system-specific |
| | 3200 | * implementation in os_banner_getinfo(). |
| | 3201 | */ |
| | 3202 | struct os_banner_info_t |
| | 3203 | { |
| | 3204 | /* alignment */ |
| | 3205 | int align; |
| | 3206 | |
| | 3207 | /* style flags - these indicate the style flags actually in use */ |
| | 3208 | unsigned long style; |
| | 3209 | |
| | 3210 | /* |
| | 3211 | * Actual on-screen size of the banner, in rows and columns. If the |
| | 3212 | * banner is displayed in a proportional font or can display multiple |
| | 3213 | * fonts of different sizes, this is approximated by the number of "0" |
| | 3214 | * characters in the window's default font that will fit in the |
| | 3215 | * window's display area. |
| | 3216 | */ |
| | 3217 | int rows; |
| | 3218 | int columns; |
| | 3219 | |
| | 3220 | /* |
| | 3221 | * Actual on-screen size of the banner in pixels. This is meaningful |
| | 3222 | * only for full HTML interpreter; for text-only interpreters, these |
| | 3223 | * are always set to zero. |
| | 3224 | * |
| | 3225 | * Note that even if we're running on a GUI operating system, these |
| | 3226 | * aren't meaningful unless this is a full HTML interpreter. Text-only |
| | 3227 | * interpreters should always set these to zero, even on GUI OS's. |
| | 3228 | */ |
| | 3229 | int pix_width; |
| | 3230 | int pix_height; |
| | 3231 | |
| | 3232 | /* |
| | 3233 | * OS line wrapping flag. If this is set, the window uses OS-level |
| | 3234 | * line wrapping because the window uses a proportional font, so the |
| | 3235 | * caller does not need to (and should not) perform line breaking in |
| | 3236 | * text displayed in the window. |
| | 3237 | * |
| | 3238 | * Note that OS line wrapping is a PERMANENT feature of the window. |
| | 3239 | * Callers can note this information once and expect it to remain |
| | 3240 | * fixed through the window's lifetime. |
| | 3241 | */ |
| | 3242 | int os_line_wrap; |
| | 3243 | }; |
| | 3244 | typedef struct os_banner_info_t os_banner_info_t; |
| | 3245 | |
| | 3246 | /* |
| | 3247 | * Get information on the banner - fills in the information structure with |
| | 3248 | * the banner's current settings. Note that this should indicate the |
| | 3249 | * ACTUAL properties of the banner, not the requested properties; this |
| | 3250 | * allows callers to determine how the banner is actually displayed, which |
| | 3251 | * depends upon the platform's capabilities and user preferences. |
| | 3252 | * |
| | 3253 | * Returns true if the information was successfully obtained, false if |
| | 3254 | * not. This can return false if the underlying OS window has already |
| | 3255 | * been closed by a user action, for example. |
| | 3256 | */ |
| | 3257 | int os_banner_getinfo(void *banner_handle, os_banner_info_t *info); |
| | 3258 | |
| | 3259 | /* |
| | 3260 | * Get the character width/height of the banner, for layout purposes. This |
| | 3261 | * gives the size of the banner in character cells. |
| | 3262 | * |
| | 3263 | * These are not meaningful when the underlying window uses a proportional |
| | 3264 | * font or varying fonts of different sizes. When the size of text varies |
| | 3265 | * in the window, the OS layer is responsible for word-wrapping and other |
| | 3266 | * layout, in which case these simply return zero. |
| | 3267 | * |
| | 3268 | * Note that these routines might appear to be redundant with the 'rows' |
| | 3269 | * and 'columns' information returned from os_banner_getinfo(), but these |
| | 3270 | * have two important distinctions. First, these routines return only the |
| | 3271 | * width and height information, so they can be implemented with less |
| | 3272 | * overhead than os_banner_getinfo(); this is important because formatters |
| | 3273 | * might need to call these routines frequently while formatting text. |
| | 3274 | * Second, these routines are not required to return an approximation for |
| | 3275 | * windows using proportional fonts, as os_banner_getinfo() does; these can |
| | 3276 | * simply return zero when a proportional font is in use. |
| | 3277 | */ |
| | 3278 | int os_banner_get_charwidth(void *banner_handle); |
| | 3279 | int os_banner_get_charheight(void *banner_handle); |
| | 3280 | |
| | 3281 | /* clear the contents of a banner */ |
| | 3282 | void os_banner_clear(void *banner_handle); |
| | 3283 | |
| | 3284 | /* |
| | 3285 | * Display output on a banner. Writes the output to the window on the |
| | 3286 | * display at the current output position. |
| | 3287 | * |
| | 3288 | * The following special characters should be recognized and handled: |
| | 3289 | * |
| | 3290 | * '\n' - newline; move output position to the start of the next line. |
| | 3291 | * |
| | 3292 | * '\r' - move output position to start of current line; subsequent text |
| | 3293 | * overwrites any text previously displayed on the current line. It is |
| | 3294 | * permissible to delete the old text immediately on seeing the '\r', |
| | 3295 | * rather than waiting for additional text to actually overwrite it. |
| | 3296 | * |
| | 3297 | * All other characters should simply be displayed as ordinary printing |
| | 3298 | * text characters. Note that tab characters should not be passed to this |
| | 3299 | * routine, but if they are, they can simply be treated as ordinary spaces |
| | 3300 | * if desired. Other control characters (backspace, escape, etc) should |
| | 3301 | * never be passed to this routine; the implementation is free to ignore |
| | 3302 | * any control characters not listed above. |
| | 3303 | * |
| | 3304 | * If any text displayed here overflows the current boundaries of the |
| | 3305 | * window on the screen, the text MUST be "clipped" to the current window |
| | 3306 | * boundaries; in other words, anything this routine tries to display |
| | 3307 | * outside of the window's on-screen rectangle must not actually be shown |
| | 3308 | * on the screen. |
| | 3309 | * |
| | 3310 | * Text overflowing the display boundaries MUST also be retained in an |
| | 3311 | * internal buffer. This internal buffer can be limited to the actual |
| | 3312 | * maximum display size of the terminal screen or application window, if |
| | 3313 | * desired. It is necessary to retain clipped text, because this allows a |
| | 3314 | * window to be expanded to the size of its contents AFTER the contents |
| | 3315 | * have already been displayed. |
| | 3316 | * |
| | 3317 | * If the banner does its own line wrapping, it must indicate this via the |
| | 3318 | * os_line_wrap flag in the os_banner_getinfo() return data. If the |
| | 3319 | * banner doesn't indicate this flag, then it must not do any line |
| | 3320 | * wrapping at all, even if the caller attempts to write text beyond the |
| | 3321 | * right edge of the window - any text overflowing the width of the window |
| | 3322 | * must simply be clipped. |
| | 3323 | * |
| | 3324 | * Text grid banners must ALWAYS clip - these banners should never perform |
| | 3325 | * any line wrapping. |
| | 3326 | */ |
| | 3327 | void os_banner_disp(void *banner_handle, const char *txt, size_t len); |
| | 3328 | |
| | 3329 | /* |
| | 3330 | * Set the text attributes in a banner, for subsequent text displays. |
| | 3331 | * 'attr' is a (bitwise-OR'd) combination of OS_ATTR_xxx values. |
| | 3332 | */ |
| | 3333 | void os_banner_set_attr(void *banner_handle, int attr); |
| | 3334 | |
| | 3335 | /* |
| | 3336 | * Set the text color in a banner, for subsequent text displays. The 'fg' |
| | 3337 | * and 'bg' colors are given as RGB or parameterized colors; see the |
| | 3338 | * definition of os_color_t for details. |
| | 3339 | * |
| | 3340 | * If the underlying renderer is HTML-enabled, then this should not be |
| | 3341 | * used; the appropriate HTML code should simply be displayed to the |
| | 3342 | * banner instead. |
| | 3343 | */ |
| | 3344 | void os_banner_set_color(void *banner_handle, os_color_t fg, os_color_t bg); |
| | 3345 | |
| | 3346 | /* |
| | 3347 | * Set the screen color in the banner - this is analogous to the screen |
| | 3348 | * color in the main text area. |
| | 3349 | * |
| | 3350 | * If the underlying renderer is HTML-enabled, then this should not be |
| | 3351 | * used; the HTML <BODY> tag should be used instead. |
| | 3352 | */ |
| | 3353 | void os_banner_set_screen_color(void *banner_handle, os_color_t color); |
| | 3354 | |
| | 3355 | /* flush output on a banner */ |
| | 3356 | void os_banner_flush(void *banner_handle); |
| | 3357 | |
| | 3358 | /* |
| | 3359 | * Set the banner's size. The size has the same meaning as in |
| | 3360 | * os_banner_create(). |
| | 3361 | * |
| | 3362 | * 'is_advisory' indicates whether the sizing is required or advisory only. |
| | 3363 | * If this flag is false, then the size should be set as requested. If |
| | 3364 | * this flag is true, it means that the caller intends to call |
| | 3365 | * os_banner_size_to_contents() at some point, and that the size being set |
| | 3366 | * now is for advisory purposes only. Platforms that support |
| | 3367 | * size-to-contents may simply ignore advisory sizing requests, although |
| | 3368 | * they might want to ensure that they have sufficient off-screen buffer |
| | 3369 | * space to keep track of the requested size of display, so that the |
| | 3370 | * information the caller displays in preparation for calling |
| | 3371 | * size-to-contents will be retained. Platforms that do not support |
| | 3372 | * size-to-contents should set the requested size even when 'is_advisory' |
| | 3373 | * is true. |
| | 3374 | */ |
| | 3375 | void os_banner_set_size(void *banner_handle, int siz, int siz_units, |
| | 3376 | int is_advisory); |
| | 3377 | |
| | 3378 | /* |
| | 3379 | * Set the banner to the size of its current contents. This can be used |
| | 3380 | * to set the banner's size after some text (or other material) has been |
| | 3381 | * displayed to the banner, so that the size can be set according to the |
| | 3382 | * banner's actual space requirements. |
| | 3383 | * |
| | 3384 | * This changes the banner's "requested size" to match the current size. |
| | 3385 | * Subsequent calls to os_banner_getinfo() will thus indicate a requested |
| | 3386 | * size according to the size set here. |
| | 3387 | */ |
| | 3388 | void os_banner_size_to_contents(void *banner_handle); |
| | 3389 | |
| | 3390 | /* |
| | 3391 | * Turn HTML mode on/off in the banner window. If the underlying renderer |
| | 3392 | * doesn't support HTML, these have no effect. |
| | 3393 | */ |
| | 3394 | void os_banner_start_html(void *banner_handle); |
| | 3395 | void os_banner_end_html(void *banner_handle); |
| | 3396 | |
| | 3397 | /* |
| | 3398 | * Set the output coordinates in a text grid window. The grid window is |
| | 3399 | * arranged into character cells numbered from row zero, column zero for |
| | 3400 | * the upper left cell. This function can only be used if the window was |
| | 3401 | * created with type OS_BANNER_TYPE_TEXTGRID; the request should simply be |
| | 3402 | * ignored by other window types. |
| | 3403 | * |
| | 3404 | * Moving the output position has no immediate effect on the display, and |
| | 3405 | * does not itself affect the "content size" for the purposes of |
| | 3406 | * os_banner_size_to_contents(). This simply sets the coordinates where |
| | 3407 | * any subsequent text is displayed. |
| | 3408 | */ |
| | 3409 | void os_banner_goto(void *banner_handle, int row, int col); |
| | 3410 | |
| | 3411 | |
| | 3412 | /* ------------------------------------------------------------------------ */ |
| | 3413 | /* |
| | 3414 | * Get system information. 'code' is a SYSINFO_xxx code, which |
| | 3415 | * specifies what type of information to get. The 'param' argument's |
| | 3416 | * meaning depends on which code is selected. 'result' is a pointer to |
| | 3417 | * an integer that is to be filled in with the result value. If the |
| | 3418 | * code is not known, this function should return FALSE. If the code is |
| | 3419 | * known, the function should fill in *result and return TRUE. |
| | 3420 | */ |
| | 3421 | int os_get_sysinfo(int code, void *param, long *result); |
| | 3422 | |
| | 3423 | /* determine if systemInfo is supported - os_get_sysinfo never gets this */ |
| | 3424 | #define SYSINFO_SYSINFO 1 |
| | 3425 | |
| | 3426 | /* get interpreter version number - os_get_sysinfo never gets this */ |
| | 3427 | #define SYSINFO_VERSION 2 |
| | 3428 | |
| | 3429 | /* get operating system name - os_get_sysinfo never gets this */ |
| | 3430 | #define SYSINFO_OS_NAME 3 |
| | 3431 | |
| | 3432 | /* |
| | 3433 | * Can the system process HTML directives? returns 1 if so, 0 if not. |
| | 3434 | * Note that if this returns false, then all of the codes below from |
| | 3435 | * JPEG to LINKS are implicitly false as well, since TADS can only use |
| | 3436 | * images, sounds, and links through HTML. |
| | 3437 | */ |
| | 3438 | #define SYSINFO_HTML 4 |
| | 3439 | |
| | 3440 | /* can the system display JPEG's? 1 if yes, 0 if no */ |
| | 3441 | #define SYSINFO_JPEG 5 |
| | 3442 | |
| | 3443 | /* can the system display PNG's? 1 if yes, 0 if no */ |
| | 3444 | #define SYSINFO_PNG 6 |
| | 3445 | |
| | 3446 | /* can the system play WAV's? 1 if yes, 0 if no */ |
| | 3447 | #define SYSINFO_WAV 7 |
| | 3448 | |
| | 3449 | /* can the system play MIDI's? 1 if yes, 0 if no */ |
| | 3450 | #define SYSINFO_MIDI 8 |
| | 3451 | |
| | 3452 | /* can the system play MIDI and WAV's simultaneously? yes=1, no=0 */ |
| | 3453 | #define SYSINFO_WAV_MIDI_OVL 9 |
| | 3454 | |
| | 3455 | /* can the system play multiple WAV's simultaneously? yes=1, no=0 */ |
| | 3456 | #define SYSINFO_WAV_OVL 10 |
| | 3457 | |
| | 3458 | /* |
| | 3459 | * GENERAL NOTES ON PREFERENCE SETTINGS: |
| | 3460 | * |
| | 3461 | * Several of the selectors below refer to the preference settings. We're |
| | 3462 | * talking about user-settable options to control various aspects of the |
| | 3463 | * interpreter. The conventional GUI for this kind of thing is a dialog |
| | 3464 | * box reachable through a menu command named something like "Options" or |
| | 3465 | * "Preferences". A couple of general notes about these: |
| | 3466 | * |
| | 3467 | * 1. The entire existence of a preferences mechanism is optional - |
| | 3468 | * interpreter writers aren't required to implement anything along these |
| | 3469 | * lines. In some cases the local platforms might not have any suitable |
| | 3470 | * conventions for a preferences UI (e.g., character-mode console |
| | 3471 | * applications), and in other cases the terp developer might just want to |
| | 3472 | * omit a prefs mechanism because of the work involved to implement it, or |
| | 3473 | * to keep the UI simpler. |
| | 3474 | * |
| | 3475 | * 2. If a given SYSINFO_PREF_xxx selector refers to a preference item |
| | 3476 | * that's not implemented in the local interpreter, the terp should simply |
| | 3477 | * return a suitable default result. For example, if the interpreter |
| | 3478 | * doesn't have a preference item to allow the user to turn sounds off, the |
| | 3479 | * selector SYSINFO_PREF_SOUNDS should return 1 to indicate that the user |
| | 3480 | * has not in fact turned off sounds (because there's no way to do so). |
| | 3481 | * |
| | 3482 | * 3. The various SYSINFO_PREF_xxx selectors are purely queries - they're |
| | 3483 | * NOT a mechanism for enforcing the preferences. For example, if the |
| | 3484 | * interpreter provides a "Sounds On/Off" option, it's up to the terp to |
| | 3485 | * enforce it the Off setting by ignoring any sound playback requests. The |
| | 3486 | * game isn't under any obligation to query any of the preferences or to |
| | 3487 | * alter its behavior based on their settings - you should expect that the |
| | 3488 | * game will go on trying to play sounds even when "Sounds Off" is selected |
| | 3489 | * in the preferences. The purpose of these SYSINFO selectors is to let |
| | 3490 | * the game determine the current presentation status, but *only if it |
| | 3491 | * cares*. For example, the game might determine whether or not sounds are |
| | 3492 | * actually being heard just before playing a sound effect that's important |
| | 3493 | * to the progress of the game, so that it can provide a visual alternative |
| | 3494 | * if the effect won't be heard. |
| | 3495 | */ |
| | 3496 | |
| | 3497 | /* |
| | 3498 | * Get image preference setting - 1 = images can be displayed, 0 = images |
| | 3499 | * are not being displayed because the user turned off images in the |
| | 3500 | * preferences. This is, of course, irrelevant if images can't be |
| | 3501 | * displayed at all. |
| | 3502 | * |
| | 3503 | * See the general notes on preferences queries above. |
| | 3504 | */ |
| | 3505 | #define SYSINFO_PREF_IMAGES 11 |
| | 3506 | |
| | 3507 | /* |
| | 3508 | * Get digitized sound effect (WAV) preference setting - 1 = sounds can be |
| | 3509 | * played, 0 = sounds are not being played because the user turned off |
| | 3510 | * sounds in the preferences. |
| | 3511 | * |
| | 3512 | * See the general notes on preferences queries above. |
| | 3513 | */ |
| | 3514 | #define SYSINFO_PREF_SOUNDS 12 |
| | 3515 | |
| | 3516 | /* |
| | 3517 | * Get music (MIDI) preference setting - 1 = music can be played, 0 = music |
| | 3518 | * is not being played because the user turned off music in the |
| | 3519 | * preferences. |
| | 3520 | * |
| | 3521 | * See the general notes on preferences queries above. |
| | 3522 | */ |
| | 3523 | #define SYSINFO_PREF_MUSIC 13 |
| | 3524 | |
| | 3525 | /* |
| | 3526 | * Get link display preference setting - 0 = links are not being displayed |
| | 3527 | * because the user set a preference item that suppresses all links (which |
| | 3528 | * doesn't actually hide them, but merely displays them and otherwise |
| | 3529 | * treats them as ordinary text). 1 = links are to be displayed normally. |
| | 3530 | * 2 = links can be displayed temporarily by the user by pressing a key or |
| | 3531 | * some similar action, but aren't being displayed at all times. |
| | 3532 | * |
| | 3533 | * See the general note on preferences queries above. |
| | 3534 | */ |
| | 3535 | #define SYSINFO_PREF_LINKS 14 |
| | 3536 | |
| | 3537 | /* can the system play MPEG sounds of any kind? */ |
| | 3538 | #define SYSINFO_MPEG 15 |
| | 3539 | |
| | 3540 | /* can the system play MPEG audio 2.0 layer I/II/III sounds? */ |
| | 3541 | #define SYSINFO_MPEG1 16 |
| | 3542 | #define SYSINFO_MPEG2 17 |
| | 3543 | #define SYSINFO_MPEG3 18 |
| | 3544 | |
| | 3545 | /* |
| | 3546 | * is the system *currently* in HTML mode? os_get_sysinfo never gets |
| | 3547 | * this code, since the portable output layer keeps track of this |
| | 3548 | */ |
| | 3549 | #define SYSINFO_HTML_MODE 19 |
| | 3550 | |
| | 3551 | /* |
| | 3552 | * Does the system allow following external URL links of the various |
| | 3553 | * types? These return true if the system is capable of following these |
| | 3554 | * types of hypertext links, false if not. Note that, if the system is |
| | 3555 | * capable of following these links, these should return true regardless |
| | 3556 | * of any current mode settings; in particular, these should not be |
| | 3557 | * sensitive to the current HTML mode or the current link display mode, |
| | 3558 | * since the question is not whether a link now displayed can be |
| | 3559 | * followed by the user, but rather whether the system has the |
| | 3560 | * capability to follow these types of links at all. |
| | 3561 | */ |
| | 3562 | #define SYSINFO_LINKS_HTTP 20 |
| | 3563 | #define SYSINFO_LINKS_FTP 21 |
| | 3564 | #define SYSINFO_LINKS_NEWS 22 |
| | 3565 | #define SYSINFO_LINKS_MAILTO 23 |
| | 3566 | #define SYSINFO_LINKS_TELNET 24 |
| | 3567 | |
| | 3568 | /* is PNG transparency supported? */ |
| | 3569 | #define SYSINFO_PNG_TRANS 25 |
| | 3570 | |
| | 3571 | /* is PNG alpha blending supported? */ |
| | 3572 | #define SYSINFO_PNG_ALPHA 26 |
| | 3573 | |
| | 3574 | /* is the Ogg Vorbis audio format supported? */ |
| | 3575 | #define SYSINFO_OGG 27 |
| | 3576 | |
| | 3577 | /* can the system display MNG's? */ |
| | 3578 | #define SYSINFO_MNG 28 |
| | 3579 | |
| | 3580 | /* can the system display MNG's with transparency? */ |
| | 3581 | #define SYSINFO_MNG_TRANS 29 |
| | 3582 | |
| | 3583 | /* can the system display MNG's with alpha blending? */ |
| | 3584 | #define SYSINFO_MNG_ALPHA 30 |
| | 3585 | |
| | 3586 | /* can we display highlighted text in its own appearance? */ |
| | 3587 | #define SYSINFO_TEXT_HILITE 31 |
| | 3588 | |
| | 3589 | /* |
| | 3590 | * Can we display text colors? This returns a SYSINFO_TXC_xxx code |
| | 3591 | * indicating the level of color support. |
| | 3592 | * |
| | 3593 | * The os_xxx interfaces don't presently support anything beyond the ANSI |
| | 3594 | * colors; however, HTML-enabled interpreters generally support full RGB |
| | 3595 | * colors, so we call this out as a separate level. |
| | 3596 | */ |
| | 3597 | #define SYSINFO_TEXT_COLORS 32 |
| | 3598 | |
| | 3599 | /* no text color support */ |
| | 3600 | #define SYSINFO_TXC_NONE 0 |
| | 3601 | |
| | 3602 | /* parameterized color names only (OS_COLOR_P_TEXT, etc) */ |
| | 3603 | #define SYSINFO_TXC_PARAM 1 |
| | 3604 | |
| | 3605 | /* |
| | 3606 | * we support only the basic ANSI colors, foreground control only (white, |
| | 3607 | * black, blue, red, green, yellow, cyan, magenta) |
| | 3608 | */ |
| | 3609 | #define SYSINFO_TXC_ANSI_FG 2 |
| | 3610 | |
| | 3611 | /* ANSI colors, foreground and background */ |
| | 3612 | #define SYSINFO_TXC_ANSI_FGBG 3 |
| | 3613 | |
| | 3614 | /* full RGB support */ |
| | 3615 | #define SYSINFO_TXC_RGB 4 |
| | 3616 | |
| | 3617 | /* are the os_banner_xxx() interfaces supported? */ |
| | 3618 | #define SYSINFO_BANNERS 33 |
| | 3619 | |
| | 3620 | /* Interpreter Class - this returns one of the SYSINFO_ICLASS_xxx codes */ |
| | 3621 | #define SYSINFO_INTERP_CLASS 34 |
| | 3622 | |
| | 3623 | /* |
| | 3624 | * Interpreter class: Character-mode Text-Only. Interpreters of this class |
| | 3625 | * use a single, fixed-pitch font to display all text, and use the |
| | 3626 | * text-only HTML subset, and cannot display graphics. |
| | 3627 | */ |
| | 3628 | #define SYSINFO_ICLASS_TEXT 1 |
| | 3629 | |
| | 3630 | /* |
| | 3631 | * Interpreter class: Text-Only GUI. Interpreters of this class are |
| | 3632 | * traditional text-only interpreters running on graphical operating |
| | 3633 | * systems. These interpreters might use multiple fonts (for example, they |
| | 3634 | * might display highlighted text in boldface), and might use |
| | 3635 | * proportionally-spaced text for some windows. These interpreters support |
| | 3636 | * the text-only HTML subset, and cannot display graphics. |
| | 3637 | * |
| | 3638 | * Text-only GUI interpreters act essentially the same as character-mode |
| | 3639 | * text-only interpreters, from the perspective of the client program. |
| | 3640 | */ |
| | 3641 | #define SYSINFO_ICLASS_TEXTGUI 2 |
| | 3642 | |
| | 3643 | /* |
| | 3644 | * Interpreter class: HTML. Interpreters of this class can display |
| | 3645 | * graphics and sounds, can display multiple fonts and font sizes, can use |
| | 3646 | * proportional fonts, and support the full HTML TADS markup language for |
| | 3647 | * formatting. |
| | 3648 | */ |
| | 3649 | #define SYSINFO_ICLASS_HTML 3 |
| | 3650 | |
| | 3651 | /* |
| | 3652 | * Audio fade information. |
| | 3653 | * |
| | 3654 | * SYSINFO_AUDIO_FADE: basic fade-in and fade-out support. Interpreters |
| | 3655 | * that don't support audio fade at all should return 0. Interpreters that |
| | 3656 | * support fades should return a bitwise OR'd combination of |
| | 3657 | * SYSINFO_AUDIOFADE_xxx flags below indicating which formats can be used |
| | 3658 | * with fades. |
| | 3659 | * |
| | 3660 | * SYSINFO_AUDIO_CROSSFADE: cross-fades are supported (i.e., simultaneous |
| | 3661 | * play of overlapping tracks, one fading out while the other fades in). |
| | 3662 | * If cross-fades aren't supported, return 0. If they're supported, return |
| | 3663 | * a combination of SYSINFO_AUDIOFADE_xxx flags indicating which formats |
| | 3664 | * can be used with cross-fades. |
| | 3665 | */ |
| | 3666 | #define SYSINFO_AUDIO_FADE 35 |
| | 3667 | #define SYSINFO_AUDIO_CROSSFADE 36 |
| | 3668 | |
| | 3669 | /* |
| | 3670 | * Specific audio fading features. These are bit flags that can be |
| | 3671 | * combined to indicate the fading capabilities of the interpreter. |
| | 3672 | */ |
| | 3673 | #define SYSINFO_AUDIOFADE_MPEG 0x0001 /* supported for MPEG audio */ |
| | 3674 | #define SYSINFO_AUDIOFADE_OGG 0x0002 /* supported for Ogg Vorbis */ |
| | 3675 | #define SYSINFO_AUDIOFADE_WAV 0x0004 /* supported for WAV */ |
| | 3676 | #define SYSINFO_AUDIOFADE_MIDI 0x0008 /* supported for MIDI */ |
| | 3677 | |
| | 3678 | |
| | 3679 | /* ------------------------------------------------------------------------ */ |
| | 3680 | /* |
| | 3681 | * Integer division operators. For any compiler that follows ANSI C |
| | 3682 | * rules, no definitions are required for these routine, since the |
| | 3683 | * standard definitions below will work properly. However, if your |
| | 3684 | * compiler does not follow ANSI standards with respect to integer |
| | 3685 | * division of negative numbers, you must provide implementations of |
| | 3686 | * these routines that produce the correct results. |
| | 3687 | * |
| | 3688 | * Division must "truncate towards zero," which means that any |
| | 3689 | * fractional part is dropped from the result. If the result is |
| | 3690 | * positive, the result must be the largest integer less than the |
| | 3691 | * algebraic result: 11/3 yields 3. If the result is negative, the |
| | 3692 | * result must be the smallest integer less than the result: (-11)/3 |
| | 3693 | * yields -3. |
| | 3694 | * |
| | 3695 | * The remainder must obey the relationship (a/b)*b + a%b == a, for any |
| | 3696 | * integers a and b (b != 0). |
| | 3697 | * |
| | 3698 | * If your compiler does not obey the ANSI rules for the division |
| | 3699 | * operators, make the following changes in your osxxx.h file |
| | 3700 | * |
| | 3701 | * - define the symbol OS_NON_ANSI_DIVIDE in the osxxx.h file |
| | 3702 | * |
| | 3703 | * - either define your own macros for os_divide_long() and |
| | 3704 | * os_remainder_long(), or put actual prototypes for these functions |
| | 3705 | * into your osxxx.h file and write appropriate implementations of these |
| | 3706 | * functions in one of your osxxx.c or .cpp files. |
| | 3707 | */ |
| | 3708 | /* long os_divide_long(long a, long b); // returns (a/b) with ANSI rules */ |
| | 3709 | /* long os_remainder_long(long a, long b); // returns (a%b) with ANSI rules */ |
| | 3710 | |
| | 3711 | /* standard definitions for any ANSI compiler */ |
| | 3712 | #ifndef OS_NON_ANSI_DIVIDE |
| | 3713 | #define os_divide_long(a, b) ((a) / (b)) |
| | 3714 | #define os_remainder_long(a, b) ((a) % (b)) |
| | 3715 | #endif |
| | 3716 | |
| | 3717 | /* ------------------------------------------------------------------------ */ |
| | 3718 | /* |
| | 3719 | * Special "switch" statement optimization flags. These definitions are |
| | 3720 | * OPTIONAL - if a platform doesn't provide these definitions, suitable |
| | 3721 | * code that's fully portable will be used. |
| | 3722 | * |
| | 3723 | * On some compilers, the performance of a "switch" statement can be |
| | 3724 | * improved by fully populating the switch with all possible "case" |
| | 3725 | * values. When the compiler can safely assume that every possible "case" |
| | 3726 | * value is specifically called out in the switch, the compiler can |
| | 3727 | * generate somewhat faster code by omitting any range check for the |
| | 3728 | * controlling expression of the switch: a range check is unnecessary |
| | 3729 | * because the compiler knows that the value can never be outside the |
| | 3730 | * "case" table. |
| | 3731 | * |
| | 3732 | * This type of optimization doesn't apply to all compilers. When a given |
| | 3733 | * platform's compiler can be coerced to produce faster "switch" |
| | 3734 | * statements, though, there might be some benefit in defining these |
| | 3735 | * symbols according to local platform rules. |
| | 3736 | * |
| | 3737 | * First, #define OS_FILL_OUT_CASE_TABLES if you want this type of switch |
| | 3738 | * optimization at all. This symbol is merely a flag, so it doesn't need |
| | 3739 | * a value - #defining it is enough to activate the special code. If you |
| | 3740 | * don't define this symbol, then the code that cares about this will |
| | 3741 | * simply generate ordinary switches, leaving holes in the case table and |
| | 3742 | * using "default:" to cover them. If the platform's osxxx.h header does |
| | 3743 | * #define OS_FILL_OUT_CASE_TABLES, then the portable code will know to |
| | 3744 | * fill out case tables with all possible alternatives where it's possible |
| | 3745 | * and potentially beneficial to do so. |
| | 3746 | * |
| | 3747 | * Second, if you #define OS_FILL_OUT_CASE_TABLES, you MUST ALSO #define |
| | 3748 | * OS_IMPOSSIBLE_DEFAULT_CASE. The value for this symbol must be some |
| | 3749 | * code to insert into a "switch" statement at the point where a |
| | 3750 | * "default:" case would normally go. On some compilers, special |
| | 3751 | * extensions allow the program to explicitly indicate within a switch |
| | 3752 | * that all possible cases are covered, so that the compiler doesn't have |
| | 3753 | * to be relied upon to infer this for itself (which would be impossible |
| | 3754 | * for it to do in many cases anyway). You can use an empty definition |
| | 3755 | * for this symbol if your compiler doesn't have any special construct for |
| | 3756 | * indicating a fully-populated case table. |
| | 3757 | * |
| | 3758 | * Note that *most* switch statements in portable code won't care one way |
| | 3759 | * or the other about these definitions. There's a time/space trade-off |
| | 3760 | * in fully populating a switch's case table, so only the most |
| | 3761 | * time-critical code will bother trying. |
| | 3762 | */ |
| | 3763 | |
| | 3764 | |
| | 3765 | |
| | 3766 | /* ------------------------------------------------------------------------ */ |
| | 3767 | /* |
| | 3768 | * TADS 2 swapping configuration. Define OS_DEFAULT_SWAP_ENABLED to 0 |
| | 3769 | * if you want swapping turned off, 1 if you want it turned on. If we |
| | 3770 | * haven't defined a default swapping mode yet, turn swapping on by |
| | 3771 | * default. |
| | 3772 | */ |
| | 3773 | #ifndef OS_DEFAULT_SWAP_ENABLED |
| | 3774 | # define OS_DEFAULT_SWAP_ENABLED 1 |
| | 3775 | #endif |
| | 3776 | |
| | 3777 | /* |
| | 3778 | * If the system "long description" (for the banner) isn't defined, make |
| | 3779 | * it the same as the platform ID string. |
| | 3780 | */ |
| | 3781 | #ifndef OS_SYSTEM_LDESC |
| | 3782 | # define OS_SYSTEM_LDESC OS_SYSTEM_NAME |
| | 3783 | #endif |
| | 3784 | |
| | 3785 | /* |
| | 3786 | * TADS 2 Usage Lines |
| | 3787 | * |
| | 3788 | * If the "usage" lines (i.e., the descriptive lines of text describing |
| | 3789 | * how to run the various programs) haven't been otherwise defined, |
| | 3790 | * define defaults for them here. Some platforms use names other than |
| | 3791 | * tc, tr, and tdb for the tools (for example, on Unix they're usually |
| | 3792 | * tadsc, tadsr, and tadsdb), so the usage lines should be adjusted |
| | 3793 | * accordingly; simply define them earlier than this point (in this file |
| | 3794 | * or in one of the files included by this file, such as osunixt.h) for |
| | 3795 | * non-default text. |
| | 3796 | */ |
| | 3797 | #ifndef OS_TC_USAGE |
| | 3798 | # define OS_TC_USAGE "usage: tc [options] file" |
| | 3799 | #endif |
| | 3800 | #ifndef OS_TR_USAGE |
| | 3801 | # define OS_TR_USAGE "usage: tr [options] file" |
| | 3802 | #endif |
| | 3803 | #ifndef OS_TDB_USAGE |
| | 3804 | # define OS_TDB_USAGE "usage: tdb [options] file" |
| | 3805 | #endif |
| | 3806 | |
| | 3807 | /* |
| | 3808 | * Ports can define a special TDB startup message, which is displayed |
| | 3809 | * after the copyright/version banner. If it's not defined at this |
| | 3810 | * point, define it to an empty string. |
| | 3811 | */ |
| | 3812 | #ifndef OS_TDB_STARTUP_MSG |
| | 3813 | # define OS_TDB_STARTUP_MSG "" |
| | 3814 | #endif |
| | 3815 | |
| | 3816 | /* |
| | 3817 | * If a system patch sub-level isn't defined, define it here as zero. |
| | 3818 | * The patch sub-level is used on some systems where a number of ports |
| | 3819 | * are derived from a base port (for example, a large number of ports |
| | 3820 | * are based on the generic Unix port). For platforms like the Mac, |
| | 3821 | * where the porting work applies only to that one platform, this |
| | 3822 | * sub-level isn't meaningful. |
| | 3823 | */ |
| | 3824 | #ifndef OS_SYSTEM_PATCHSUBLVL |
| | 3825 | # define OS_SYSTEM_PATCHSUBLVL "0" |
| | 3826 | #endif |
| | 3827 | |
| | 3828 | |
| | 3829 | #ifdef __cplusplus |
| | 3830 | } |
| | 3831 | #endif |
| | 3832 | |
| | 3833 | #endif /* OSIFC_H */ |
| | 3834 | |