cfad47cfa3/t3compiler/tads3/test/log/startI3_run.log

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Welcome to the TADS 3 Starter Game!
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of
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armor, posed with a battle axe at the ready, towers over a single straight-
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backed wooden chair.  The front door leads back outside to the south.  A
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hallway leads north.
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>look
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of
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armor, posed with a battle axe at the ready, towers over a single straight-
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backed wooden chair.  The front door leads back outside to the south.  A
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hallway leads north.
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>south
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(first opening the front door)
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You'd rather stay in the house for now.
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>open door
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You'd rather stay in the house for now.
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>open front door
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You'd rather stay in the house for now.
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>sit on chair
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Okay, you're now sitting on the wooden chair.
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>south
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(first standing up, then opening the front door)
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You'd rather stay in the house for now.
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>x suit
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It's a suit of plate-mail armor that looks suitable for a very tall knight.
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The armor is posed with a huge battle-axe held at the ready.
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>get suit
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The suit of armor is too heavy.
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>wear suit
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That isn't something you can wear.
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>get axe
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Taken.
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>look
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of armor
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towers over a single straight-backed wooden chair.  The front door leads back
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outside to the south.  A hallway leads north.
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>x suit
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It's a suit of plate-mail armor that looks suitable for a very tall knight.
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>x picture
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The men in the portraits look like bankers or businessmen, all serious faces
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and old-fashioned suits.
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>x portraits
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The men in the portraits look like bankers or businessmen, all serious faces
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and old-fashioned suits.
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>north
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Hallway
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This broad, dimly-lit corridor runs north and south.
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>east
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You can't go that way.  Obvious exits lead north; and south, back to the
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entryway.
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>south
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of armor
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towers over a single straight-backed wooden chair.  The front door leads back
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outside to the south.  A hallway leads north.
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>north
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Hallway
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This broad, dimly-lit corridor runs north and south.
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>north
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Kitchen
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This is a surprisingly cramped kitchen, equipped with antique accoutrements:
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the stove is a huge black iron contraption, and in place of a refrigerator is
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an actual icebox.  A hallway lies to the south.
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>look in stove
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(first opening the stove)
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The stove contains a loaf of bread.
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>save "saveI3.t3v"
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Saved.
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>get bread and eat it
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Taken.
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You tear off a piece and eat it; it's delicious.  You tear off a little more,
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then a little more, and before long the whole loaf is gone.
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>look in icebox
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(first opening the icebox)
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You see nothing unusual in the icebox.
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It's been a long time since any ice was in there.
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>restart
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Do you really want to start over? (Y is affirmative) > yes
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Welcome to the TADS 3 Starter Game!
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of
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armor, posed with a battle axe at the ready, towers over a single straight-
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backed wooden chair.  The front door leads back outside to the south.  A
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hallway leads north.
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>look
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of
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armor, posed with a battle axe at the ready, towers over a single straight-
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backed wooden chair.  The front door leads back outside to the south.  A
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hallway leads north.
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>restore "saveI3.t3v"
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Restored.
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Kitchen
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This is a surprisingly cramped kitchen, equipped with antique accoutrements:
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the stove is a huge black iron contraption, and in place of a refrigerator is
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an actual icebox.  A hallway lies to the south.
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The stove contains a loaf of bread.
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>x bread
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It's a fresh loaf with a golden-brown crust.
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>eat bread
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(first taking the loaf of bread)
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You tear off a piece and eat it; it's delicious.  You tear off a little more,
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then a little more, and before long the whole loaf is gone.
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>look
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Kitchen
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This is a surprisingly cramped kitchen, equipped with antique accoutrements:
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the stove is a huge black iron contraption, and in place of a refrigerator is
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an actual icebox.  A hallway lies to the south.
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>x bread
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You see no bread here.
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>restore "saveI3.t3v"
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Restored.
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Kitchen
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This is a surprisingly cramped kitchen, equipped with antique accoutrements:
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the stove is a huge black iron contraption, and in place of a refrigerator is
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an actual icebox.  A hallway lies to the south.
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The stove contains a loaf of bread.
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>x bread
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It's a fresh loaf with a golden-brown crust.
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>restart
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Do you really want to start over? (Y is affirmative) > yes
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Welcome to the TADS 3 Starter Game!
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of
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armor, posed with a battle axe at the ready, towers over a single straight-
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backed wooden chair.  The front door leads back outside to the south.  A
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hallway leads north.
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>look
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Entryway
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This large, formal entryway is slightly intimidating: the walls are lined with
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somber portraits of gray-haired men from decades past; a medieval suit of
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armor, posed with a battle axe at the ready, towers over a single straight-
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backed wooden chair.  The front door leads back outside to the south.  A
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hallway leads north.
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>quit
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Do you really want to quit? (Y is affirmative) > yes
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Thanks for playing!
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