root/src/BRAINSFramework/PathFinding/PathFinderNode.cs
using System;
using System.Collections.Generic;
using System.Text;
namespace Brains.Framework.PathFinding
{
public struct PathfinderNode
{
public int F;
public int G;
public int H; // f = gone + heuristic
public int X;
public int Y;
public int PX; // Parent
public int PY;
}
} |