root/src/BRAINSFramework/Behaviors/TaskBehavior.cs

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Author: conkerjo

Revision: 30 («Previous)


File Size: 554 Bytes

(July 05, 2009 18:01 UTC) Almost 3 years ago

Behavior Refactoring

 
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


namespace Brains.Framework.Behaviors
{
    /// <summary>
    /// The Behavior Task class implements the IActionBehavior so the designer can make use of it.
    /// </summary>
    public class BehaviorTask:CompositeBehavior,IActionBehavior
    {
        public BehaviorTask()
        {
        }

        public override void Update(Microsoft.Xna.Framework.GameTime gameTime)
        {
            base.Update(gameTime);
        }
    }
}