root/src/AIDemos/GameClasses/Soldier.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Brains.Framework;
namespace AIDemos.GameClasses
{
public class Soldier:GameActor
{
public Agent Target;
public Soldier(Vector2 position,float radius):base(position,radius)
{
}
}
} |