root/src/BRAINSFramework/AIEngine.cs
| 1 | 13 | ||
|---|---|---|---|
1 | //****************************************************************// | 1 | using System; |
2 | //********************copyright Rik Dodsworth 2009****************// | ||
3 | //****************************************************************// | ||
4 | //***************************free to use**************************// | ||
5 | //****************************************************************// | ||
6 | //*******************please just leave this header****************// | ||
7 | //*************************for recognition************************// | ||
8 | //****************************************************************// | ||
9 | //****************************************************************// | ||
10 | |||
11 | using System; | ||
12 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
13 | using System.Linq; | 3 | using System.Linq; |
14 | using System.Text; | 4 | using System.Text; |
... | ... | ||
19 | namespace Brains.Framework | 9 | namespace Brains.Framework |
20 | { | 10 | { |
21 | /// <summary> | 11 | /// <summary> |
22 | /// The main AI Engine. | 12 | /// Represents the main AI Engine. |
23 | /// Create an instance of this class and call update every frame to stimulate the world | 13 | /// Create an instance of this class and call update every frame to stimulate the world |
24 | /// </summary> | 14 | /// </summary> |
25 | public class AIEngine | 15 | public class AIEngine |
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