root/src/BRAINSFramework/AIEngine.cs

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//****************************************************************//
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using System;
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//********************copyright Rik Dodsworth 2009****************//
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//****************************************************************//
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//***************************free to use**************************//
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//****************************************************************//
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//*******************please just leave this header****************//
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//*************************for recognition************************//
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//****************************************************************//
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//****************************************************************//
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
...
...
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namespace Brains.Framework
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namespace Brains.Framework
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{
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{
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    /// <summary>
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    /// <summary>
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    /// The main AI Engine. 
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    /// Represents the main AI Engine. 
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    /// Create an instance of this class and call update every frame to stimulate the world
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    /// Create an instance of this class and call update every frame to stimulate the world
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    /// </summary>
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    /// </summary>
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    public class AIEngine
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    public class AIEngine