Author: conkerjo
(2009/07/01 23:07) Over 2 years ago
Refactoring
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using Brains.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Brains.Framework.Map;
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namespace AIRendering
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{
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using Brains;
using Brains.Framework.QuadTree;
using Brains.Framework.Utility;
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...
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items.Clear();
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FRect _rect = new FRect(
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RectangleF _rect = new RectangleF(
batch.CameraPosition,
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batch.CameraPosition +
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new Vector2(
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DrawCell(batch, item);
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}
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foreach (var item in Map.Cluster)
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foreach (var item in Map.ClusterGrid.Grids)
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Vector2 position = item.Position;
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{{{{{{FRect _rect = new FRect(RectangleF _rect = new RectangleF(foreach (var item in Map.ClusterGrid.Grids){{