root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/services/SiegeService.java
Author: Sarynth
File Size: 3.93 KB
(June 29, 2010 04:47 UTC) Almost 2 years ago
[trunk] Basic Siege Information support. (See 1.9 branch for details.)
/*
* This file is part of aion-unique <aion-unique.org>.
*
* aion-unique is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* aion-unique is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with aion-unique. If not, see <http://www.gnu.org/licenses/>.
*/
package com.aionemu.gameserver.services;
import java.util.Iterator;
import javolution.util.FastMap;
import org.apache.log4j.Logger;
import com.aionemu.commons.database.dao.DAOManager;
import com.aionemu.gameserver.configs.main.SiegeConfig;
import com.aionemu.gameserver.dao.SiegeDAO;
import com.aionemu.gameserver.dataholders.DataManager;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.siege.Fortress;
import com.aionemu.gameserver.model.siege.Influence;
import com.aionemu.gameserver.model.siege.SiegeLocation;
import com.aionemu.gameserver.model.siege.SiegeRace;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SIEGE_LOCATION_INFO;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.world.World;
/**
* @author Sarynth
*/
public class SiegeService
{
private static Logger log = Logger.getLogger(SiegeService.class);
public static final SiegeService getInstance()
{
return SingletonHolder.instance;
}
private FastMap<Integer, SiegeLocation> locations;
public SiegeService()
{
if (SiegeConfig.SIEGE_ENABLED)
{
log.info("Loading Siege Location Data...");
locations = DataManager.SIEGE_LOCATION_DATA.getSiegeLocations();
DAOManager.getDAO(SiegeDAO.class).loadSiegeLocations(locations);
}
else
{
log.info("Siege Disabled by Config.");
locations = new FastMap<Integer, SiegeLocation>();
}
}
public FastMap<Integer, SiegeLocation> getSiegeLocations()
{
return locations;
}
/**
* @return siege time
*/
public int getSiegeTime()
{
// TODO: (soon) Siege Timer
//Siege Time Blocks: 7200 sec (2 hours)
return 0;
}
/**
* @param locationId
* @return
*/
public SiegeLocation getSiegeLocation(int locationId)
{
return locations.get(locationId);
}
/**
* @param location id
* @param siege race
*/
public void capture(int locationId, SiegeRace race)
{
this.capture(locationId, race, 0);
}
/**
* @param location id
* @param siege race
* @param legion id
*/
public void capture(int locationId, SiegeRace race, int legionId)
{
//TODO: Convert all spawns to match new race.
SiegeLocation sLoc = locations.get(locationId);
sLoc.setRace(race);
sLoc.setLegionId(legionId);
if (sLoc instanceof Fortress)
sLoc.setVulnerable(false);
DAOManager.getDAO(SiegeDAO.class).updateSiegeLocation(sLoc);
broadcastUpdate(sLoc);
Influence.getInstance().recalculateInfluence();
}
/**
* @param loc
*/
public void broadcastUpdate(SiegeLocation loc)
{
SM_SIEGE_LOCATION_INFO pkt = new SM_SIEGE_LOCATION_INFO(loc);
broadcast(pkt);
}
public void broadcastUpdate()
{
SM_SIEGE_LOCATION_INFO pkt = new SM_SIEGE_LOCATION_INFO();
broadcast(pkt);
}
private void broadcast(SM_SIEGE_LOCATION_INFO pkt)
{
Iterator<Player> iter = World.getInstance().getPlayersIterator();
while(iter.hasNext())
{
PacketSendUtility.sendPacket(iter.next(), pkt);
}
}
@SuppressWarnings("synthetic-access")
private static class SingletonHolder
{
protected static final SiegeService instance = new SiegeService();
}
} |