root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/network/aion/clientpackets/CM_FUSION_WEAPONS.java

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Author: Sarynth

Revision: 2596 («Previous)


File Size: 1.58 KB

(July 02, 2010 20:35 UTC) Almost 2 years ago

[trunk] Merged 1.9 branch to trunk. 1.5.1.10-final tag available to remain on version 1.5

 
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/**
 * This file is part of aion-unique <aion-unique.smfnew.com>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.network.aion.clientpackets;

import com.aionemu.gameserver.network.aion.AionClientPacket;
import com.aionemu.gameserver.services.ArmsfusionService;
/**
 * 
 * @author zdead
 * 
 */
public class CM_FUSION_WEAPONS extends AionClientPacket
{
	
	public CM_FUSION_WEAPONS(int opcode)
	{
		super(opcode);
	}
	
	private int firstItemId;
	private int secondItemId;
	private int price;

	/**
	 * {@inheritDoc}
	 */
	@Override
	protected void readImpl()
	{
		readD();
		firstItemId = readD();
		secondItemId = readD();
		/*
		 * Temporary: fusion price fixed to 50000 kinah
		 * TODO: find price value
		 */
		price = 50000;
	}

	/**
	 * {@inheritDoc}
	 */
	@Override
	protected void runImpl()
	{
		ArmsfusionService.fusionWeapons(getConnection().getActivePlayer(), firstItemId, secondItemId, price);
	}
}