root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/model/templates/siegelocation/SiegeLocationTemplate.java

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Author: Sarynth

Revision: 2596 («Previous)


File Size: 1.61 KB

(June 29, 2010 04:47 UTC) Almost 2 years ago

[trunk] Basic Siege Information support. (See 1.9 branch for details.)

 
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/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.model.templates.siegelocation;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

import com.aionemu.gameserver.model.siege.SiegeType;

/**
 * @author Sarynth
 */

@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "siegelocation")
public class SiegeLocationTemplate
{
	@XmlAttribute(name = "id")
	protected int		id;
	@XmlAttribute(name = "type")
	protected SiegeType	type;
	@XmlAttribute(name = "world")
	protected int		world;
	
	/**
	 * @return the location id
	 */
	public int getId()
	{
		return this.id;
	}
	
	/**
	 * @return the location type
	 */
	public SiegeType getType()
	{
		return this.type;
	}
	
	/**
	 * @return the world id
	 */
	public int getWorldId()
	{
		return this.world;
	}
}