root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/model/templates/portal/ExitPoint.java

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Author: ATracer

Revision: 2596 («Previous)


File Size: 1.59 KB

(March 14, 2010 12:30 UTC) About 2 years ago

Instances refactoring. Players should be able to rejoin group instance. Relog should place player in the same instance or move to instance's entry point (same for ascension quest). Added Fire Temple instance support (Morheim entry only)

 
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/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.model.templates.portal;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author ATracer
 *
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "ExitPoint")
public class ExitPoint
{
	@XmlAttribute(name = "mapid")
	protected int	mapId;
	@XmlAttribute(name = "x")
	protected float	x;
	@XmlAttribute(name = "y")
	protected float	y;
	@XmlAttribute(name = "z")
	protected float	z;
	/**
	 * @return the mapId
	 */
	public int getMapId()
	{
		return mapId;
	}
	/**
	 * @return the x
	 */
	public float getX()
	{
		return x;
	}
	/**
	 * @return the y
	 */
	public float getY()
	{
		return y;
	}
	/**
	 * @return the z
	 */
	public float getZ()
	{
		return z;
	}
}