root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/dao/MailDAO.java

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Author: ATracer

Revision: 2596 («Previous)


File Size: 1.55 KB

(April 19, 2010 18:05 UTC) About 2 years ago

Hotfix for mailbox overflow and as the result player was not able to login

 
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/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 *  aion-unique is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-unique is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionemu.gameserver.dao;

import java.sql.Timestamp;

import com.aionemu.gameserver.model.gameobjects.Letter;
import com.aionemu.gameserver.model.gameobjects.player.Mailbox;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.PlayerCommonData;

/**
 * @author kosyachok
 *
 */
public abstract class MailDAO implements IDFactoryAwareDAO
{
	@Override
	public String getClassName()
	{
		return MailDAO.class.getName();
	}
	
	public abstract boolean storeLetter(Timestamp time, Letter letter);
	
	public abstract Mailbox loadPlayerMailbox(Player player);
	
	public abstract void storeMailbox(Player player);
	
	public abstract boolean deleteLetter(int letterId);

	public abstract void updateOfflineMailCounter(PlayerCommonData recipientCommonData);
}