root/trunk/AE-go_GameServer/data/scripts/system/handlers/quest/morheim/_2032GuardianSpirit.java

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Author: Destinywars

Revision: 2596 («Previous)


File Size: 6.65 KB

(July 24, 2010 18:32 UTC) Almost 2 years ago

Big update quests. Thanks Rolandas.

 
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/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 * aion-unique is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-unique is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */
package quest.morheim;

import java.util.Collections;

import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.quest.QuestItems;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ITEM_USAGE_ANIMATION;
import com.aionemu.gameserver.network.aion.serverpackets.SM_PLAY_MOVIE;
import com.aionemu.gameserver.questEngine.handlers.QuestHandler;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.services.ItemService;
import com.aionemu.gameserver.services.QuestService;
import com.aionemu.gameserver.services.ZoneService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.world.zone.ZoneName;
import com.aionemu.gameserver.questEngine.model.QuestStatus;
/**
 * @author Erin
 *
 */
public class _2032GuardianSpirit extends QuestHandler
{
	private final static int	questId	= 2032;
	private int					itemId = 182204005;

	public _2032GuardianSpirit()
	{
		super(questId);
	}
	
	@Override
	public void register()
	{
		qe.addQuestLvlUp(questId);
		qe.setQuestItemIds(itemId).add(questId);
		qe.setNpcQuestData(204302).addOnTalkEvent(questId); //Bragi
		qe.setNpcQuestData(204329).addOnTalkEvent(questId); //Tofa
	}
	
	@Override
	public boolean onLvlUpEvent(QuestEnv env)
	{
		Player player = env.getPlayer();
		QuestState qs = player.getQuestStateList().getQuestState(questId);
		boolean lvlCheck = QuestService.checkLevelRequirement(questId, player.getCommonData().getLevel());
		if(qs == null || !lvlCheck || qs.getStatus() != QuestStatus.LOCKED)
			return false;
		qs.setStatus(QuestStatus.START);
		updateQuestStatus(player, qs);
		return true;
	}
	
	@Override
	public boolean onDialogEvent(QuestEnv env)
	{
		final Player player = env.getPlayer();
		final QuestState qs = player.getQuestStateList().getQuestState(questId);
		
		if(qs == null)
			return false;
		
		final int var = qs.getQuestVarById(0);
		int targetId = 0;
		
		if(env.getVisibleObject() instanceof Npc)
			targetId = ((Npc) env.getVisibleObject()).getNpcId();

		if(qs.getStatus() == QuestStatus.START)
		{
			switch (targetId)
			{
				case 204302:
					if(var == 0)
					{
						switch(env.getDialogId())
						{
							case 25:
								return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1011);
							case 10000:
							case 10001:
								qs.setQuestVarById(0, var + 1);
								updateQuestStatus(player, qs);
								PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
								return true;
							default:
								return defaultQuestStartDialog(env);
						}
					}
					break;
				case 204329:
					switch(env.getDialogId())
					{
						case 25:
							switch(var)
							{
								case 1:
									return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1352);
								case 2:
									return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 1693);
							}
						case 1353:
							if(var == 1)
								PacketSendUtility.sendPacket(player, new SM_PLAY_MOVIE(0, 73));
							break;
						case 10000:
						case 10001:
						case 10003:
							switch(var)
							{
								case 1:
									qs.setQuestVarById(0, var + 1);
									updateQuestStatus(player, qs);
									PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
									return true;
								case 2:
									qs.setQuestVarById(0, var + 1);
									updateQuestStatus(player, qs);
									PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
									return true;
								case 3:
									if(!ItemService.addItems(player, Collections.singletonList(new QuestItems(itemId, 1))))
										return true;
									
									qs.setQuestVarById(0, var + 1);
									updateQuestStatus(player, qs);
									PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(env.getVisibleObject().getObjectId(), 10));
									return true;
							}
						case 33:
							if (var == 2)
							{
								if(QuestService.collectItemCheck(env, true))
								{
									qs.setQuestVarById(0, var + 1);
									updateQuestStatus(player, qs);
									return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 2034);
								}
								else
									return sendQuestDialog(player, env.getVisibleObject().getObjectId(), 10001);
							}
					}
					break;
			}
		}
		else if(qs.getStatus() == QuestStatus.REWARD)
		{
			if(targetId == 204329)
				return defaultQuestEndDialog(env);
		}
		return false;
	}
	
	@Override
	public boolean onItemUseEvent(QuestEnv env, Item item)
	{
		final Player player = env.getPlayer();
		final int id = item.getItemTemplate().getTemplateId();
		final int itemObjId = item.getObjectId();
		
		if(id != itemId)
			return false;
		
		if(!ZoneService.getInstance().isInsideZone(player, ZoneName.EXECUTION_GROUND_OF_DELTRAS_220020000))
			return false;
		
		final QuestState qs = player.getQuestStateList().getQuestState(questId);
		
		PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), itemObjId, id, 3000, 0, 0), true);
		ThreadPoolManager.getInstance().schedule(new Runnable(){
			@Override
			public void run()
			{
				PacketSendUtility.broadcastPacket(player, new SM_ITEM_USAGE_ANIMATION(player.getObjectId(), itemObjId, id, 0, 1, 0), true);
				PacketSendUtility.sendPacket(player, new SM_PLAY_MOVIE(0, 88));
				player.getInventory().removeFromBagByItemId(itemId, 1);
				qs.setStatus(QuestStatus.REWARD);
				updateQuestStatus(player, qs);
			}
		}, 3000);
		
		return true;
	}
}