root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/model/gameobjects/Item.java
| 960 | 993 | ||
|---|---|---|---|
32 | public class Item extends AionObject | 32 | public class Item extends AionObject |
33 | { | 33 | { |
34 | private int itemCount = 1; | 34 | private int itemCount = 1; |
35 | | 35 | |
36 | private int itemColor = 0; | 36 | private int itemColor = 0; |
37 | | 37 | |
38 | private ItemTemplate itemTemplate; | 38 | private ItemTemplate itemTemplate; |
39 | | 39 | |
40 | private boolean isEquipped = false; | 40 | private boolean isEquipped = false; |
41 | | 41 | |
42 | private int equipmentSlot = 0; | 42 | private int equipmentSlot = 0; |
43 | | 43 | |
44 | private boolean isQuest; | 44 | private boolean isQuest; |
45 | | 45 | |
46 | private PersistentState persistentState; | 46 | private PersistentState persistentState; |
47 | | 47 | |
48 | //TODO move to ItemStoneList ? | 48 | //TODO move to ItemStoneList ? |
49 | private List<ItemStone> itemStones; | 49 | private List<ItemStone> itemStones; |
50 | | 50 | |
51 | private int itemLocation; | ||
52 | |||
51 | /** | 53 | /** |
52 | * @param objId | 54 | * @param objId |
53 | * @param itemTemplate | 55 | * @param itemTemplate |
... | ... | ||
61 | public Item(int objId, ItemTemplate itemTemplate, int itemCount, boolean isEquipped, int equipmentSlot) | 63 | public Item(int objId, ItemTemplate itemTemplate, int itemCount, boolean isEquipped, int equipmentSlot) |
62 | { | 64 | { |
63 | super(objId); | 65 | super(objId); |
64 | | 66 | |
65 | this.itemTemplate = itemTemplate; | 67 | this.itemTemplate = itemTemplate; |
66 | this.itemCount = itemCount; | 68 | this.itemCount = itemCount; |
67 | this.isEquipped = isEquipped; | 69 | this.isEquipped = isEquipped; |
68 | this.equipmentSlot = equipmentSlot; | 70 | this.equipmentSlot = equipmentSlot; |
69 | this.persistentState = PersistentState.NEW; | 71 | this.persistentState = PersistentState.NEW; |
70 | } | 72 | } |
71 | | 73 | |
72 | /** | 74 | /** |
73 | * @param objId | 75 | * @param objId |
74 | * @param itemId | 76 | * @param itemId |
... | ... | ||
81 | public Item(int objId, int itemId, int itemCount, int itemColor, boolean isEquipped, int equipmentSlot) | 83 | public Item(int objId, int itemId, int itemCount, int itemColor, boolean isEquipped, int equipmentSlot) |
82 | { | 84 | { |
83 | super(objId); | 85 | super(objId); |
84 | | 86 | |
85 | this.itemTemplate = DataManager.ITEM_DATA.getItemTemplate(itemId); | 87 | this.itemTemplate = DataManager.ITEM_DATA.getItemTemplate(itemId); |
86 | this.itemCount = itemCount; | 88 | this.itemCount = itemCount; |
87 | this.itemColor = itemColor; | 89 | this.itemColor = itemColor; |
... | ... | ||
107 | 109 | ||
108 | /** | 110 | /** |
109 | *@return the itemColor | 111 | *@return the itemColor |
110 | */ | 112 | */ |
111 | public int getItemColor() | 113 | public int getItemColor() |
112 | { | 114 | { |
113 | return itemColor; | 115 | return itemColor; |
... | ... | ||
147 | this.itemCount = itemCount; | 149 | this.itemCount = itemCount; |
148 | setPersistentState(PersistentState.UPDATE_REQUIRED); | 150 | setPersistentState(PersistentState.UPDATE_REQUIRED); |
149 | } | 151 | } |
150 | | 152 | |
151 | /** | 153 | /** |
152 | * Every increase operation should be persisted immediately in caller method | 154 | * Every increase operation should be persisted immediately in caller method |
153 | * Use <code>setItemCount</code> method for non-persisted operations | 155 | * Use <code>setItemCount</code> method for non-persisted operations |
... | ... | ||
245 | int nextSlot = itemStones == null ? 0 : itemStones.size(); | 247 | int nextSlot = itemStones == null ? 0 : itemStones.size(); |
246 | if(itemStones == null) | 248 | if(itemStones == null) |
247 | itemStones = new ArrayList<ItemStone>(); | 249 | itemStones = new ArrayList<ItemStone>(); |
248 | | 250 | |
249 | ItemStone stone = new ItemStone(getObjectId(), itemId, | 251 | ItemStone stone = new ItemStone(getObjectId(), itemId, |
250 | nextSlot, PersistentState.NEW); | 252 | nextSlot, PersistentState.NEW); |
251 | this.itemStones.add(stone); | 253 | this.itemStones.add(stone); |
... | ... | ||
284 | default: | 286 | default: |
285 | this.persistentState = persistentState; | 287 | this.persistentState = persistentState; |
286 | } | 288 | } |
287 | | 289 | |
288 | } | 290 | } |
289 | 291 | ||
290 | /** | 292 | /** |
... | ... | ||
321 | sb.append('}'); | 323 | sb.append('}'); |
322 | return sb.toString(); | 324 | return sb.toString(); |
323 | } | 325 | } |
326 | |||
327 | public void setItemLocation(int storageType) | ||
328 | { | ||
329 | this.itemLocation = storageType; | ||
330 | } | ||
331 | |||
332 | public int getItemLocation() | ||
333 | { | ||
334 | return itemLocation; | ||
335 | } | ||
324 | } | 336 | } |
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