root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/services/ItemService.java

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584
			return;
584
			return;
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		}
585
		}
586
		
586
		
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		Set<ManaStone> itemStones = item.getItemStones();
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		Set<ManaStone> itemStones = item.getItemStones();		
588
589
		
588
		
590
		
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		if(itemStones.size() <= slotNum)
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		if(itemStones.size() <= slotNum)
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			return;
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			return;
593
		
591
		
...
...
605
			}
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			}
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			counter++;
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			counter++;
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		}
605
		}
608
		
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		PacketSendUtility.sendPacket(player, new SM_UPDATE_ITEM(item));	
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		PacketSendUtility.sendPacket(player, new SM_UPDATE_ITEM(item));	
610
	}
607
	}
611
608
...
...
646
	 */
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	 */
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	public static void socketGodstone(Player player, int weaponId, int stoneId)
644
	public static void socketGodstone(Player player, int weaponId, int stoneId)
648
	{
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	{
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		// TODO: Modify the price based on global price variable
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		long socketPrice = player.getPrices().getPriceForService(100000);
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		int socketPrice = player.getPrices().getPriceForService(100000);
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		Item kinahItem = player.getInventory().getKinahItem();
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		Item kinahItem = player.getInventory().getKinahItem();
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		if(kinahItem.getItemCount() < socketPrice)
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		if(kinahItem.getItemCount() < socketPrice)
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			return;
649
			return;