root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/services/ItemService.java
| 2393 | 2440 | ||
|---|---|---|---|
584 | return; | 584 | return; |
585 | } | 585 | } |
586 | 586 | ||
587 | Set<ManaStone> itemStones = item.getItemStones(); | 587 | Set<ManaStone> itemStones = item.getItemStones(); |
588 | |||
589 | 588 | ||
590 | | ||
591 | if(itemStones.size() <= slotNum) | 589 | if(itemStones.size() <= slotNum) |
592 | return; | 590 | return; |
593 | 591 | ||
... | ... | ||
605 | } | 603 | } |
606 | counter++; | 604 | counter++; |
607 | } | 605 | } |
608 | | ||
609 | PacketSendUtility.sendPacket(player, new SM_UPDATE_ITEM(item)); | 606 | PacketSendUtility.sendPacket(player, new SM_UPDATE_ITEM(item)); |
610 | } | 607 | } |
611 | 608 | ||
... | ... | ||
646 | */ | 643 | */ |
647 | public static void socketGodstone(Player player, int weaponId, int stoneId) | 644 | public static void socketGodstone(Player player, int weaponId, int stoneId) |
648 | { | 645 | { |
649 | // TODO: Modify the price based on global price variable | 646 | long socketPrice = player.getPrices().getPriceForService(100000); |
650 | int socketPrice = player.getPrices().getPriceForService(100000); | ||
651 | Item kinahItem = player.getInventory().getKinahItem(); | 647 | Item kinahItem = player.getInventory().getKinahItem(); |
652 | if(kinahItem.getItemCount() < socketPrice) | 648 | if(kinahItem.getItemCount() < socketPrice) |
653 | return; | 649 | return; |
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