root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/services/DropService.java

24242440
180
		PacketSendUtility.sendPacket(player, new SM_LOOT_STATUS(npcId, 2));
180
		PacketSendUtility.sendPacket(player, new SM_LOOT_STATUS(npcId, 2));
181
		player.unsetState(CreatureState.ACTIVE);
181
		player.unsetState(CreatureState.ACTIVE);
182
		player.setState(CreatureState.LOOTING);
182
		player.setState(CreatureState.LOOTING);
183
		PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 35, 0, npcId), true);
183
		PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 38, 0, npcId), true);
184
184
185
		// if dropitems is empty, resend droplist for close loot
185
		// if dropitems is empty, resend droplist for close loot
186
		if(dropItems.size() == 0)
186
		if(dropItems.size() == 0)
...
...
208
		}
208
		}
209
		player.unsetState(CreatureState.LOOTING);
209
		player.unsetState(CreatureState.LOOTING);
210
		player.setState(CreatureState.ACTIVE);
210
		player.setState(CreatureState.ACTIVE);
211
		PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 36, 0, npcId), true);
211
		PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 39, 0, npcId), true);
212
	}
212
	}
213
213
214
	public void requestDropItem(Player player, int npcId, int itemIndex)
214
	public void requestDropItem(Player player, int npcId, int itemIndex)
...
...
271
			PacketSendUtility.sendPacket(player, new SM_LOOT_STATUS(npcId, 3));
271
			PacketSendUtility.sendPacket(player, new SM_LOOT_STATUS(npcId, 3));
272
			player.unsetState(CreatureState.LOOTING);
272
			player.unsetState(CreatureState.LOOTING);
273
			player.setState(CreatureState.ACTIVE);
273
			player.setState(CreatureState.ACTIVE);
274
			PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 36, 0, npcId), true);
274
			PacketSendUtility.broadcastPacket(player, new SM_EMOTION(player, 39, 0, npcId), true);
275
			Npc npc = (Npc) World.getInstance().findAionObject(npcId);
275
			Npc npc = (Npc) World.getInstance().findAionObject(npcId);
276
			if(npc != null)
276
			if(npc != null)
277
			{
277
			{