root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/network/aion/serverpackets/SM_STATS_INFO.java
| 1544 | 2440 | ||
|---|---|---|---|
106 | 106 | ||
107 | writeC(buf, player.getFlyState());// [fly state] | 107 | writeC(buf, player.getFlyState());// [fly state] |
108 | writeC(buf, 0);// [unk] | 108 | writeC(buf, 0);// [unk] |
109 | |||
110 | writeH(buf, pgs.getCurrentStat(StatEnum.MAIN_HAND_POWER)); // [current main hand attack] | ||
109 | 111 | ||
110 | writeH(buf, pgs.getCurrentStat(StatEnum.MAIN_HAND_POWER)); // [current main hand attack] | ||
111 | writeH(buf, pgs.getCurrentStat(StatEnum.OFF_HAND_POWER)); // [off hand attack] | 112 | writeH(buf, pgs.getCurrentStat(StatEnum.OFF_HAND_POWER)); // [off hand attack] |
112 | 113 | ||
113 | writeH(buf, pgs.getCurrentStat(StatEnum.PHYSICAL_DEFENSE));// [current pdef] | 114 | writeH(buf, pgs.getCurrentStat(StatEnum.PHYSICAL_DEFENSE));// [current pdef] |
... | ... | ||
131 | writeH(buf, 0);// [unk] | 132 | writeH(buf, 0);// [unk] |
132 | writeH(buf, pgs.getCurrentStat(StatEnum.MAGICAL_ACCURACY));// [current magic accuracy] | 133 | writeH(buf, pgs.getCurrentStat(StatEnum.MAGICAL_ACCURACY));// [current magic accuracy] |
133 | writeH(buf, 0); // [current concentration] | 134 | writeH(buf, 0); // [current concentration] |
134 | writeH(buf, pgs.getCurrentStat(StatEnum.MAGICAL_ATTACK)+pgs.getCurrentStat(StatEnum.BOOST_MAGICAL_SKILL)); // [current magic boost] | 135 | writeH(buf, 0); // [old current magic boost location] |
135 | 136 | ||
137 | writeH(buf, 0);// [unk] 1.9 version | ||
138 | writeH(buf, 16256);// [unk] 1.9 version | ||
139 | writeH(buf, 40);// [unk] 1.9 version | ||
140 | writeH(buf, pgs.getCurrentStat(StatEnum.MAGICAL_ATTACK)+pgs.getCurrentStat(StatEnum.BOOST_MAGICAL_SKILL)); // [current magic boost] 1.9 version | ||
141 | writeH(buf, pgs.getCurrentStat(StatEnum.BOOST_HEAL)); // [current boost_heal] 1.9 version | ||
142 | writeH(buf, 0);// [unk] 1.9 version | ||
143 | writeH(buf, 0);// [unk] 1.9 version | ||
144 | writeH(buf, 0);// [unk] 1.9 version | ||
145 | writeH(buf, 0);// [unk] 1.9 version | ||
146 | writeH(buf, 20511 );// [unk] 1.9 version | ||
147 | |||
136 | writeD(buf, (27 + (player.getCubeSize() * 9)));// [unk] | 148 | writeD(buf, (27 + (player.getCubeSize() * 9)));// [unk] |
137 | 149 | ||
138 | writeD(buf, player.getInventory().size());// [unk] | 150 | writeD(buf, player.getInventory().size());// [unk] |
... | ... | ||
140 | writeD(buf, 0);// [unk] | 152 | writeD(buf, 0);// [unk] |
141 | writeD(buf, pcd.getPlayerClass().getClassId());// [Player Class id] | 153 | writeD(buf, pcd.getPlayerClass().getClassId());// [Player Class id] |
142 | 154 | ||
143 | writeH(buf, 0);// [unk] | 155 | writeQ(buf, 0);// [unk] 1.9 version |
144 | writeH(buf, 0);// [unk] | 156 | writeQ(buf, 0);// [unk] 1.9 version |
157 | writeQ(buf, 0);// [unk] 1.9 version | ||
158 | writeQ(buf, 0);// [unk] 1.9 version | ||
145 | 159 | ||
146 | writeQ(buf, 4020244);// [current energy of repose] | 160 | //writeQ(buf, 4020244);// [current energy of repose] |
147 | writeQ(buf, 4720968);// [max energy of repose] | 161 | //writeQ(buf, 4720968);// [max energy of repose] |
148 | 162 | ||
149 | writeH(buf, pgs.getBaseStat(StatEnum.POWER));// [base power] | 163 | writeH(buf, pgs.getBaseStat(StatEnum.POWER));// [base power] |
150 | writeH(buf, pgs.getBaseStat(StatEnum.HEALTH));// [base health] | 164 | writeH(buf, pgs.getBaseStat(StatEnum.HEALTH));// [base health] |
... | ... | ||
191 | writeH(buf, pgs.getBaseStat(StatEnum.MAIN_HAND_CRITICAL)); // [base main hand crit rate] | 205 | writeH(buf, pgs.getBaseStat(StatEnum.MAIN_HAND_CRITICAL)); // [base main hand crit rate] |
192 | writeH(buf, pgs.getBaseStat(StatEnum.OFF_HAND_CRITICAL)); // [base off hand crit rate] | 206 | writeH(buf, pgs.getBaseStat(StatEnum.OFF_HAND_CRITICAL)); // [base off hand crit rate] |
193 | 207 | ||
208 | writeH(buf, pgs.getCurrentStat(StatEnum.MAGICAL_CRITICAL)); // [base or current MAGICAL crit rate] VERSION 1.9 | ||
209 | writeH(buf, 0); // [unk] VERSION 1.9 | ||
210 | |||
194 | writeH(buf, pgs.getBaseStat(StatEnum.MAIN_HAND_ACCURACY)); // [base main hand accuracy] | 211 | writeH(buf, pgs.getBaseStat(StatEnum.MAIN_HAND_ACCURACY)); // [base main hand accuracy] |
195 | writeH(buf, pgs.getBaseStat(StatEnum.OFF_HAND_ACCURACY)); // [base off hand accuracy] | 212 | writeH(buf, pgs.getBaseStat(StatEnum.OFF_HAND_ACCURACY)); // [base off hand accuracy] |
196 | 213 | ||
197 | writeH(buf, 0); // [unk] | 214 | writeH(buf, 0); // [base Casting speed] VERSION 1.9 |
198 | 215 | ||
199 | writeH(buf, pgs.getBaseStat(StatEnum.MAGICAL_ACCURACY));// [base magic accuracy] | 216 | writeH(buf, pgs.getBaseStat(StatEnum.MAGICAL_ACCURACY));// [base magic accuracy] |
200 | 217 | ||
... | ... | ||
202 | writeH(buf, pgs.getBaseStat(StatEnum.MAGICAL_ATTACK)+pgs.getBaseStat(StatEnum.BOOST_MAGICAL_SKILL));// [base magic boost] | 219 | writeH(buf, pgs.getBaseStat(StatEnum.MAGICAL_ATTACK)+pgs.getBaseStat(StatEnum.BOOST_MAGICAL_SKILL));// [base magic boost] |
203 | 220 | ||
204 | writeH(buf, 0); // [unk] | 221 | writeH(buf, 0); // [unk] |
222 | writeH(buf, 0); // [unk] VERSION 1.9 | ||
223 | writeH(buf, 0); // [unk] VERSION 1.9 | ||
224 | writeH(buf, 0); // [unk] VERSION 1.9 | ||
225 | writeH(buf, 0); // [unk] VERSION 1.9 | ||
205 | 226 | ||
206 | } | 227 | } |
207 | } | 228 | } |
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