50 | addPacketOpcode(SM_MACRO_LIST.class, 0x07, idSet); | 49 | addPacketOpcode(SM_NICKNAME_CHECK_RESPONSE.class, 0x07, idSet);// 1.9 |
51 | addPacketOpcode(SM_MACRO_RESULT.class, 0x08, idSet); | 50 | addPacketOpcode(SM_RIFT_ANNOUNCE.class, 0x08, idSet);// 1.9 |
52 | addPacketOpcode(SM_NICKNAME_CHECK_RESPONSE.class, 0x09, idSet); | 51 | addPacketOpcode(SM_SET_BIND_POINT.class, 0x09, idSet);// 1.9 |
53 | addPacketOpcode(SM_FLY_TIME.class, 0x0C, idSet); | 52 | addPacketOpcode(SM_ABYSS_RANK.class, 0x0B, idSet);// 1.9 |
54 | addPacketOpcode(SM_FRIEND_UPDATE.class, 0x10, idSet); | 53 | addPacketOpcode(SM_FRIEND_UPDATE.class, 0x0C, idSet); |
55 | addPacketOpcode(SM_LEARN_RECIPE.class, 0x11, idSet); | 54 | addPacketOpcode(SM_LEARN_RECIPE.class, 0x0F, idSet);// 1.9 |
56 | addPacketOpcode(SM_INVENTORY_INFO.class, 0x12, idSet); | 55 | addPacketOpcode(SM_FLY_TIME.class, 0x10, idSet);// 1.9 |
57 | addPacketOpcode(SM_INVENTORY_UPDATE.class, 0x13, idSet); | 56 | addPacketOpcode(SM_DELETE.class, 0x12, idSet);// 1.9 |
58 | addPacketOpcode(SM_DELETE_ITEM.class, 0x14, idSet); | 57 | addPacketOpcode(SM_MESSAGE.class, 0x14, idSet);// 1.9 |
59 | addPacketOpcode(SM_UPDATE_ITEM.class, 0x15, idSet); | 58 | addPacketOpcode(SM_LOGIN_QUEUE.class, 0x15, idSet); // 1.9 |
60 | addPacketOpcode(SM_DELETE.class, 0x16, idSet); | 59 | addPacketOpcode(SM_INVENTORY_INFO.class, 0x16, idSet);// 1.9 |
61 | addPacketOpcode(SM_LOGIN_QUEUE.class, 0x17, idSet); | 60 | addPacketOpcode(SM_SYSTEM_MESSAGE.class, 0x17, idSet);// 1.9 |
62 | addPacketOpcode(SM_MESSAGE.class, 0x18, idSet); | 61 | addPacketOpcode(SM_DELETE_ITEM.class, 0x18, idSet); |
63 | addPacketOpcode(SM_SYSTEM_MESSAGE.class, 0x19, idSet); | 62 | addPacketOpcode(SM_INVENTORY_UPDATE.class, 0x19, idSet);// 1.9 |
64 | addPacketOpcode(SM_GATHER_STATUS.class, 0x1A, idSet); | 63 | addPacketOpcode(SM_UI_SETTINGS.class, 0x1A, idSet);// 1.9 |
65 | addPacketOpcode(SM_GATHER_UPDATE.class, 0x1B, idSet); | 64 | addPacketOpcode(SM_UPDATE_ITEM.class, 0x1B, idSet);// 1.9 |
66 | addPacketOpcode(SM_UPDATE_PLAYER_APPEARANCE.class, 0x1C, idSet); | 65 | addPacketOpcode(SM_PLAYER_INFO.class, 0x1C, idSet);// 1.9 |
67 | addPacketOpcode(SM_EMOTION.class, 0x1D, idSet); | 66 | addPacketOpcode(SM_GATHER_STATUS.class, 0x1E, idSet);// 1.9 |
68 | addPacketOpcode(SM_UI_SETTINGS.class, 0x1E, idSet); | 67 | addPacketOpcode(SM_CASTSPELL.class, 0x1F, idSet);// 1.9 |
69 | addPacketOpcode(SM_PLAYER_INFO.class, 0x20, idSet); | 68 | addPacketOpcode(SM_UPDATE_PLAYER_APPEARANCE.class, 0x20, idSet);// 1.9 |
70 | addPacketOpcode(SM_CASTSPELL.class, 0x21, idSet); | 69 | addPacketOpcode(SM_GATHER_UPDATE.class, 0x21, idSet);// 1.9 |
71 | addPacketOpcode(SM_LEGION_UPDATE_NICKNAME.class, 0x23, idSet); | 70 | addPacketOpcode(SM_STATUPDATE_DP.class, 0x22, idSet);// 1.9 |
72 | addPacketOpcode(SM_LEGION_TABS.class, 0x24, idSet); | 71 | addPacketOpcode(SM_ATTACK_STATUS.class, 0x23, idSet);// 1.9 |
73 | addPacketOpcode(SM_ENTER_WORLD_CHECK.class, 0x25, idSet); | 72 | addPacketOpcode(SM_STATUPDATE_EXP.class, 0x24, idSet);// 1.9 |
74 | addPacketOpcode(SM_STATUPDATE_DP.class, 0x26, idSet); | 73 | addPacketOpcode(SM_DP_INFO.class, 0x25, idSet);// 1.9 |
75 | addPacketOpcode(SM_STATUPDATE_EXP.class, 0x28, idSet); | 74 | addPacketOpcode(SM_LEGION_TABS.class, 0x28, idSet);// 1.9 |
76 | addPacketOpcode(SM_DP_INFO.class, 0x29, idSet); | 75 | addPacketOpcode(SM_LEGION_UPDATE_NICKNAME.class, 0x29, idSet);// 1.9 |
77 | addPacketOpcode(SM_TELEPORT_LOC.class, 0x2C, idSet); | 76 | addPacketOpcode(SM_NPC_INFO.class, 0x2A, idSet);// 1.9 |
78 | addPacketOpcode(SM_NPC_INFO.class, 0x2E, idSet); | 77 | addPacketOpcode(SM_ENTER_WORLD_CHECK.class, 0x2B, idSet);// 1.9 |
79 | addPacketOpcode(SM_PLAYER_SPAWN.class, 0x2F, idSet); | 78 | addPacketOpcode(SM_PLAYER_SPAWN.class, 0x2D, idSet);// 1.9 |
80 | addPacketOpcode(SM_GATHERABLE_INFO.class, 0x31, idSet); | 79 | addPacketOpcode(SM_GATHERABLE_INFO.class, 0x2F, idSet);// 1.9 |
81 | addPacketOpcode(SM_TRANSFORM.class, 0x32, idSet); | 80 | addPacketOpcode(SM_TELEPORT_LOC.class, 0x30, idSet);// 1.9 |
82 | addPacketOpcode(SM_DIALOG_WINDOW.class, 0x34, idSet); | 81 | addPacketOpcode(SM_ATTACK.class, 0x32, idSet);// 1.9 |
83 | addPacketOpcode(SM_ATTACK.class, 0x36, idSet); | 82 | addPacketOpcode(SM_MOVE.class, 0x35, idSet);// 1.9 |
84 | addPacketOpcode(SM_MOVE.class, 0x37, idSet); | 83 | addPacketOpcode(SM_TRANSFORM.class, 0x36, idSet);// 1.9 |
85 | addPacketOpcode(SM_WEATHER.class, 0x3B, idSet); | 84 | addPacketOpcode(SM_DIALOG_WINDOW.class, 0x38, idSet);// 1.9 |
86 | addPacketOpcode(SM_PLAYER_STATE.class, 0x3C, idSet); | 85 | addPacketOpcode(SM_SELL_ITEM.class, 0x3A, idSet);// 1.9 |
87 | addPacketOpcode(SM_SELL_ITEM.class, 0x3E, idSet); | 86 | addPacketOpcode(SM_VIEW_PLAYER_DETAILS.class, 0x3F, idSet); |
88 | addPacketOpcode(SM_VIEW_PLAYER_DETAILS.class, 0x41, idSet); | 87 | addPacketOpcode(SM_PLAYER_STATE.class, 0x40, idSet);// 1.9 |
89 | addPacketOpcode(SM_SKILL_CANCEL.class, 0x42, idSet); | 88 | addPacketOpcode(SM_WEATHER.class, 0x41, idSet);// 1.9 |
90 | addPacketOpcode(SM_CASTSPELL_END.class, 0x43, idSet); | 89 | addPacketOpcode(SM_GAME_TIME.class, 0x42, idSet);// 1.9 |
91 | addPacketOpcode(SM_SKILL_LIST.class, 0x44, idSet); | 90 | addPacketOpcode(SM_EMOTION.class, 0x43, idSet);// 1.9 |
92 | addPacketOpcode(SM_GAME_TIME.class, 0x46, idSet); | 91 | addPacketOpcode(SM_LOOKATOBJECT.class, 0x44, idSet);// 1.9 |
93 | addPacketOpcode(SM_TIME_CHECK.class, 0x47, idSet); | 92 | addPacketOpcode(SM_TIME_CHECK.class, 0x45, idSet);// 1.9 |
94 | addPacketOpcode(SM_LOOKATOBJECT.class, 0x48, idSet); | 93 | addPacketOpcode(SM_SKILL_CANCEL.class, 0x46, idSet);// 1.9 |
95 | addPacketOpcode(SM_TARGET_SELECTED.class, 0x49, idSet); | 94 | addPacketOpcode(SM_TARGET_SELECTED.class, 0x47, idSet);// 1.9 |
96 | addPacketOpcode(SM_ABNORMAL_EFFECT.class, 0x4A, idSet); | 95 | addPacketOpcode(SM_SKILL_LIST.class, 0x48, idSet);// 1.9 |
97 | addPacketOpcode(SM_SKILL_COOLDOWN.class, 0x4B, idSet); | 96 | addPacketOpcode(SM_CASTSPELL_END.class, 0x49, idSet);// 1.9 |
98 | addPacketOpcode(SM_QUESTION_WINDOW.class, 0x4C, idSet); | 97 | addPacketOpcode(SM_SKILL_ACTIVATION.class, 0x4A, idSet);// 1.9 |
99 | addPacketOpcode(SM_SKILL_ACTIVATION.class, 0x4E, idSet); | 98 | addPacketOpcode(SM_ABNORMAL_EFFECT.class, 0x4E, idSet);// 1.9 |
100 | addPacketOpcode(SM_ABNORMAL_STATE.class, 0x51, idSet); | 99 | addPacketOpcode(SM_ABNORMAL_STATE.class, 0x4F, idSet);// 1.9 |
101 | addPacketOpcode(SM_GROUP_INFO.class, 0x52, idSet); | 100 | addPacketOpcode(SM_QUESTION_WINDOW.class, 0x50, idSet);// 1.9 |
102 | addPacketOpcode(SM_GROUP_MEMBER_INFO.class, 0x53, idSet); | 101 | addPacketOpcode(SM_SKILL_COOLDOWN.class, 0x51, idSet);// 1.9 |
103 | addPacketOpcode(SM_SHOW_NPC_ON_MAP.class, 0x59, idSet); | 102 | addPacketOpcode(SM_INFLUENCE_RATIO.class, 0x53, idSet);// 1.9 |
104 | addPacketOpcode(SM_QUIT_RESPONSE.class, 0x5A, idSet); | 103 | addPacketOpcode(SM_GROUP_INFO.class, 0x56, idSet);// 1.9 |
105 | addPacketOpcode(SM_EXCHANGE_REQUEST.class, 0x62, idSet); | 104 | addPacketOpcode(SM_SHOW_NPC_ON_MAP.class, 0x57, idSet);// 1.9 |
106 | addPacketOpcode(SM_EXCHANGE_ADD_ITEM.class, 0x63, idSet); | 105 | addPacketOpcode(SM_GROUP_MEMBER_INFO.class, 0x59, idSet);// 1.9 |
107 | addPacketOpcode(SM_EXCHANGE_ADD_KINAH.class, 0x65, idSet); | 106 | addPacketOpcode(SM_QUIT_RESPONSE.class, 0x5E, idSet);// 1.9 |
108 | addPacketOpcode(SM_LEVEL_UPDATE.class, 0x66, idSet); | 107 | addPacketOpcode(SM_LEVEL_UPDATE.class, 0x62, idSet);// 1.9 |
109 | addPacketOpcode(SM_KEY.class, 0x68, idSet); | 108 | addPacketOpcode(SM_KEY.class, 0x64, idSet); // 1.9 |
110 | addPacketOpcode(SM_INFLUENCE_RATIO.class, 0x6D, idSet); | 109 | addPacketOpcode(SM_EXCHANGE_REQUEST.class, 0x66, idSet);// 1.9 |
111 | addPacketOpcode(SM_EXCHANGE_CONFIRMATION.class, 0x6E, idSet); | 110 | addPacketOpcode(SM_SUMMON_PANEL_REMOVE.class, 0x67, idSet);// testing |
112 | addPacketOpcode(SM_EMOTION_LIST.class, 0x6F, idSet); | 111 | addPacketOpcode(SM_EXCHANGE_ADD_ITEM.class, 0x69, idSet);// 1.9 |
113 | addPacketOpcode(SM_TARGET_UPDATE.class, 0x71, idSet); | 112 | addPacketOpcode(SM_EXCHANGE_CONFIRMATION.class, 0x6A, idSet);// 1.9 |
114 | addPacketOpcode(SM_QUEST_LIST.class, 0x73, idSet); | 113 | addPacketOpcode(SM_EXCHANGE_ADD_KINAH.class, 0x6B, idSet);// 1.9 |
115 | addPacketOpcode(SM_QUEST_ACCEPTED.class, 0x74, idSet); | 114 | addPacketOpcode(SM_EMOTION_LIST.class, 0x6D, idSet);// 1.9 |
116 | addPacketOpcode(SM_QUEST_STEP.class, 0x75, idSet); | 115 | addPacketOpcode(SM_TARGET_UPDATE.class, 0x6F, idSet);// 1.9 |
117 | addPacketOpcode(SM_LEGION_UPDATE_SELF_INTRO.class, 0x77, idSet); | 116 | addPacketOpcode(SM_LEGION_UPDATE_SELF_INTRO.class, 0x75, idSet);// 1.9 |
118 | addPacketOpcode(SM_CUBE_UPDATE.class, 0x7A, idSet); | 117 | addPacketOpcode(SM_QUEST_ACCEPTED.class, 0x78, idSet);// 1.9 |
119 | addPacketOpcode(SM_FRIEND_LIST.class, 0x7C, idSet); | 118 | addPacketOpcode(SM_QUEST_LIST.class, 0x79, idSet); // 1.9 |
120 | addPacketOpcode(SM_QUEST_DELETE.class, 0x7E, idSet); | 119 | addPacketOpcode(SM_PING_RESPONSE.class, 0x7C, idSet);// 1.9 |
121 | addPacketOpcode(SM_NEARBY_QUESTS.class, 0x7F, idSet); | 120 | addPacketOpcode(SM_NEARBY_QUESTS.class, 0x7D, idSet); // 1.9 |
122 | addPacketOpcode(SM_PING_RESPONSE.class, 0x80, idSet); | 121 | addPacketOpcode(SM_CUBE_UPDATE.class, 0x7E, idSet); // 1.9 |
123 | addPacketOpcode(SM_ITEM_COOLDOWN.class, 0x87, idSet); | 122 | addPacketOpcode(SM_FRIEND_LIST.class, 0x80, idSet);// 1.9 |
124 | addPacketOpcode(SM_UPDATE_NOTE.class, 0x88, idSet); | 123 | addPacketOpcode(SM_UPDATE_NOTE.class, 0x84, idSet); // 1.9 |
125 | addPacketOpcode(SM_PLAY_MOVIE.class, 0x89, idSet); | 124 | addPacketOpcode(SM_ITEM_COOLDOWN.class, 0x85, idSet);// 1.9 |
126 | addPacketOpcode(SM_LEGION_UPDATE_TITLE.class, 0x8A, idSet); | 125 | addPacketOpcode(SM_PLAY_MOVIE.class, 0x87, idSet); // 1.9 |
127 | addPacketOpcode(SM_LEGION_INFO.class, 0x8E, idSet); | 126 | addPacketOpcode(SM_LEGION_INFO.class, 0x8A, idSet);// 1.9 |
128 | addPacketOpcode(SM_LEGION_ADD_MEMBER.class, 0x8F, idSet); | 127 | addPacketOpcode(SM_LEGION_LEAVE_MEMBER.class, 0x8C, idSet);// 1.9 |
129 | addPacketOpcode(SM_LEGION_LEAVE_MEMBER.class, 0x90, idSet); | 128 | addPacketOpcode(SM_LEGION_ADD_MEMBER.class, 0x8D, idSet);// 1.9 |
130 | addPacketOpcode(SM_LEGION_UPDATE_MEMBER.class, 0x91, idSet); | 129 | addPacketOpcode(SM_LEGION_UPDATE_TITLE.class, 0x8E, idSet);// 1.9 |
131 | addPacketOpcode(SM_SUMMON_PANEL_REMOVE.class, 0x92, idSet); | 130 | addPacketOpcode(SM_LEGION_UPDATE_MEMBER.class, 0x8F, idSet);// 1.9 |
132 | addPacketOpcode(SM_SUMMON_UPDATE.class, 0x93, idSet); | 131 | addPacketOpcode(SM_BROKER_REGISTRATION_SERVICE.class, 0x93, idSet);// 1.9 |
133 | addPacketOpcode(SM_SUMMON_OWNER_REMOVE.class, 0x94, idSet); | 132 | addPacketOpcode(SM_BROKER_SETTLED_LIST.class, 0x95, idSet);// 1.9 |
134 | addPacketOpcode(SM_LEGION_MEMBERLIST.class, 0x95, idSet); | 133 | addPacketOpcode(SM_SUMMON_OWNER_REMOVE.class, 0x96, idSet);// testing |
135 | addPacketOpcode(SM_BROKER_SETTLED_LIST.class, 0x97, idSet); | 134 | addPacketOpcode(SM_SUMMON_PANEL.class, 0x97, idSet);// testing |
136 | addPacketOpcode(SM_SUMMON_PANEL.class, 0x99, idSet); | 135 | addPacketOpcode(SM_SUMMON_UPDATE.class, 0x99, idSet);// testing |
137 | addPacketOpcode(SM_SUMMON_USESKILL.class, 0x9A, idSet); | 136 | addPacketOpcode(SM_LEGION_EDIT.class, 0x9A, idSet);// 1.9 |
138 | addPacketOpcode(SM_LEGION_EDIT.class, 0x9E, idSet); | 137 | addPacketOpcode(SM_LEGION_MEMBERLIST.class, 0x9B, idSet);// 1.9 |
139 | addPacketOpcode(SM_MAIL_SERVICE.class, 0xA1, idSet); | 138 | addPacketOpcode(SM_SUMMON_USESKILL.class, 0x9E, idSet);// testing |
140 | addPacketOpcode(SM_RIFT_STATUS.class, 0xA4, idSet); | 139 | addPacketOpcode(SM_MAIL_SERVICE.class, 0x9F, idSet);// 1.9 |
141 | addPacketOpcode(SM_PLAYER_ID.class, 0xA5, idSet); | 140 | addPacketOpcode(SM_PRIVATE_STORE.class, 0xA2, idSet); |
142 | addPacketOpcode(SM_PRIVATE_STORE.class, 0xA6, idSet); | 141 | addPacketOpcode(SM_ABYSS_RANK_UPDATE.class, 0xA4, idSet);// testing |
143 | addPacketOpcode(SM_ABYSS_RANK_UPDATE.class, 0xA8, idSet); | 142 | addPacketOpcode(SM_MAY_LOGIN_INTO_GAME.class, 0xA7, idSet);// 1.9 |
144 | addPacketOpcode(SM_MAY_LOGIN_INTO_GAME.class, 0xA9, idSet); | 143 | addPacketOpcode(SM_RIFT_STATUS.class, 0xA8, idSet); // testing |
145 | addPacketOpcode(SM_BROKER_ITEMS.class, 0xAA, idSet); | 144 | addPacketOpcode(SM_PONG.class, 0xAA, idSet);// 1.9 |
146 | addPacketOpcode(SM_BROKER_REGISTERED_LIST.class, 0xAB, idSet); | 145 | addPacketOpcode(SM_PLAYER_ID.class, 0xAB, idSet);// 1.9 |
147 | addPacketOpcode(SM_BROKER_REGISTRATION_SERVICE.class, 0xAD, idSet); | 146 | addPacketOpcode(SM_KISK_UPDATE.class, 0xAC, idSet);// 1.9 |
148 | addPacketOpcode(SM_PONG.class, 0xAE, idSet); | 147 | addPacketOpcode(SM_BROKER_ITEMS.class, 0xAE, idSet);// 1.9 |
149 | addPacketOpcode(SM_KISK_UPDATE.class, 0xB0, idSet); | 148 | addPacketOpcode(SM_PRIVATE_STORE_NAME.class, 0xAF, idSet);// 1.9 |
150 | addPacketOpcode(SM_PRIVATE_STORE_NAME.class, 0xB1, idSet); | 149 | addPacketOpcode(SM_BROKER_REGISTERED_LIST.class, 0xB1, idSet);// 1.9 |
151 | addPacketOpcode(SM_ASCENSION_MORPH.class, 0xB6, idSet); | 150 | addPacketOpcode(SM_ASCENSION_MORPH.class, 0xB2, idSet);// 1.9 |
152 | addPacketOpcode(SM_ITEM_USAGE_ANIMATION.class, 0xB7, idSet); | 151 | addPacketOpcode(SM_CRAFT_UPDATE.class, 0xB3, idSet);// was CD |
153 | addPacketOpcode(SM_CUSTOM_SETTINGS.class, 0xB8, idSet); | 152 | addPacketOpcode(SM_CUSTOM_SETTINGS.class, 0xB4, idSet);// 1.9 |
154 | addPacketOpcode(SM_DUEL.class, 0xB9, idSet); | 153 | addPacketOpcode(SM_ITEM_USAGE_ANIMATION.class, 0xB5, idSet);// 1.9 |
155 | addPacketOpcode(SM_RESURRECT.class, 0xBA, idSet); | 154 | addPacketOpcode(SM_DUEL.class, 0xB7, idSet);// 1.9 |
156 | addPacketOpcode(SM_FORCED_MOVE.class, 0xBB, idSet); | 155 | addPacketOpcode(SM_RESURRECT.class, 0xBE, idSet);// 1.9 |
157 | addPacketOpcode(SM_TELEPORT_MAP.class, 0xBC, idSet); | 156 | addPacketOpcode(SM_DIE.class, 0xBF, idSet);// 1.9 |
158 | addPacketOpcode(SM_USE_OBJECT.class, 0xBD, idSet); | 157 | addPacketOpcode(SM_TELEPORT_MAP.class, 0xC0, idSet);// 1.9 |
159 | addPacketOpcode(SM_DIE.class, 0xC1, idSet); | 158 | addPacketOpcode(SM_FORCED_MOVE.class, 0xC1, idSet);// 1.9 |
160 | addPacketOpcode(SM_DELETE_WAREHOUSE_ITEM.class, 0xC2, idSet); | 159 | addPacketOpcode(SM_WAREHOUSE_INFO.class, 0xC4, idSet);// 1.9 |
161 | addPacketOpcode(SM_UPDATE_WAREHOUSE_ITEM.class, 0xC3, idSet); | 160 | addPacketOpcode(SM_DELETE_WAREHOUSE_ITEM.class, 0xC6, idSet);// 1.9 |
162 | addPacketOpcode(SM_WAREHOUSE_INFO.class, 0xC8, idSet); | 161 | addPacketOpcode(SM_WAREHOUSE_UPDATE.class, 0xC7, idSet);// 1.9 |
163 | addPacketOpcode(SM_WAREHOUSE_UPDATE.class, 0xC9, idSet); | 162 | addPacketOpcode(SM_UPDATE_WAREHOUSE_ITEM.class, 0xC9, idSet);// 1.9 |
164 | addPacketOpcode(SM_TITLE_UPDATE.class, 0xCB, idSet); | 163 | addPacketOpcode(SM_TITLE_LIST.class, 0xCC, idSet);// 1.9 |
165 | addPacketOpcode(SM_CRAFT_ANIMATION.class, 0xCC, idSet); | 164 | addPacketOpcode(SM_TITLE_SET.class, 0xCF, idSet);// 1.9 |
166 | addPacketOpcode(SM_CRAFT_UPDATE.class, 0xCD, idSet); | 165 | addPacketOpcode(SM_CRAFT_ANIMATION.class, 0xD0, idSet); |
167 | addPacketOpcode(SM_TITLE_LIST.class, 0xD0, idSet); | 166 | addPacketOpcode(SM_TITLE_UPDATE.class, 0xD1, idSet);// 1.9 |
168 | addPacketOpcode(SM_TITLE_SET.class, 0xD1, idSet); | 167 | addPacketOpcode(SM_LEGION_SEND_EMBLEM.class, 0xD3, idSet);// 1.9 |
169 | addPacketOpcode(SM_LEGION_UPDATE_EMBLEM.class, 0xD7, idSet); | 168 | addPacketOpcode(SM_LEGION_UPDATE_EMBLEM.class, 0xD5, idSet);// testing |
170 | addPacketOpcode(SM_CHANNEL_INFO.class, 0xDD, idSet); | 169 | addPacketOpcode(SM_FRIEND_RESPONSE.class, 0xDA, idSet);// 1.9 |
171 | addPacketOpcode(SM_FRIEND_RESPONSE.class, 0xDE, idSet); | 170 | addPacketOpcode(SM_BLOCK_LIST.class, 0xDC, idSet);// 1.9 |
172 | addPacketOpcode(SM_BLOCK_RESPONSE.class, 0xDF, idSet); | 171 | addPacketOpcode(SM_BLOCK_RESPONSE.class, 0xDD, idSet);// 1.9 |
173 | addPacketOpcode(SM_BLOCK_LIST.class, 0xE0, idSet); | 172 | addPacketOpcode(SM_FRIEND_NOTIFY.class, 0xDF, idSet);// 1.9 |
174 | addPacketOpcode(SM_FRIEND_NOTIFY.class, 0xE1, idSet); | 173 | addPacketOpcode(SM_USE_OBJECT.class, 0xE3, idSet);// 1.9 |
175 | addPacketOpcode(SM_DELETE_CHARACTER.class, 0xE2, idSet); | 174 | addPacketOpcode(SM_CHARACTER_LIST.class, 0xE4, idSet);// 1.9 |
176 | addPacketOpcode(SM_RESTORE_CHARACTER.class, 0xE3, idSet); | 175 | addPacketOpcode(SM_L2AUTH_LOGIN_CHECK.class, 0xE5, idSet);// 1.9 |
177 | addPacketOpcode(SM_TARGET_IMMOBILIZE.class, 0xE4, idSet); | 176 | addPacketOpcode(SM_DELETE_CHARACTER.class, 0xE6, idSet); |
178 | addPacketOpcode(SM_LOOT_STATUS.class, 0xE5, idSet); | 177 | addPacketOpcode(SM_CREATE_CHARACTER.class, 0xE7, idSet);// 1.9 |
179 | addPacketOpcode(SM_L2AUTH_LOGIN_CHECK.class, 0xE7, idSet); | 178 | addPacketOpcode(SM_TARGET_IMMOBILIZE.class, 0xE8, idSet); |
180 | addPacketOpcode(SM_CHARACTER_LIST.class, 0xE8, idSet); | 179 | addPacketOpcode(SM_RESTORE_CHARACTER.class, 0xE9, idSet);// 1.9 |
181 | addPacketOpcode(SM_CREATE_CHARACTER.class, 0xE9, idSet); | 180 | addPacketOpcode(SM_LOOT_ITEMLIST.class, 0xEA, idSet);// 1.9 |
182 | addPacketOpcode(SM_PLAYER_SEARCH.class, 0xEB, idSet); | 181 | addPacketOpcode(SM_LOOT_STATUS.class, 0xEB, idSet);// 1.9 |
183 | addPacketOpcode(SM_LEGION_SEND_EMBLEM.class, 0xED, idSet); | 182 | addPacketOpcode(SM_MANTRA_EFFECT.class, 0xEC, idSet);// 1.9 |
184 | addPacketOpcode(SM_LOOT_ITEMLIST.class, 0xEE, idSet); | 183 | addPacketOpcode(SM_RECIPE_LIST.class, 0xED, idSet);// testing |
185 | addPacketOpcode(SM_RECIPE_LIST.class, 0xEF, idSet); | 184 | addPacketOpcode(SM_SIEGE_LOCATION_INFO.class, 0xEF, idSet);// 1.9 |
186 | addPacketOpcode(SM_MANTRA_EFFECT.class, 0xF0, idSet); | 185 | addPacketOpcode(SM_PLAYER_SEARCH.class, 0xF1, idSet);// 1.9 |
187 | addPacketOpcode(SM_SIEGE_LOCATION_INFO.class, 0xF1, idSet); | 186 | addPacketOpcode(SM_LEAVE_GROUP_MEMBER.class, 0xF5, idSet);// 1.9 |
188 | addPacketOpcode(SM_PRICES.class, 0xF4, idSet); | 187 | addPacketOpcode(SM_SHOW_BRAND.class, 0xF7, idSet);// 1.9 |
189 | addPacketOpcode(SM_TRADELIST.class, 0xF5, idSet); | 188 | addPacketOpcode(SM_PRICES.class, 0xF8, idSet);// 1.9 |
190 | addPacketOpcode(SM_LEAVE_GROUP_MEMBER.class, 0xF7, idSet); | 189 | addPacketOpcode(SM_TRADELIST.class, 0xFB, idSet);// 1.9 |
191 | addPacketOpcode(SM_SHOW_BRAND.class, 0xF9, idSet); | 190 | addPacketOpcode(SM_VERSION_CHECK.class, 0xFC, idSet);// 1.9 |
192 | addPacketOpcode(SM_STATUPDATE_HP.class, 0xFB, idSet); | 191 | addPacketOpcode(SM_RECONNECT_KEY.class, 0xFD, idSet);// 1.9 |
193 | addPacketOpcode(SM_STATUPDATE_MP.class, 0xFC, idSet); | 192 | addPacketOpcode(SM_STATS_INFO.class, 0xFF, idSet);// 1.9 |
194 | addPacketOpcode(SM_ATTACK_STATUS.class, 0xFD, idSet); | | |
195 | addPacketOpcode(SM_RECONNECT_KEY.class, 0xFF, idSet); | | |