root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/model/gameobjects/stats/PlayerGameStats.java

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			+ this);
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			+ this);
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	}
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	}
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	public void recomputeStatsImpl()
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	public void recomputeStatsImpl()
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	{
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	{
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		super.recomputeStatsImpl();
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		super.recomputeStatsImpl();
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		if(newRunSpeed != currentRunSpeed || currentFlySpeed != newFlySpeed || newAttackSpeed != currentAttackSpeed)
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		if(newRunSpeed != currentRunSpeed || currentFlySpeed != newFlySpeed || newAttackSpeed != currentAttackSpeed)
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		{
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		{
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			PacketSendUtility.broadcastPacket(owner, new SM_EMOTION(owner, 30, 0, 0), true);
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			PacketSendUtility.broadcastPacket(owner, new SM_EMOTION(owner, 33, 0, 0), true);
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		}	
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		}	
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		PacketSendUtility.sendPacket(owner, new SM_STATS_INFO(owner));
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		PacketSendUtility.sendPacket(owner, new SM_STATS_INFO(owner));
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		initStat(StatEnum.PVP_DEFEND_RATIO, 0);
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		initStat(StatEnum.PVP_DEFEND_RATIO, 0);
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		initStat(StatEnum.BOOST_CASTING_TIME, 100);
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		initStat(StatEnum.BOOST_CASTING_TIME, 100);
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		initStat(StatEnum.BOOST_HATE, 100);
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		initStat(StatEnum.BOOST_HATE, 100);
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		initStat(StatEnum.BOOST_HEAL, 100);
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		initStat(StatEnum.BOOST_HEAL, 0);
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	}
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	}
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	/**
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	/**