root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/network/aion/clientpackets/CM_ENTER_WORLD.java
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28 | import com.aionemu.gameserver.network.aion.AionClientPacket; | 28 | import com.aionemu.gameserver.network.aion.AionClientPacket; |
29 | import com.aionemu.gameserver.network.aion.AionConnection; | 29 | import com.aionemu.gameserver.network.aion.AionConnection; |
30 | import com.aionemu.gameserver.network.aion.serverpackets.SM_ABYSS_RANK; | 30 | import com.aionemu.gameserver.network.aion.serverpackets.SM_ABYSS_RANK; |
31 | import com.aionemu.gameserver.network.aion.serverpackets.SM_SIEGE_LOCATION_INFO; | ||
31 | import com.aionemu.gameserver.network.aion.serverpackets.SM_CHANNEL_INFO; | 32 | import com.aionemu.gameserver.network.aion.serverpackets.SM_CHANNEL_INFO; |
32 | import com.aionemu.gameserver.network.aion.serverpackets.SM_CUBE_UPDATE; | 33 | import com.aionemu.gameserver.network.aion.serverpackets.SM_CUBE_UPDATE; |
33 | import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION_LIST; | 34 | import com.aionemu.gameserver.network.aion.serverpackets.SM_EMOTION_LIST; |
... | ... | ||
194 | sendPacket(new SM_PLAYER_SPAWN(player)); | 195 | sendPacket(new SM_PLAYER_SPAWN(player)); |
195 | sendPacket(new SM_EMOTION_LIST()); | 196 | sendPacket(new SM_EMOTION_LIST()); |
196 | sendPacket(new SM_INFLUENCE_RATIO()); | 197 | sendPacket(new SM_INFLUENCE_RATIO()); |
198 | sendPacket(new SM_SIEGE_LOCATION_INFO()); | ||
199 | // TODO: Send Rift Announce Here | ||
197 | sendPacket(new SM_PRICES(player.getPrices())); | 200 | sendPacket(new SM_PRICES(player.getPrices())); |
198 | sendPacket(new SM_PLAYER_ID(player)); | 201 | sendPacket(new SM_PLAYER_ID(player)); |
199 | sendPacket(new SM_ABYSS_RANK(player.getAbyssRank())); | 202 | sendPacket(new SM_ABYSS_RANK(player.getAbyssRank())); |
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