root/branches/1.9/src/com/aionemu/gameserver/configs/administration/AdminConfig.java

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	@Property(key = "gameserver.administration.command.kill", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.kill", defaultValue = "3")
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	public static int	COMMAND_KILL;
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	public static int	COMMAND_KILL;
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	@Property(key = "gameserver.administration.command.legion", defaultValue = "3")
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	public static int	COMMAND_LEGION;
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	@Property(key = "gameserver.administration.command.moveplayertoplayer", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.moveplayertoplayer", defaultValue = "3")
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	public static int	COMMAND_MOVEPLAYERTOPLAYER;
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	public static int	COMMAND_MOVEPLAYERTOPLAYER;
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	@Property(key = "gameserver.administration.command.notice", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.notice", defaultValue = "3")
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	public static int	COMMAND_NOTICE;
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	public static int	COMMAND_NOTICE;
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	@Property(key = "gameserver.administration.command.playerinfo", defaultValue = "3")
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	public static int	COMMAND_PLAYERINFO;
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	@Property(key = "gameserver.administration.command.prison", defaultValue = "3")
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	public static int	COMMAND_PRISON;
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	@Property(key = "gameserver.administration.command.promote", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.promote", defaultValue = "3")
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	public static int	COMMAND_PROMOTE;
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	public static int	COMMAND_PROMOTE;
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	@Property(key = "gameserver.administration.command.reloadspawns", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.reloadspawns", defaultValue = "3")
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	public static int	COMMAND_RELOADSPAWNS;
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	public static int	COMMAND_RELOADSPAWNS;
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    @Property(key = "gameserver.administration.command.remove", defaultValue = "3")
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    public static int	COMMAND_REMOVE;
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	@Property(key = "gameserver.administration.command.resurrect", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.resurrect", defaultValue = "3")
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	public static int	COMMAND_RESURRECT;
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	public static int	COMMAND_RESURRECT;
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	@Property(key = "gameserver.administration.command.settitle", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.settitle", defaultValue = "3")
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	public static int	COMMAND_SETTITLE;
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	public static int	COMMAND_SETTITLE;
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	@Property(key = "gameserver.administration.command.siege", defaultValue = "3")
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	public static int	COMMAND_SIEGE;
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	@Property(key = "gameserver.administration.command.spawnnpc", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.spawnnpc", defaultValue = "3")
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	public static int	COMMAND_SPAWNNPC;
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	public static int	COMMAND_SPAWNNPC;
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	@Property(key = "gameserver.administration.command.zone", defaultValue = "3")
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	@Property(key = "gameserver.administration.command.zone", defaultValue = "3")
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	public static int	COMMAND_ZONE;
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	public static int	COMMAND_ZONE;
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	@Property(key = "gameserver.administration.command.legion", defaultValue = "3")
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	public static int	COMMAND_LEGION;
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    @Property(key = "gameserver.administration.command.remove", defaultValue = "3")
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    public static int	COMMAND_REMOVE;
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	@Property(key = "gameserver.administration.command.playerinfo", defaultValue = "3")
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	public static int	COMMAND_PLAYERINFO;
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	@Property(key = "gameserver.administration.command.prison", defaultValue = "3")
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	public static int	COMMAND_PRISON;
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}
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}