root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/controllers/PlayerController.java

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		}
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		}
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		else
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		else
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		{
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		{
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			getOwner().setState(CreatureState.DEAD);
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			if(player.getLevel() > 4)
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			if(player.getLevel() > 4)
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				player.getCommonData().calculateExpLoss();
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				player.getCommonData().calculateExpLoss();
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