root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/controllers/CreatureController.java
| 1421 | 1518 | ||
|---|---|---|---|
24 | import com.aionemu.gameserver.model.gameobjects.Creature; | 24 | import com.aionemu.gameserver.model.gameobjects.Creature; |
25 | import com.aionemu.gameserver.model.gameobjects.VisibleObject; | 25 | import com.aionemu.gameserver.model.gameobjects.VisibleObject; |
26 | import com.aionemu.gameserver.model.gameobjects.player.Player; | 26 | import com.aionemu.gameserver.model.gameobjects.player.Player; |
27 | import com.aionemu.gameserver.model.gameobjects.state.CreatureState; | ||
27 | import com.aionemu.gameserver.network.aion.serverpackets.SM_MOVE; | 28 | import com.aionemu.gameserver.network.aion.serverpackets.SM_MOVE; |
28 | import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.TYPE; | 29 | import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.TYPE; |
29 | import com.aionemu.gameserver.skillengine.model.HopType; | 30 | import com.aionemu.gameserver.skillengine.model.HopType; |
... | ... | ||
80 | { | 81 | { |
81 | this.getOwner().getEffectController().removeAllEffects(); | 82 | this.getOwner().getEffectController().removeAllEffects(); |
82 | this.getOwner().getMoveController().stop(); | 83 | this.getOwner().getMoveController().stop(); |
84 | this.getOwner().setState(CreatureState.DEAD); | ||
83 | } | 85 | } |
84 | 86 | ||
85 | /** | 87 | /** |
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