root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/services/TeleportService.java

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	 */
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	 */
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	private void changePosition(Player player, int worldId, int instanceId, float x, float y, float z, byte heading)
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	private void changePosition(Player player, int worldId, int instanceId, float x, float y, float z, byte heading)
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	{
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	{
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		if(player.getInstanceId() != instanceId || player.getWorldId() != worldId)
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		{
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			world.getWorldMap(player.getWorldId()).getWorldMapInstanceById(player.getInstanceId()).removePlayer(
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				player.getObjectId());
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			world.getWorldMap(worldId).getWorldMapInstanceById(instanceId).addPlayer(player.getObjectId());
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		}
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		world.despawn(player);
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		world.despawn(player);
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		world.setPosition(player, worldId, instanceId, x, y, z, heading);
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		world.setPosition(player, worldId, instanceId, x, y, z, heading);
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		player.getController().startProtectionActiveTask();
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		player.getController().startProtectionActiveTask();
...
...
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		}
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		}
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		else
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		else
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		{
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		{
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			if(player.getInstanceId() != 1 || player.getWorldId() != worldId)
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			world.setPosition(player, worldId, 1, x, y, z, player.getHeading());
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			{
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				world.getWorldMap(player.getWorldId()).getWorldMapInstanceById(player.getInstanceId()).removePlayer(
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					player.getObjectId());
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				world.getWorldMap(worldId).getWorldMapInstanceById(1).addPlayer(player.getObjectId());
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			}
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			world.setPosition(player, worldId, x, y, z, player.getHeading());
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		}
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		}
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	}
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	}
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