root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/network/aion/clientpackets/CM_ENTER_WORLD.java

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		if(player != null && client.setActivePlayer(player))
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		if(player != null && client.setActivePlayer(player))
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		{
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		{
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			player.setClientConnection(client);
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			player.setClientConnection(client);
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			player.getController().startProtectionActiveTask();
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			/*
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			/*
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			 * Store player into World.
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			 * Store player into World.
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			 */
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			 */
...
...
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			}
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			}
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			client.sendPacket(new SM_INVENTORY_INFO());
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			client.sendPacket(new SM_INVENTORY_INFO());
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			client.sendPacket(new SM_CHANNEL_INFO(player.getPosition())); // ?? unknwon
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			playerService.playerLoggedIn(player);
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			// sendPacket(new SM_UNKD3());
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			// sendPacket(new SM_UNKD3());
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			/*
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			/*
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			 * Needed
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			 * Needed
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			 */
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			 */
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			client.sendPacket(new SM_STATS_INFO(player));
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			client.sendPacket(new SM_STATS_INFO(player));
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			sendPacket(new SM_CUBE_UPDATE(player, 6));
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			sendPacket(new SM_CUBE_UPDATE(player, 6));
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...
...
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			player.getController().updateNearbyQuests();
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			player.getController().updateNearbyQuests();
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			sendPacket(new SM_TITLE_LIST(player));
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			sendPacket(new SM_TITLE_LIST(player));
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			client.sendPacket(new SM_CHANNEL_INFO(player.getPosition()));
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			/**
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			/**
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			 * Player's accumulated time; params are: - 0h 12m - play time (1st and 2nd string-params) - 1h 26m - rest
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			 * Player's accumulated time; params are: - 0h 12m - play time (1st and 2nd string-params) - 1h 26m - rest
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			 * time (3rd and 4th string-params)
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			 * time (3rd and 4th string-params)
...
...
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			if(player.isLegionMember())
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			if(player.isLegionMember())
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				legionService.legionMemberOnLogin(player);
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				legionService.legionMemberOnLogin(player);
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			playerService.playerLoggedIn(player);
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			if(player.isInGroup())
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			if(player.isInGroup())
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				groupService.groupMemberOnLogin(player);
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				groupService.groupMemberOnLogin(player);
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