root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/skillengine/effect/StumbleEffect.java

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import javax.xml.bind.annotation.XmlAccessorType;
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import javax.xml.bind.annotation.XmlAccessorType;
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import javax.xml.bind.annotation.XmlType;
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import javax.xml.bind.annotation.XmlType;
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import com.aionemu.gameserver.model.gameobjects.Creature;
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import com.aionemu.gameserver.network.aion.serverpackets.SM_FORCED_MOVE;
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import com.aionemu.gameserver.network.aion.serverpackets.SM_FORCED_MOVE;
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import com.aionemu.gameserver.skillengine.model.Effect;
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import com.aionemu.gameserver.skillengine.model.Effect;
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import com.aionemu.gameserver.skillengine.model.SpellStatus;
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import com.aionemu.gameserver.skillengine.model.SpellStatus;
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	@Override
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	@Override
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	public void startEffect(Effect effect)
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	public void startEffect(Effect effect)
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	{
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	{
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		effect.getEffected().getEffectController().setAbnormal(EffectId.STUMBLE.getEffectId());
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		final Creature effected = effect.getEffected();
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		PacketSendUtility.broadcastPacketAndReceive(effect.getEffected(), new SM_FORCED_MOVE(effect.getEffector(), effect.getEffected()));
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		effected.getEffectController().setAbnormal(EffectId.STUMBLE.getEffectId());
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		PacketSendUtility.broadcastPacketAndReceive(effected, new SM_FORCED_MOVE(effect.getEffector(), effected));
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	}
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	}
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	@Override
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	@Override